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https://github.com/holub/mame
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intchess: remove unneeded gfx_layout
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commit
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@ -154,6 +154,10 @@ u32 intchess_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, c
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return 0;
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}
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static GFXDECODE_START( gfx_intchess )
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GFXDECODE_ENTRY( "gfx", 0, gfx_8x8x1, 0, 2 )
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GFXDECODE_END
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void intchess_state::vram_w(offs_t offset, u8 data)
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{
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// d0-d2: sprite index
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@ -266,27 +270,6 @@ INPUT_PORTS_END
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/******************************************************************************
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GFX Layouts
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******************************************************************************/
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static const gfx_layout layout_8x8 =
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{
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8,8,
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RGN_FRAC(1,1),
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1,
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{ 0 },
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{ STEP8(0,1) },
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{ STEP8(0,8) },
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8*8
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};
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static GFXDECODE_START( gfx_intchess )
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GFXDECODE_ENTRY( "gfx", 0, layout_8x8, 0, 2 )
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GFXDECODE_END
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/******************************************************************************
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Machine Configs
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******************************************************************************/
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