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https://github.com/holub/mame
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fix tactix buttons
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@ -1051,10 +1051,10 @@ static INPUT_PORTS_START( tactix )
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) PORT_NAME("Button 16")
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PORT_START("IN.4") // E0 port A
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) //todo..
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7)
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8)
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PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_ENTER) PORT_NAME("New Game")
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PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_UNUSED)
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PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Comp Turn")
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PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_UNUSED)
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INPUT_PORTS_END
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static MACHINE_CONFIG_START( tactix, tactix_state )
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@ -142,10 +142,8 @@
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<bezel element="button" inputtag="IN.3" inputmask="0x04"><bounds x="16" y="14" width="1.15" height="1.15" /><color alpha="0.6" /></bezel>
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<bezel element="button" inputtag="IN.3" inputmask="0x08"><bounds x="16" y="16" width="1.15" height="1.15" /><color alpha="0.6" /></bezel>
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<!-- todo
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<bezel element="button" inputtag="IN.4" inputmask="0x01"><bounds x="8.15" y="12.925" width="1.15" height="1.15" /><color alpha="0.6" /></bezel>
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<bezel element="button" inputtag="IN.4" inputmask="0x01"><bounds x="17.85" y="12.925" width="1.15" height="1.15" /><color alpha="0.6" /></bezel>
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-->
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<bezel element="button" inputtag="IN.4" inputmask="0x04"><bounds x="8.15" y="12.925" width="1.15" height="1.15" /><color alpha="0.33" /></bezel>
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<bezel element="button" inputtag="IN.4" inputmask="0x01"><bounds x="17.85" y="12.925" width="1.15" height="1.15" /><color alpha="0.33" /></bezel>
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</view>
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