snes.c: minor cleanup in the code used by nss and other snes-based arcade drivers. nw.

This commit is contained in:
Fabio Priuli 2013-05-10 15:13:53 +00:00
parent 151d278c45
commit ec52f75def
2 changed files with 62 additions and 65 deletions

View File

@ -644,8 +644,7 @@ public:
read8_delegate m_oldjoy2_read;
/* cart related */
UINT8 m_has_addon_chip;
snes_cart_info m_cart[2]; // the second one is used by MESS for Sufami Turbo and, eventually, BS-X
snes_cart_info m_cart; // used by NSS/SFCBox only! to be moved in a derived class!
void rom_map_setup(UINT32 size);
snes_ppu_class m_ppu;

View File

@ -678,18 +678,18 @@ inline UINT8 snes_state::snes_rom_access(UINT32 offset)
UINT8 value = 0xff;
UINT8 base_bank = (offset < 0x800000) ? 0x80 : 0x00;
switch (m_cart[0].mode)
switch (m_cart.mode)
{
case SNES_MODE_20:
case SNES_MODE_22:
addr = (m_cart[0].rom_bank_map[offset/0x10000] * 0x8000) + (offset & 0x7fff);
value = m_cart[0].m_rom[addr];
addr = (m_cart.rom_bank_map[offset/0x10000] * 0x8000) + (offset & 0x7fff);
value = m_cart.m_rom[addr];
break;
case SNES_MODE_21:
case SNES_MODE_25:
offset &= 0x3fffff;
addr = (m_cart[0].rom_bank_map[base_bank + (offset/0x8000)] * 0x8000) + (offset & 0x7fff);
value = m_cart[0].m_rom[addr];
addr = (m_cart.rom_bank_map[base_bank + (offset/0x8000)] * 0x8000) + (offset & 0x7fff);
value = m_cart.m_rom[addr];
break;
}
@ -710,12 +710,12 @@ READ8_MEMBER(snes_state::snes_r_bank1)
value = snes_r_io(space, address);
else if (address < 0x8000)
{
if (offset >= 0x300000 && m_cart[0].mode == SNES_MODE_21 && m_cart[0].m_nvram_size > 0)
if (offset >= 0x300000 && m_cart.mode == SNES_MODE_21 && m_cart.m_nvram_size > 0)
{
/* Donkey Kong Country checks this and detects a copier if 0x800 is not masked out due to sram size */
/* OTOH Secret of Mana does not work properly if sram is not mirrored on later banks */
int mask = (m_cart[0].m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
value = m_cart[0].m_nvram[(offset - 0x6000) & mask];
int mask = (m_cart.m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
value = m_cart.m_nvram[(offset - 0x6000) & mask];
}
else
value = snes_open_bus_r(space, 0); /* Reserved */
@ -725,26 +725,26 @@ READ8_MEMBER(snes_state::snes_r_bank1)
}
else if (offset < 0x700000)
{
if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
if (m_cart.mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
value = snes_open_bus_r(space, 0);
else
value = snes_rom_access(offset); //ROM
}
else
{
if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
if (m_cart.mode & 5 && address < 0x8000) /* Mode 20 & 22 */
{
if (m_cart[0].m_nvram_size > 0x8000)
if (m_cart.m_nvram_size > 0x8000)
{
// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
int mask = m_cart[0].m_nvram_size - 1;
int mask = m_cart.m_nvram_size - 1;
offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
value = m_cart[0].m_nvram[offset & mask];
value = m_cart.m_nvram[offset & mask];
}
else if (m_cart[0].m_nvram_size > 0)
else if (m_cart.m_nvram_size > 0)
{
int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
value = m_cart[0].m_nvram[offset & mask];
int mask = m_cart.m_nvram_size - 1; /* Limit SRAM size to what's actually present */
value = m_cart.m_nvram[offset & mask];
}
else
{
@ -775,23 +775,23 @@ READ8_MEMBER(snes_state::snes_r_bank2)
}
else
{
if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
if (m_cart.mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
{
if (offset < 0x700000)
value = space.read_byte(offset);
else
{
if (m_cart[0].m_nvram_size > 0x8000)
if (m_cart.m_nvram_size > 0x8000)
{
// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
int mask = m_cart[0].m_nvram_size - 1;
int mask = m_cart.m_nvram_size - 1;
offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
value = m_cart[0].m_nvram[offset & mask];
value = m_cart.m_nvram[offset & mask];
}
else if (m_cart[0].m_nvram_size > 0)
else if (m_cart.m_nvram_size > 0)
{
int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
value = m_cart[0].m_nvram[offset & mask];
int mask = m_cart.m_nvram_size - 1; /* Limit SRAM size to what's actually present */
value = m_cart.m_nvram[offset & mask];
}
else
{
@ -821,12 +821,12 @@ WRITE8_MEMBER(snes_state::snes_w_bank1)
snes_w_io(space, address, data);
else if (address < 0x8000)
{
if (offset >= 0x300000 && m_cart[0].mode == SNES_MODE_21 && m_cart[0].m_nvram_size > 0)
if (offset >= 0x300000 && m_cart.mode == SNES_MODE_21 && m_cart.m_nvram_size > 0)
{
/* Donkey Kong Country checks this and detects a copier if 0x800 is not masked out due to sram size */
/* OTOH Secret of Mana does not work properly if sram is not mirrored on later banks */
int mask = (m_cart[0].m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
m_cart[0].m_nvram[(offset - 0x6000) & mask] = data;
int mask = (m_cart.m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
m_cart.m_nvram[(offset - 0x6000) & mask] = data;
}
else
logerror("(PC=%06x) snes_w_bank1: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
@ -836,26 +836,26 @@ WRITE8_MEMBER(snes_state::snes_w_bank1)
}
else if (offset >= 0x600000 && offset < 0x700000)
{
if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
if (m_cart.mode & 5 && address < 0x8000) /* Mode 20 & 22 */
logerror("(PC=%06x) snes_w_bank1: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
else
logerror("(PC=%06x) Attempt to write to ROM address: %X\n", space.device().safe_pc(), offset);
}
else if (offset >= 0x700000)
{
if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
if (m_cart.mode & 5 && address < 0x8000) /* Mode 20 & 22 */
{
if (m_cart[0].m_nvram_size > 0x8000)
if (m_cart.m_nvram_size > 0x8000)
{
// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
int mask = m_cart[0].m_nvram_size - 1;
int mask = m_cart.m_nvram_size - 1;
offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
m_cart[0].m_nvram[offset & mask] = data;
m_cart.m_nvram[offset & mask] = data;
}
else if (m_cart[0].m_nvram_size > 0)
else if (m_cart.m_nvram_size > 0)
{
int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
m_cart[0].m_nvram[offset & mask] = data;
int mask = m_cart.m_nvram_size - 1; /* Limit SRAM size to what's actually present */
m_cart.m_nvram[offset & mask] = data;
}
else
logerror("(PC=%06x) snes_w_bank1: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
@ -879,23 +879,23 @@ WRITE8_MEMBER(snes_state::snes_w_bank2)
}
else
{
if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
if (m_cart.mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
{
if (offset < 0x700000)
space.write_byte(offset, data);
else
{
if (m_cart[0].m_nvram_size > 0x8000)
if (m_cart.m_nvram_size > 0x8000)
{
// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
int mask = m_cart[0].m_nvram_size - 1;
int mask = m_cart.m_nvram_size - 1;
offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
m_cart[0].m_nvram[offset & mask] = data;
m_cart.m_nvram[offset & mask] = data;
}
else if (m_cart[0].m_nvram_size > 0)
else if (m_cart.m_nvram_size > 0)
{
int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
m_cart[0].m_nvram[offset & mask] = data;
int mask = m_cart.m_nvram_size - 1; /* Limit SRAM size to what's actually present */
m_cart.m_nvram[offset & mask] = data;
}
else
logerror("(PC=%06x) snes_w_bank2: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
@ -1152,7 +1152,7 @@ void snes_state::rom_map_setup(UINT32 size)
int i;
// setup the rom_bank_map array to faster ROM read
for (i = 0; i < size / 0x8000; i++)
m_cart[0].rom_bank_map[i] = i;
m_cart.rom_bank_map[i] = i;
// fill up remaining blocks with mirrors
while (i % 256)
@ -1162,7 +1162,7 @@ void snes_state::rom_map_setup(UINT32 size)
j++;
repeat_banks = i % (256 >> (j - 1));
for (int k = 0; k < repeat_banks; k++)
m_cart[0].rom_bank_map[i + k] = m_cart[0].rom_bank_map[i + k - repeat_banks];
m_cart.rom_bank_map[i + k] = m_cart.rom_bank_map[i + k - repeat_banks];
i += repeat_banks;
}
}
@ -1170,45 +1170,43 @@ void snes_state::rom_map_setup(UINT32 size)
/* for mame we use an init, maybe we will need more for the different games */
DRIVER_INIT_MEMBER(snes_state,snes)
{
m_cart[0].m_rom_size = memregion("user3")->bytes();
m_cart[0].m_rom = memregion("user3")->base();
rom_map_setup(m_cart[0].m_rom_size);
m_cart.m_rom_size = memregion("user3")->bytes();
m_cart.m_rom = memregion("user3")->base();
rom_map_setup(m_cart.m_rom_size);
m_cart[0].m_nvram_size = 0;
if (m_cart[0].m_rom[0x7fd8] > 0)
m_cart.m_nvram_size = 0;
if (m_cart.m_rom[0x7fd8] > 0)
{
UINT32 nvram_size = (1024 << m_cart[0].m_rom[0x7fd8]);
UINT32 nvram_size = (1024 << m_cart.m_rom[0x7fd8]);
if (nvram_size > 0x40000)
nvram_size = 0x40000;
m_cart[0].m_nvram = auto_alloc_array_clear(machine(), UINT8, nvram_size);
m_cart[0].m_nvram_size = nvram_size;
m_cart.m_nvram = auto_alloc_array_clear(machine(), UINT8, nvram_size);
m_cart.m_nvram_size = nvram_size;
}
/* all NSS games seem to use MODE 20 */
m_cart[0].mode = SNES_MODE_20;
m_has_addon_chip = HAS_NONE;
m_cart.mode = SNES_MODE_20;
}
DRIVER_INIT_MEMBER(snes_state,snes_hirom)
{
m_cart[0].m_rom_size = memregion("user3")->bytes();
m_cart[0].m_rom = memregion("user3")->base();
rom_map_setup(m_cart[0].m_rom_size);
m_cart.m_rom_size = memregion("user3")->bytes();
m_cart.m_rom = memregion("user3")->base();
rom_map_setup(m_cart.m_rom_size);
m_cart[0].m_nvram_size = 0;
if (m_cart[0].m_rom[0xffd8] > 0)
m_cart.m_nvram_size = 0;
if (m_cart.m_rom[0xffd8] > 0)
{
UINT32 nvram_size = (1024 << m_cart[0].m_rom[0xffd8]);
UINT32 nvram_size = (1024 << m_cart.m_rom[0xffd8]);
if (nvram_size > 0x40000)
nvram_size = 0x40000;
m_cart[0].m_nvram = auto_alloc_array_clear(machine(), UINT8, nvram_size);
m_cart[0].m_nvram_size = nvram_size;
m_cart.m_nvram = auto_alloc_array_clear(machine(), UINT8, nvram_size);
m_cart.m_nvram_size = nvram_size;
}
m_cart[0].mode = SNES_MODE_21;
m_has_addon_chip = HAS_NONE;
m_cart.mode = SNES_MODE_21;
}