porter, portera: Transplant to modern galaxian.cpp driver

This commit is contained in:
AJR 2020-12-01 11:35:39 -05:00
parent 5ec1516a5f
commit edd5dabe6c
5 changed files with 149 additions and 154 deletions

View File

@ -663,6 +663,13 @@ r) 'ozon1'
to 0x00, so routine at 0x042a ALWAYS thinks that you've pressed COIN2, to 0x00, so routine at 0x042a ALWAYS thinks that you've pressed COIN2,
and as a consequence, it ALWAYS adds 1 credit (even when you are playing) ! and as a consequence, it ALWAYS adds 1 credit (even when you are playing) !
s) 'porter'
- It's difficult to map correctly players buttons because of what they do :
on one side, both buttons do the same thing (code at 0x0940 for player 1 and
player 2 in "Upright" cabinet, or 0x1cc0 for player 2 in "Cocktail" cabinet),
but on the other side, due to code at 0x0910, player 1 BUTTON1 acts as a
START1 button while player 1 BUTTON2 acts as a START2 button. Any help is welcome !
TODO: TODO:
@ -1621,6 +1628,12 @@ void galaxian_state::galaxian_map(address_map &map)
galaxian_map_discrete(map); galaxian_map_discrete(map);
} }
void galaxian_state::pisces_map(address_map &map)
{
galaxian_map(map);
map(0x6002, 0x6002).mirror(0x07f8).w(FUNC(galaxian_state::galaxian_gfxbank_w)); // coin lockout replaced by graphics bank
}
void galaxian_state::frogg_map(address_map &map) void galaxian_state::frogg_map(address_map &map)
{ {
galaxian_map(map); galaxian_map(map);
@ -1704,6 +1717,14 @@ void galaxian_state::thepitm_map(address_map &map)
map(0xb004, 0xb004).mirror(0x7f8).nopw(); // disable the stars map(0xb004, 0xb004).mirror(0x7f8).nopw(); // disable the stars
} }
void galaxian_state::porter_map(address_map &map)
{
mooncrst_map(map);
map(0x0000, 0x4fff).rom().region("maincpu", 0); // extend ROM
map(0x8400, 0x87ff).ram(); // actually needs 2k of RAM
map(0xa002, 0xa002).mirror(0x7f8).w(FUNC(galaxian_state::galaxian_gfxbank_w)); // coin lockout replaced by graphics bank
}
void galaxian_state::skybase_map(address_map &map) void galaxian_state::skybase_map(address_map &map)
{ {
mooncrst_map(map); mooncrst_map(map);
@ -4234,6 +4255,46 @@ static INPUT_PORTS_START( tdpgal )
INPUT_PORTS_END INPUT_PORTS_END
/* verified from Z80 code */
static INPUT_PORTS_START( porter )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* see notes */
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* also START1 - see notes */
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* also START2 - see notes */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* see notes */
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "10000 only" )
PORT_DIPSETTING( 0x40, "30000 only" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
PORT_START("IN2")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, "A 2C/1C B 1C/3C" )
PORT_DIPSETTING( 0x01, "A 1C/1C B 1C/6C" )
PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW ) /* stored to 0x8021 bit 1 but not tested */
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x0c, "5" )
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
static INPUT_PORTS_START( skybase ) static INPUT_PORTS_START( skybase )
PORT_INCLUDE(mooncrst) PORT_INCLUDE(mooncrst)
@ -6524,6 +6585,12 @@ void galaxian_state::galaxian(machine_config &config)
GALAXIAN_SOUND(config, "cust", 0); GALAXIAN_SOUND(config, "cust", 0);
} }
void galaxian_state::pisces(machine_config &config)
{
galaxian(config);
m_maincpu->set_addrmap(AS_PROGRAM, &galaxian_state::pisces_map);
}
void galaxian_state::victoryc(machine_config &config) void galaxian_state::victoryc(machine_config &config)
{ {
galaxian(config); galaxian(config);
@ -6633,6 +6700,12 @@ void galaxian_state::thepitm(machine_config &config)
m_maincpu->set_addrmap(AS_PROGRAM, &galaxian_state::thepitm_map); m_maincpu->set_addrmap(AS_PROGRAM, &galaxian_state::thepitm_map);
} }
void galaxian_state::porter(machine_config &config)
{
mooncrst(config);
m_maincpu->set_addrmap(AS_PROGRAM, &galaxian_state::porter_map);
}
void galaxian_state::skybase(machine_config &config) void galaxian_state::skybase(machine_config &config)
{ {
mooncrst(config); mooncrst(config);
@ -7587,25 +7660,15 @@ void gmgalax_state::init_gmgalax()
void galaxian_state::init_pisces() void galaxian_state::init_pisces()
{ {
address_space &space = m_maincpu->space(AS_PROGRAM);
/* video extensions */ /* video extensions */
common_init(&galaxian_state::galaxian_draw_bullet, &galaxian_state::galaxian_draw_background, &galaxian_state::pisces_extend_tile_info, &galaxian_state::pisces_extend_sprite_info); common_init(&galaxian_state::galaxian_draw_bullet, &galaxian_state::galaxian_draw_background, &galaxian_state::pisces_extend_tile_info, &galaxian_state::pisces_extend_sprite_info);
/* coin lockout replaced by graphics bank */
space.install_write_handler(0x6002, 0x6002, 0, 0x7f8, 0, write8sm_delegate(*this, FUNC(galaxian_state::galaxian_gfxbank_w)));
} }
void galaxian_state::init_batman2() void galaxian_state::init_batman2()
{ {
address_space &space = m_maincpu->space(AS_PROGRAM);
/* video extensions */ /* video extensions */
common_init(&galaxian_state::galaxian_draw_bullet, &galaxian_state::galaxian_draw_background, &galaxian_state::batman2_extend_tile_info, &galaxian_state::upper_extend_sprite_info); common_init(&galaxian_state::galaxian_draw_bullet, &galaxian_state::galaxian_draw_background, &galaxian_state::batman2_extend_tile_info, &galaxian_state::upper_extend_sprite_info);
/* coin lockout replaced by graphics bank */
space.install_write_handler(0x6002, 0x6002, 0, 0x7f8, 0, write8sm_delegate(*this, FUNC(galaxian_state::galaxian_gfxbank_w)));
} }
@ -7885,13 +7948,6 @@ void galaxian_state::init_dingoe()
} }
void galaxian_state::init_skybase()
{
/* video extensions */
common_init(&galaxian_state::galaxian_draw_bullet, &galaxian_state::galaxian_draw_background, &galaxian_state::pisces_extend_tile_info, &galaxian_state::pisces_extend_sprite_info);
}
void galaxian_state::init_kong() void galaxian_state::init_kong()
{ {
/* video extensions */ /* video extensions */
@ -8037,13 +8093,6 @@ void galaxian_state::init_kingball()
save_item(NAME(m_kingball_sound)); save_item(NAME(m_kingball_sound));
} }
void galaxian_state::init_scorpnmc()
{
/* video extensions */
common_init(&galaxian_state::galaxian_draw_bullet, &galaxian_state::galaxian_draw_background, &galaxian_state::batman2_extend_tile_info, &galaxian_state::upper_extend_sprite_info);
}
/************************************* /*************************************
* *
* Konami games * Konami games
@ -10909,7 +10958,7 @@ ROM_START( kong )
ROM_END ROM_END
ROM_START( bongo ) ROM_START( bongo )
ROM_REGION( 0x10000, "maincpu", 0 ) ROM_REGION( 0x6000, "maincpu", 0 )
ROM_LOAD( "bg1.bin", 0x0000, 0x1000, CRC(de9a8ec6) SHA1(b5ee99b26d1a39e31b643ad0f5723ee8e364023e) ) ROM_LOAD( "bg1.bin", 0x0000, 0x1000, CRC(de9a8ec6) SHA1(b5ee99b26d1a39e31b643ad0f5723ee8e364023e) )
ROM_LOAD( "bg2.bin", 0x1000, 0x1000, CRC(a19da662) SHA1(a2674392d489c5e5eeb9abc51572a37cc6045220) ) ROM_LOAD( "bg2.bin", 0x1000, 0x1000, CRC(a19da662) SHA1(a2674392d489c5e5eeb9abc51572a37cc6045220) )
ROM_LOAD( "bg3.bin", 0x2000, 0x1000, CRC(9f6f2150) SHA1(26a1f872686ddddcdb690d7b826ba26c20cdec35) ) ROM_LOAD( "bg3.bin", 0x2000, 0x1000, CRC(9f6f2150) SHA1(26a1f872686ddddcdb690d7b826ba26c20cdec35) )
@ -11239,6 +11288,49 @@ ROM_START( thepitm )
ROM_END ROM_END
ROM_START( porter )
ROM_REGION( 0x5000, "maincpu", 0 )
ROM_LOAD( "port1.bin", 0x0000, 0x0800, CRC(babaf7fe) SHA1(2138abf57990df9b6f9953efd3be9b2bede49520) )
ROM_CONTINUE( 0x2000, 0x0800)
ROM_LOAD( "port2.bin", 0x0800, 0x0800, CRC(8f7eb0e3) SHA1(7ac5bfc0bb8b6a7a3e9acab5ce9a53f7cba1fca5) )
ROM_CONTINUE( 0x2800, 0x0800)
ROM_LOAD( "port3.bin", 0x1000, 0x0800, CRC(683939b5) SHA1(caf69b03794cb5cf63b1aa52cf8ef355a3aeef87) )
ROM_CONTINUE( 0x3000, 0x0800)
ROM_LOAD( "port4.bin", 0x1800, 0x0800, CRC(6a65d58d) SHA1(05824a41b2912f12bff7887e7483cb3f4367d339) )
ROM_CONTINUE( 0x3800,0x0800)
ROM_LOAD( "port5.bin", 0x4000, 0x0800, CRC(2978a9aa) SHA1(99ec75c7f83f4858b26e083b50fde41fbcfe449a) )
ROM_LOAD( "port6.bin", 0x4800, 0x0800, CRC(7ecdffb5) SHA1(18ce71b670503bef039c6bfb0aed5e8c10e9eb2d) )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "port7.bin", 0x0000, 0x1000, CRC(603294f9) SHA1(168b90fdf38cd2e2c7f54cde16b4d83dc5bb3046) )
ROM_LOAD( "port8.bin", 0x1000, 0x1000, CRC(b66a763d) SHA1(995b473b1942ff666b0989993587e41e89542172) )
ROM_REGION( 0x0020, "proms", 0 ) // not in the set
ROM_LOAD( "mmi6331.6l", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) /* Compatible with 82s123 prom */
ROM_END
ROM_START( portera )
ROM_REGION( 0x5000, "maincpu", 0 )
ROM_LOAD( "port_man_sub_1.a1", 0x0000, 0x0800, CRC(09b80d10) SHA1(d2de4023fd71434fa9f53b5a900fc962729882e0) )
ROM_LOAD( "port_man_sub_2.a2", 0x0800, 0x0800, CRC(c86973fb) SHA1(f635da2662da18f81f2da2df0a44d6684bab0505) )
ROM_LOAD( "port_man_sub_3.b2", 0x1000, 0x0800, CRC(610b2da8) SHA1(8c4030fefa67a1841cdef2b26546fcafad95631d) )
ROM_LOAD( "port_man_sub_4.c1", 0x1800, 0x0800, CRC(5a3b3584) SHA1(f17e7429f9ace6e0c53b957e078969ca2565d366) )
ROM_LOAD( "port_man_sub_5.d1", 0x2000, 0x0800, CRC(2a34cfba) SHA1(74b19a0de47a02f2125bc8790196ad8f675f3c8d) )
ROM_LOAD( "port_man_sub_6.e2", 0x2800, 0x0800, CRC(58c01681) SHA1(ef1c7035960073299348092226f69927ebbc8e69) )
ROM_LOAD( "port_man_sub_7.f2", 0x3000, 0x0800, CRC(72a38ad0) SHA1(df07d5514d987eecd43e9a24113add8be9a67129) )
ROM_LOAD( "port_man_sub_8.f1", 0x3800, 0x0800, CRC(d7017450) SHA1(8e901c40ceab4ddbeaaafe0384729a431e0aedd0) )
ROM_LOAD( "port_man_sub_9.1d", 0x4000, 0x1000, CRC(2459fe44) SHA1(55d70eca43aa4497eaaedbddf639a87973d439b4) )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "port_man_4k.kl", 0x0000, 0x1000, CRC(71e3debd) SHA1(c0f4caa7f6f64016c6c339085925e5f831948d3d) )
ROM_LOAD( "port_man_4k.hj", 0x1000, 0x1000, CRC(b66a763d) SHA1(995b473b1942ff666b0989993587e41e89542172) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "port_man_82s123.6l", 0x0000, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) )
ROM_END
ROM_START( skybase ) ROM_START( skybase )
ROM_REGION( 0x10000, "maincpu", 0 ) ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "skybase.9a", 0x0000, 0x1000, CRC(845b87a5) SHA1(8a249c1ec921532cb1bb85ed7fec11396634ca38) ) ROM_LOAD( "skybase.9a", 0x0000, 0x1000, CRC(845b87a5) SHA1(8a249c1ec921532cb1bb85ed7fec11396634ca38) )
@ -13835,23 +13927,23 @@ GAME( 1979, kamakazi3, galaxian, galaxian, superg, galaxian_state, init_
GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, init_azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", MACHINE_SUPPORTS_SAVE ) GAME( 1982, azurian, 0, galaxian, azurian, galaxian_state, init_azurian, ROT90, "Rait Electronics Ltd", "Azurian Attack", MACHINE_SUPPORTS_SAVE )
// Extra characters controlled via bank at $6002 // Extra characters controlled via bank at $6002
GAME( 19??, pisces, 0, galaxian, pisces, galaxian_state, init_pisces, ROT90, "Subelectro", "Pisces", MACHINE_SUPPORTS_SAVE ) GAME( 19??, pisces, 0, pisces, pisces, galaxian_state, init_pisces, ROT90, "Subelectro", "Pisces", MACHINE_SUPPORTS_SAVE )
GAME( 19??, piscesb, pisces, galaxian, piscesb, galaxian_state, init_pisces, ROT90, "bootleg", "Pisces (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 19??, piscesb, pisces, pisces, piscesb, galaxian_state, init_pisces, ROT90, "bootleg", "Pisces (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 19??, omni, pisces, galaxian, piscesb, galaxian_state, init_pisces, ROT90, "bootleg", "Omni", MACHINE_SUPPORTS_SAVE ) GAME( 19??, omni, pisces, pisces, piscesb, galaxian_state, init_pisces, ROT90, "bootleg", "Omni", MACHINE_SUPPORTS_SAVE )
GAME( 1980, uniwars, 0, galaxian, superg, galaxian_state, init_pisces, ROT90, "Irem", "UniWar S", MACHINE_SUPPORTS_SAVE ) GAME( 1980, uniwars, 0, pisces, superg, galaxian_state, init_pisces, ROT90, "Irem", "UniWar S", MACHINE_SUPPORTS_SAVE )
GAME( 1980, uniwarsa, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Karateco)", "UniWar S (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, uniwarsa, uniwars, pisces, superg, galaxian_state, init_pisces, ROT90, "bootleg (Karateco)", "UniWar S (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, mltiwars, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Gayton Games)", "Multi Wars (bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, mltiwars, uniwars, pisces, superg, galaxian_state, init_pisces, ROT90, "bootleg (Gayton Games)", "Multi Wars (bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikoku, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "Irem", "Gingateikoku no Gyakushu", MACHINE_SUPPORTS_SAVE ) GAME( 1980, gteikoku, uniwars, pisces, superg, galaxian_state, init_pisces, ROT90, "Irem", "Gingateikoku no Gyakushu", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub, uniwars, galaxian, gteikokub, galaxian_state, init_pisces, ROT270, "bootleg", "Gingateikoku no Gyakushu (bootleg set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, gteikokub, uniwars, pisces, gteikokub, galaxian_state, init_pisces, ROT270, "bootleg", "Gingateikoku no Gyakushu (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub2, uniwars, galaxian, gteikokub2, galaxian_state, init_pisces, ROT90, "bootleg", "Gingateikoku no Gyakushu (bootleg set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, gteikokub2, uniwars, pisces, gteikokub2, galaxian_state, init_pisces, ROT90, "bootleg", "Gingateikoku no Gyakushu (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, gteikokub3, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Honly)", "Gingateikoku no Gyakushu (bootleg set 3)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, gteikokub3, uniwars, pisces, superg, galaxian_state, init_pisces, ROT90, "bootleg (Honly)", "Gingateikoku no Gyakushu (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, spacbatt, uniwars, galaxian, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Battle (bootleg set 1)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, spacbatt, uniwars, pisces, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Battle (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, spacbat2, uniwars, galaxian, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Battle (bootleg set 2)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, spacbat2, uniwars, pisces, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Battle (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, spacempr, uniwars, galaxian, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Empire (bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, spacempr, uniwars, pisces, spacbatt, galaxian_state, init_pisces, ROT90, "bootleg", "Space Empire (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, skyraidr, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg", "Sky Raider (Uniwars bootleg)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, skyraidr, uniwars, pisces, superg, galaxian_state, init_pisces, ROT90, "bootleg", "Sky Raider (Uniwars bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, galemp, uniwars, galaxian, superg, galaxian_state, init_pisces, ROT90, "bootleg (Taito do Brasil)", "Galaxy Empire (bootleg?)", MACHINE_SUPPORTS_SAVE ) // Clearly a hack, but was it licensed? GAME( 1980, galemp, uniwars, pisces, superg, galaxian_state, init_pisces, ROT90, "bootleg (Taito do Brasil)", "Galaxy Empire (bootleg?)", MACHINE_SUPPORTS_SAVE ) // Clearly a hack, but was it licensed?
GAME( 1980, asideral, uniwars, galaxian, asideral, galaxian_state, init_pisces, ROT90, "bootleg (Electrogame S.A.)", "Ataque Sideral (Spanish bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE ) GAME( 1980, asideral, uniwars, pisces, asideral, galaxian_state, init_pisces, ROT90, "bootleg (Electrogame S.A.)", "Ataque Sideral (Spanish bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE )
GAME( 1980, pajaroes, uniwars, galaxian, asideral, galaxian_state, init_pisces, ROT90, "bootleg (PSV S.A.)", "Pajaro del Espacio (Spanish bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE ) // Very similar to 'asideral' GAME( 1980, pajaroes, uniwars, pisces, asideral, galaxian_state, init_pisces, ROT90, "bootleg (PSV S.A.)", "Pajaro del Espacio (Spanish bootleg of UniWar S)", MACHINE_SUPPORTS_SAVE ) // Very similar to 'asideral'
// Artic Multi-System games - separate tile/sprite ROMs // Artic Multi-System games - separate tile/sprite ROMs
GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian_state, init_galaxian, ROT90, "Shoei", "Streaking (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE ) GAME( 1980, streakng, 0, pacmanbl, streakng, galaxian_state, init_galaxian, ROT90, "Shoei", "Streaking (set 1)", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
@ -13862,9 +13954,9 @@ GAME( 1981, pacmanblb, puckman, pacmanbl, pacmanblb, galaxian_state, init_
GAME( 1981, pacmanblc, puckman, pacmanbl, pacmanbl, galaxian_state, init_pacmanbl, ROT270, "bootleg (Calfesa)", "Pac-Man (Calfesa, Spanish bootleg on Galaxian hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // same PROM as Moon Cresta, gives very strange colors and sprites get cut GAME( 1981, pacmanblc, puckman, pacmanbl, pacmanbl, galaxian_state, init_pacmanbl, ROT270, "bootleg (Calfesa)", "Pac-Man (Calfesa, Spanish bootleg on Galaxian hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // same PROM as Moon Cresta, gives very strange colors and sprites get cut
GAME( 1981, pacmanblv, puckman, pacmanbl, pacmanbl, galaxian_state, init_pacmanbl, ROT270, "bootleg (Video Dens)", "Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware)", MACHINE_SUPPORTS_SAVE ) GAME( 1981, pacmanblv, puckman, pacmanbl, pacmanbl, galaxian_state, init_pacmanbl, ROT270, "bootleg (Video Dens)", "Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
GAME( 1981, ghostmun, puckman, pacmanbl, streakng, galaxian_state, init_ghostmun, ROT90, "bootleg (Leisure and Allied)", "Ghost Muncher", MACHINE_SUPPORTS_SAVE ) GAME( 1981, ghostmun, puckman, pacmanbl, streakng, galaxian_state, init_ghostmun, ROT90, "bootleg (Leisure and Allied)", "Ghost Muncher", MACHINE_SUPPORTS_SAVE )
GAME( 1981, phoenxp2, phoenix, galaxian, phoenxp2, galaxian_state, init_batman2, ROT270, "bootleg", "Phoenix Part 2", MACHINE_SUPPORTS_SAVE ) GAME( 1981, phoenxp2, phoenix, pisces, phoenxp2, galaxian_state, init_batman2, ROT270, "bootleg", "Phoenix Part 2", MACHINE_SUPPORTS_SAVE )
GAME( 1981, batman2, phoenix, galaxian, batman2, galaxian_state, init_batman2, ROT270, "bootleg", "Batman Part 2", MACHINE_SUPPORTS_SAVE ) // Similar to pisces, but with different video banking characteristics GAME( 1981, batman2, phoenix, pisces, batman2, galaxian_state, init_batman2, ROT270, "bootleg", "Batman Part 2", MACHINE_SUPPORTS_SAVE ) // Similar to pisces, but with different video banking characteristics
GAME( 1983, ladybugg, ladybug, galaxian, ladybugg, galaxian_state, init_batman2, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", MACHINE_SUPPORTS_SAVE ) GAME( 1983, ladybugg, ladybug, pisces, ladybugg, galaxian_state, init_batman2, ROT270, "bootleg", "Lady Bug (bootleg on Galaxian hardware)", MACHINE_SUPPORTS_SAVE )
GAME( 1981, atlantisb, atlantis, galaxian, atlantib, galaxian_state, init_galaxian, ROT270, "bootleg", "Battle of Atlantis (bootleg)", MACHINE_SUPPORTS_SAVE ) // I don't know if this should have a starfield... GAME( 1981, atlantisb, atlantis, galaxian, atlantib, galaxian_state, init_galaxian, ROT270, "bootleg", "Battle of Atlantis (bootleg)", MACHINE_SUPPORTS_SAVE ) // I don't know if this should have a starfield...
GAME( 1982, tenspot, 0, tenspot, tenspot, galaxian_state, init_tenspot, ROT270, "Thomas Automatics", "Ten Spot", MACHINE_NOT_WORKING ) // Work out how menu works GAME( 1982, tenspot, 0, tenspot, tenspot, galaxian_state, init_tenspot, ROT270, "Thomas Automatics", "Ten Spot", MACHINE_NOT_WORKING ) // Work out how menu works
@ -13940,7 +14032,9 @@ GAME( 198?, thepitm, thepit, thepitm, thepitm, galaxian_state, init_
GAME( 1983, bongo, 0, bongo, bongo, galaxian_state, init_kong, ROT90, "Jetsoft", "Bongo", MACHINE_SUPPORTS_SAVE ) GAME( 1983, bongo, 0, bongo, bongo, galaxian_state, init_kong, ROT90, "Jetsoft", "Bongo", MACHINE_SUPPORTS_SAVE )
// Other games on basic mooncrst hardware // Other games on basic mooncrst hardware
GAME( 1982, skybase, 0, skybase, skybase, galaxian_state, init_skybase, ROT90, "Omori Electric Co., Ltd.", "Sky Base", MACHINE_SUPPORTS_SAVE ) GAME( 1982, porter, dockman, porter, porter, galaxian_state, init_pisces, ROT90, "bootleg", "Port Man (bootleg on Moon Cresta hardware)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
GAME( 1982, portera, dockman, porter, porter, galaxian_state, init_pisces, ROT90, "bootleg", "El Estivador (Spanish bootleg of Port Man on Galaxian hardware)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
GAME( 1982, skybase, 0, skybase, skybase, galaxian_state, init_pisces, ROT90, "Omori Electric Co., Ltd.", "Sky Base", MACHINE_SUPPORTS_SAVE )
GAME( 198?, kong, 0, kong, kong, galaxian_state, init_kong, ROT90, "Taito do Brasil", "Kong (Donkey Kong conversion on Galaxian hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_WRONG_COLORS ) // rewrite of Donkey Kong (!) not a clone GAME( 198?, kong, 0, kong, kong, galaxian_state, init_kong, ROT90, "Taito do Brasil", "Kong (Donkey Kong conversion on Galaxian hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_WRONG_COLORS ) // rewrite of Donkey Kong (!) not a clone
// Larger romspace, 2*AY8910, based on Super Star Crest board? // Larger romspace, 2*AY8910, based on Super Star Crest board?
@ -14056,8 +14150,8 @@ GAME( 1981, jungsub, jungler, jungsub, jungsub, galaxian_state, init_
GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, init_scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) GAME( 1982, scorpion, 0, scorpion, scorpion, galaxian_state, init_scorpion, ROT90, "Zaccaria", "Scorpion (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
GAME( 1982, scorpiona, scorpion, scorpion, scorpion, galaxian_state, init_scorpion, ROT90, "Zaccaria", "Scorpion (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) GAME( 1982, scorpiona, scorpion, scorpion, scorpion, galaxian_state, init_scorpion, ROT90, "Zaccaria", "Scorpion (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
GAME( 1982, scorpionb, scorpion, scorpion, scorpion, galaxian_state, init_scorpion, ROT90, "Zaccaria", "Scorpion (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE) GAME( 1982, scorpionb, scorpion, scorpion, scorpion, galaxian_state, init_scorpion, ROT90, "Zaccaria", "Scorpion (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE)
GAME( 19??, scorpionmc, scorpion, scorpnmc, scorpnmc, galaxian_state, init_scorpnmc, ROT90, "bootleg? (Dorneer)", "Scorpion (Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE ) GAME( 19??, scorpionmc, scorpion, scorpnmc, scorpnmc, galaxian_state, init_batman2, ROT90, "bootleg? (Dorneer)", "Scorpion (Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE )
GAME( 19??, aracnis, scorpion, scorpnmc, aracnis, galaxian_state, init_scorpnmc, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) GAME( 19??, aracnis, scorpion, scorpnmc, aracnis, galaxian_state, init_batman2, ROT90, "bootleg", "Aracnis (bootleg of Scorpion on Moon Cresta hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
// SF-X hardware; based on Scramble with extra Z80 and 8255 driving a DAC-based sample player // SF-X hardware; based on Scramble with extra Z80 and 8255 driving a DAC-based sample player
GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", MACHINE_SUPPORTS_SAVE ) GAME( 1983, sfx, 0, sfx, sfx, galaxian_state, init_sfx, ORIENTATION_FLIP_X, "Nichibutsu", "SF-X", MACHINE_SUPPORTS_SAVE )

View File

@ -46,15 +46,7 @@ Stephh's notes (based on the games Z80 code and some tests) for other games :
- DSW bit 6 was previously used for "Bonus Lives" settings, but it has no effect - DSW bit 6 was previously used for "Bonus Lives" settings, but it has no effect
in this set because of 'NOP' instructions from 0x3501 to 0x3507. in this set because of 'NOP' instructions from 0x3501 to 0x3507.
3) 'porter' 3) 'tazzmang'
- It's difficult to map correctly players buttons because of what they do :
on one side, both buttons do the same thing (code at 0x0940 for player 1 and
player 2 in "Upright" cabinet, or 0x1cc0 for player 2 in "Cocktail" cabinet),
but on the other side, due to code at 0x0910, player 1 BUTTON1 acts as a
START1 button while player 1 BUTTON2 acts as a START2 button. Any help is welcome !
4) 'tazzmang'
- If you press COIN2 during the boot-up sequence, you enter sort of "test mode" - If you press COIN2 during the boot-up sequence, you enter sort of "test mode"
where you can access to all inputs, but this doesn't give a clue about what where you can access to all inputs, but this doesn't give a clue about what
@ -1669,46 +1661,6 @@ static INPUT_PORTS_START( dkongjrmc )
INPUT_PORTS_END INPUT_PORTS_END
/* verified from Z80 code */
static INPUT_PORTS_START( porter )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* see notes */
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) /* also START1 - see notes */
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) /* also START2 - see notes */
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* see notes */
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x00, "10000 only" )
PORT_DIPSETTING( 0x40, "30000 only" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
PORT_START("DSW0")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, "A 2C/1C B 1C/3C" )
PORT_DIPSETTING( 0x01, "A 1C/1C B 1C/6C" )
PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW ) /* stored to 0x8021 bit 1 but not tested */
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x00, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x0c, "5" )
PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
/* verified from Z80 code */ /* verified from Z80 code */
static INPUT_PORTS_START( tazzmang ) static INPUT_PORTS_START( tazzmang )
PORT_START("IN0") PORT_START("IN0")
@ -2231,15 +2183,6 @@ void galaxold_state::videotron(machine_config &config)
} }
void galaxold_state::porter(machine_config &config)
{
mooncrst(config);
/* video hardware */
MCFG_VIDEO_START_OVERRIDE(galaxold_state, pisces)
}
void galaxold_state::scramblb(machine_config &config) void galaxold_state::scramblb(machine_config &config)
{ {
galaxian(config); galaxian(config);
@ -3100,47 +3043,6 @@ ROM_START( dkongjrmc ) // "CENTROMATIC - G/G" main board
ROM_LOAD( "tbp28l22n-a8240a.bin", 0x0100, 0x0100, CRC(9575df2b) SHA1(9360730fc230d17f6be5fc7f8d46d79566839cfa) ) ROM_LOAD( "tbp28l22n-a8240a.bin", 0x0100, 0x0100, CRC(9575df2b) SHA1(9360730fc230d17f6be5fc7f8d46d79566839cfa) )
ROM_END ROM_END
ROM_START( porter )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "port1.bin", 0x0000, 0x0800, CRC(babaf7fe) SHA1(2138abf57990df9b6f9953efd3be9b2bede49520) )
ROM_CONTINUE( 0x2000, 0x0800)
ROM_LOAD( "port2.bin", 0x0800, 0x0800, CRC(8f7eb0e3) SHA1(7ac5bfc0bb8b6a7a3e9acab5ce9a53f7cba1fca5) )
ROM_CONTINUE( 0x2800, 0x0800)
ROM_LOAD( "port3.bin", 0x1000, 0x0800, CRC(683939b5) SHA1(caf69b03794cb5cf63b1aa52cf8ef355a3aeef87) )
ROM_CONTINUE( 0x3000, 0x0800)
ROM_LOAD( "port4.bin", 0x1800, 0x0800, CRC(6a65d58d) SHA1(05824a41b2912f12bff7887e7483cb3f4367d339) )
ROM_CONTINUE( 0x3800,0x0800)
ROM_LOAD( "port5.bin", 0x4000, 0x0800, CRC(2978a9aa) SHA1(99ec75c7f83f4858b26e083b50fde41fbcfe449a) )
ROM_LOAD( "port6.bin", 0x4800, 0x0800, CRC(7ecdffb5) SHA1(18ce71b670503bef039c6bfb0aed5e8c10e9eb2d) )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "port7.bin", 0x0000, 0x1000, CRC(603294f9) SHA1(168b90fdf38cd2e2c7f54cde16b4d83dc5bb3046) )
ROM_LOAD( "port8.bin", 0x1000, 0x1000, CRC(b66a763d) SHA1(995b473b1942ff666b0989993587e41e89542172) )
ROM_REGION( 0x0020, "proms", 0 ) // not in the set
ROM_LOAD( "mmi6331.6l", 0x0000, 0x0020, BAD_DUMP CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) ) /* Compatible with 82s123 prom */
ROM_END
ROM_START( portera )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "port_man_sub_1.a1", 0x0000, 0x0800, CRC(09b80d10) SHA1(d2de4023fd71434fa9f53b5a900fc962729882e0) )
ROM_LOAD( "port_man_sub_2.a2", 0x0800, 0x0800, CRC(c86973fb) SHA1(f635da2662da18f81f2da2df0a44d6684bab0505) )
ROM_LOAD( "port_man_sub_3.b2", 0x1000, 0x0800, CRC(610b2da8) SHA1(8c4030fefa67a1841cdef2b26546fcafad95631d) )
ROM_LOAD( "port_man_sub_4.c1", 0x1800, 0x0800, CRC(5a3b3584) SHA1(f17e7429f9ace6e0c53b957e078969ca2565d366) )
ROM_LOAD( "port_man_sub_5.d1", 0x2000, 0x0800, CRC(2a34cfba) SHA1(74b19a0de47a02f2125bc8790196ad8f675f3c8d) )
ROM_LOAD( "port_man_sub_6.e2", 0x2800, 0x0800, CRC(58c01681) SHA1(ef1c7035960073299348092226f69927ebbc8e69) )
ROM_LOAD( "port_man_sub_7.f2", 0x3000, 0x0800, CRC(72a38ad0) SHA1(df07d5514d987eecd43e9a24113add8be9a67129) )
ROM_LOAD( "port_man_sub_8.f1", 0x3800, 0x0800, CRC(d7017450) SHA1(8e901c40ceab4ddbeaaafe0384729a431e0aedd0) )
ROM_LOAD( "port_man_sub_9.1d", 0x4000, 0x1000, CRC(2459fe44) SHA1(55d70eca43aa4497eaaedbddf639a87973d439b4) )
ROM_REGION( 0x2000, "gfx1", 0 )
ROM_LOAD( "port_man_4k.kl", 0x0000, 0x1000, CRC(71e3debd) SHA1(c0f4caa7f6f64016c6c339085925e5f831948d3d) )
ROM_LOAD( "port_man_4k.hj", 0x1000, 0x1000, CRC(b66a763d) SHA1(995b473b1942ff666b0989993587e41e89542172) )
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "port_man_82s123.6l", 0x0000, 0x0020, CRC(6a0c7d87) SHA1(140335d85c67c75b65689d4e76d29863c209cf32) )
ROM_END
ROM_START( tazzmang ) ROM_START( tazzmang )
ROM_REGION( 0x10000, "maincpu", 0 ) ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "tazzm1.4k", 0x0000, 0x1000, CRC(a14480a1) SHA1(60dac6b57e8331cc4daedaf87faf3e3acc68f378) ) ROM_LOAD( "tazzm1.4k", 0x0000, 0x1000, CRC(a14480a1) SHA1(60dac6b57e8331cc4daedaf87faf3e3acc68f378) )
@ -3558,8 +3460,6 @@ GAME( 1982, bagmanmc, bagman, bagmanmc, bagmanmc, galaxold_state, empty_ini
GAME( 1984, bagmanm2, bagman, bagmanmc, bagmanmc, galaxold_state, empty_init, ROT90, "bootleg (GIB)", "Bagman (bootleg on Moon Cresta hardware, set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1984, bagmanm2, bagman, bagmanmc, bagmanmc, galaxold_state, empty_init, ROT90, "bootleg (GIB)", "Bagman (bootleg on Moon Cresta hardware, set 2)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, galaxold_state, empty_init, ROT90, "bootleg", "Donkey Kong Jr. (bootleg on Moon Cresta hardware, set 1)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1982, dkongjrm, dkongjr, dkongjrm, dkongjrm, galaxold_state, empty_init, ROT90, "bootleg", "Donkey Kong Jr. (bootleg on Moon Cresta hardware, set 1)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1982, dkongjrmc, dkongjr, dkongjrmc, dkongjrmc, galaxold_state, empty_init, ROT90, "bootleg (Centromatic)", "Donkey Kong Jr. (bootleg on Moon Cresta hardware, set 2)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // sprites leave artifacts GAME( 1982, dkongjrmc, dkongjr, dkongjrmc, dkongjrmc, galaxold_state, empty_init, ROT90, "bootleg (Centromatic)", "Donkey Kong Jr. (bootleg on Moon Cresta hardware, set 2)", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // sprites leave artifacts
GAME( 1982, porter, dockman, porter, porter, galaxold_state, empty_init, ROT90, "bootleg", "Port Man (bootleg on Moon Cresta hardware)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
GAME( 1982, portera, dockman, porter, porter, galaxold_state, empty_init, ROT90, "bootleg", "El Estivador (Spanish bootleg of Port Man on Galaxian hardware)", MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL )
GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, galaxold_state, empty_init, ROT90, "bootleg", "Tazz-Mania (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1982, tazzmang, tazmania, tazzmang, tazzmang, galaxold_state, empty_init, ROT90, "bootleg", "Tazz-Mania (bootleg on Galaxian hardware)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1982, tazzmang2, tazmania, tazzmang, tazzmang, galaxold_state, empty_init, ROT90, "bootleg", "Tazz-Mania (bootleg on Galaxian hardware with Starfield)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) GAME( 1982, tazzmang2, tazmania, tazzmang, tazzmang, galaxold_state, empty_init, ROT90, "bootleg", "Tazz-Mania (bootleg on Galaxian hardware with Starfield)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1982, guttangt, locomotn, guttang, guttangt, galaxold_state, init_guttangt, ROT270, "bootleg (Recreativos Franco?)", "Guttang Gottong (bootleg on Galaxian type hardware)", MACHINE_NOT_WORKING | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // or by 'Tren' ? GAME( 1982, guttangt, locomotn, guttang, guttangt, galaxold_state, init_guttangt, ROT270, "bootleg (Recreativos Franco?)", "Guttang Gottong (bootleg on Galaxian type hardware)", MACHINE_NOT_WORKING | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE ) // or by 'Tren' ?

View File

@ -198,14 +198,12 @@ public:
void init_checkmaj(); void init_checkmaj();
void init_dingo(); void init_dingo();
void init_dingoe(); void init_dingoe();
void init_skybase();
void init_kong(); void init_kong();
void init_mshuttle(); void init_mshuttle();
void init_mshuttlj(); void init_mshuttlj();
void init_fantastc(); void init_fantastc();
void init_timefgtr(); void init_timefgtr();
void init_kingball(); void init_kingball();
void init_scorpnmc();
void init_theend(); void init_theend();
void init_scramble(); void init_scramble();
void init_sidam(); void init_sidam();
@ -321,6 +319,7 @@ public:
void pacmanbl(machine_config &config); void pacmanbl(machine_config &config);
void quaak(machine_config &config); void quaak(machine_config &config);
void galaxian(machine_config &config); void galaxian(machine_config &config);
void pisces(machine_config &config);
void highroll(machine_config &config); void highroll(machine_config &config);
void tenspot(machine_config &config); void tenspot(machine_config &config);
void froggers(machine_config &config); void froggers(machine_config &config);
@ -353,6 +352,7 @@ public:
void frogg(machine_config &config); void frogg(machine_config &config);
void mandingarf(machine_config &config); void mandingarf(machine_config &config);
void thepitm(machine_config &config); void thepitm(machine_config &config);
void porter(machine_config &config);
void skybase(machine_config &config); void skybase(machine_config &config);
void kong(machine_config &config); void kong(machine_config &config);
void bongo(machine_config &config); void bongo(machine_config &config);
@ -409,6 +409,8 @@ protected:
void mshuttle_portmap(address_map &map); void mshuttle_portmap(address_map &map);
void ozon1_map(address_map &map); void ozon1_map(address_map &map);
void ozon1_io_map(address_map &map); void ozon1_io_map(address_map &map);
void pisces_map(address_map &map);
void porter_map(address_map &map);
void scobra_map(address_map &map); void scobra_map(address_map &map);
void scorpion_map(address_map &map); void scorpion_map(address_map &map);
void scorpion_sound_map(address_map &map); void scorpion_sound_map(address_map &map);

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@ -287,7 +287,6 @@ public:
void drivfrcg(machine_config &config); void drivfrcg(machine_config &config);
void rockclim(machine_config &config); void rockclim(machine_config &config);
void scramblb(machine_config &config); void scramblb(machine_config &config);
void porter(machine_config &config);
void scramb2(machine_config &config); void scramb2(machine_config &config);
void scramb3(machine_config &config); void scramb3(machine_config &config);
void mooncrst(machine_config &config); void mooncrst(machine_config &config);

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@ -14313,6 +14313,8 @@ pajaroes // bootleg
phoenxp2 // bootleg phoenxp2 // bootleg
pisces // Subelectro pisces // Subelectro
piscesb // bootleg piscesb // bootleg
porter // 1982 bootleg (Arcade TV Game List - P.98, Left, 15 from bottom)
portera // bootleg
quaak // bootleg quaak // bootleg
redufo // (c) Artic redufo // (c) Artic
redufob // bootleg redufob // bootleg
@ -14421,8 +14423,6 @@ hexpool // (c) 1986 Shinkia (Senko Kit)
hexpoola // (c) 1986 Shinkia (Senko Kit) hexpoola // (c) 1986 Shinkia (Senko Kit)
hunchbkg // (c) 1983 Century hunchbkg // (c) 1983 Century
hustlerb3 // bootleg hustlerb3 // bootleg
porter // 1982 bootleg (Arcade TV Game List - P.98, Left, 15 from bottom)
portera // bootleg
racknrol // (c) 1986 Status (Shinkia license) (Senko Kit) racknrol // (c) 1986 Status (Shinkia license) (Senko Kit)
rockclim // (c)1981 Taito rockclim // (c)1981 Taito
scramb2 // bootleg scramb2 // bootleg