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https://github.com/holub/mame
synced 2025-05-24 23:05:32 +03:00
screen eof regressions
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765c81026c
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edd727ec39
@ -226,8 +226,8 @@ SCREEN_UPDATE_IND16( othldrby )
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SCREEN_VBLANK( othldrby )
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{
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// rising edge
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if (vblank_on)
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// falling edge
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if (!vblank_on)
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{
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othldrby_state *state = screen.machine().driver_data<othldrby_state>();
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@ -419,8 +419,8 @@ void redclash_draw_stars( running_machine &machine, bitmap_ind16 &bitmap, const
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SCREEN_VBLANK( redclash )
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{
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// rising edge
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if (vblank_on)
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// falling edge
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if (!vblank_on)
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redclash_update_stars_state(screen.machine());
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}
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@ -226,8 +226,8 @@ SCREEN_UPDATE_IND16(taotaido)
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SCREEN_VBLANK( taotaido )
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{
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// rising edge
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if (vblank_on)
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// falling edge
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if (!vblank_on)
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{
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taotaido_state *state = screen.machine().driver_data<taotaido_state>();
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/* sprites need to be delayed by 2 frames? */
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@ -569,8 +569,8 @@ SCREEN_UPDATE_IND16( tceptor_3d_right )
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SCREEN_VBLANK( tceptor )
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{
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// rising edge
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if (vblank_on)
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// falling edge
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if (!vblank_on)
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{
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tceptor_state *state = screen.machine().driver_data<tceptor_state>();
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memcpy(state->m_sprite_ram_buffered, state->m_sprite_ram, 0x200);
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@ -1126,9 +1126,14 @@ VIDEO_START( tx1 )
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SCREEN_VBLANK( tx1 )
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{
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tx1_state *state = screen.machine().driver_data<tx1_state>();
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/* /VSYNC: Update TZ113 */
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state->m_vregs.slin_val += state->m_vregs.slin_inc;
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// falling edge
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if (!vblank_on)
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{
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tx1_state *state = screen.machine().driver_data<tx1_state>();
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/* /VSYNC: Update TZ113 */
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state->m_vregs.slin_val += state->m_vregs.slin_inc;
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}
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}
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static void tx1_combine_layers(running_machine &machine, bitmap_ind16 &bitmap, int screen)
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@ -3029,8 +3034,8 @@ VIDEO_START( buggybjr )
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SCREEN_VBLANK( buggyboy )
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{
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// rising edge
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if (vblank_on)
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// falling edge
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if (!vblank_on)
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{
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tx1_state *state = screen.machine().driver_data<tx1_state>();
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