intchess: remove unneeded gfx_layout

This commit is contained in:
hap 2022-10-19 21:09:44 +02:00
parent 48c6eb4de9
commit ec93f1cb06

View File

@ -154,6 +154,10 @@ u32 intchess_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, c
return 0;
}
static GFXDECODE_START( gfx_intchess )
GFXDECODE_ENTRY( "gfx", 0, gfx_8x8x1, 0, 2 )
GFXDECODE_END
void intchess_state::vram_w(offs_t offset, u8 data)
{
// d0-d2: sprite index
@ -266,27 +270,6 @@ INPUT_PORTS_END
/******************************************************************************
GFX Layouts
******************************************************************************/
static const gfx_layout layout_8x8 =
{
8,8,
RGN_FRAC(1,1),
1,
{ 0 },
{ STEP8(0,1) },
{ STEP8(0,8) },
8*8
};
static GFXDECODE_START( gfx_intchess )
GFXDECODE_ENTRY( "gfx", 0, layout_8x8, 0, 2 )
GFXDECODE_END
/******************************************************************************
Machine Configs
******************************************************************************/