fix possible 64-bit crash/hang with survival [nuapete]

This commit is contained in:
davidhay 2008-07-04 23:19:11 +00:00
parent 6669419802
commit edc9645cb7
2 changed files with 3 additions and 3 deletions

View File

@ -68,5 +68,5 @@ CUSTOM_INPUT( pleiads_protection_r );
READ8_HANDLER( survival_input_port_0_r );
READ8_HANDLER( survival_protection_r );
UINT8 survival_sid_callback( void );
int survival_sid_callback( void );

View File

@ -16,7 +16,7 @@ static UINT8 palette_bank;
static UINT8 cocktail_mode;
static UINT8 pleiads_protection_question;
static UINT8 survival_protection_value;
static UINT8 survival_sid_value;
static int survival_sid_value;
static tilemap *fg_tilemap, *bg_tilemap;
static UINT8 survival_input_latches[2];
static UINT8 survival_input_readc;
@ -437,7 +437,7 @@ READ8_HANDLER( survival_protection_r )
return survival_protection_value;
}
UINT8 survival_sid_callback( void )
int survival_sid_callback( void )
{
return survival_sid_value;
}