emu/video: check macros are defined before doing comparisons, also fix a typo in docs

This commit is contained in:
Vas Crabb 2020-08-21 23:20:42 +10:00
parent 3c5f9eb0ce
commit ecab55f700
4 changed files with 6 additions and 7 deletions

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@ -502,7 +502,7 @@ Linking using the LLVM linker
The LLVM linker is generally faster than the GNU linker that GCC uses by
default. This is more pronounced on systems with a high overhead for file
system operations (e.g. Microsoft Window, or when compiling on a disk mounted
system operations (e.g. Microsoft Windows, or when compiling on a disk mounted
over a network). To use the LLVM linker with GCC, ensure the LLVM linker is
installed and add ``-fuse-ld=lld`` to the linker options (e.g. in the
**LDFLAGS** environment variable or in the **ARCHOPTS** setting).

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@ -10,8 +10,7 @@
#include "emu.h"
#if ((defined(MAME_DEBUG) && !defined(__OPTIMIZE__)) || (!defined(__SSE2__) && (_M_IX86_FP < 2))) && !defined(__ALTIVEC__)
#if ((defined(MAME_DEBUG) && !defined(__OPTIMIZE__)) || (!defined(__SSE2__) && (!defined(_M_IX86_FP) || (_M_IX86_FP < 2)))) && !defined(__ALTIVEC__)
#include "rgbgen.h"
@ -115,4 +114,4 @@ void rgbaint_t::scale2_add_and_clamp(const rgbaint_t& scale, const rgbaint_t& ot
if (u32(m_b) > 255) { m_b = (m_b < 0) ? 0 : 255; }
}
#endif // !defined(__ALTIVEC__)
#endif // ((defined(MAME_DEBUG) && !defined(__OPTIMIZE__)) || (!defined(__SSE2__) && (!defined(_M_IX86_FP) || (_M_IX86_FP < 2)))) && !defined(__ALTIVEC__)

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@ -12,7 +12,7 @@
#include "emu.h"
#if (!defined(MAME_DEBUG) || defined(__OPTIMIZE__)) && (defined(__SSE2__) || (_M_IX86_FP >= 2))
#if (!defined(MAME_DEBUG) || defined(__OPTIMIZE__)) && (defined(__SSE2__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)))
#include "rgbsse.h"
@ -185,4 +185,4 @@ void rgbaint_t::scale_and_clamp(const rgbaint_t& scale)
clamp_to_uint8();
}
#endif // defined(__SSE2__) || defined(_MSC_VER)
#endif // (!defined(MAME_DEBUG) || defined(__OPTIMIZE__)) && (defined(__SSE2__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)))

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@ -13,7 +13,7 @@
#define MAME_EMU_VIDEO_RGBUTIL_H
// use SSE on 64-bit implementations, where it can be assumed
#if (!defined(MAME_DEBUG) || defined(__OPTIMIZE__)) && (defined(__SSE2__) || (_M_IX86_FP >= 2))
#if (!defined(MAME_DEBUG) || defined(__OPTIMIZE__)) && (defined(__SSE2__) || (defined(_M_IX86_FP) && (_M_IX86_FP >= 2)))
#define MAME_RGB_HIGH_PRECISION
#include "rgbsse.h"