Changed the use of machine->remapped_colortable to machine->pens where the drivers weren't using color tables

This commit is contained in:
Zsolt Vasvari 2008-02-05 13:06:32 +00:00
parent 85038b85d2
commit ee4c9c4c24
36 changed files with 139 additions and 147 deletions

View File

@ -291,8 +291,7 @@ static MACHINE_DRIVER_START( exerion )
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_RAW_PARAMS(EXERION_PIXEL_CLOCK, EXERION_HTOTAL, EXERION_HBEND, EXERION_HBSTART, EXERION_VTOTAL, EXERION_VBEND, EXERION_VBSTART)
MDRV_GFXDECODE(exerion)
MDRV_PALETTE_LENGTH(32)
MDRV_COLORTABLE_LENGTH(256*3)
MDRV_PALETTE_LENGTH(256*3)
MDRV_PALETTE_INIT(exerion)
MDRV_VIDEO_START(exerion)

View File

@ -67,12 +67,10 @@ static VIDEO_START(gamecstl)
{
int i;
for (i=0; i < 16; i++)
{
palette_set_color(machine, i, cga_palette[i]);
}
}
static void draw_char(mame_bitmap *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
static void draw_char(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
{
int i,j;
UINT8 *dp;
@ -82,17 +80,14 @@ static void draw_char(mame_bitmap *bitmap, const rectangle *cliprect, const gfx_
for (j=y; j < y+8; j++)
{
UINT16 *p = BITMAP_ADDR16(bitmap, j, 0);
for (i=x; i < x+8; i++)
{
UINT8 pen = dp[index++];
if (pen)
{
p[i] = Machine->remapped_colortable[gfx->color_base + (att & 0xf)];
}
p[i] = machine->pens[gfx->color_base + (att & 0xf)];
else
{
p[i] = Machine->remapped_colortable[gfx->color_base + ((att >> 4) & 0x7)];
}
p[i] = machine->pens[gfx->color_base + ((att >> 4) & 0x7)];
}
}
}
@ -115,8 +110,8 @@ static VIDEO_UPDATE(gamecstl)
int att1 = (cga[index] >> 24) & 0xff;
int ch1 = (cga[index] >> 16) & 0xff;
draw_char(bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
draw_char(bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
draw_char(machine, bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
draw_char(machine, bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
index++;
}
}

View File

@ -102,7 +102,7 @@ static VIDEO_START( hangplt )
static VIDEO_UPDATE( hangplt )
{
fillbitmap(bitmap, machine->remapped_colortable[0], cliprect);
fillbitmap(bitmap, machine->pens[0], cliprect);
K001604_tile_update(screen);
// K001604_draw_back_layer(bitmap, cliprect);

View File

@ -169,7 +169,7 @@ static VIDEO_START(mediagx)
}
}
static void draw_char(mame_bitmap *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
static void draw_char(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
{
int i,j;
UINT8 *dp;
@ -183,15 +183,11 @@ static void draw_char(mame_bitmap *bitmap, const rectangle *cliprect, const gfx_
{
UINT8 pen = dp[index++];
if (pen)
{
p[i] = Machine->remapped_colortable[gfx->color_base + (att & 0xf)];
}
p[i] = machine->pens[gfx->color_base + (att & 0xf)];
else
{
if (((att >> 4) & 7) > 0)
{
p[i] = Machine->remapped_colortable[gfx->color_base + ((att >> 4) & 0x7)];
}
p[i] = machine->pens[gfx->color_base + ((att >> 4) & 0x7)];
}
}
}
@ -304,8 +300,8 @@ static void draw_cga(running_machine *machine, mame_bitmap *bitmap, const rectan
int att1 = (cga[index] >> 24) & 0xff;
int ch1 = (cga[index] >> 16) & 0xff;
draw_char(bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
draw_char(bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
draw_char(machine, bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
draw_char(machine, bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
index++;
}
}

View File

@ -277,7 +277,7 @@ static void zdrawgfxzoom(running_machine *machine,
if( gfx )
{
int shadow_offset = (machine->drv->video_attributes&VIDEO_HAS_SHADOWS)?machine->drv->total_colors:0;
const pen_t *pal = &machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
UINT8 *source_base = gfx->gfxdata + (code % gfx->total_elements) * gfx->char_modulo;
int sprite_screen_height = (scaley*gfx->height+0x8000)>>16;
int sprite_screen_width = (scalex*gfx->width+0x8000)>>16;

View File

@ -545,7 +545,7 @@ static VIDEO_START( nwktr )
static VIDEO_UPDATE( nwktr )
{
fillbitmap(bitmap, machine->remapped_colortable[0], cliprect);
fillbitmap(bitmap, machine->pens[0], cliprect);
voodoo_update(0, bitmap, cliprect);

View File

@ -37,7 +37,7 @@ static VIDEO_START(taitowlf)
}
}
static void draw_char(mame_bitmap *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
static void draw_char(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, const gfx_element *gfx, int ch, int att, int x, int y)
{
int i,j;
UINT8 *dp;
@ -51,13 +51,9 @@ static void draw_char(mame_bitmap *bitmap, const rectangle *cliprect, const gfx_
{
UINT8 pen = dp[index++];
if (pen)
{
p[i] = Machine->remapped_colortable[gfx->color_base + (att & 0xf)];
}
p[i] = machine->pens[gfx->color_base + (att & 0xf)];
else
{
p[i] = Machine->remapped_colortable[gfx->color_base + ((att >> 4) & 0x7)];
}
p[i] = machine->pens[gfx->color_base + ((att >> 4) & 0x7)];
}
}
}
@ -80,8 +76,8 @@ static VIDEO_UPDATE(taitowlf)
int att1 = (cga[index] >> 24) & 0xff;
int ch1 = (cga[index] >> 16) & 0xff;
draw_char(bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
draw_char(bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
draw_char(machine, bitmap, cliprect, gfx, ch0, att0, i*8, j*8);
draw_char(machine, bitmap, cliprect, gfx, ch1, att1, (i*8)+8, j*8);
index++;
}
}

View File

@ -36,11 +36,11 @@ static VIDEO_UPDATE( ultrsprt )
if (p1 == 0)
{
UINT8 p2 = ram[BYTE4_XOR_BE(fb_index + i)];
bmp[i] = machine->remapped_colortable[0x000 + p2];
bmp[i] = machine->pens[0x000 + p2];
}
else
{
bmp[i] = machine->remapped_colortable[0x100 + p1];
bmp[i] = machine->pens[0x100 + p1];
}
}
}

View File

@ -91,7 +91,7 @@ static VIDEO_START( jetwave )
static VIDEO_UPDATE( jetwave )
{
fillbitmap(bitmap, machine->remapped_colortable[0], cliprect);
fillbitmap(bitmap, machine->pens[0], cliprect);
K001604_tile_update(machine, 0);
K001005_draw(bitmap, cliprect);
@ -138,7 +138,7 @@ static VIDEO_START( zr107 )
static VIDEO_UPDATE( zr107 )
{
fillbitmap(bitmap, machine->remapped_colortable[0], cliprect);
fillbitmap(bitmap, machine->pens[0], cliprect);
K056832_set_LayerOffset(0, -29, -27);
K056832_set_LayerOffset(1, -29, -27);

View File

@ -804,10 +804,10 @@ static void artifacts_gfx(UINT8 *src, UINT8 *dst, int width)
UINT8 n, bits = 0;
UINT8 b = gtia.w.colbk & 0xf0;
UINT8 c = gtia.w.colpf1 & 0x0f;
UINT8 atari_A = Machine->remapped_colortable[((b+0x30)&0xf0)+c];
UINT8 atari_B = Machine->remapped_colortable[((b+0x70)&0xf0)+c];
UINT8 atari_C = Machine->remapped_colortable[b+c];
UINT8 atari_D = Machine->remapped_colortable[gtia.w.colbk];
UINT8 atari_A = Machine->pens[((b+0x30)&0xf0)+c];
UINT8 atari_B = Machine->pens[((b+0x70)&0xf0)+c];
UINT8 atari_C = Machine->pens[b+c];
UINT8 atari_D = Machine->pens[gtia.w.colbk];
for( x = 0; x < width * 4; x++ )
{
@ -878,10 +878,10 @@ static void artifacts_txt(UINT8 * src, UINT8 * dst, int width)
UINT8 n, bits = 0;
UINT8 b = gtia.w.colpf2 & 0xf0;
UINT8 c = gtia.w.colpf1 & 0x0f;
UINT8 atari_A = Machine->remapped_colortable[((b+0x30)&0xf0)+c];
UINT8 atari_B = Machine->remapped_colortable[((b+0x70)&0xf0)+c];
UINT8 atari_C = Machine->remapped_colortable[b+c];
UINT8 atari_D = Machine->remapped_colortable[gtia.w.colpf2];
UINT8 atari_A = Machine->pens[((b+0x30)&0xf0)+c];
UINT8 atari_B = Machine->pens[((b+0x70)&0xf0)+c];
UINT8 atari_C = Machine->pens[b+c];
UINT8 atari_D = Machine->pens[gtia.w.colpf2];
for( x = 0; x < width * 4; x++ )
{

View File

@ -148,7 +148,7 @@ INLINE const UINT8 *get_source_ptr(running_machine *machine, UINT32 sprite, int
static void bbusters_draw_block(running_machine *machine, mame_bitmap *dest,int x,int y,int size,int flipx,int flipy,UINT32 sprite,int color,int bank,int block)
{
const pen_t *pal = &machine->remapped_colortable[machine->gfx[bank]->color_base + machine->gfx[bank]->color_granularity * (color % machine->gfx[bank]->total_colors)];
const pen_t *pal = &machine->pens[machine->gfx[bank]->color_base + machine->gfx[bank]->color_granularity * (color % machine->gfx[bank]->total_colors)];
UINT32 xinc=(scale_line_count * 0x10000 ) / size;
UINT8 pixel;
int x_index;

View File

@ -65,19 +65,11 @@ static void draw_line(running_machine *machine, mame_bitmap *bitmap, const recta
skip = 1;
if (x1 == x2)
{
for (count = y2; count >= y1; count -= skip)
{
*BITMAP_ADDR16(bitmap, count, x1) = machine->pens[1];
}
}
else
{
for (count = x2; count >= x1; count -= skip)
{
*BITMAP_ADDR16(bitmap, y1, count) = machine->pens[1];
}
}
}
static void draw_robot_box (running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, int x, int y)
@ -202,10 +194,9 @@ VIDEO_UPDATE( crash )
static void ripcord_draw_skydiver(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect)
{
const gfx_element *gfx;
const pen_t *pal_ptr;
UINT8 *src_lineptr, *src_pixptr;
UINT16 *dst_lineptr, *dst_lineend;
UINT32 code, color;
UINT32 code;
int sx, sy;
int src_pitch, dst_width, dst_height, dst_pitch, dst_pixoffs, dst_pixend;
int collision, eax, edx;
@ -213,7 +204,6 @@ static void ripcord_draw_skydiver(running_machine *machine, mame_bitmap *bitmap,
gfx = machine->gfx[0];
code = clown_z;
color = 0;
sx = clown_y;
sy = clown_x - 1;
@ -222,7 +212,6 @@ static void ripcord_draw_skydiver(running_machine *machine, mame_bitmap *bitmap,
edx = 1;
gfx = machine->gfx[1];
pal_ptr = &machine->remapped_colortable[gfx->color_base + color * gfx->color_granularity];
src_lineptr = gfx->gfxdata + code * gfx->char_modulo;
src_pitch = gfx->line_modulo;
dst_pitch = bitmap->rowpixels;
@ -244,7 +233,7 @@ static void ripcord_draw_skydiver(running_machine *machine, mame_bitmap *bitmap,
src_pixptr ++;
if (eax)
{
eax = pal_ptr[eax];
eax = machine->pens[eax];
collision |= dst_lineptr[dst_pixoffs];
dst_lineptr[dst_pixoffs] = eax;
}

View File

@ -838,7 +838,7 @@ void deco16_pdrawgfx(mame_bitmap *dest,const gfx_element *gfx,
int ox,oy,cx,cy;
int x_index,y_index,x,y;
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
int source_base = (code % gfx->total_elements) * gfx->height;
/* check bounds */

View File

@ -490,7 +490,7 @@ INLINE void dragngun_drawgfxzoom( mame_bitmap *dest_bmp,const gfx_element *gfx,
{
if( gfx )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
int source_base = (code % gfx->total_elements) * gfx->height;
if (sprite_screen_width && sprite_screen_height)
@ -1414,9 +1414,9 @@ VIDEO_UPDATE( fghthist )
*/
static void mixDualAlphaSprites(running_machine* machine, mame_bitmap *bitmap, const rectangle *cliprect, const gfx_element *gfx0, const gfx_element *gfx1, int mixAlphaTilemap)
{
const pen_t *pal0 = &machine->remapped_colortable[gfx0->color_base];
const pen_t *pal1 = &machine->remapped_colortable[gfx1->color_base];
const pen_t *pal2 = &machine->remapped_colortable[(deco32_pri&1) ? machine->gfx[1]->color_base : machine->gfx[2]->color_base];
const pen_t *pal0 = &machine->pens[gfx0->color_base];
const pen_t *pal1 = &machine->pens[gfx1->color_base];
const pen_t *pal2 = &machine->pens[(deco32_pri&1) ? machine->gfx[1]->color_base : machine->gfx[2]->color_base];
int x,y;
/* Mix sprites into main bitmap, based on priority & alpha */

View File

@ -63,7 +63,7 @@ static void blitRaster(mame_bitmap *bitmap, int rasterMode)
}
#endif
static void mlc_drawgfxzoom( mame_bitmap *dest_bmp,const gfx_element *gfx,
static void mlc_drawgfxzoom(mame_bitmap *dest_bmp,const gfx_element *gfx,
UINT32 code1,UINT32 code2, UINT32 color,int flipx,int flipy,int sx,int sy,
const rectangle *clip,int transparency,int transparent_color,int use8bpp,
int scalex, int scaley)
@ -98,7 +98,7 @@ static void mlc_drawgfxzoom( mame_bitmap *dest_bmp,const gfx_element *gfx,
{
if( gfx )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
int source_base1 = (code1 % gfx->total_elements) * gfx->height;
int source_base2 = (code2 % gfx->total_elements) * gfx->height;

View File

@ -173,7 +173,7 @@ VIDEO_UPDATE( djmain )
order[j] = temp;
}
fillbitmap(bitmap, machine->remapped_colortable[0], cliprect);
fillbitmap(bitmap, machine->pens[0], cliprect);
for (i = 0; i < NUM_LAYERS + 1; i++)
{

View File

@ -5,6 +5,7 @@
***************************************************************************/
#include "driver.h"
#include "video/resnet.h"
#include "exerion.h"
@ -46,51 +47,64 @@ static UINT8 *background_mixer;
PALETTE_INIT( exerion )
{
static const int resistances_rg[3] = { 1000, 470, 220 };
static const int resistances_b [2] = { 470, 220 };
double rweights[3], gweights[3], bweights[2];
int i;
for (i = 0; i < machine->drv->total_colors; i++)
/* compute the color output resistor weights */
compute_resistor_weights(0, 255, -1.0,
3, &resistances_rg[0], rweights, 0, 0,
3, &resistances_rg[0], gweights, 0, 0,
2, &resistances_b[0], bweights, 0, 0);
/* allocate the colortable */
machine->colortable = colortable_alloc(machine, 0x20);
/* create a lookup table for the palette */
for (i = 0; i < 0x20; i++)
{
int bit0, bit1, bit2, r, g, b;
int bit0, bit1, bit2;
int r, g, b;
/* red component */
bit0 = (*color_prom >> 0) & 0x01;
bit1 = (*color_prom >> 1) & 0x01;
bit2 = (*color_prom >> 2) & 0x01;
r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* green component */
bit0 = (*color_prom >> 3) & 0x01;
bit1 = (*color_prom >> 4) & 0x01;
bit2 = (*color_prom >> 5) & 0x01;
g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
/* blue component */
bit0 = 0;
bit1 = (*color_prom >> 6) & 0x01;
bit2 = (*color_prom >> 7) & 0x01;
b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
bit0 = (color_prom[i] >> 0) & 0x01;
bit1 = (color_prom[i] >> 1) & 0x01;
bit2 = (color_prom[i] >> 2) & 0x01;
r = combine_3_weights(rweights, bit0, bit1, bit2);
palette_set_color(machine,i,MAKE_RGB(r,g,b));
color_prom++;
/* green component */
bit0 = (color_prom[i] >> 3) & 0x01;
bit1 = (color_prom[i] >> 4) & 0x01;
bit2 = (color_prom[i] >> 5) & 0x01;
g = combine_3_weights(gweights, bit0, bit1, bit2);
/* blue component */
bit0 = (color_prom[i] >> 6) & 0x01;
bit1 = (color_prom[i] >> 7) & 0x01;
b = combine_2_weights(bweights, bit0, bit1);
colortable_palette_set_color(machine->colortable, i, MAKE_RGB(r, g, b));
}
/* color_prom now points to the beginning of the char lookup table */
/* color_prom now points to the beginning of the lookup table */
color_prom += 0x20;
/* fg chars */
for (i = 0; i < 256; i++)
colortable[i + 0x000] = 16 + (color_prom[(i & 0xc0) | ((i & 3) << 4) | ((i >> 2) & 15)] & 15);
color_prom += 256;
/* color_prom now points to the beginning of the sprite lookup table */
/* sprites */
for (i = 0; i < 256; i++)
colortable[i + 0x100] = 16 + (color_prom[(i & 0xc0) | ((i & 3) << 4) | ((i >> 2) & 15)] & 15);
color_prom += 256;
/* fg chars and sprites */
for (i = 0; i < 0x200; i++)
{
UINT8 ctabentry = 0x10 | (color_prom[(i & 0xc0) | ((i & 3) << 4) | ((i >> 2) & 0x0f)] & 0x0f);
colortable_entry_set_value(machine->colortable, i, ctabentry);
}
/* bg chars (this is not the full story... there are four layers mixed */
/* using another PROM */
for (i = 0; i < 256; i++)
colortable[i + 0x200] = *color_prom++ & 15;
}
for (i = 0x200; i < 0x300; i++)
{
UINT8 ctabentry = color_prom[i] & 0x0f;
colortable_entry_set_value(machine->colortable, i, ctabentry);
}
}
@ -102,9 +116,7 @@ PALETTE_INIT( exerion )
VIDEO_START( exerion )
{
UINT16 *dst;
UINT8 *src;
int i, x, y;
int i;
/* get pointers to the mixing and lookup PROMs */
background_mixer = memory_region(REGION_PROMS) + 0x320;
@ -132,12 +144,16 @@ VIDEO_START( exerion )
*/
for (i = 0; i < 4; i++)
{
src = memory_region(REGION_GFX3) + i * 0x2000;
dst = background_gfx[i];
int y;
for (y = 0; y < 256; y++)
UINT8 *src = memory_region(REGION_GFX3) + i * 0x2000;
UINT16 *dst = background_gfx[i];
for (y = 0; y < 0x100; y++)
{
for (x = 0; x < 128; x += 4)
int x;
for (x = 0; x < 0x80; x += 4)
{
UINT8 data = *src++;
UINT16 val;
@ -158,7 +174,8 @@ VIDEO_START( exerion )
if (val) val |= 0x100 >> i;
*dst++ = val << (2 * i);
}
for (x = 0; x < 128; x++)
for (; x < 0x100; x++)
*dst++ = 0;
}
}
@ -207,9 +224,7 @@ READ8_HANDLER( exerion_video_timing_r )
UINT8 snmi = 1;
if (((hcounter & 0x180) == 0x180) && !video_screen_get_vblank(0))
{
snmi = !((hcounter >> 6) & 0x01);
}
return (video_screen_get_vblank(0) << 1) | snmi;
}
@ -325,7 +340,7 @@ static void draw_background(running_machine *machine, mame_bitmap *bitmap, const
}
/* draw the scanline */
pens = &machine->remapped_colortable[0x200 + (background_latches[12] >> 4) * 16];
pens = &machine->pens[0x200 + ((background_latches[12] >> 4) << 4)];
draw_scanline8(bitmap, cliprect->min_x, y, cliprect->max_x - cliprect->min_x + 1, &scanline[cliprect->min_x], pens, -1);
}
}
@ -378,11 +393,13 @@ VIDEO_UPDATE( exerion )
code &= ~0x10, code2 |= 0x10;
drawgfx(bitmap, gfx, code2, color, xflip, yflip, x, y + gfx->height,
cliprect, TRANSPARENCY_COLOR, 16);
cliprect, TRANSPARENCY_PENS,
colortable_get_transpen_mask(machine->colortable, gfx, color, 0x10));
}
drawgfx(bitmap, gfx, code, color, xflip, yflip, x, y,
cliprect, TRANSPARENCY_COLOR, 16);
cliprect, TRANSPARENCY_PENS,
colortable_get_transpen_mask(machine->colortable, gfx, color, 0x10));
if (doubled) i += 4;
}

View File

@ -42,19 +42,19 @@ static void gtia_state_postload(void);
* set both color clocks equal for one color
**********************************************/
#define SETCOL_B(o,d) \
antic.color_lookup[o] = (Machine->remapped_colortable[d] << 8) | Machine->remapped_colortable[d]
antic.color_lookup[o] = (Machine->pens[d] << 8) | Machine->pens[d]
/**********************************************
* set left color clock for one color
**********************************************/
#define SETCOL_L(o,d) \
*((UINT8*)&antic.color_lookup[o] + 0) = Machine->remapped_colortable[d]
*((UINT8*)&antic.color_lookup[o] + 0) = Machine->pens[d]
/**********************************************
* set right color clock for one color
**********************************************/
#define SETCOL_R(o,d) \
*((UINT8*)&antic.color_lookup[o] + 1) = Machine->remapped_colortable[d]
*((UINT8*)&antic.color_lookup[o] + 1) = Machine->pens[d]

View File

@ -938,7 +938,7 @@ void K001005_swap_buffers(void)
//if (K001005_status == 2)
{
fillbitmap(K001005_bitmap[K001005_bitmap_page], Machine->remapped_colortable[0], &K001005_cliprect);
fillbitmap(K001005_bitmap[K001005_bitmap_page], Machine->pens[0], &K001005_cliprect);
fillbitmap(K001005_zbuffer, 0xffffffff, &K001005_cliprect);
}
}

View File

@ -91,7 +91,7 @@ static void jal_blend_drawgfx( mame_bitmap *dest_bmp,const gfx_element *gfx,
{
for (xtile = xstart; xtile != xend; xtile += xinc )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const UINT8 *alpha = &jal_blend_table[gfx->color_granularity * (color % gfx->total_colors)];
int source_base = ((code + code_offset++) % gfx->total_elements) * gfx->height;

View File

@ -395,7 +395,7 @@ static void kaneko16_draw_sprites_custom(running_machine *machine, mame_bitmap *
UINT32 code,UINT32 color,int flipx,int flipy,int sx,int sy,
const rectangle *clip,int priority)
{
const pen_t *pal = &machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
UINT8 *source_base = gfx->gfxdata + (code % gfx->total_elements) * gfx->char_modulo;
int sprite_screen_height = ((1<<16)*gfx->height+0x8000)>>16;

View File

@ -332,7 +332,7 @@ static void draw_background(running_machine *machine, mame_bitmap *bitmap, const
rect.max_y = ypos + 2 * BGHEIGHT - 1;
}
fillbitmap(bitmap, machine->remapped_colortable[machine->gfx[image]->color_base + 3], &rect);
fillbitmap(bitmap, machine->pens[machine->gfx[image]->color_base + 3], &rect);
}

View File

@ -278,7 +278,7 @@ static void pdraw_masked_tile(running_machine *machine,
mask = machine->gfx[1];
code %= gfx->total_elements;
color %= gfx->total_colors;
paldata = &machine->remapped_colortable[gfx->color_base + gfx->color_granularity * color];
paldata = &machine->pens[gfx->color_base + gfx->color_granularity * color];
gfx_addr = gfx->gfxdata + code * gfx->char_modulo;
gfx_pitch = gfx->line_modulo;
mask_addr = mask->gfxdata + code * mask->char_modulo;
@ -413,7 +413,7 @@ static void pdraw_opaque_tile(running_machine *machine,
gfx = machine->gfx[0];
code %= gfx->total_elements;
color %= gfx->total_colors;
paldata = &machine->remapped_colortable[gfx->color_base + gfx->color_granularity * color];
paldata = &machine->pens[gfx->color_base + gfx->color_granularity * color];
gfx_addr = gfx->gfxdata + code * gfx->char_modulo;
gfx_pitch = gfx->line_modulo;
@ -575,7 +575,7 @@ static void draw_background(running_machine *machine, mame_bitmap *bitmap, const
gfx_element *pGfx;
pGfx = machine->gfx[0];
paldata = &machine->remapped_colortable[pGfx->color_base + pGfx->color_granularity * tilemap_palette_bank[which]];
paldata = &machine->pens[pGfx->color_base + pGfx->color_granularity * tilemap_palette_bank[which]];
/* draw one scanline at a time */
clip.min_x = cliprect->min_x;

View File

@ -490,7 +490,7 @@ static void renderscanline_sprite(void *destbase, INT32 scanline, const poly_ext
int dx = extent->param[0].dpdx * 65536.0f;
const poly_extra_data *extra = extradata;
mame_bitmap *destmap = destbase;
const pen_t *pal = &Machine->remapped_colortable[extra->color];
const pen_t *pal = &Machine->pens[extra->color];
int prioverchar = extra->prioverchar;
int z = extra->z;
int alpha = extra->alpha;

View File

@ -360,7 +360,7 @@ VIDEO_UPDATE( namcos86 )
fillbitmap(priority_bitmap, 0, cliprect);
fillbitmap(bitmap,machine->remapped_colortable[machine->gfx[0]->color_base + 8*backcolor+7],cliprect);
fillbitmap(bitmap,machine->pens[machine->gfx[0]->color_base + 8*backcolor+7],cliprect);
for (layer = 0;layer < 8;layer++)
{

View File

@ -443,7 +443,7 @@ static void psikyosh_drawgfxzoom( mame_bitmap *dest_bmp,const gfx_element *gfx,
{
for (xtile = xstart; xtile != xend; xtile += xinc )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
int source_base = ((code + code_offset++) % gfx->total_elements) * gfx->height;
int x_index_base, y_index, sx, sy, ex, ey;
@ -707,7 +707,7 @@ static void psikyosh_drawgfxzoom( mame_bitmap *dest_bmp,const gfx_element *gfx,
/* Start drawing */
if( gfx )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
int sprite_screen_height = ((high*gfx->height*(0x400*0x400))/zoomy + 0x200)>>10; /* Round up to nearest pixel */
int sprite_screen_width = ((wide*gfx->width*(0x400*0x400))/zoomx + 0x200)>>10;

View File

@ -332,11 +332,11 @@ static void draw_blend_gfx(mame_bitmap *bitmap, const rectangle *cliprect, const
UINT8 alpha = alpha_table[global_pen];
if (alpha)
{
p[i] = alpha_blend16(p[i], Machine->remapped_colortable[gfx->color_base + global_pen]);
p[i] = alpha_blend16(p[i], Machine->pens[gfx->color_base + global_pen]);
}
else
{
p[i] = Machine->remapped_colortable[gfx->color_base + global_pen];
p[i] = Machine->pens[gfx->color_base + global_pen];
}
}
dp_i += xd;
@ -598,11 +598,11 @@ static void combine_tilemap(running_machine *machine, mame_bitmap *bitmap, const
UINT8 alpha = alpha_table[pen];
if (alpha)
{
*d = alpha_blend16(*d, machine->remapped_colortable[pen]);
*d = alpha_blend16(*d, machine->pens[pen]);
}
else
{
*d = machine->remapped_colortable[pen];
*d = machine->pens[pen];
}
}
++d;

View File

@ -2413,7 +2413,7 @@ static void stv_vdp2_drawgfxzoom( mame_bitmap *dest_bmp,const gfx_element *gfx,
if( gfx )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
UINT8 *source_base = gfx->gfxdata + (code % gfx->total_elements) * gfx->char_modulo;
//int sprite_screen_height = (scaley*gfx->height+0x8000)>>16;

View File

@ -190,7 +190,7 @@ static void draw_sprite(running_machine *machine, mame_bitmap *bitmap,const rect
skip = spr_reg[SPR_SKIP_LO] + (spr_reg[SPR_SKIP_HI] << 8);
height = spr_reg[SPR_Y_BOTTOM] - spr_reg[SPR_Y_TOP];
spr_palette = machine->remapped_colortable + 0x100 + 0x10 * (spr_reg[SPR_COL]&0x03) + ((control & 0x20)?0x100:0);
spr_palette = machine->pens + 0x100 + 0x10 * (spr_reg[SPR_COL]&0x03) + ((control & 0x20)?0x100:0);
sx = spr_reg[SPR_X];
sy = spr_reg[SPR_Y_TOP] + 1;

View File

@ -269,7 +269,7 @@ static void draw_sprite(mame_bitmap *bitmap,int spr_number)
skip = sprite_base[SPR_SKIP_LO] + (sprite_base[SPR_SKIP_HI] << 8);
height = sprite_base[SPR_Y_BOTTOM] - sprite_base[SPR_Y_TOP];
sprite_palette = Machine->remapped_colortable + 0x10 * spr_number;
sprite_palette = Machine->pens + 0x10 * spr_number;
sy = sprite_base[SPR_Y_TOP] + 1;

View File

@ -209,7 +209,7 @@ static void draw_sprite(running_machine *machine,
int shadow,
int shadow_pen, int eos )
{
const pen_t *shadow_base = machine->remapped_colortable + machine->gfx[0]->color_base + (machine->drv->total_colors/2);
const pen_t *shadow_base = machine->pens + machine->gfx[0]->color_base + (machine->drv->total_colors/2);
const UINT8 *source;
int full_shadow=shadow&SYS16_SPR_SHADOW;
int partial_shadow=shadow&SYS16_SPR_PARTIAL_SHADOW;
@ -340,7 +340,7 @@ static void draw_sprite(running_machine *machine,
static void draw_sprites(running_machine *machine, mame_bitmap *bitmap, const rectangle *cliprect, int b3d ) //*
{
const pen_t *base_pal = machine->remapped_colortable + machine->gfx[0]->color_base;
const pen_t *base_pal = machine->pens + machine->gfx[0]->color_base;
const UINT8 *base_gfx = memory_region(REGION_GFX2);
const int gfx_rom_size = memory_region_length(REGION_GFX2);
const UINT16 *source = sys16_spriteram;

View File

@ -374,7 +374,7 @@ static void taito_f2_tc360_spritemixdraw( mame_bitmap *dest_bmp,const gfx_elemen
UINT32 code,UINT32 color,int flipx,int flipy,int sx,int sy,
const rectangle *clip,int scalex, int scaley)
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
UINT8 *source_base = gfx->gfxdata + (code % gfx->total_elements) * gfx->char_modulo;
int sprite_screen_height = (scaley*gfx->height+0x8000)>>16;

View File

@ -1364,7 +1364,7 @@ INLINE void draw_scanlines(running_machine *machine,
UINT32 orient,
int skip_layer_num)
{
const pen_t *clut = &machine->remapped_colortable[0];
const pen_t *clut = &machine->pens[0];
UINT32 bgcolor=clut[0];
int length;
@ -2668,7 +2668,7 @@ INLINE void f3_drawgfx( mame_bitmap *dest_bmp,const gfx_element *gfx,
if( gfx )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
int source_base = (code % gfx->total_elements) * 16;
{
@ -2832,7 +2832,7 @@ INLINE void f3_drawgfxzoom(mame_bitmap *dest_bmp,const gfx_element *gfx,
if( gfx )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
int source_base = (code % gfx->total_elements) * 16;
{

View File

@ -271,7 +271,7 @@ INLINE void roundupt_drawgfxzoomrotate( mame_bitmap *dest_bmp,const gfx_element
{
if( gfx )
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const UINT8 *shadow_pens = shadow_pen_array + (gfx->color_granularity * (color % gfx->total_colors));
int source_base = (code % gfx->total_elements) * gfx->height;

View File

@ -946,7 +946,7 @@ static void toaplan1_draw_sprite_custom(mame_bitmap *dest_bmp,const gfx_element
UINT32 code,UINT32 color,int flipx,int flipy,int sx,int sy,
const rectangle *clip,int priority)
{
const pen_t *pal = &Machine->remapped_colortable[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
const pen_t *pal = &Machine->pens[gfx->color_base + gfx->color_granularity * (color % gfx->total_colors)];
UINT8 *source_base = gfx->gfxdata + (code % gfx->total_elements) * gfx->char_modulo;
int sprite_screen_height = ((1<<16)*gfx->height+0x8000)>>16;

View File

@ -106,7 +106,7 @@ static struct sprite *sprite_list_create(int num_sprites)
static void get_sprite_info(running_machine *machine)
{
const pen_t *base_pal = machine->remapped_colortable;
const pen_t *base_pal = machine->pens;
UINT8 *base_gfx = memory_region(REGION_GFX1);
int gfx_max = memory_region_length(REGION_GFX1);
@ -566,7 +566,7 @@ static void wecleman_draw_road(running_machine *machine, mame_bitmap *bitmap, co
int scrollx, sy, sx;
int mdy, tdy, i;
rgb_ptr = machine->remapped_colortable;
rgb_ptr = machine->pens;
if (priority == 0x02)
{
@ -683,7 +683,7 @@ static void draw_cloud(running_machine *machine, mame_bitmap *bitmap,
dst_pitch = bitmap->rowpixels;
dst_base = (UINT16 *)bitmap->base + (y0+dy)*dst_pitch + (x0+dx);
pal_base = machine->remapped_colortable + pal_offset * gfx->color_granularity;
pal_base = machine->pens + pal_offset * gfx->color_granularity;
alpha <<= 6;
@ -1022,7 +1022,7 @@ VIDEO_UPDATE ( wecleman )
int cloud_sx, cloud_sy;
int i, j, k;
mrct = machine->remapped_colortable;
mrct = machine->pens;
video_on = wecleman_irqctrl & 0x40;