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https://github.com/holub/mame
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Use std::sort instead of qsort in listdevices (nw)
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@ -30,6 +30,7 @@
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#include "language.h"
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#include "language.h"
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#include "pluginopts.h"
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#include "pluginopts.h"
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#include <algorithm>
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#include <new>
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#include <new>
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#include <ctype.h>
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#include <ctype.h>
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@ -650,13 +651,6 @@ void cli_frontend::listsamples(const char *gamename)
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// referenced by a given game or set of games
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// referenced by a given game or set of games
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//-------------------------------------------------
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//-------------------------------------------------
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int cli_frontend::compare_devices(const void *i1, const void *i2)
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{
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device_t *dev1 = *(device_t **)i1;
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device_t *dev2 = *(device_t **)i2;
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return strcmp(dev1->tag(), dev2->tag());
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}
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void cli_frontend::listdevices(const char *gamename)
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void cli_frontend::listdevices(const char *gamename)
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{
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{
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// determine which drivers to output; return an error if none found
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// determine which drivers to output; return an error if none found
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@ -680,7 +674,9 @@ void cli_frontend::listdevices(const char *gamename)
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device_list.push_back(&device);
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device_list.push_back(&device);
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// sort them by tag
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// sort them by tag
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qsort(&device_list[0], device_list.size(), sizeof(device_list[0]), compare_devices);
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std::sort(device_list.begin(), device_list.end(), [](device_t *dev1, device_t *dev2) {
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return strcmp(dev1->tag(), dev2->tag()) < 0;
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});
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// dump the results
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// dump the results
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for (auto device : device_list)
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for (auto device : device_list)
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@ -43,7 +43,6 @@ public:
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void listcrc(const char *gamename = "*");
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void listcrc(const char *gamename = "*");
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void listroms(const char *gamename = "*");
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void listroms(const char *gamename = "*");
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void listsamples(const char *gamename = "*");
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void listsamples(const char *gamename = "*");
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static int compare_devices(const void *i1, const void *i2);
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void listdevices(const char *gamename = "*");
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void listdevices(const char *gamename = "*");
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void listslots(const char *gamename = "*");
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void listslots(const char *gamename = "*");
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void listmedia(const char *gamename = "*");
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void listmedia(const char *gamename = "*");
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