mirror of
https://github.com/holub/mame
synced 2025-10-06 17:08:28 +03:00
model2.cpp: overhauled inputs, added dip switch bank (Zero Gunner Debug mode), added bel inputs, fixed rchase2 inputs (nw)
This commit is contained in:
parent
214e0d3bdf
commit
ed4a362aee
@ -21,6 +21,7 @@
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culprit is a wrong command parameter in geo_parse texture data opcode;
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culprit is a wrong command parameter in geo_parse texture data opcode;
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- daytona: car glasses doesn't get loaded during gameplay;
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- daytona: car glasses doesn't get loaded during gameplay;
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- doa, doaa: corrupted sound, eventually becomes silent;
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- doa, doaa: corrupted sound, eventually becomes silent;
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- doa, doaa: Kasumi model has many culled polygons;
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- dynamcopc: corrupts palette for 2d (most likely unrelated with the lack of DSP);
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- dynamcopc: corrupts palette for 2d (most likely unrelated with the lack of DSP);
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- fvipers, schamp: rasterizer has issues displaying some characters @see video/model2.cpp
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- fvipers, schamp: rasterizer has issues displaying some characters @see video/model2.cpp
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- fvipers: enables timers, but then irq register is empty, hence it crashes with an "interrupt halt" at POST (regression);
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- fvipers: enables timers, but then irq register is empty, hence it crashes with an "interrupt halt" at POST (regression);
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@ -30,14 +31,22 @@
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- manxtt: no escape from "active motion slider" tutorial (needs analog inputs),
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- manxtt: no escape from "active motion slider" tutorial (needs analog inputs),
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bypass it by entering then exiting service mode;
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bypass it by entering then exiting service mode;
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- manxtt: no bikes are visible (not a z-sort issue!);
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- manxtt: no bikes are visible (not a z-sort issue!);
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- manxtt: course select island map doesn't rotate properly (matrix issue?);
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- sgt24h: first turn in easy reverse course has ugly rendered mountain in background;
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- sgt24h: first turn in easy reverse course has ugly rendered mountain in background;
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- skytargt: really slow during gameplay;
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- skytargt: really slow during gameplay;
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- srallyc: some 3d elements doesn't show up properly (trees models, last hill in course 1 is often black colored);
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- srallyc: some 3d elements doesn't show up properly (trees models, last hill in course 1 is often black colored);
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- vcop: sound dies at enter initial screen (i.e. after played the game once) (untested);
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- vcop: sound dies at enter initial screen (i.e. after played the game once) (untested);
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- vcop: lightgun input is offsetted (needs to be calibrated in service mode);
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- vcop: lightgun input is offsetted (needs to be calibrated in service mode);
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- vcop: missing 3d bug at stage select screen (priority?);
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- vcop: missing 3d bug at stage select screen (priority?);
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- vcop, vf2: 3d gets corrupted if you get into test mode then go into gameplay;
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- vstriker: stadium ads have terrible colors (they uses the wrong color table, @see video/model2rd.hxx)
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- vstriker: stadium ads have terrible colors (they uses the wrong color table, @see video/model2rd.hxx)
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Notes:
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- some analog games can be calibrated in service mode via volume control item ...
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- ... while in manxtt (maybe others) you calibrate by entering input test, press service
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(a blinking > will appear near the item to be calibrated) then keep pressed shift down while
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calibrating the analog input (a blinking "setting" will appear).
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======================================================================================================================================
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======================================================================================================================================
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Sega Model 2 Feedback Driver Board
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Sega Model 2 Feedback Driver Board
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@ -362,8 +371,7 @@ MACHINE_START_MEMBER(model2_state,model2)
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MACHINE_START_MEMBER(model2_state,srallyc)
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MACHINE_START_MEMBER(model2_state,srallyc)
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{
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{
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m_copro_fifoin_data = make_unique_clear<uint32_t[]>(COPRO_FIFOIN_SIZE);
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MACHINE_START_CALL_MEMBER(model2);
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m_copro_fifoout_data = make_unique_clear<uint32_t[]>(COPRO_FIFOOUT_SIZE);
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m_port_1c00004 = 2;
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m_port_1c00004 = 2;
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m_port_1c00006 = 3;
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m_port_1c00006 = 3;
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@ -413,6 +421,8 @@ MACHINE_RESET_MEMBER(model2_state,model2_common)
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m_copro_fifoout_rpos = 0;
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m_copro_fifoout_rpos = 0;
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m_copro_fifoout_wpos = 0;
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m_copro_fifoout_wpos = 0;
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m_copro_fifoout_num = 0;
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m_copro_fifoout_num = 0;
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m_geo_write_start_address = 0;
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m_geo_read_start_address = 0;
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}
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}
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MACHINE_RESET_MEMBER(model2_state,model2o)
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MACHINE_RESET_MEMBER(model2_state,model2o)
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@ -547,6 +557,7 @@ WRITE32_MEMBER(model2_state::videoctl_w)
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COMBINE_DATA(&m_videocontrol);
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COMBINE_DATA(&m_videocontrol);
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}
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}
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// 315-5649
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READ8_MEMBER(model2_state::model2_crx_in_r)
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READ8_MEMBER(model2_state::model2_crx_in_r)
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{
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{
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uint8_t input = 0xff;
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uint8_t input = 0xff;
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@ -564,9 +575,9 @@ READ8_MEMBER(model2_state::model2_crx_in_r)
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case 0x03:
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case 0x03:
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input = m_in[m_port_1c00006]->read();
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input = m_in[m_port_1c00006]->read();
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break;
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break;
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// port G
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case 0x06:
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case 0x06:
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// 2A-CRX only?
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input = m_dsw->read();
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input = (m_screen->vblank() << 3) | 0xf7;
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break;
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break;
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case 0x08:
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case 0x08:
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input = m_in[m_port_1c00010]->read();
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input = m_in[m_port_1c00010]->read();
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@ -1495,7 +1506,7 @@ READ8_MEMBER(model2o_state::model2o_in_r)
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case 0x08: return m_in[0]->read();
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case 0x08: return m_in[0]->read();
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case 0x09: return m_in[1]->read();
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case 0x09: return m_in[1]->read();
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case 0x0a: return m_in[2]->read();
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case 0x0a: return m_in[2]->read();
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case 0x0f: return (m_screen->vblank() << 3) | 0xf7;
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case 0x0f: return m_dsw->read();
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default: return 0xff;
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default: return 0xff;
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}
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}
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}
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}
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@ -1650,17 +1661,6 @@ ADDRESS_MAP_START(model2c_state::model2c_5881_mem)
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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/* Input definitions */
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/* Input definitions */
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#define MODEL2_PLAYER_INPUTS(_n_, _b1_, _b2_, _b3_, _b4_) \
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_##_b1_ ) PORT_PLAYER(_n_) \
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_##_b2_ ) PORT_PLAYER(_n_) \
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_##_b3_ ) PORT_PLAYER(_n_) \
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_##_b4_ ) PORT_PLAYER(_n_) \
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(_n_) \
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(_n_) \
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_PLAYER(_n_) \
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(_n_)
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static INPUT_PORTS_START( model2 )
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static INPUT_PORTS_START( model2 )
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PORT_START("IN0")
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PORT_START("IN0")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -1673,31 +1673,84 @@ static INPUT_PORTS_START( model2 )
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("2P Push Switch") PORT_CODE(KEYCODE_8)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("2P Push Switch") PORT_CODE(KEYCODE_8)
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PORT_START("IN1")
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PORT_START("IN1")
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MODEL2_PLAYER_INPUTS(1, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
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PORT_START("IN2")
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PORT_START("IN2")
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MODEL2_PLAYER_INPUTS(2, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
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PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
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PORT_START("DSW")
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:1")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:3")
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:4")
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:5")
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:6")
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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static INPUT_PORTS_START( zerogun )
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PORT_INCLUDE( model2 )
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PORT_MODIFY("IN1")
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PORT_BIT(0x0c, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_MODIFY("IN2")
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PORT_BIT(0x0c, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_MODIFY("DSW")
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// in service mode, enables scroll check, polygon check, bg check, stage select
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PORT_DIPNAME( 0x01, 0x01, "Enable Debug Menu" ) PORT_DIPLOCATION("SW:1")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( desert )
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static INPUT_PORTS_START( desert )
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PORT_START("IN0")
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PORT_INCLUDE( model2 )
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_MODIFY("IN0")
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PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
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PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_NAME("VR1 (Blue)")
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1) PORT_NAME("VR1 (Blue)")
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_NAME("VR2 (Green)")
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PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1) PORT_NAME("VR2 (Green)")
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_NAME("VR3 (Red)")
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PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_NAME("VR3 (Red)")
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PORT_START("IN1")
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PORT_MODIFY("IN1")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_TOGGLE PORT_NAME("P1 Shift")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) PORT_TOGGLE PORT_NAME("P1 Shift")
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PORT_BIT(0x0e, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT(0x0e, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Machine Gun")
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PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Machine Gun")
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Cannon")
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Cannon")
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PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN2")
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PORT_MODIFY("IN2")
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("STEER")
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PORT_START("STEER")
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@ -1711,7 +1764,9 @@ static INPUT_PORTS_START( desert )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( vcop )
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static INPUT_PORTS_START( vcop )
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PORT_START("IN0")
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PORT_INCLUDE( model2 )
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PORT_MODIFY("IN0")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
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PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
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@ -1720,19 +1775,19 @@ static INPUT_PORTS_START( vcop )
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START2 )
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PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_START("IN1")
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PORT_MODIFY("IN1")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Trigger")
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PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Trigger")
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Trigger")
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PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Trigger")
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PORT_BIT(0xfc, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_BIT(0xfc, IP_ACTIVE_LOW, IPT_UNUSED)
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PORT_START("IN2")
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PORT_MODIFY("IN2")
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED ) // <- vcop: one bit here enables "debug mode"
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) // vcop: bit 1 enables "debug mode" -> no enemies will appear
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PORT_START("IN3")
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PORT_START("IN3")
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN4")
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PORT_START("IN4")
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN)
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PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("P1_X")
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PORT_START("P1_X")
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PORT_BIT(0x3ff, 0x200, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX( 0, 0x3ff ) PORT_SENSITIVITY( 50 ) PORT_KEYDELTA( 15 ) PORT_PLAYER(1)
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PORT_BIT(0x3ff, 0x200, IPT_LIGHTGUN_X ) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX( 0, 0x3ff ) PORT_SENSITIVITY( 50 ) PORT_KEYDELTA( 15 ) PORT_PLAYER(1)
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@ -1776,23 +1831,20 @@ static INPUT_PORTS_START( gunblade )
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INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( daytona )
|
static INPUT_PORTS_START( daytona )
|
||||||
PORT_START("IN0")
|
PORT_INCLUDE( model2 )
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
|
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
|
PORT_MODIFY("IN0")
|
||||||
PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
|
|
||||||
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_START1 )
|
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_NAME("VR 1 (Red)")
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_NAME("VR 1 (Red)")
|
||||||
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_PLAYER(1) PORT_NAME("VR 2 (Blue)")
|
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_PLAYER(1) PORT_NAME("VR 2 (Blue)")
|
||||||
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_PLAYER(1) PORT_NAME("VR 3 (Yellow)")
|
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_PLAYER(1) PORT_NAME("VR 3 (Yellow)")
|
||||||
|
|
||||||
PORT_START("IN1")
|
PORT_MODIFY("IN1")
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_PLAYER(1) PORT_NAME("VR 4 (Green)")
|
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_PLAYER(1) PORT_NAME("VR 4 (Green)")
|
||||||
PORT_BIT(0x0e, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT(0x0e, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
PORT_BIT(0x70, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, model2_state,daytona_gearbox_r, nullptr)
|
PORT_BIT(0x70, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, model2_state,daytona_gearbox_r, nullptr)
|
||||||
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
|
|
||||||
PORT_START("IN2")
|
PORT_MODIFY("IN2")
|
||||||
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
|
|
||||||
PORT_START("STEER")
|
PORT_START("STEER")
|
||||||
@ -1813,20 +1865,18 @@ static INPUT_PORTS_START( daytona )
|
|||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( manxtt )
|
static INPUT_PORTS_START( manxtt )
|
||||||
PORT_START("IN0")
|
PORT_INCLUDE( model2 )
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
|
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
|
PORT_MODIFY("IN0")
|
||||||
PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
|
|
||||||
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("P1 Start / VR")
|
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("P1 Start / VR")
|
||||||
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
|
|
||||||
PORT_START("IN1")
|
PORT_MODIFY("IN1")
|
||||||
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("IN2")
|
PORT_MODIFY("IN2")
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Shift Up")
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Shift Up")
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Shift Down")
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Shift Down")
|
||||||
PORT_BIT(0xcf, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0xcf, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
@ -1857,19 +1907,17 @@ INPUT_PORTS_END
|
|||||||
|
|
||||||
|
|
||||||
static INPUT_PORTS_START( srallyc )
|
static INPUT_PORTS_START( srallyc )
|
||||||
PORT_START("IN0")
|
PORT_INCLUDE( model2 )
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
|
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
|
PORT_MODIFY("IN0")
|
||||||
PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
|
|
||||||
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_NAME("VR") // VR
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1) PORT_NAME("VR") // VR
|
||||||
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1 )
|
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1 )
|
||||||
PORT_BIT(0x90, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT(0x90, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
|
|
||||||
PORT_START("IN1")
|
PORT_MODIFY("IN1")
|
||||||
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("IN2")
|
PORT_MODIFY("IN2")
|
||||||
PORT_BIT(0x70, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, model2_state,daytona_gearbox_r, nullptr)
|
PORT_BIT(0x70, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, model2_state,daytona_gearbox_r, nullptr)
|
||||||
PORT_BIT(0x8f, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0x8f, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
@ -1925,66 +1973,55 @@ static INPUT_PORTS_START( overrev )
|
|||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( bel )
|
static INPUT_PORTS_START( bel )
|
||||||
PORT_START("IN0")
|
PORT_INCLUDE( gunblade )
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1)
|
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2)
|
|
||||||
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_SERVICE1)
|
|
||||||
PORT_SERVICE_NO_TOGGLE(0x08, IP_ACTIVE_LOW)
|
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_START1)
|
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_START2)
|
|
||||||
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_SERVICE) PORT_NAME("1P Push Switch") PORT_CODE(KEYCODE_7)
|
|
||||||
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_SERVICE) PORT_NAME("2P Push Switch") PORT_CODE(KEYCODE_8)
|
|
||||||
|
|
||||||
PORT_START("IN1")
|
PORT_MODIFY("IN0")
|
||||||
MODEL2_PLAYER_INPUTS(1, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
|
// they reversed these two for some reason
|
||||||
|
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
||||||
|
PORT_SERVICE_NO_TOGGLE(0x08, IP_ACTIVE_LOW )
|
||||||
|
|
||||||
PORT_START("IN2")
|
PORT_MODIFY("IN1")
|
||||||
MODEL2_PLAYER_INPUTS(2, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Missile")
|
||||||
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Missile")
|
||||||
|
// PORT_BIT(0xf0, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( rchase2 )
|
static INPUT_PORTS_START( rchase2 )
|
||||||
PORT_INCLUDE(model2)
|
PORT_INCLUDE( gunblade )
|
||||||
|
|
||||||
PORT_MODIFY("IN1")
|
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1) // 1p shot
|
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) // 2p shot
|
|
||||||
PORT_BIT(0xfc, IP_ACTIVE_LOW, IPT_UNKNOWN)
|
|
||||||
|
|
||||||
PORT_MODIFY("IN2")
|
PORT_MODIFY("IN2")
|
||||||
PORT_BIT(0xff, IP_ACTIVE_HIGH, IPT_SPECIAL) PORT_CUSTOM_MEMBER(DEVICE_SELF, model2_state,rchase2_devices_r, nullptr)
|
PORT_BIT(0xff, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, model2_state,rchase2_devices_r, nullptr)
|
||||||
|
|
||||||
/* FIXME: don't know yet if min max values are really correct, we'll see ... */
|
// reversed p1 and p2
|
||||||
PORT_START("ANA0")
|
PORT_MODIFY("ANA0")
|
||||||
PORT_BIT(0xff, 0x00, IPT_AD_STICK_X) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(2)
|
PORT_BIT(0xff, 0x80, IPT_AD_STICK_X ) PORT_MINMAX( 0, 0xff ) PORT_SENSITIVITY( 50 ) PORT_KEYDELTA( 15 ) PORT_PLAYER(2) PORT_REVERSE
|
||||||
|
|
||||||
PORT_START("ANA1")
|
PORT_MODIFY("ANA1")
|
||||||
PORT_BIT(0xff, 0x00, IPT_AD_STICK_X) PORT_MINMAX(0x80,0x7f) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(1)
|
PORT_BIT(0xff, 0x80, IPT_AD_STICK_X ) PORT_MINMAX( 0, 0xff ) PORT_SENSITIVITY( 50 ) PORT_KEYDELTA( 15 ) PORT_PLAYER(1) PORT_REVERSE
|
||||||
|
|
||||||
PORT_START("ANA2")
|
PORT_MODIFY("ANA2")
|
||||||
PORT_BIT(0xff, 0x00, IPT_AD_STICK_Y) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(2)
|
PORT_BIT(0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX( 0, 0xff ) PORT_SENSITIVITY( 50 ) PORT_KEYDELTA( 15 ) PORT_PLAYER(2) PORT_REVERSE
|
||||||
|
|
||||||
PORT_START("ANA3")
|
PORT_MODIFY("ANA3")
|
||||||
PORT_BIT(0xff, 0x00, IPT_AD_STICK_Y) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(1)
|
PORT_BIT(0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX( 0, 0xff ) PORT_SENSITIVITY( 50 ) PORT_KEYDELTA( 15 ) PORT_PLAYER(1) PORT_REVERSE
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( skytargt )
|
static INPUT_PORTS_START( skytargt )
|
||||||
PORT_START("IN0")
|
PORT_INCLUDE( model2 )
|
||||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
|
|
||||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
|
PORT_MODIFY("IN0")
|
||||||
PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
|
|
||||||
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 View Change")
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 View Change")
|
||||||
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1 )
|
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1 )
|
||||||
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("IN1")
|
PORT_MODIFY("IN1")
|
||||||
PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Machine Gun")
|
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Machine Gun")
|
||||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Missile")
|
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Missile")
|
||||||
PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("IN2")
|
PORT_MODIFY("IN2")
|
||||||
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_START("ANA0")
|
PORT_START("ANA0")
|
||||||
@ -2001,7 +2038,7 @@ static INPUT_PORTS_START( skytargt )
|
|||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( dynabb )
|
static INPUT_PORTS_START( dynabb )
|
||||||
PORT_INCLUDE(model2)
|
PORT_INCLUDE( model2 )
|
||||||
|
|
||||||
PORT_START("ANA0")
|
PORT_START("ANA0")
|
||||||
PORT_BIT(0xff, 0x00, IPT_PEDAL) PORT_SENSITIVITY(100) PORT_KEYDELTA(50) PORT_PLAYER(1) PORT_NAME("P1 Bat Swing")
|
PORT_BIT(0xff, 0x00, IPT_PEDAL) PORT_SENSITIVITY(100) PORT_KEYDELTA(50) PORT_PLAYER(1) PORT_NAME("P1 Bat Swing")
|
||||||
@ -2011,7 +2048,7 @@ static INPUT_PORTS_START( dynabb )
|
|||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( vstriker )
|
static INPUT_PORTS_START( vstriker )
|
||||||
PORT_INCLUDE(model2)
|
PORT_INCLUDE( model2 )
|
||||||
|
|
||||||
// oddly enough service mode returns standard 1-2-3 layout but actual ingame is 2-3-1
|
// oddly enough service mode returns standard 1-2-3 layout but actual ingame is 2-3-1
|
||||||
// also bit 3 repeats bit 2 functionality.
|
// also bit 3 repeats bit 2 functionality.
|
||||||
@ -6150,8 +6187,8 @@ GAME( 1995, srallycdxa,srallyc, srallyc, srallyc, model2a_state, srallyc,
|
|||||||
GAME( 1995, vcop2, 0, model2a, vcop, model2a_state, 0, ROT0, "Sega", "Virtua Cop 2", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1995, vcop2, 0, model2a, vcop, model2a_state, 0, ROT0, "Sega", "Virtua Cop 2", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1995, skytargt, 0, model2a, skytargt, model2a_state, 0, ROT0, "Sega", "Sky Target", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1995, skytargt, 0, model2a, skytargt, model2a_state, 0, ROT0, "Sega", "Sky Target", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1996, doaa, doa, model2a_0229, model2, model2a_state, doa, ROT0, "Sega", "Dead or Alive (Model 2A, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1996, doaa, doa, model2a_0229, model2, model2a_state, doa, ROT0, "Sega", "Dead or Alive (Model 2A, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1997, zeroguna, zerogun, model2a_5881, model2, model2a_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1997, zeroguna, zerogun, model2a_5881, zerogun, model2a_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1997, zerogunaj, zerogun, model2a_5881, model2, model2a_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1997, zerogunaj, zerogun, model2a_5881, zerogun, model2a_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1997, motoraid, 0, manxtt, motoraid, model2a_state, 0, ROT0, "Sega", "Motor Raid - Twin", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
|
GAME( 1997, motoraid, 0, manxtt, motoraid, model2a_state, 0, ROT0, "Sega", "Motor Raid - Twin", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND )
|
||||||
GAME( 1997, motoraiddx,motoraid,manxtt, motoraid, model2a_state, 0, ROT0, "Sega", "Motor Raid - Twin/DX", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1997, motoraiddx,motoraid,manxtt, motoraid, model2a_state, 0, ROT0, "Sega", "Motor Raid - Twin/DX", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1998, dynamcop, 0, model2a_5881, model2, model2a_state, 0, ROT0, "Sega", "Dynamite Cop (Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1998, dynamcop, 0, model2a_5881, model2, model2a_state, 0, ROT0, "Sega", "Dynamite Cop (Export, Model 2A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
@ -6180,8 +6217,8 @@ GAME( 1996, sgt24h, 0, indy500, sgt24h, model2b_state, sgt24h,
|
|||||||
GAME( 1996, dynabb, 0, model2b, dynabb, model2b_state, 0, ROT0, "Sega", "Dynamite Baseball", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1996, dynabb, 0, model2b, dynabb, model2b_state, 0, ROT0, "Sega", "Dynamite Baseball", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1997, dynabb97, 0, model2b, dynabb, model2b_state, 0, ROT0, "Sega", "Dynamite Baseball 97 (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1997, dynabb97, 0, model2b, dynabb, model2b_state, 0, ROT0, "Sega", "Dynamite Baseball 97 (Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1997, overrevb, overrev, indy500, overrev, model2b_state, 0, ROT0, "Jaleco", "Over Rev (Model 2B, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1997, overrevb, overrev, indy500, overrev, model2b_state, 0, ROT0, "Jaleco", "Over Rev (Model 2B, Revision B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1997, zerogun, 0, model2b_5881, model2, model2b_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1997, zerogun, 0, model2b_5881, zerogun, model2b_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1997, zerogunj, zerogun, model2b_5881, model2, model2b_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1997, zerogunj, zerogun, model2b_5881, zerogun, model2b_state, zerogun, ROT0, "Psikyo", "Zero Gunner (Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1998, dynamcopb, dynamcop, model2b_5881, model2, model2b_state, 0, ROT0, "Sega", "Dynamite Cop (Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1998, dynamcopb, dynamcop, model2b_5881, model2, model2b_state, 0, ROT0, "Sega", "Dynamite Cop (Export, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1998, dyndeka2b, dynamcop, model2b_5881, model2, model2b_state, 0, ROT0, "Sega", "Dynamite Deka 2 (Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1998, dyndeka2b, dynamcop, model2b_5881, model2, model2b_state, 0, ROT0, "Sega", "Dynamite Deka 2 (Japan, Model 2B)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1998, pltkids, 0, model2b_5881, model2, model2b_state, pltkids, ROT0, "Psikyo", "Pilot Kids (Model 2B, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
GAME( 1998, pltkids, 0, model2b_5881, model2, model2b_state, pltkids, ROT0, "Psikyo", "Pilot Kids (Model 2B, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||||
|
@ -50,6 +50,7 @@ public:
|
|||||||
m_cryptdevice(*this, "315_5881"),
|
m_cryptdevice(*this, "315_5881"),
|
||||||
m_0229crypt(*this, "317_0229"),
|
m_0229crypt(*this, "317_0229"),
|
||||||
m_in(*this, "IN%u", 0),
|
m_in(*this, "IN%u", 0),
|
||||||
|
m_dsw(*this, "DSW"),
|
||||||
m_steer(*this, "STEER"),
|
m_steer(*this, "STEER"),
|
||||||
m_accel(*this, "ACCEL"),
|
m_accel(*this, "ACCEL"),
|
||||||
m_brake(*this, "BRAKE"),
|
m_brake(*this, "BRAKE"),
|
||||||
@ -89,6 +90,7 @@ public:
|
|||||||
optional_device<sega_315_5838_comp_device> m_0229crypt;
|
optional_device<sega_315_5838_comp_device> m_0229crypt;
|
||||||
|
|
||||||
optional_ioport_array<5> m_in;
|
optional_ioport_array<5> m_in;
|
||||||
|
required_ioport m_dsw;
|
||||||
optional_ioport m_steer;
|
optional_ioport m_steer;
|
||||||
optional_ioport m_accel;
|
optional_ioport m_accel;
|
||||||
optional_ioport m_brake;
|
optional_ioport m_brake;
|
||||||
|
Loading…
Reference in New Issue
Block a user