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https://github.com/holub/mame
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aristmk4, aristmk5, aristmk6 - extra sets and improved documentation [Heihachi_73] (#2300)
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@ -14,7 +14,7 @@
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***************** INITIALISATION *********************************************************************
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Method 1 :
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* Key in with the Jackpot Key followed by the Audit Key (K+L Keys)
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* Key in with the Jackpot Key followed by the Audit Key (F1 then F2 keys)
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* Hit UP (W key) twice (for gunnrose only)
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* Press PB4, PB5 and PB6 keys simultaneously (Z+X+C keys by default)
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* A value (displayed below) will appear next to RF/AMT on the right of the screen
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@ -40,7 +40,7 @@
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swtht2nz 200
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wildone 200
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wtigernz 200
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gunnrose
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gunnrose N/A (no hopper to refill)
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Method 2 :
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* Key in with the Jackpot Key followed by the Audit Key
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@ -62,7 +62,7 @@
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'freeze' switch and the games don't accept inputs).
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* Key in with the Jackpot Key followed by the Audit Key.
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* Press PB4, PB5 and PB6 keys simultaneously (Z+X+C keys by default)
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* Press Service (default A) 4 times until you are in the Setup Screen, with Printer Pay Limit.
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* Press Service (default A) 4 times until you are in the Setup Screen, showing Printer Pay Limit etc.
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* Press Bet 2 (default D) to change the Jackpot Win Limit. A higher value is better (3000 max)
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* Key out both the Jackpot and Audit Keys
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@ -187,14 +187,14 @@
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cause a note acceptor error), the note acceptor works, adding 4 credits ($1?).
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This is seemingly a quarter slot (25c). Not sure if other notes are possible.
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- Same gameplay as Gone Troppo, one interesting thing about this game is that
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the KQJ symbols have actual faces instead of plain letters.
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the KQJ symbols have actual faces instead of plain letters. These symbols were also found on some mechanical reel slots.
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08/03/2013 - Heihachi_73
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Cleaned up comments and erroneous ROM names (e.g. graphics ROMs named after the program ROM).
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Caribbean Gold II - copied cgold graphics ROMs u8+u11 (aka u20+u45) to cgold2, game now playable.
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Tiles 0x64 and 0x65 are used to show the game's denomination (credit value), however cgold does
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not use these tiles (there are seemingly unused line/bet/number tiles in this location), this
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causes a minor glitch on the $/c sign. Tiles 0x277-0x288 also differ but are unused.
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causes a graphics glitch on the $/cent signs.
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Promoted Fortune Hunter and clone to working status, as they were in fact working for quite a while.
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Fixed ROM names for kgbird/kgbirda; 5c and 10c variants were mixed up.
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@ -202,11 +202,16 @@
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Added hopper and meter outputs.
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27/03/2014
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Added new game: Gun's and Roses Poker - gunnrose
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Added new game: Guns and Roses Poker - gunnrose
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13/11/2015 - Roberto Fresca
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Added new game: Fever Pitch? (2VXEC534, NSW, 90.36%).
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Need to confirm the title.
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Added new game: Fever Pitch (2VXEC534, NSW, 90.36%).
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26/04/2017 - Heihachi_73
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Added button labels and layout to gunnrose, position of buttons is guesswork at this stage.
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This game does not have a cashout button. Credits are paid out using the jackpot key.
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Changed jackpot and audit keys to F1 and F2 respectively.
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Renamed nodump program ROM in clkwise as it had the wrong EPROM number.
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*************************************************************************************************************
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@ -245,13 +250,13 @@
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cgold can be set to credit play or coin play by toggling SW1-5. If SW1-5 is on, game is in credit mode; if SW1-5 is off,
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wins and remaining credits will be automatically paid out as coins.
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Non-US games can enable/disable the double up (gamble) option by toggling the SW1-8 switch. Turning SW1 off will enable
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Non-US games can enable/disable the double up (gamble) option by toggling the SW1-8 switch. Turning SW1-8 off will enable
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the double up option (default); turning SW1-8 on will disable double up and enable auto-spin on some games (so far, only
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eforesta and 3bagflvt allow this; other games simply ignore the buttons). The games respond slightly faster between games
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with double up disabled.
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3 Bags Full, Fortune Hunter, Caribbean Gold 1 and 2, Gone Troppo and Top Gear do not have a double up option, and US-based
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games ignore this switch setting (double up is always enabled on US games which support it).
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3 Bags Full, Fortune Hunter, Fever Pitch, Caribbean Gold 1 and 2, Gone Troppo and Top Gear do not have a double up option,
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and US-based games ignore this switch setting (double up is always enabled on US games which support it).
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TODO:
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@ -276,11 +281,13 @@
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7. When DIP SW7 is set to off/off, speed is dramatically reduced (noticeable on older Pentium 4-based systems).
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8. rewrite video emulation by using custom drawing code.
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8. Rewrite video emulation by using custom drawing code.
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9. check what type of mc6845 this HW uses on real PCB, and hook it up properly.
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9. Check what type of mc6845 this HW uses on real PCB, and hook it up properly.
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10. fix 86 Lions (pre-Aristocrat Mk-4 HW, without prom and dunno what else)
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10. Fix 86 Lions (pre-Aristocrat Mk-4 HW, without prom and dunno what else).
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11. Fix coin input for the US games. Currently, only the note acceptor works. The reverse is true for cgold.
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***************** POKER GAMES ************************************************************************
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@ -332,13 +339,13 @@
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#include "cgold2.lh" // US 25cr without gamble
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#include "eforest.lh" // US 45cr with gamble
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#include "fhunter.lh" // US 45cr without gamble
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#include "fvrpitch.lh" // AU 25cr without gamble
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#include "goldenc.lh" // NZ 90cr with double up
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#include "kgbird.lh" // NZ 25cr with double up
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#include "topgear.lh" // NZ 5 line without gamble
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#include "wildone.lh" // Video poker
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#include "gunnrose.lh" // Video poker
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#include "gldnpkr.lh" // Video poker
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#include "fvrpitch.lh" // 5 line without gamble
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#include "gunnrose.lh" // Video poker
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#include "wildone.lh" // Video poker
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uint8_t crtc_cursor_index = 0;
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uint8_t crtc_reg = 0;
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@ -1070,31 +1077,31 @@ INPUT PORTS
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static INPUT_PORTS_START(aristmk4)
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PORT_START("via_port_b")
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PORT_DIPNAME( 0x10, 0x00, "1" ) // "COIN FAULT"
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PORT_DIPNAME( 0x10, 0x00, "Coin Optic 1" ) // "COIN FAULT"
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPLOCATION("AY:1")
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PORT_DIPNAME( 0x20, 0x00, "2" ) // "COIN FAULT"
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PORT_DIPNAME( 0x20, 0x00, "Coin Optic 2" ) // "COIN FAULT"
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( On ) ) PORT_DIPLOCATION("AY:2")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Hopper Coin Release") PORT_CODE(KEYCODE_BACKSLASH) // "ILLEGAL COIN PAID"
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PORT_DIPNAME( 0x80, 0x00, "CBOPT1" )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Hopper Coin Release") PORT_CODE(KEYCODE_BACKSLASH) // "ILLEGAL COIN PAID"
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PORT_DIPNAME( 0x80, 0x00, "CBOPT1" ) // Cashbox Optic, enable for 3bagflvt and eforesta or they will give a coin divertor error on the 5th coin, turn off for US games
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_DIPLOCATION("AY:4")
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PORT_START("5002")
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PORT_DIPNAME( 0x01, 0x00, "HOPCO2") // coins out hopper 2 , why triggers logic door ?
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PORT_DIPNAME( 0x01, 0x00, "HOPCO2") // coins out hopper 2, why does it trigger logic door?
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5002:1")
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x02, "CBOPT2") // coin in cash box 2
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PORT_DIPSETTING( 0x02, DEF_STR( On ) ) PORT_DIPLOCATION("5002:2")
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PORT_DIPNAME( 0x02, 0x02, "CBOPT2") // coin in cash box 2 off = "34 - COIN VALIDATOR FAULT"
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5002:2")
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PORT_DIPSETTING( 0x02, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x00, "HOPHI2") // hopper 2 full
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5002:3")
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PORT_DIPSETTING( 0x04, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x00, "DOPTI") // photo optic door DOOR OPEN SENSE SWITCH
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PORT_DIPNAME( 0x08, 0x00, "DOPTI") // photo optic door DOOR OPEN SENSE SWITCH
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Audit Key") PORT_TOGGLE PORT_CODE(KEYCODE_K) // AUDTSW
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Audit Key") PORT_TOGGLE PORT_CODE(KEYCODE_F2) // AUDTSW
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PORT_DIPNAME( 0x20, 0x00, "HOPLO1") // hopper 1 low
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5002:6")
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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@ -1108,7 +1115,7 @@ static INPUT_PORTS_START(aristmk4)
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5003:1")
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_DOOR ) PORT_NAME("Main Door") PORT_TOGGLE PORT_CODE(KEYCODE_M) // DSWDT
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Jackpot Key") PORT_TOGGLE PORT_CODE(KEYCODE_L) // JKPTSW
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN ) PORT_NAME("Jackpot Key") PORT_TOGGLE PORT_CODE(KEYCODE_F1) // JKPTSW
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PORT_DIPNAME( 0x08, 0x08, "HOPHI1") // hopper 1 full
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5003:4")
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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@ -1121,8 +1128,9 @@ static INPUT_PORTS_START(aristmk4)
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PORT_DIPNAME( 0x40, 0x00, "PTRTAC") // printer taco
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5003:7")
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PORT_DIPSETTING( 0x40, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, "PTRHOM") // printer home
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PORT_DIPSETTING( 0x80, DEF_STR( On ) ) PORT_DIPLOCATION("5003:8")
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PORT_DIPNAME( 0x80, 0x80, "PTRHOM") // printer home, must be on
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5003:8")
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_START("5005")
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PORT_DIPNAME( 0x01, 0x01, "CREDIT SELECT 1")
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@ -1137,8 +1145,9 @@ static INPUT_PORTS_START(aristmk4)
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PORT_DIPNAME( 0x08, 0x00, "5005-4")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5005:4")
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x10, "CGDRSW") // Logic Door (Security Cage)
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PORT_DIPSETTING( 0x10, DEF_STR( On ) ) PORT_DIPLOCATION("5005:5")
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PORT_DIPNAME( 0x10, 0x10, "CGDRSW") // Logic door (Security Cage)
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5005:5")
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PORT_DIPSETTING( 0x10, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, "5005-6")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5005:6")
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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@ -1166,7 +1175,7 @@ static INPUT_PORTS_START(aristmk4)
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5300:5")
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PORT_DIPSETTING( 0x10, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x20, "5300-6")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5300:6") // bill validator d/c , U.S must be on
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5300:6") // bill validator d/c, must be on for US games
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x00, "5300-7")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("5300:7")
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@ -1180,7 +1189,7 @@ static INPUT_PORTS_START(aristmk4)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("10 Credits Per Line") PORT_CODE(KEYCODE_Y)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Collect") PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Reserve") PORT_CODE(KEYCODE_A)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Gamble") PORT_CODE(KEYCODE_U) // auto gamble & gamble
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Gamble") PORT_CODE(KEYCODE_U)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Win") PORT_CODE(KEYCODE_J)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-7 UNUSED")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-8 UNUSED")
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@ -1358,15 +1367,15 @@ static INPUT_PORTS_START(aristmk4)
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PORT_DIPNAME( 0x20, 0x00, "DSW1 - Link Jackpot - S1" )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x00, "DSW1 - Link Jackpot - S2" )
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PORT_DIPNAME( 0x40, 0x00, "DSW1 - Link Jackpot - S2" ) // Cash credit option in fvrpitch/eforesta
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPSETTING( 0x40, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x00, "DSW1 - Auto spin" )
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PORT_DIPNAME( 0x80, 0x00, "DSW1 - Auto spin" ) // Disables double up, only eforesta supports auto spin with double up disabled
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("SW1:8")
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_START("DSW2")
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PORT_DIPNAME( 0x01, 0x00, "DSW2 - Maximum credit - S1" )
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PORT_DIPNAME( 0x01, 0x00, "DSW2 - Maximum credit - S1" ) // Cash credit option in topgear
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPLOCATION("SW2:1")
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x00, "DSW2 - Maximum credit - S2" )
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@ -1432,6 +1441,7 @@ static INPUT_PORTS_START(eforest)
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PORT_MODIFY("500d")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Play 7 Lines") PORT_CODE(KEYCODE_T)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Play 9 Lines / Black") PORT_CODE(KEYCODE_Y)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Cashout") PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_CODE(KEYCODE_A)
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PORT_MODIFY("500e")
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@ -1451,7 +1461,6 @@ static INPUT_PORTS_START(arcwins)
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PORT_MODIFY("500d")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Play 4 Lines") PORT_CODE(KEYCODE_T)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Play 5 Lines / Black") PORT_CODE(KEYCODE_Y)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_PAYOUT ) PORT_NAME("Cashout") PORT_CODE(KEYCODE_Q)
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PORT_MODIFY("500e")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Play 2 Lines") PORT_CODE(KEYCODE_E)
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@ -1468,6 +1477,11 @@ static INPUT_PORTS_START(cgold2)
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PORT_MODIFY("500e")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Play 1 Line") PORT_CODE(KEYCODE_W)
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PORT_MODIFY("via_port_b")
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_GAMBLE_D_UP ) PORT_NAME("Test1") PORT_CODE(KEYCODE_2) // coin optic 1?
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_GAMBLE_TAKE ) PORT_NAME("Test2") PORT_CODE(KEYCODE_3) // coin optic 2?
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_GAMBLE_HIGH ) PORT_NAME("Test3") PORT_CODE(KEYCODE_4) // coin to cashbox?
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INPUT_PORTS_END
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static INPUT_PORTS_START(fhunter)
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@ -1537,6 +1551,30 @@ static INPUT_PORTS_START(topgear)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Play 2 Lines") PORT_CODE(KEYCODE_D)
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INPUT_PORTS_END
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static INPUT_PORTS_START(gunnrose)
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PORT_INCLUDE(aristmk4)
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PORT_MODIFY("500d")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_NAME("Red") PORT_CODE(KEYCODE_R)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_DEAL ) PORT_NAME("Draw") PORT_CODE(KEYCODE_Y)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Bet 2 / Hold 2") PORT_CODE(KEYCODE_D)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Bet 3 / Hold 3") PORT_CODE(KEYCODE_F)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-5 UNUSED")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-6 UNUSED")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-7 UNUSED")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-8 UNUSED")
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PORT_MODIFY("500e")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Half Gamble") PORT_CODE(KEYCODE_E)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Reserve") PORT_CODE(KEYCODE_Q)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_NAME("Full Gamble") PORT_CODE(KEYCODE_W)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Bet 1 / Hold 1") PORT_CODE(KEYCODE_S)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Bet 5 / Hold 5") PORT_CODE(KEYCODE_H)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Bet 4 / Hold 4") PORT_CODE(KEYCODE_G)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_NAME("Black") PORT_CODE(KEYCODE_T)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_NAME("Take Win") PORT_CODE(KEYCODE_A)
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START(wildone)
|
||||
PORT_INCLUDE(aristmk4)
|
||||
|
||||
@ -1580,16 +1618,13 @@ static INPUT_PORTS_START(gldnpkr)
|
||||
INPUT_PORTS_END
|
||||
|
||||
static INPUT_PORTS_START(fvrpitch)
|
||||
PORT_INCLUDE(arcwins)
|
||||
|
||||
PORT_MODIFY("500d")
|
||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Play 5 Lines") PORT_CODE(KEYCODE_Y)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Reserve") PORT_CODE(KEYCODE_A)
|
||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-5 UNUSED")
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_NAME("0-6 UNUSED")
|
||||
PORT_INCLUDE(3bagflnz)
|
||||
|
||||
PORT_MODIFY("500e")
|
||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Play 1 Line") PORT_CODE(KEYCODE_W)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Play 5 Lines") PORT_CODE(KEYCODE_H)
|
||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Play 4 Lines") PORT_CODE(KEYCODE_G)
|
||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Play 3 Lines") PORT_CODE(KEYCODE_F)
|
||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Play 2 Lines") PORT_CODE(KEYCODE_D)
|
||||
INPUT_PORTS_END
|
||||
|
||||
|
||||
@ -2212,7 +2247,7 @@ ROM_START( clkwise ) // MK2.5
|
||||
ROM_LOAD("3vas003.u7", 0x06000, 0x2000, CRC(fe7d0ea4) SHA1(3f3f4809534065c33eca2cfff0d1d2a3e3992406))
|
||||
|
||||
/* GAME EPROMs */
|
||||
ROM_LOAD("1vxec534.u9", 0x08000, 0x8000, NO_DUMP) // dead on arrival or blank chip (0xFFFFFFFF throughout ROM)
|
||||
ROM_LOAD("clkwise.u9", 0x08000, 0x8000, NO_DUMP) // dead on arrival or blank chip (0xFFFFFFFF throughout ROM)
|
||||
|
||||
/* SHAPE EPROMs */
|
||||
ROM_REGION(0xc000, "tile_gfx", 0 )
|
||||
@ -2270,6 +2305,9 @@ ROM_START( cgold2 )
|
||||
ROM_LOAD("3vlsh076_a.u46", 0x08000, 0x2000, CRC(9580c2c2) SHA1(8a010fb9e349c066e1af53ed9aa659dbf7dbf17e))
|
||||
ROM_LOAD("3vlsh076.u47", 0x0a000, 0x2000, CRC(f3cb845a) SHA1(288f7fe991bb60194a9ef9e8c9b2b18ebbd3b49c)) // matches cgold
|
||||
|
||||
// Note: cgold tiles are not a perfect match, cgold2 needs dollar and cent signs in tiles 0x64 and 0x65 respectively, which cgold does not have. This causes a garbled graphics in the denomination.
|
||||
// Tiles 0x27F and 0x280 are cent and dollar signs, but these are unused by the game.
|
||||
|
||||
/* COLOR PROM */
|
||||
ROM_REGION(0x200, "proms", 0 )
|
||||
ROM_LOAD("1cm12.u71", 0x0000, 0x0200, BAD_DUMP CRC(918cb0ab) SHA1(2ec37abae2ecae2f0f525daf6fafd03789fca20b)) // Using gtroppo's PROM for now, assuming both games use 1CM12 as they are almost identical
|
||||
@ -2344,6 +2382,31 @@ ROM_START( arcwins )
|
||||
ROM_LOAD("1cm29.u71", 0x0000, 0x0200, CRC(ef25f5cc) SHA1(51d12f4b8b8712cbd18ec97ec04e1340cd85fc67))
|
||||
ROM_END
|
||||
|
||||
/* Fever Pitch (2VXEC534, 90.36%)
|
||||
Unhandled Mechanical meter 2 pulse: 04 --> Payout pulse.
|
||||
*/
|
||||
ROM_START( fvrpitch ) // MK2.5
|
||||
ROM_REGION(0x10000, "maincpu", 0 )
|
||||
/* VIDEO AND SOUND EPROM */
|
||||
ROM_LOAD("3vas003.u7", 0x06000, 0x2000, CRC(fe7d0ea4) SHA1(3f3f4809534065c33eca2cfff0d1d2a3e3992406))
|
||||
|
||||
/* GAME EPROMS */
|
||||
ROM_LOAD("2vxec534.u9", 0x08000, 0x8000, CRC(6f8780e8) SHA1(ebf1bfdf2ad727caa2fee34a6ae645ddba42f1cb)) // 90.36%
|
||||
|
||||
/* SHAPE EPROMS */
|
||||
ROM_REGION(0xc000, "tile_gfx", 0 )
|
||||
ROM_LOAD("1vlbh1299.u8", 0x00000, 0x2000, CRC(8d6294d2) SHA1(819ab872a3ea99801350dd7bdf07011cbc7689e0)) // is it VLBH instead of VLSH or a typo?
|
||||
ROM_LOAD("1vlbh1299.u10", 0x02000, 0x2000, CRC(939b30af) SHA1(0253c6b1d336ad589322ee9058c1da68ac1e714a))
|
||||
ROM_LOAD("1vlbh1299.u12", 0x04000, 0x2000, CRC(81913322) SHA1(4ed8b678e38784a41c1a46809a5ecb14256b4c75))
|
||||
ROM_LOAD("1vlbh1299.u9", 0x06000, 0x2000, CRC(e0937d74) SHA1(19f567620e095b10f1d4f2a524331737bfa628b7))
|
||||
ROM_LOAD("1vlbh1299.u11", 0x08000, 0x2000, CRC(bfa3bb9e) SHA1(610de284004906af5a5b594256e7d7ec846afff2))
|
||||
ROM_LOAD("1vlbh1299.u13", 0x0a000, 0x2000, CRC(6d8fb9a6) SHA1(1d8b667eea57f5a4ce173af55f58b9bf56aaa05e))
|
||||
|
||||
/* COLOR PROM */
|
||||
ROM_REGION(0x200, "proms", 0 ) // Using kgbird's 1CM29 PROM (colors seems correct) until original PROM is dumped.
|
||||
ROM_LOAD("1cm29.u40", 0x0000, 0x0200, BAD_DUMP CRC(ef25f5cc) SHA1(51d12f4b8b8712cbd18ec97ec04e1340cd85fc67))
|
||||
ROM_END
|
||||
|
||||
/* Video poker games */
|
||||
|
||||
ROM_START( wildone )
|
||||
@ -2390,32 +2453,32 @@ ROM_START( gldnpkr ) // MK2.5
|
||||
ROM_LOAD("2cm07.u40", 0x0000, 0x0200, CRC(1e3f402a) SHA1(f38da1ad6607df38add10c69febf7f5f8cd21744)) // Using 2CM07 until a correct PROM is confirmed
|
||||
ROM_END
|
||||
|
||||
/* Fever Pitch? (2VXEC534, 90.36%)
|
||||
Need some proof about the real name.
|
||||
Unhandled Mechanical meter 2 pulse: 04 --> Payout pulse.
|
||||
/* Guns & Roses
|
||||
Unhandled Mechanical meter 2 pulse: 04
|
||||
*/
|
||||
ROM_START( fvrpitch ) // MK2.5
|
||||
ROM_START( gunnrose ) // MK2.5
|
||||
ROM_REGION(0x10000, "maincpu", 0 )
|
||||
/* VIDEO AND SOUND EPROM */
|
||||
ROM_LOAD("vidsnd.u7", 0x06000, 0x2000, BAD_DUMP CRC(568bd63f) SHA1(128b0b085c8b97d1c90baeab4886c522c0bc9a0e)) // unknown EPROM name
|
||||
ROM_LOAD("gnr.u7", 0x06000, 0x2000, CRC(fe7d0ea4) SHA1(3f3f4809534065c33eca2cfff0d1d2a3e3992406)) // 1VL/SH136 RED AND BLACK
|
||||
|
||||
/* GAME EPROMS */
|
||||
ROM_LOAD("2vxec534_fever_pitch_90.36%.u9", 0x08000, 0x8000, CRC(6f8780e8) SHA1(ebf1bfdf2ad727caa2fee34a6ae645ddba42f1cb)) // 90.36%
|
||||
ROM_LOAD("gnr.u9", 0x08000, 0x8000, CRC(4fb5f757) SHA1(a4129bca7e573faac0d11de41a9bf8ea144091ee)) // E/C606191SMP
|
||||
|
||||
/* SHAPE EPROMS */
|
||||
ROM_REGION(0xc000, "tile_gfx", 0 )
|
||||
ROM_LOAD("1vlbh1299_fever_pitch.u8", 0x00000, 0x2000, CRC(8d6294d2) SHA1(819ab872a3ea99801350dd7bdf07011cbc7689e0)) // unknown EPROM names, should contain VLSH or VL/SH letters on sticker
|
||||
ROM_LOAD("1vlbh1299_fever_pitch.u10", 0x02000, 0x2000, CRC(939b30af) SHA1(0253c6b1d336ad589322ee9058c1da68ac1e714a))
|
||||
ROM_LOAD("1vlbh1299_fever_pitch.u12", 0x04000, 0x2000, CRC(81913322) SHA1(4ed8b678e38784a41c1a46809a5ecb14256b4c75))
|
||||
ROM_LOAD("1vlbh1299_fever_pitch.u9", 0x06000, 0x2000, CRC(e0937d74) SHA1(19f567620e095b10f1d4f2a524331737bfa628b7))
|
||||
ROM_LOAD("1vlbh1299_fever_pitch.u11", 0x08000, 0x2000, CRC(bfa3bb9e) SHA1(610de284004906af5a5b594256e7d7ec846afff2))
|
||||
ROM_LOAD("1vlbh1299_fever_pitch.u13", 0x0a000, 0x2000, CRC(6d8fb9a6) SHA1(1d8b667eea57f5a4ce173af55f58b9bf56aaa05e))
|
||||
ROM_LOAD("gnr.u8", 0x00000, 0x2000, CRC(dec9e695) SHA1(a596c4243d6d39e0611ff714e19e14188c90b6f1)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u10", 0x02000, 0x2000, CRC(e83b8e79) SHA1(595f41a5f59f938581a57b445370aa716c6b1409)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u12", 0x04000, 0x2000, CRC(9134d029) SHA1(d698fb91d8f5fa78ffd056149421008d3f12c456)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u9t", 0x06000, 0x2000, CRC(73a0c2cd) SHA1(662056d570eaa069483d378b77efcfb42eff6d0d)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u11", 0x08000, 0x2000, CRC(c50adffe) SHA1(a7c4a3cdd4d5d31a1420e47859408caa75ce2636)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u13", 0x0a000, 0x2000, CRC(e0a6bfc5) SHA1(07e4c8191503f0ea2de4f7ce18fe6290d20ef80e)) // 1VL/SH136 RED AND BLACK
|
||||
|
||||
/* COLOR PROM */
|
||||
ROM_REGION(0x200, "proms", 0 ) // Using kgbird's 1CM29 PROM (colors seems correct) until original PROM is dumped.
|
||||
ROM_LOAD("1cm29.u71", 0x0000, 0x0200, BAD_DUMP CRC(ef25f5cc) SHA1(51d12f4b8b8712cbd18ec97ec04e1340cd85fc67))
|
||||
ROM_END
|
||||
ROM_REGION(0x200, "proms", 0 ) /* are either of these correct? They are taken from different games */
|
||||
//ROM_LOAD("2cm07.u40", 0x0000, 0x0200, CRC(1e3f402a) SHA1(f38da1ad6607df38add10c69febf7f5f8cd21744)) // Using 2CM07 until a correct PROM is confirmed
|
||||
ROM_LOAD("1cm48.u40", 0x0000, 0x0200, BAD_DUMP CRC(81daeeb0) SHA1(7dfe198c6def5c4ae4ecac488d65c2911fb3a890))
|
||||
|
||||
ROM_END
|
||||
|
||||
/* 86 Lions */
|
||||
|
||||
@ -2435,55 +2498,31 @@ ROM_START( 86lions )
|
||||
// ROM_LOAD( "prom.x", 0x00, 0x20, NO_DUMP )
|
||||
ROM_END
|
||||
|
||||
ROM_START( gunnrose ) // MK2.5
|
||||
ROM_REGION(0x10000, "maincpu", 0 )
|
||||
/* VIDEO AND SOUND EPROM */
|
||||
ROM_LOAD("gnr.u7", 0x06000, 0x2000, CRC(fe7d0ea4) SHA1(3f3f4809534065c33eca2cfff0d1d2a3e3992406)) // 1VL/SH136 RED AND BLACK
|
||||
|
||||
/* GAME EPROMS */
|
||||
ROM_LOAD("gnr.u9", 0x08000, 0x8000, CRC(4fb5f757) SHA1(a4129bca7e573faac0d11de41a9bf8ea144091ee)) // E/C606191SMP
|
||||
|
||||
/* SHAPE EPROMS */
|
||||
ROM_REGION(0xc000, "tile_gfx", 0 )
|
||||
ROM_LOAD("gnr.u8", 0x00000, 0x2000, CRC(dec9e695) SHA1(a596c4243d6d39e0611ff714e19e14188c90b6f1)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u10", 0x02000, 0x2000, CRC(e83b8e79) SHA1(595f41a5f59f938581a57b445370aa716c6b1409)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u12", 0x04000, 0x2000, CRC(9134d029) SHA1(d698fb91d8f5fa78ffd056149421008d3f12c456)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u9t", 0x06000, 0x2000, CRC(73a0c2cd) SHA1(662056d570eaa069483d378b77efcfb42eff6d0d)) // E/C606191SMP
|
||||
ROM_LOAD("gnr.u11", 0x08000, 0x2000, CRC(c50adffe) SHA1(a7c4a3cdd4d5d31a1420e47859408caa75ce2636)) // 1VL/SH136 RED AND BLACK
|
||||
ROM_LOAD("gnr.u13", 0x0a000, 0x2000, CRC(e0a6bfc5) SHA1(07e4c8191503f0ea2de4f7ce18fe6290d20ef80e)) // 1VL/SH136 RED AND BLACK
|
||||
|
||||
/* COLOR PROM */
|
||||
ROM_REGION(0x200, "proms", 0 ) /* are either of these correct? They are taken from different games */
|
||||
//ROM_LOAD("2cm07.u71", 0x0000, 0x0200, CRC(1e3f402a) SHA1(f38da1ad6607df38add10c69febf7f5f8cd21744)) // Using 2CM07 until a correct PROM is confirmed
|
||||
ROM_LOAD("1cm48.u71", 0x0000, 0x0200, BAD_DUMP CRC(81daeeb0) SHA1(7dfe198c6def5c4ae4ecac488d65c2911fb3a890))
|
||||
|
||||
ROM_END
|
||||
|
||||
GAMEL( 1985, 86lions, 0, 86lions, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "86 Lions", MACHINE_NOT_WORKING, layout_topgear )
|
||||
GAMEL( 1996, eforest, 0, aristmk4, eforest, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (12XF528902, US)", 0, layout_eforest )
|
||||
GAMEL( 1995, eforesta, eforest, aristmk4, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (4VXFC818, NSW)", 0, layout_aristmk4 ) // 10c, $1 = 10 credits
|
||||
GAMEL( 1996, eforestb, eforest, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (3VXFC5343, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1996, 3bagflvt, 0, aristmk4, 3bagflvt, aristmk4_state, aristmk4, ROT0, "Aristocrat", "3 Bags Full (5VXFC790, Victoria)", 0, layout_3bagflvt ) // 5c, $1 = 20 credits
|
||||
GAMEL( 1996, 3bagflnz, 3bagflvt, aristmk4, 3bagflnz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "3 Bags Full (3VXFC5345, New Zealand)", 0, layout_3bagflnz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1996, kgbird, 0, aristmk4, kgbird, aristmk4_state, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 5c)", 0, layout_kgbird ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1996, kgbirda, kgbird, aristmk4, kgbird, aristmk4_state, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 10c)", 0, layout_kgbird ) // 10c, $2 = 20 credits
|
||||
GAMEL( 1996, blkrhino, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Black Rhino (3VXFC5344, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1996, topgear, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Top Gear (4VXFC969, New Zealand)", 0, layout_topgear ) // 10c, 1 coin = 1 credit
|
||||
GAMEL( 1996, wtigernz, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "White Tiger (3VXFC5342, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1998, phantomp, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Phantom Pays (4VXFC5431, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1998, ffortune, 0, aristmk4, goldenc, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fantasy Fortune (1VXFC5460, New Zealand)", 0, layout_goldenc ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1998, swtht2nz, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Sweet Hearts II (1VXFC5461, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 1996, goldenc, 0, aristmk4, goldenc, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Golden Canaries (1VXFC5462, New Zealand)", 0, layout_goldenc ) // 2c, $2 = 100 credits
|
||||
GAMEL( 1999, autmoon, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Autumn Moon (1VXFC5488, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 2000, coralr2, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Coral Riches II (1VXFC5472, New Zealand)", 0, layout_arimk4nz ) // 2c, $2 = 100 credits
|
||||
GAMEL( 1995, cgold2, 0, aristmk4, cgold2, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Caribbean Gold II (3XF5182H04, USA)", 0, layout_cgold2 )
|
||||
GAMEL( 1996, fhunter, 0, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I01, USA)", 0, layout_fhunter )
|
||||
GAMEL( 1996, fhuntera, fhunter, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I02, USA)", 0, layout_fhunter )
|
||||
GAMEL( 1996, arcwins, 0, aristmk4, arcwins, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Arctic Wins (4XF5227H03, USA)", 0, layout_arcwins )
|
||||
GAMEL( 1997, wildone, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Wild One (4VXEC5357, New Zealand)", 0, layout_wildone ) // 20c, $2 = 10 credits, video poker
|
||||
GAMEL( 1993, gunnrose, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Guns and Roses (C606191SMP, Australia)", MACHINE_WRONG_COLORS, layout_topgear )
|
||||
GAMEL( 1986, gldnpkr, 0, aristmk4_poker, gldnpkr, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Golden Poker (8VXEC037, New Zealand)", 0, layout_gldnpkr ) // possibly 20c, 1 coin = 1 credit, video poker
|
||||
GAMEL( 1986, gtroppo, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Gone Troppo (1VXEC542, New Zealand)", 0, layout_topgear ) // possibly 20c, 1 coin = 1 credit
|
||||
GAMEL( 1986, clkwise, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Clockwise (1VXEC534, New Zealand)", MACHINE_NOT_WORKING, layout_topgear ) // 20c, 1 coin = 1 credit
|
||||
GAMEL( 1986, cgold, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Caribbean Gold (3VXEC449, USA)", 0, layout_topgear ) // 25c, 1 coin = 1 credit
|
||||
GAMEL( 1986, fvrpitch, 0, aristmk4, fvrpitch, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Fever Pitch? (2VXEC534, NSW, 90.36%)", 0, layout_fvrpitch ) // 5c, $1 = 20 credits
|
||||
GAMEL( 1996, eforest, 0, aristmk4, eforest, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (12XF528902, US)", 0, layout_eforest ) // 92.778%
|
||||
GAMEL( 1995, eforesta, eforest, aristmk4, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (4VXFC818, NSW)", 0, layout_aristmk4 ) // 10c, $1 = 10 credits, 90.483%
|
||||
GAMEL( 1996, eforestb, eforest, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (3VXFC5343, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits, 88.43%
|
||||
GAMEL( 1996, 3bagflvt, 0, aristmk4, 3bagflvt, aristmk4_state, aristmk4, ROT0, "Aristocrat", "3 Bags Full (5VXFC790, Victoria)", 0, layout_3bagflvt ) // 5c, $1 = 20 credits, 90.018%
|
||||
GAMEL( 1996, 3bagflnz, 3bagflvt, aristmk4, 3bagflnz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "3 Bags Full (3VXFC5345, New Zealand)", 0, layout_3bagflnz ) // 5c, $2 = 40 credits, 88.22%
|
||||
GAMEL( 1996, kgbird, 0, aristmk4, kgbird, aristmk4_state, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 5c)", 0, layout_kgbird ) // 5c, $2 = 40 credits, 87.98%
|
||||
GAMEL( 1996, kgbirda, kgbird, aristmk4, kgbird, aristmk4_state, aristmk4, ROT0, "Aristocrat", "K.G. Bird (4VXFC5341, New Zealand, 10c)", 0, layout_kgbird ) // 10c, $2 = 20 credits, 91.97%
|
||||
GAMEL( 1996, blkrhino, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Black Rhino (3VXFC5344, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits, 91.96%
|
||||
GAMEL( 1996, topgear, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Top Gear (4VXFC969, New Zealand)", 0, layout_topgear ) // 10c, 10c = 1 credit, 87.471%
|
||||
GAMEL( 1996, wtigernz, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "White Tiger (3VXFC5342, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits, 91.99%
|
||||
GAMEL( 1998, phantomp, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Phantom Pays (4VXFC5431, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits, 91.95%
|
||||
GAMEL( 1998, ffortune, 0, aristmk4, goldenc, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fantasy Fortune (1VXFC5460, New Zealand)", 0, layout_goldenc ) // 5c, $2 = 40 credits, 87.90%
|
||||
GAMEL( 1998, swtht2nz, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Sweethearts II (1VXFC5461, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits, 87.13%
|
||||
GAMEL( 1996, goldenc, 0, aristmk4, goldenc, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Golden Canaries (1VXFC5462, New Zealand)", 0, layout_goldenc ) // 2c, $2 = 100 credits, 87.30%
|
||||
GAMEL( 1999, autmoon, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Autumn Moon (1VXFC5488, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits, 87.27%
|
||||
GAMEL( 2000, coralr2, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Coral Riches II (1VXFC5472, New Zealand)", 0, layout_arimk4nz ) // 2c, $2 = 100 credits, 87.13%
|
||||
GAMEL( 1995, cgold2, 0, aristmk4, cgold2, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Caribbean Gold II (3XF5182H04, USA)", 0, layout_cgold2 ) // 92.858%
|
||||
GAMEL( 1996, fhunter, 0, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I01, USA)", 0, layout_fhunter ) // 90.018%
|
||||
GAMEL( 1996, fhuntera, fhunter, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I02, USA)", 0, layout_fhunter ) // 92.047%
|
||||
GAMEL( 1996, arcwins, 0, aristmk4, arcwins, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Arctic Wins (4XF5227H03, USA)", 0, layout_arcwins ) // 90.361%
|
||||
GAMEL( 1997, wildone, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Wild One (4VXEC5357, New Zealand)", 0, layout_wildone ) // 20c, $2 = 10 credits, video poker, 88.00%
|
||||
GAMEL( 1993, gunnrose, 0, aristmk4_poker, gunnrose, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Guns and Roses (C606191SMP, NSW)", MACHINE_WRONG_COLORS, layout_gunnrose ) // 20c, $1 = 5 credits
|
||||
GAMEL( 1986, gldnpkr, 0, aristmk4_poker, gldnpkr, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Golden Poker (8VXEC037, New Zealand)", 0, layout_gldnpkr ) // 20c, 20c = 1 credit, video poker
|
||||
GAMEL( 1986, gtroppo, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Gone Troppo (1VXEC542, New Zealand)", 0, layout_topgear ) // 20c, 20c = 1 credit, 87.138%
|
||||
GAMEL( 1986, clkwise, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Clockwise (1VXEC534, New Zealand)", MACHINE_NOT_WORKING, layout_topgear )
|
||||
GAMEL( 1986, cgold, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Caribbean Gold (3VXEC449, USA)", 0, layout_topgear ) // 25c, 25c = 1 credit
|
||||
GAMEL( 1986, fvrpitch, 0, aristmk4, fvrpitch, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Fever Pitch (2VXEC534, NSW)", 0, layout_fvrpitch ) // 5c, $1 = 20 credits, 90.360%
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
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@ -13,7 +13,7 @@
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||||
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|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
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|
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@ -26,7 +26,7 @@
|
||||
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|
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|
||||
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||||
<element name="bet2">
|
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@ -39,7 +39,7 @@
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</text>
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|
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<element name="bet3">
|
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@ -52,7 +52,7 @@
|
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</text>
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|
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<element name="bet4">
|
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@ -65,7 +65,7 @@
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|
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<element name="bet5">
|
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@ -78,7 +78,7 @@
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@ -91,7 +91,7 @@
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@ -104,7 +104,7 @@
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@ -117,7 +117,7 @@
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@ -130,7 +130,7 @@
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<element name="7 lines">
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@ -143,7 +143,7 @@
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</text>
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|
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<element name="9 lines">
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|
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@ -208,7 +208,6 @@
|
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</text>
|
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</element>
|
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|
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<element name="auditkey">
|
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<rect state="1">
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<color red="0.5" green="0.35" blue="0.0" />
|
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@ -239,78 +238,60 @@
|
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<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
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|
||||
<bezel name="lamp11" element="collect" inputtag="500d" inputmask="0x04">
|
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<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
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<bezel name="lamp6" element="bet1" inputtag="500e" inputmask="0x01">
|
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<bezel name="lamp6" element="BET1" inputtag="500e" inputmask="0x01">
|
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<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
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|
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<bezel name="lamp5" element="bet2" inputtag="500e" inputmask="0x04">
|
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<bezel name="lamp5" element="BET2" inputtag="500e" inputmask="0x04">
|
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<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
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|
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|
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<bezel name="lamp8" element="bet3" inputtag="500e" inputmask="0x10">
|
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<bezel name="lamp8" element="BET3" inputtag="500e" inputmask="0x10">
|
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<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
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|
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|
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|
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|
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|
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|
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|
||||
|
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|
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|
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|
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|
||||
|
@ -1,6 +1,6 @@
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<?xml version="1.0"?>
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@ -13,7 +13,7 @@
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|
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@ -26,7 +26,7 @@
|
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|
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|
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|
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|
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@ -39,7 +39,7 @@
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|
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@ -52,7 +52,7 @@
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@ -65,7 +65,7 @@
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|
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|
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<element name="bet10">
|
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|
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@ -78,7 +78,7 @@
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|
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|
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|
||||
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@ -92,7 +92,7 @@
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|
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<element name="reserve">
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@ -105,7 +105,7 @@
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|
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<element name="1 line">
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@ -118,7 +118,7 @@
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@ -131,7 +131,7 @@
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@ -144,7 +144,7 @@
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</text>
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</element>
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<element name="7 lines">
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@ -157,7 +157,7 @@
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|
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|
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<element name="9 lines">
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|
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@ -170,7 +170,7 @@
|
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|
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|
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|
||||
</rect>
|
||||
@ -235,7 +235,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -266,86 +265,66 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="collect" inputtag="500d" inputmask="0x04">
|
||||
<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="bet1" inputtag="500e" inputmask="0x01">
|
||||
<bezel name="lamp6" element="BET1" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="bet2" inputtag="500e" inputmask="0x04">
|
||||
<bezel name="lamp5" element="BET2" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="bet3" inputtag="500e" inputmask="0x10">
|
||||
<bezel name="lamp8" element="BET3" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="bet5" inputtag="500d" inputmask="0x01">
|
||||
<bezel name="lamp12" element="BET5" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="bet10" inputtag="500d" inputmask="0x02">
|
||||
<bezel name="lamp7" element="BET10" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp18" element="max bet" inputtag="500d" inputmask="0x10">
|
||||
<bezel name="lamp18" element="MAXBET" inputtag="500d" inputmask="0x10">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="reserve" inputtag="500d" inputmask="0x08">
|
||||
<bezel name="lamp10" element="RESERVE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="1 line" inputtag="500e" inputmask="0x02">
|
||||
<bezel name="lamp1" element="1LINE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="3 lines" inputtag="500e" inputmask="0x80">
|
||||
<bezel name="lamp2" element="3LINES" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="5 lines" inputtag="500e" inputmask="0x40">
|
||||
<bezel name="lamp3" element="5LINES" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="7 lines" inputtag="500e" inputmask="0x20">
|
||||
<bezel name="lamp9" element="7LINES" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="9 lines" inputtag="500e" inputmask="0x08">
|
||||
<bezel name="lamp4" element="9LINES" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp13" element="auto play" inputtag="500d" inputmask="0x20">
|
||||
<bezel name="lamp13" element="AUTOPLAY" inputtag="500d" inputmask="0x20">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="cashout">
|
||||
<element name="CASHOUT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="2 lines">
|
||||
<element name="2LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="4 lines">
|
||||
<element name="4LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="gamble">
|
||||
<element name="GAMBLE">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="service">
|
||||
<element name="SERVICE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -144,7 +144,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet4">
|
||||
<element name="BET4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -157,7 +157,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -170,7 +170,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -235,7 +235,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -266,86 +265,66 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="cashout">
|
||||
<bezel name="lamp11" element="CASHOUT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="1 line">
|
||||
<bezel name="lamp6" element="1LINE" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="2 lines">
|
||||
<bezel name="lamp5" element="2LINES" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="3 lines">
|
||||
<bezel name="lamp8" element="3LINES" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="4 lines">
|
||||
<bezel name="lamp12" element="4LINES" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="5 lines">
|
||||
<bezel name="lamp7" element="5LINES" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp18" element="gamble">
|
||||
<bezel name="lamp18" element="GAMBLE" inputtag="500d" inputmask="0x10">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="service">
|
||||
<bezel name="lamp10" element="SERVICE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="bet1">
|
||||
<bezel name="lamp1" element="BET1" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="bet2">
|
||||
<bezel name="lamp2" element="BET2" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="bet3">
|
||||
<bezel name="lamp3" element="BET3" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="bet4">
|
||||
<bezel name="lamp9" element="BET4" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="bet5">
|
||||
<bezel name="lamp4" element="BET5" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp13" element="take win">
|
||||
<bezel name="lamp13" element="TAKEWIN" inputtag="500d" inputmask="0x20">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet4">
|
||||
<element name="BET4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="double up">
|
||||
<element name="DOUBLEUP">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="reserve">
|
||||
<element name="RESERVE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -144,7 +144,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="7 lines">
|
||||
<element name="7LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -157,7 +157,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="9 lines">
|
||||
<element name="9LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -170,7 +170,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -235,7 +235,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -266,86 +265,66 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="collect">
|
||||
<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="bet1">
|
||||
<bezel name="lamp6" element="BET1" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="bet2">
|
||||
<bezel name="lamp5" element="BET2" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="bet3">
|
||||
<bezel name="lamp8" element="BET3" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="bet4">
|
||||
<bezel name="lamp12" element="BET4" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="bet5">
|
||||
<bezel name="lamp7" element="BET5" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp18" element="double up">
|
||||
<bezel name="lamp18" element="DOUBLEUP" inputtag="500d" inputmask="0x10">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="reserve">
|
||||
<bezel name="lamp10" element="RESERVE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="1 line">
|
||||
<bezel name="lamp1" element="1LINE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="3 lines">
|
||||
<bezel name="lamp2" element="3LINES" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="5 lines">
|
||||
<bezel name="lamp3" element="5LINES" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="7 lines">
|
||||
<bezel name="lamp9" element="7LINES" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="9 lines">
|
||||
<bezel name="lamp4" element="9LINES" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp13" element="take win">
|
||||
<bezel name="lamp13" element="TAKEWIN" inputtag="500d" inputmask="0x20">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet10">
|
||||
<element name="BET10">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="gamble">
|
||||
<element name="GAMBLE">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="reserve">
|
||||
<element name="RESERVE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -144,7 +144,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="7 lines">
|
||||
<element name="7LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -157,7 +157,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="9 lines">
|
||||
<element name="9LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -170,7 +170,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -235,7 +235,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -266,86 +265,66 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="collect">
|
||||
<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="bet1">
|
||||
<bezel name="lamp6" element="BET1" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="bet2">
|
||||
<bezel name="lamp5" element="BET2" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="bet3">
|
||||
<bezel name="lamp8" element="BET3" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="bet5">
|
||||
<bezel name="lamp12" element="BET5" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="bet10">
|
||||
<bezel name="lamp7" element="BET10" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp18" element="gamble">
|
||||
<bezel name="lamp18" element="GAMBLE" inputtag="500d" inputmask="0x10">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="reserve">
|
||||
<bezel name="lamp10" element="RESERVE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="1 line">
|
||||
<bezel name="lamp1" element="1LINE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="3 lines">
|
||||
<bezel name="lamp2" element="3LINES" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="5 lines">
|
||||
<bezel name="lamp3" element="5LINES" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="7 lines">
|
||||
<bezel name="lamp9" element="7LINES" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="9 lines">
|
||||
<bezel name="lamp4" element="9LINES" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp13" element="take win">
|
||||
<bezel name="lamp13" element="TAKEWIN" inputtag="500d" inputmask="0x20">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -83,8 +83,7 @@
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.25" green="0.0" blue="0.35" />
|
||||
|
||||
<color red="0.25" green="0.0" blue="0.35" />
|
||||
</rect>
|
||||
<text string="GAMBLE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="cashout">
|
||||
<element name="CASHOUT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="2 lines">
|
||||
<element name="2LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="4 lines">
|
||||
<element name="4LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="service">
|
||||
<element name="SERVICE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -91,7 +91,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -104,7 +104,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -117,7 +117,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -130,7 +130,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet4">
|
||||
<element name="BET4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -143,7 +143,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -208,7 +208,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -239,78 +238,60 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="cashout">
|
||||
<bezel name="lamp11" element="CASHOUT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="1 line">
|
||||
<bezel name="lamp6" element="1LINE" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="2 lines">
|
||||
<bezel name="lamp5" element="2LINES" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="3 lines">
|
||||
<bezel name="lamp8" element="3LINES" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="4 lines">
|
||||
<bezel name="lamp12" element="4LINES" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="5 lines">
|
||||
<bezel name="lamp7" element="5LINES" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="service">
|
||||
<bezel name="lamp10" element="SERVICE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="bet1">
|
||||
<bezel name="lamp1" element="BET1" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="bet2">
|
||||
<bezel name="lamp2" element="BET2" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="bet3">
|
||||
<bezel name="lamp3" element="BET3" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="bet4">
|
||||
<bezel name="lamp9" element="BET4" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="bet5">
|
||||
<bezel name="lamp4" element="BET5" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -33,7 +33,7 @@
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<text string="3 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
|
@ -1,19 +1,19 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="CASHOUT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="COLLECT">
|
||||
<text string="CASHOUT">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="7 lines">
|
||||
<element name="7LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="9 lines">
|
||||
<element name="9LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="gamble">
|
||||
<element name="GAMBLE">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="service">
|
||||
<element name="SERVICE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -144,7 +144,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet4">
|
||||
<element name="BET4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -157,7 +157,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -170,7 +170,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -235,7 +235,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -266,86 +265,66 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="collect">
|
||||
<bezel name="lamp11" element="CASHOUT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="1 line">
|
||||
<bezel name="lamp6" element="1LINE" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="3 lines">
|
||||
<bezel name="lamp5" element="3LINES" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="5 lines">
|
||||
<bezel name="lamp8" element="5LINES" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="7 lines">
|
||||
<bezel name="lamp12" element="7LINES" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="9 lines">
|
||||
<bezel name="lamp7" element="9LINES" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp18" element="gamble">
|
||||
<bezel name="lamp18" element="GAMBLE" inputtag="500d" inputmask="0x10">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="service">
|
||||
<bezel name="lamp10" element="SERVICE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="bet1">
|
||||
<bezel name="lamp1" element="BET1" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="bet2">
|
||||
<bezel name="lamp2" element="BET2" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="bet3">
|
||||
<bezel name="lamp3" element="BET3" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="bet4">
|
||||
<bezel name="lamp9" element="BET4" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="bet5">
|
||||
<bezel name="lamp4" element="BET5" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp13" element="take win">
|
||||
<bezel name="lamp13" element="TAKEWIN" inputtag="500d" inputmask="0x20">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="cashout">
|
||||
<element name="CASHOUT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="7 lines">
|
||||
<element name="7LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="9 lines">
|
||||
<element name="9LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="service">
|
||||
<element name="SERVICE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -91,7 +91,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -104,7 +104,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -117,7 +117,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -130,7 +130,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet4">
|
||||
<element name="BET4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -143,7 +143,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -208,7 +208,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -239,78 +238,60 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="cashout">
|
||||
<bezel name="lamp11" element="CASHOUT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="1 line">
|
||||
<bezel name="lamp6" element="1LINE" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="3 lines">
|
||||
<bezel name="lamp5" element="3LINES" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="5 lines">
|
||||
<bezel name="lamp8" element="5LINES" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="7 lines">
|
||||
<bezel name="lamp12" element="7LINES" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="9 lines">
|
||||
<bezel name="lamp7" element="9LINES" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="service">
|
||||
<bezel name="lamp10" element="SERVICE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="bet1">
|
||||
<bezel name="lamp1" element="BET1" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="bet2">
|
||||
<bezel name="lamp2" element="BET2" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="bet3">
|
||||
<bezel name="lamp3" element="BET3" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="bet4">
|
||||
<bezel name="lamp9" element="BET4" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="bet5">
|
||||
<bezel name="lamp4" element="BET5" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,97 +1,19 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="cashout">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="CASHOUT">
|
||||
<text string="COLLECT">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="1 LINE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="2 lines">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="2 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="3 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="4 lines">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="4 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="reserve">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="RESERVE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -104,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -117,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -130,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet4">
|
||||
<element name="BET4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -143,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -156,6 +78,84 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="RESERVE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="RESERVE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="1 LINE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="2LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="2 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="3 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="4LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="4 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="light tower1">
|
||||
<disk state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
@ -208,7 +208,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -239,78 +238,60 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="cashout">
|
||||
<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="1 line">
|
||||
<bezel name="lamp6" element="BET1" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="2 lines">
|
||||
<bezel name="lamp5" element="BET2" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="3 lines">
|
||||
<bezel name="lamp8" element="BET3" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="4 lines">
|
||||
<bezel name="lamp12" element="BET4" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="5 lines">
|
||||
<bezel name="lamp7" element="BET5" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="reserve">
|
||||
<bezel name="lamp10" element="RESERVE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="bet1">
|
||||
<bezel name="lamp1" element="1LINE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="bet2">
|
||||
<bezel name="lamp2" element="2LINES" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="bet3">
|
||||
<bezel name="lamp3" element="3LINES" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="bet4">
|
||||
<bezel name="lamp9" element="4LINES" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="bet5">
|
||||
<bezel name="lamp4" element="5LINES" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet">
|
||||
<element name="BET">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="draw">
|
||||
<element name="DRAW">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="double up">
|
||||
<element name="DOUBLEUP">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -53,7 +53,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="change">
|
||||
<element name="CHANGE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -66,7 +66,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold1">
|
||||
<element name="HOLD1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -79,7 +79,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold2">
|
||||
<element name="HOLD2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold3">
|
||||
<element name="HOLD3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold4">
|
||||
<element name="HOLD4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold5">
|
||||
<element name="HOLD5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -226,74 +226,57 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp6" element="collect">
|
||||
<bezel name="lamp6" element="COLLECT" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="bet">
|
||||
<bezel name="lamp1" element="BET" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="draw">
|
||||
<bezel name="lamp2" element="DRAW" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="double up">
|
||||
<bezel name="lamp7" element="DOUBLEUP" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="change">
|
||||
<bezel name="lamp5" element="CHANGE" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="hold1">
|
||||
<bezel name="lamp4" element="HOLD1" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp11" element="hold2">
|
||||
<bezel name="lamp11" element="HOLD2" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="hold3">
|
||||
<bezel name="lamp10" element="HOLD3" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="hold4">
|
||||
<bezel name="lamp9" element="HOLD4" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="hold5">
|
||||
<bezel name="lamp8" element="HOLD5" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="take win">
|
||||
<bezel name="lamp3" element="TAKEWIN" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet10">
|
||||
<element name="BET10">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="double up">
|
||||
<element name="DOUBLEUP">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="reserve">
|
||||
<element name="RESERVE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -144,7 +144,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="7 lines">
|
||||
<element name="7LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -157,7 +157,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="9 lines">
|
||||
<element name="9LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -170,7 +170,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -235,7 +235,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -266,86 +265,66 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="collect">
|
||||
<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="bet1">
|
||||
<bezel name="lamp6" element="BET1" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="bet2">
|
||||
<bezel name="lamp5" element="BET2" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="bet3">
|
||||
<bezel name="lamp8" element="BET3" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="bet5">
|
||||
<bezel name="lamp12" element="BET5" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="bet10">
|
||||
<bezel name="lamp7" element="BET10" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp18" element="double up">
|
||||
<bezel name="lamp18" element="DOUBLEUP" inputtag="500d" inputmask="0x10">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="reserve">
|
||||
<bezel name="lamp10" element="RESERVE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="1 line">
|
||||
<bezel name="lamp1" element="1LINE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="3 lines">
|
||||
<bezel name="lamp2" element="3LINES" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="5 lines">
|
||||
<bezel name="lamp3" element="5LINES" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="7 lines">
|
||||
<bezel name="lamp9" element="7LINES" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="9 lines">
|
||||
<bezel name="lamp4" element="9LINES" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp13" element="take win">
|
||||
<bezel name="lamp13" element="TAKEWIN" inputtag="500d" inputmask="0x20">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,19 +1,46 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="RESERVE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.0" />
|
||||
<color red="0.0" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="COLLECT">
|
||||
<text string="RESERVE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="red">
|
||||
<element name="FULL">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.0" blue="0.0" />
|
||||
|
||||
</rect>
|
||||
<text string="FULL GAMBLE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="HALF">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="0.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.0" blue="0.75" />
|
||||
</rect>
|
||||
<text string="HALF GAMBLE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="RED">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,20 +53,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="draw">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="DRAW">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="black">
|
||||
<element name="BLACK">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,34 +66,20 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="double up">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.25" green="0.0" blue="0.35" />
|
||||
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
</rect>
|
||||
<text string="DOUBLE UP">
|
||||
<text string="TAKE WIN">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="service">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.0" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="SERVICE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold1">
|
||||
<element name="HOLD1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold2">
|
||||
<element name="HOLD2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold3">
|
||||
<element name="HOLD3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,40 +118,40 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold4">
|
||||
<element name="HOLD4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BIG 5/HOLD 4">
|
||||
<text string="BET 4/HOLD 4">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold5">
|
||||
<element name="HOLD5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="HIGH 5/HOLD 5">
|
||||
<text string="BET 5/HOLD 5">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="DRAW">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="TAKE WIN">
|
||||
<text string="DRAW">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
@ -239,78 +239,60 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp6" element="collect">
|
||||
<bezel name="lamp1" element="RESERVE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="red">
|
||||
<bezel name="lamp5" element="FULL" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="draw">
|
||||
<bezel name="lamp6" element="HALF" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp12" element="RED" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="black">
|
||||
<bezel name="lamp3" element="BLACK" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp7" element="DRAW" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="double up">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="service">
|
||||
<bezel name="lamp2" element="TAKEWIN" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="hold1">
|
||||
<bezel name="lamp4" element="HOLD1" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp11" element="hold2">
|
||||
<bezel name="lamp11" element="HOLD2" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="hold3">
|
||||
<bezel name="lamp10" element="HOLD3" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="hold4">
|
||||
<bezel name="lamp9" element="HOLD4" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="hold5">
|
||||
<bezel name="lamp8" element="HOLD5" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="take win">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet1">
|
||||
<element name="BET1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet2">
|
||||
<element name="BET2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet3">
|
||||
<element name="BET3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet4">
|
||||
<element name="BET4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="bet5">
|
||||
<element name="BET5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="double up">
|
||||
<element name="DOUBLEUP">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="reserve">
|
||||
<element name="RESERVE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="2 lines">
|
||||
<element name="2LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -144,7 +144,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="4 lines">
|
||||
<element name="4LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -157,7 +157,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -170,7 +170,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -235,7 +235,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -266,86 +265,66 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="collect">
|
||||
<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp6" element="bet1">
|
||||
<bezel name="lamp6" element="BET1" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="bet2">
|
||||
<bezel name="lamp5" element="BET2" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="bet3">
|
||||
<bezel name="lamp8" element="BET3" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="bet4">
|
||||
<bezel name="lamp12" element="BET4" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="2.31" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="bet5">
|
||||
<bezel name="lamp7" element="BET5" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp18" element="double up">
|
||||
<bezel name="lamp18" element="DOUBLEUP" inputtag="500d" inputmask="0x10">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="reserve">
|
||||
<bezel name="lamp10" element="RESERVE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="1 line">
|
||||
<bezel name="lamp1" element="1LINE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="2 lines">
|
||||
<bezel name="lamp2" element="2LINES" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="3 lines">
|
||||
<bezel name="lamp3" element="3LINES" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="4 lines">
|
||||
<bezel name="lamp9" element="4LINES" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="5 lines">
|
||||
<bezel name="lamp4" element="5LINES" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp13" element="take win">
|
||||
<bezel name="lamp13" element="TAKEWIN" inputtag="500d" inputmask="0x20">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -33,7 +33,7 @@
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<text string="3 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
|
343
src/mame/layout/one4all.lay
Normal file
343
src/mame/layout/one4all.lay
Normal file
@ -0,0 +1,343 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="COLLECT">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="COLLECT">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1LINE">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="1 LINE/RED">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="10LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="10 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="15LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="15 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="AUTOPLAY">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="AUTOPLAY">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="20LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="20 LINES/BLACK">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="GAMBLE">
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.25" green="0.0" blue="0.35" />
|
||||
|
||||
</rect>
|
||||
<text string="GAMBLE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="RESERVE">
|
||||
<rect state="0">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.0" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="RESERVE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET1">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 1/HEART">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET2">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 2/DIAMOND">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET3">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 3">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET5">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 5/CLUB">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET6">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 6/SPADE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="TAKE_WIN">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
</rect>
|
||||
<text string="TAKE WIN/START FEATURE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="REDLAMP">
|
||||
<disk state="1">
|
||||
<color red="0.2" green="0.0" blue="0.0" />
|
||||
</disk>
|
||||
<disk state="0">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<view name="Button Lamps - Standard">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<!-- Buttons lamps -->
|
||||
<bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100">
|
||||
<bounds x="0.27" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp9" element="BET1" inputtag="P1" inputmask="0x200">
|
||||
<bounds x="0.68" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp10" element="BET2" inputtag="P1" inputmask="0x400">
|
||||
<bounds x="1.09" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp11" element="BET3" inputtag="P1" inputmask="0x800">
|
||||
<bounds x="1.51" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp12" element="BET5" inputtag="P1" inputmask="0x1000">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp13" element="BET6" inputtag="P1" inputmask="0x2000">
|
||||
<bounds x="2.32" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="RESERVE" inputtag="P1" inputmask="0x80">
|
||||
<bounds x="0.27" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp6" element="1LINE" inputtag="P1" inputmask="0x40">
|
||||
<bounds x="0.68" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp5" element="5LINES" inputtag="P1" inputmask="0x20">
|
||||
<bounds x="1.09" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp4" element="10LINES" inputtag="P1" inputmask="0x10">
|
||||
<bounds x="1.51" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp3" element="15LINES" inputtag="P1" inputmask="0x08">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp2" element="20LINES" inputtag="P1" inputmask="0x04">
|
||||
<bounds x="2.32" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp0" element="GAMBLE" inputtag="P1" inputmask="0x01">
|
||||
<bounds x="2.73" y="3.28" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp1" element="TAKE_WIN" inputtag="P1" inputmask="0x02">
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||||
<bounds x="3.14" y="3.28" width="0.31" height="0.24" />
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||||
</bezel>
|
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|
||||
<!-- Tower lamps -->
|
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<bezel name="lamp32" element="REDLAMP">
|
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<bounds x="3.58" y="3.24" width="0.10" height="0.10" />
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</bezel>
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<bezel name="lamp33" element="REDLAMP">
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<bounds x="3.58" y="3.36" width="0.10" height="0.10" />
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</bezel>
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<bezel name="lamp34" element="REDLAMP">
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<bounds x="3.68" y="3.24" width="0.10" height="0.10" />
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</bezel>
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<bezel name="lamp35" element="REDLAMP">
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<bounds x="3.68" y="3.36" width="0.10" height="0.10" />
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</bezel>
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</view>
|
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|
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<view name="Button Lamps - Autoplay">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
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</screen>
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<!-- Buttons lamps -->
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<bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100">
|
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<bounds x="0.27" y="3.02" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp9" element="BET1" inputtag="P1" inputmask="0x200">
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<bounds x="0.68" y="3.02" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp10" element="BET2" inputtag="P1" inputmask="0x400">
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</bezel>
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<bezel name="lamp11" element="BET3" inputtag="P1" inputmask="0x800">
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<bounds x="1.51" y="3.02" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp12" element="BET5" inputtag="P1" inputmask="0x1000">
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<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp13" element="BET6" inputtag="P1" inputmask="0x2000">
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<bounds x="2.32" y="3.02" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp7" element="RESERVE" inputtag="P1" inputmask="0x80">
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<bounds x="0.27" y="3.28" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp6" element="1LINE" inputtag="P1" inputmask="0x40">
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<bounds x="0.68" y="3.28" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp5" element="5LINES" inputtag="P1" inputmask="0x20">
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<bounds x="1.09" y="3.28" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp4" element="10LINES" inputtag="P1" inputmask="0x10">
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<bounds x="1.51" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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<bezel name="lamp3" element="AUTOPLAY" inputtag="P1" inputmask="0x08">
|
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<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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<bezel name="lamp2" element="20LINES" inputtag="P1" inputmask="0x04">
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<bounds x="2.32" y="3.28" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp0" element="GAMBLE" inputtag="P1" inputmask="0x01">
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<bounds x="2.73" y="3.28" width="0.31" height="0.24" />
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</bezel>
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<bezel name="lamp1" element="TAKE_WIN" inputtag="P1" inputmask="0x02">
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<bounds x="3.14" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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|
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<!-- Tower lamps -->
|
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<bezel name="lamp32" element="REDLAMP">
|
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<bounds x="3.58" y="3.24" width="0.10" height="0.10" />
|
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</bezel>
|
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<bezel name="lamp33" element="REDLAMP">
|
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<bounds x="3.58" y="3.36" width="0.10" height="0.10" />
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</bezel>
|
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<bezel name="lamp34" element="REDLAMP">
|
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<bounds x="3.68" y="3.24" width="0.10" height="0.10" />
|
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</bezel>
|
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<bezel name="lamp35" element="REDLAMP">
|
||||
<bounds x="3.68" y="3.36" width="0.10" height="0.10" />
|
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</bezel>
|
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</view>
|
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|
||||
<view name="Screen">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
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</view>
|
||||
</mamelayout>
|
@ -33,7 +33,7 @@
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<text string="3 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
|
265
src/mame/layout/qnilenl.lay
Normal file
265
src/mame/layout/qnilenl.lay
Normal file
@ -0,0 +1,265 @@
|
||||
<?xml version="1.0"?>
|
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<mamelayout version="2">
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<element name="COLLECT">
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<rect state="0">
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<color red="1.0" green="1.0" blue="0.0" />
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</rect>
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<rect state="1">
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<color red="0.5" green="0.5" blue="0.0" />
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</rect>
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<text string="COLLECT">
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
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</text>
|
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</element>
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|
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<element name="1LINE">
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<rect state="0">
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<color red="1.0" green="1.0" blue="1.0" />
|
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</rect>
|
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<rect state="1">
|
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<color red="0.5" green="0.5" blue="0.5" />
|
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</rect>
|
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<text string="1 LINE/RED">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
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<bounds x="0" y="0.1" width="1" height="0.8" />
|
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</text>
|
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</element>
|
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|
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<element name="3LINES">
|
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<rect state="0">
|
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<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
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<rect state="1">
|
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<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
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<text string="3 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
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</text>
|
||||
</element>
|
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|
||||
<element name="5LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
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<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
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</text>
|
||||
</element>
|
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|
||||
<element name="7LINES">
|
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<rect state="0">
|
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<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
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<rect state="1">
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<color red="0.5" green="0.5" blue="0.5" />
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||||
</rect>
|
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<text string="7 LINES">
|
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<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
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</text>
|
||||
</element>
|
||||
|
||||
<element name="9LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="9 LINES/BLACK">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="GAMBLE">
|
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<rect state="0">
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<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
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<rect state="1">
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<color red="0.25" green="0.0" blue="0.35" />
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||||
|
||||
</rect>
|
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<text string="GAMBLE">
|
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
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||||
</text>
|
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</element>
|
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|
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<element name="SERVICE">
|
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<rect state="0">
|
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<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
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<rect state="1">
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<color red="0.0" green="0.5" blue="0.0" />
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||||
</rect>
|
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<text string="SERVICE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET1">
|
||||
<rect state="0">
|
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<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 1">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET2">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
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<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
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<text string="BET 2">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
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<bounds x="0" y="0.1" width="1" height="0.8" />
|
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</text>
|
||||
</element>
|
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|
||||
<element name="BET3">
|
||||
<rect state="0">
|
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<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
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<rect state="1">
|
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<color red="0.5" green="0.5" blue="0.5" />
|
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</rect>
|
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<text string="BET 3">
|
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
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</text>
|
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</element>
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|
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<element name="BET5">
|
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<rect state="0">
|
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<color red="1.0" green="1.0" blue="1.0" />
|
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</rect>
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<rect state="1">
|
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<color red="0.5" green="0.5" blue="0.5" />
|
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</rect>
|
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<text string="BET 5">
|
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
|
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</text>
|
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</element>
|
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|
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<element name="BET10">
|
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<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
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<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 10">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
|
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</text>
|
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</element>
|
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|
||||
<element name="TAKE_WIN">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
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<color red="0.5" green="0.35" blue="0.0" />
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</rect>
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<text string="TAKE WIN/START FEATURE">
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||||
<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
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</text>
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</element>
|
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|
||||
<element name="REDLAMP">
|
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<disk state="1">
|
||||
<color red="0.2" green="0.0" blue="0.0" />
|
||||
</disk>
|
||||
<disk state="0">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<view name="Button Lamps">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<!-- Buttons lamps -->
|
||||
<bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100">
|
||||
<bounds x="0.27" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp9" element="BET1" inputtag="P1" inputmask="0x200">
|
||||
<bounds x="0.68" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp10" element="BET2" inputtag="P1" inputmask="0x400">
|
||||
<bounds x="1.09" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp11" element="BET3" inputtag="P1" inputmask="0x800">
|
||||
<bounds x="1.51" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp12" element="BET5" inputtag="P1" inputmask="0x1000">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp13" element="BET10" inputtag="P1" inputmask="0x2000">
|
||||
<bounds x="2.32" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="SERVICE" inputtag="P1" inputmask="0x80">
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||||
<bounds x="0.27" y="3.28" width="0.31" height="0.24" />
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||||
</bezel>
|
||||
<bezel name="lamp6" element="1LINE" inputtag="P1" inputmask="0x40">
|
||||
<bounds x="0.68" y="3.28" width="0.31" height="0.24" />
|
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</bezel>
|
||||
<bezel name="lamp5" element="3LINES" inputtag="P1" inputmask="0x20">
|
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<bounds x="1.09" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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<bezel name="lamp4" element="5LINES" inputtag="P1" inputmask="0x10">
|
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<bounds x="1.51" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
||||
<bezel name="lamp3" element="7LINES" inputtag="P1" inputmask="0x08">
|
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<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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<bezel name="lamp2" element="9LINES" inputtag="P1" inputmask="0x04">
|
||||
<bounds x="2.32" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
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<bezel name="lamp0" element="GAMBLE" inputtag="P1" inputmask="0x01">
|
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<bounds x="2.73" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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<bezel name="lamp1" element="TAKE_WIN" inputtag="P1" inputmask="0x02">
|
||||
<bounds x="3.14" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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|
||||
<!-- Tower lamps -->
|
||||
<bezel name="lamp32" element="REDLAMP">
|
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<bounds x="3.58" y="3.24" width="0.10" height="0.10" />
|
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</bezel>
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<bezel name="lamp33" element="REDLAMP">
|
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<bounds x="3.58" y="3.36" width="0.10" height="0.10" />
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</bezel>
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<bezel name="lamp34" element="REDLAMP">
|
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<bounds x="3.68" y="3.24" width="0.10" height="0.10" />
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</bezel>
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<bezel name="lamp35" element="REDLAMP">
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<bounds x="3.68" y="3.36" width="0.10" height="0.10" />
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</bezel>
|
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</view>
|
||||
|
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<view name="Screen">
|
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<screen index="0">
|
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<bounds left="0" top="0" right="4" bottom="3" />
|
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</screen>
|
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</view>
|
||||
</mamelayout>
|
@ -65,14 +65,14 @@
|
||||
</text>
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</element>
|
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|
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<element name="BET5/BLACK">
|
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<element name="BET5">
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<rect state="0">
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<color red="1.0" green="1.0" blue="1.0" />
|
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</rect>
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<rect state="1">
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<color red="0.5" green="0.5" blue="0.5" />
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</rect>
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<text string="BET 5">
|
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<text string="BET 5/BLACK">
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<color red="0.0" green="0.0" blue="0.0" />
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<bounds x="0" y="0.1" width="1" height="0.8" />
|
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</text>
|
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@ -168,7 +168,7 @@
|
||||
<bounds x="0.68" y="3.28" width="0.31" height="0.24" />
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</bezel>
|
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<bezel name="lamp5" element="BET2" inputtag="P1" inputmask="0x20">
|
||||
<bounds x="1.19" y="3.28" width="0.31" height="0.24" />
|
||||
<bounds x="1.09" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp4" element="BET3" inputtag="P1" inputmask="0x10">
|
||||
<bounds x="1.51" y="3.28" width="0.31" height="0.24" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="max bet">
|
||||
<element name="MAXBET">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="change">
|
||||
<element name="CHANGE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1 line">
|
||||
<element name="1LINE">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="2 lines">
|
||||
<element name="2LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -65,7 +65,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3 lines">
|
||||
<element name="3LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -78,7 +78,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="4 lines">
|
||||
<element name="4LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -91,7 +91,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5 lines">
|
||||
<element name="5LINES">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -156,7 +156,6 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="auditkey">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
@ -187,62 +186,48 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp11" element="collect">
|
||||
<bezel name="lamp11" element="COLLECT" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="max bet">
|
||||
<bezel name="lamp5" element="MAXBET" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="change">
|
||||
<bezel name="lamp10" element="CHANGE" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="1 line">
|
||||
<bezel name="lamp1" element="1LINE" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="2 lines">
|
||||
<bezel name="lamp2" element="2LINES" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="3 lines">
|
||||
<bezel name="lamp3" element="3LINES" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="4 lines">
|
||||
<bezel name="lamp9" element="4LINES" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="5 lines">
|
||||
<bezel name="lamp4" element="5LINES" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
265
src/mame/layout/toutangonl.lay
Normal file
265
src/mame/layout/toutangonl.lay
Normal file
@ -0,0 +1,265 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="COLLECT">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="COLLECT">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="1LINE">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="1 LINE/RED">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="3LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="3 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="5LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="5 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="7LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="7 LINES">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="9LINES">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="9 LINES/BLACK">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="GAMBLE">
|
||||
<rect state="0">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.25" green="0.0" blue="0.35" />
|
||||
|
||||
</rect>
|
||||
<text string="GAMBLE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="SERVICE">
|
||||
<rect state="0">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.0" green="0.5" blue="0.0" />
|
||||
</rect>
|
||||
<text string="SERVICE">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET1">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 1">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET2">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 2">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET3">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 3">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET5">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 5">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="BET10">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.5" blue="0.5" />
|
||||
</rect>
|
||||
<text string="BET 10">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="TAKE_WIN">
|
||||
<rect state="0">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.35" blue="0.0" />
|
||||
</rect>
|
||||
<text string="TAKE WIN">
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds x="0" y="0.1" width="1" height="0.8" />
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="REDLAMP">
|
||||
<disk state="1">
|
||||
<color red="0.2" green="0.0" blue="0.0" />
|
||||
</disk>
|
||||
<disk state="0">
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<view name="Button Lamps">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<!-- Buttons lamps -->
|
||||
<bezel name="lamp8" element="COLLECT" inputtag="P1" inputmask="0x100">
|
||||
<bounds x="0.27" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp9" element="BET1" inputtag="P1" inputmask="0x200">
|
||||
<bounds x="0.68" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp10" element="BET2" inputtag="P1" inputmask="0x400">
|
||||
<bounds x="1.09" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp11" element="BET3" inputtag="P1" inputmask="0x800">
|
||||
<bounds x="1.51" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp12" element="BET5" inputtag="P1" inputmask="0x1000">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp13" element="BET10" inputtag="P1" inputmask="0x2000">
|
||||
<bounds x="2.32" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="SERVICE" inputtag="P1" inputmask="0x80">
|
||||
<bounds x="0.27" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp6" element="1LINE" inputtag="P1" inputmask="0x40">
|
||||
<bounds x="0.68" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp5" element="3LINES" inputtag="P1" inputmask="0x20">
|
||||
<bounds x="1.09" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp4" element="5LINES" inputtag="P1" inputmask="0x10">
|
||||
<bounds x="1.51" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp3" element="7LINES" inputtag="P1" inputmask="0x08">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp2" element="9LINES" inputtag="P1" inputmask="0x04">
|
||||
<bounds x="2.32" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp0" element="GAMBLE" inputtag="P1" inputmask="0x01">
|
||||
<bounds x="2.73" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
<bezel name="lamp1" element="TAKE_WIN" inputtag="P1" inputmask="0x02">
|
||||
<bounds x="3.14" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<!-- Tower lamps -->
|
||||
<bezel name="lamp32" element="REDLAMP">
|
||||
<bounds x="3.58" y="3.24" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
<bezel name="lamp33" element="REDLAMP">
|
||||
<bounds x="3.58" y="3.36" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
<bezel name="lamp34" element="REDLAMP">
|
||||
<bounds x="3.68" y="3.24" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
<bezel name="lamp35" element="REDLAMP">
|
||||
<bounds x="3.68" y="3.36" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
</view>
|
||||
|
||||
<view name="Screen">
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
</view>
|
||||
</mamelayout>
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="collect">
|
||||
<element name="COLLECT">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -13,7 +13,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="red">
|
||||
<element name="RED">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -26,7 +26,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="draw">
|
||||
<element name="DRAW">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -39,7 +39,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="black">
|
||||
<element name="BLACK">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -52,7 +52,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="double up">
|
||||
<element name="DOUBLEUP">
|
||||
<rect state="1">
|
||||
<color red="0.5" green="0.0" blue="0.7" />
|
||||
</rect>
|
||||
@ -66,7 +66,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="service">
|
||||
<element name="SERVICE">
|
||||
<rect state="1">
|
||||
<color red="0.0" green="1.0" blue="0.0" />
|
||||
</rect>
|
||||
@ -79,7 +79,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold1">
|
||||
<element name="HOLD1">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -92,7 +92,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold2">
|
||||
<element name="HOLD2">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -105,7 +105,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold3">
|
||||
<element name="HOLD3">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -118,7 +118,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold4">
|
||||
<element name="HOLD4">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -131,7 +131,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="hold5">
|
||||
<element name="HOLD5">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="1.0" blue="1.0" />
|
||||
</rect>
|
||||
@ -144,7 +144,7 @@
|
||||
</text>
|
||||
</element>
|
||||
|
||||
<element name="take win">
|
||||
<element name="TAKEWIN">
|
||||
<rect state="1">
|
||||
<color red="1.0" green="0.7" blue="0.0" />
|
||||
</rect>
|
||||
@ -239,78 +239,60 @@
|
||||
<screen index="0">
|
||||
<bounds left="0" top="0" right="4" bottom="3" />
|
||||
</screen>
|
||||
|
||||
<bezel name="lamp6" element="collect">
|
||||
<bezel name="lamp6" element="COLLECT" inputtag="500e" inputmask="0x01">
|
||||
<bounds x="0.67" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp5" element="red">
|
||||
<bezel name="lamp5" element="RED" inputtag="500e" inputmask="0x04">
|
||||
<bounds x="1.08" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp2" element="draw">
|
||||
<bezel name="lamp2" element="DRAW" inputtag="500e" inputmask="0x80">
|
||||
<bounds x="1.91" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp1" element="black">
|
||||
<bezel name="lamp1" element="BLACK" inputtag="500e" inputmask="0x02">
|
||||
<bounds x="2.72" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp7" element="double up">
|
||||
<bezel name="lamp7" element="DOUBLEUP" inputtag="500d" inputmask="0x02">
|
||||
<bounds x="3.13" y="3.02" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp12" element="service">
|
||||
<bezel name="lamp12" element="SERVICE" inputtag="500d" inputmask="0x01">
|
||||
<bounds x="0.67" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp4" element="hold1">
|
||||
<bezel name="lamp4" element="HOLD1" inputtag="500e" inputmask="0x08">
|
||||
<bounds x="1.08" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp11" element="hold2">
|
||||
<bezel name="lamp11" element="HOLD2" inputtag="500d" inputmask="0x04">
|
||||
<bounds x="1.49" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp10" element="hold3">
|
||||
<bezel name="lamp10" element="HOLD3" inputtag="500d" inputmask="0x08">
|
||||
<bounds x="1.91" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp9" element="hold4">
|
||||
<bezel name="lamp9" element="HOLD4" inputtag="500e" inputmask="0x20">
|
||||
<bounds x="2.31" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp8" element="hold5">
|
||||
<bezel name="lamp8" element="HOLD5" inputtag="500e" inputmask="0x10">
|
||||
<bounds x="2.72" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp3" element="take win">
|
||||
<bezel name="lamp3" element="TAKEWIN" inputtag="500e" inputmask="0x40">
|
||||
<bounds x="3.13" y="3.28" width="0.31" height="0.24" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp14" element="light tower1">
|
||||
<bounds x="3.70" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp15" element="light tower2">
|
||||
<bounds x="3.80" y="3.28" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp16" element="light tower3">
|
||||
<bounds x="3.70" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp17" element="light tower4">
|
||||
<bounds x="3.80" y="3.38" width="0.10" height="0.10" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp19" element="auditkey">
|
||||
<bezel name="lamp19" element="auditkey" inputtag="5002" inputmask="0x10">
|
||||
<bounds x="0.26" y="3.09" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp20" element="jackpotkey">
|
||||
<bezel name="lamp20" element="jackpotkey" inputtag="5003" inputmask="0x04">
|
||||
<bounds x="0.26" y="3.34" width="0.31" height="0.12" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
||||
|
@ -1354,8 +1354,8 @@ butasanj // (c) 1987 Jaleco
|
||||
valtric // (c) 1986 Jaleco
|
||||
|
||||
@source:aristmk4.cpp
|
||||
3bagflnz // (c) 1994
|
||||
3bagflvt // (c) 1994
|
||||
3bagflnz // (c) 1996
|
||||
3bagflvt // (c) 1996
|
||||
86lions // (c) 1985?
|
||||
arcwins // (c) 1996
|
||||
autmoon // (c) 1999
|
||||
@ -1363,8 +1363,8 @@ blkrhino // (c) 1996
|
||||
cgold // (c) 1986 Ainsworth Nominees P.L.
|
||||
cgold2 // (c) 1995
|
||||
clkwise // (c) 1986 Ainsworth Nominees P.L.
|
||||
coralr2 // (c) 2002
|
||||
eforest // (c) 1994
|
||||
coralr2 // (c) 2000
|
||||
eforest // (c) 1996
|
||||
eforesta // (c) 1995
|
||||
eforestb // (c) 1996
|
||||
ffortune // (c) 1998
|
||||
@ -1396,10 +1396,12 @@ bootsctn // (c) 1998
|
||||
bootsctnu // (c) 1999
|
||||
bootsctnua // (c) 1999
|
||||
bparty // (c) 2000
|
||||
bpartya // (c) 2000
|
||||
bumblbug // (c) 1996
|
||||
bumblbugql // (c) 1996
|
||||
bumblbugu // (c) 1997
|
||||
buttdeli // (c) 1995
|
||||
canrose // (c) 1996
|
||||
cashcat // (c) 1998
|
||||
cashcata // (c) 1997
|
||||
cashcatnz // (c) 1999
|
||||
@ -1408,6 +1410,7 @@ cashchamu // (c) 1996
|
||||
cashchama // (c) 1998
|
||||
cashchamnz // (c) 1998
|
||||
cashcra5 // (c) 1997
|
||||
cashcra5a // (c) 1997
|
||||
chariotc // (c) 1998
|
||||
chariotcv // (c) 1998
|
||||
checkma5 // (c) 2001
|
||||
@ -1419,6 +1422,7 @@ cuckoo // (c) 1998
|
||||
cuckoou // (c) 2000
|
||||
dstbloom // (c) 1995
|
||||
dstblooma // (c) 1995
|
||||
diamdest // (c) 2000
|
||||
diamdove // (c) 1999
|
||||
dmdfever // (c) 1996
|
||||
dimtouch // (c) 1997
|
||||
@ -1432,11 +1436,14 @@ dolphntrceb // (c) 1999
|
||||
dreamwv // (c) 1997
|
||||
drgneye // (c) 1997
|
||||
dynajack // (c) 2000
|
||||
dynajacku // (c) 2001
|
||||
eldorda5 // (c) 1998
|
||||
eforsta5 // (c) 1995
|
||||
eforsta5ce // (c) 2000
|
||||
eforsta5u // (c) 1997
|
||||
fastfort // (c) 1998
|
||||
fortellr // (c) 2000
|
||||
fortfvr // (c) 2001
|
||||
gambler // (c) 1998
|
||||
geisha // (c) 2001
|
||||
genmagi // (c) 1999
|
||||
@ -1449,17 +1456,21 @@ incasun // (c) 1999
|
||||
incasunsp // (c) 1999
|
||||
incasunnz // (c) 2000
|
||||
incasunu // (c) 2000
|
||||
incasunua // (c) 2000
|
||||
indrema5 // (c) 1998
|
||||
jumpbean // (c) 1996
|
||||
jumpjoey // (c) 1996
|
||||
jungjuic // (c) 1996
|
||||
kgalah // (c) 1995
|
||||
kgalaha // (c) 1995
|
||||
kgbirda5 // (c) 1994
|
||||
koalamnt // (c) 2001
|
||||
koalamnta // (c) 2001
|
||||
kookabuk // (c) 1998
|
||||
locoloot // (c) 1997
|
||||
locoloota // (c) 1997
|
||||
locolootnz // (c) 1998
|
||||
locolootu // (c) 2001
|
||||
lonewolf // (c) 1997
|
||||
luckyclo // (c) 1995
|
||||
mgarden // (c) 1997
|
||||
@ -1472,6 +1483,7 @@ mammothm // (c) 1997
|
||||
marmagic // (c) 2000
|
||||
marmagicu // (c) 2000
|
||||
marmagicua // (c) 2000
|
||||
marmagicub // (c) 2000
|
||||
minemine // (c) 1996
|
||||
minemineu // (c) 1996
|
||||
monmouse // (c) 1997
|
||||
@ -1479,8 +1491,11 @@ monmousea // (c) 1997
|
||||
montree // (c) 2001
|
||||
mountmon // (c) 1996
|
||||
mountmona // (c) 1996
|
||||
mountmonce // (c) 2001
|
||||
mountmonu // (c) 2001
|
||||
multidrw // (c) 2000
|
||||
mystgard // (c) 1996
|
||||
one4all // (c) 2001
|
||||
orchidms // (c) 1999
|
||||
orchidmsa // (c) 1999
|
||||
oscara5 // (c) 1996
|
||||
@ -1489,11 +1504,13 @@ pantmag // (c) 1999
|
||||
pantmaga // (c) 1999
|
||||
partygrs // (c) 2001
|
||||
partygrsa // (c) 2001
|
||||
partygrsb // (c) 2001
|
||||
peaflut // (c) 2000
|
||||
pengpay // (c) 1997
|
||||
pengpaya // (c) 1996
|
||||
pengpayb // (c) 1997
|
||||
pengpayc // (c) 1995
|
||||
pengpayd // (c) 1995
|
||||
pengpayu // (c) 1997
|
||||
pengpuck // (c) 2001
|
||||
penpir // (c) 1998
|
||||
@ -1512,6 +1529,7 @@ qnilec // (c) 1997
|
||||
qnilece // (c) 2001
|
||||
qnilecea // (c) 2001
|
||||
qniled // (c) 1999
|
||||
qnilenl // (c) 2000
|
||||
qnileu // (c) 1997
|
||||
qnilev // (c) 1997
|
||||
qnilemax // (c) 1999
|
||||
@ -1524,8 +1542,10 @@ retrsama // (c) 1997
|
||||
retrsamb // (c) 1997
|
||||
rushrst // (c) 1997
|
||||
sbuk2 // (c) 1999
|
||||
sbuk2a // (c) 1995
|
||||
sbuk3 // (c) 1998
|
||||
sbuk3a // (c) 1998
|
||||
sldeluxe // (c) 2001
|
||||
slvrwolf // (c) 1998
|
||||
snowcat // (c) 1996
|
||||
sumospin // (c) 1997
|
||||
@ -1538,6 +1558,7 @@ thndha // (c) 1996
|
||||
thor // (c) 1996
|
||||
topbana // (c) 1997
|
||||
toutango // (c) 1998
|
||||
toutangonl // (c) 1999
|
||||
trstrove // (c) 2000
|
||||
tritreat // (c) 2002
|
||||
trojhors // (c) 2001
|
||||
@ -1546,6 +1567,7 @@ trpdlghtu // (c) 1997
|
||||
unicornd // (c) 1998
|
||||
unicornda // (c) 1998
|
||||
unicorndnz // (c) 2000
|
||||
unicorndu // (c) 2001
|
||||
wamazon // (c) 1996
|
||||
wamazona // (c) 1996
|
||||
wamazonv // (c) 1996
|
||||
@ -1554,253 +1576,268 @@ wildbill // (c) 1996
|
||||
wldangel // (c) 1996
|
||||
wcougar // (c) 1996
|
||||
wcougaru // (c) 1997
|
||||
wcoyote // (c) 2001
|
||||
wizways // (c) 1996
|
||||
wnpost // (c) 1997
|
||||
wthing // (c) 1999
|
||||
wthinga // (c) 2000
|
||||
wtiger // (c) 1999
|
||||
yukongl5 // (c) 2000
|
||||
|
||||
@source:aristmk6.cpp
|
||||
aristmk6 //
|
||||
5drag
|
||||
5dragsp
|
||||
5dragce
|
||||
5koipp
|
||||
aristmk6 // (c) 2000
|
||||
5drag // (c) 2004
|
||||
5dragsp // (c) 2004
|
||||
5dragce // (c) 2007
|
||||
5koipp // (c) 2007
|
||||
50lions // (c) 2002
|
||||
50lionsm // (c) 2003
|
||||
50lionrr
|
||||
100lions
|
||||
adonisa6
|
||||
adustcm
|
||||
afterhrs
|
||||
alchemy
|
||||
atkgld
|
||||
amzqueen
|
||||
amztempl
|
||||
antcleo
|
||||
50lionrr // (c) 2012
|
||||
100lions // (c) 2006
|
||||
adonisa6 // (c) 2005
|
||||
aduskcm // (c) 2001
|
||||
afterhrs // (c) 2004
|
||||
alchemy // (c) 2003
|
||||
atkgld // (c) 2007
|
||||
amzqueen // (c) 2001
|
||||
amztempl // (c) 2009
|
||||
antcleo // (c) 2004
|
||||
antcleom // (c) 2004
|
||||
apocof
|
||||
arabnga6
|
||||
arabnga6u
|
||||
arwincm
|
||||
arish
|
||||
asnprinc
|
||||
beavbuk
|
||||
bigben
|
||||
bigheart
|
||||
bigred
|
||||
bigred2
|
||||
blkbrum
|
||||
blkmust
|
||||
bluetigr
|
||||
bobdolly
|
||||
brazil
|
||||
bucaneer
|
||||
buckstop
|
||||
buffalo
|
||||
buffalou
|
||||
bmbugs
|
||||
bushrngr
|
||||
cactusco
|
||||
callwld
|
||||
calyking
|
||||
canaryrc
|
||||
cmtonig
|
||||
cinhell
|
||||
csd
|
||||
csdsp
|
||||
csdm // (c) 2003
|
||||
csdce
|
||||
csret
|
||||
corrida
|
||||
cryspri
|
||||
apocof // (c) 2003
|
||||
arabnga6 // (c) 2001
|
||||
arabnga6u // (c) 2004
|
||||
arwincm // (c) 2003
|
||||
arish // (c) 2003
|
||||
asnprinc // (c) 2004
|
||||
beavbuk // (c) 2008
|
||||
betzoo // (c) 2003
|
||||
bigben // (c) 2003
|
||||
bigbena // (c) 2003
|
||||
bigheart // (c) 1999
|
||||
bigred // (c) 2002
|
||||
bigreda // (c) 2002
|
||||
bigred2 // (c) 2005
|
||||
blkbrum // (c) 2002
|
||||
blkmust // (c) 200?
|
||||
bluetigr // (c) 2007
|
||||
bobdolly // (c) 2007
|
||||
brazil // (c) 2005
|
||||
bucaneer // (c) 2004
|
||||
bucaneeru // (c) 2005
|
||||
buckstop // (c) 2010
|
||||
buffalo // (c) 2006
|
||||
buffalou // (c) 2006
|
||||
bmbugs // (c) 2005
|
||||
bushrngr // (c) 2001
|
||||
cactusco // (c) 2007
|
||||
callwld // (c) 2007
|
||||
calyking // (c) 2005
|
||||
canaryrc // (c) 2006
|
||||
cmtonig // (c) 2005
|
||||
cinhell // (c) 2004
|
||||
csd // (c) 2002
|
||||
csdsp // (c) 2002
|
||||
csdm // (c) 2003
|
||||
csdce // (c) 2003
|
||||
csret // (c) 2006
|
||||
corrida // (c) 2005
|
||||
cryspri // (c) 2003
|
||||
crysprim // (c) 2003
|
||||
cryspriu
|
||||
deepfrz
|
||||
deepfrzu
|
||||
deltabel
|
||||
deltaqn
|
||||
dimeye
|
||||
dimeyece
|
||||
di4ever
|
||||
dinosa6
|
||||
dblagent
|
||||
dbldolph
|
||||
drgnlord
|
||||
drgnmgic
|
||||
drmcatch
|
||||
drmred
|
||||
eaglrock
|
||||
estrike
|
||||
eastland
|
||||
eggsrccm
|
||||
efce
|
||||
encspell
|
||||
enchantr
|
||||
eott
|
||||
firednc
|
||||
flamoljc
|
||||
flamolce
|
||||
followst
|
||||
fortath
|
||||
frogwld
|
||||
gambjack
|
||||
gwnn
|
||||
geishaa6
|
||||
goape
|
||||
gogreen
|
||||
goldarch
|
||||
gldnflc
|
||||
gldgong
|
||||
goldinc
|
||||
goldincu
|
||||
goldpym
|
||||
goldsam
|
||||
gbmoney
|
||||
grizzly
|
||||
heartgld
|
||||
heartveg
|
||||
hlntroy
|
||||
highnoon
|
||||
holdrma
|
||||
househrt
|
||||
incachf
|
||||
indream
|
||||
indremce
|
||||
indremll
|
||||
indrem2c
|
||||
cryspriu // (c) 2006
|
||||
deepfrz // (c) 2009
|
||||
deepfrzu // (c) 2009
|
||||
deltabel // (c) 2005
|
||||
deltaqn // (c) 2004
|
||||
dimeye // (c) 2004
|
||||
dimeyece // (c) 2004
|
||||
di4ever // (c) 2002
|
||||
dinosa6 // (c) 2003
|
||||
dblagent // (c) 2005
|
||||
dbldolph // (c) 2000
|
||||
drgnlord // (c) 2004
|
||||
drgnmgic // (c) 2006
|
||||
drmcatch // (c) 2003
|
||||
drmred // (c) 2008
|
||||
eaglrock // (c) 2004
|
||||
estrike // (c) 2010
|
||||
eastland // (c) 2004
|
||||
eggsrccm // (c) 2005
|
||||
efce // (c) 200?
|
||||
encspell // (c) 2007
|
||||
enchantr // (c) 2000
|
||||
eott // (c) 2000
|
||||
firednc // (c) 2004
|
||||
flamolce // (c) 2002
|
||||
flamoljc // (c) 2002
|
||||
followst // (c) 2000
|
||||
fortath // (c) 2007
|
||||
frogwld // (c) 2004
|
||||
gambjack // (c) 2005
|
||||
gwnn // (c) 2004
|
||||
geishaa6 // (c) 2000
|
||||
geishajc // (c) 2001
|
||||
goape // (c) 2001
|
||||
gogreen // (c) 2001
|
||||
goldarch // (c) 2005
|
||||
gldnflc // (c) 2003
|
||||
gldgong // (c) 2005
|
||||
goldinc // (c) 2004
|
||||
goldincu // (c) 2005
|
||||
goldpym // (c) 2002
|
||||
goldsam // (c) 2007
|
||||
gbmoney // (c) 2002
|
||||
grizzly // (c) 2006
|
||||
heartgld // (c) 2003
|
||||
heartveg // (c) 2006
|
||||
hlntroy // (c) 2002
|
||||
hlntroyu // (c) 2004
|
||||
highnoon // (c) 2001
|
||||
holdrma // (c) 2002
|
||||
househrt // (c) 2004
|
||||
incachf // (c) 2005
|
||||
indream // (c) 2001
|
||||
indremce // (c) 2002
|
||||
indremll // (c) 2003
|
||||
indrem2c // (c) 2003
|
||||
indremmm // (c) 2003
|
||||
indgldcm
|
||||
indprncs
|
||||
jailbrk
|
||||
jefffox
|
||||
jewelcm
|
||||
kingnep
|
||||
kingnile
|
||||
kingnilea
|
||||
kingpeng
|
||||
koalama6
|
||||
kohinoor
|
||||
lgfish
|
||||
lemrol
|
||||
lineking
|
||||
lordleo
|
||||
lougcm
|
||||
lovestrk
|
||||
luigibal
|
||||
lucky88
|
||||
magforst
|
||||
magmerm
|
||||
metestrm
|
||||
milkin
|
||||
mskitty
|
||||
mnytree
|
||||
moonwalt
|
||||
mchilli
|
||||
mrwoo
|
||||
mystarr
|
||||
mysteycm
|
||||
mysteycmu
|
||||
mystmerm
|
||||
nerdwild
|
||||
opsesam
|
||||
orbeaut
|
||||
outbackj
|
||||
owlcap
|
||||
pandpays
|
||||
parislgt
|
||||
parislgtu
|
||||
pcockmag
|
||||
pelipete
|
||||
pelipeteu
|
||||
pennyar
|
||||
pengpyce
|
||||
pharfor
|
||||
phxfant
|
||||
pirata6
|
||||
pcfavor
|
||||
pcbydem
|
||||
pcmostw
|
||||
pcgold
|
||||
pcplat
|
||||
pcorig
|
||||
pwsuper
|
||||
pompeia6
|
||||
pompeia6u
|
||||
prideaf
|
||||
prophecy
|
||||
qnilea6
|
||||
qnilese
|
||||
qnilejc
|
||||
qnilejcsp
|
||||
qsheeba
|
||||
raprichs
|
||||
redbara6
|
||||
roadtrip
|
||||
ruprup
|
||||
rubymag
|
||||
rumbreel
|
||||
scatmag2
|
||||
scatmag2sa
|
||||
sealdeal
|
||||
shorthng
|
||||
shamnmg
|
||||
shamnmgu
|
||||
smtma6
|
||||
silkrda6
|
||||
silgola6
|
||||
skydnca6
|
||||
spgcarn
|
||||
stardrft
|
||||
stardrftu
|
||||
starqst
|
||||
statsymb
|
||||
sunmoon
|
||||
sunmonbb
|
||||
sunqndol
|
||||
sbuk5
|
||||
swhr2a6
|
||||
swh2ld
|
||||
tahitim
|
||||
thaiprnc
|
||||
thaiprncm // (c) 2003
|
||||
thndrhrt
|
||||
tigress
|
||||
tikitalk
|
||||
tiktorch
|
||||
timbwolf
|
||||
topshta6
|
||||
torgods
|
||||
toprdice
|
||||
trsking
|
||||
turtreas
|
||||
venetian
|
||||
venice
|
||||
werewild
|
||||
indgldcm // (c) 2001
|
||||
indprncs // (c) 2004
|
||||
jailbrk // (c) 2002
|
||||
jefffox // (c) 2003
|
||||
jewelcm // (c) 2003
|
||||
kingnep // (c) 2005
|
||||
kingnile // (c) 2003
|
||||
kingnilea // (c) 2002
|
||||
kingpeng // (c) 2002
|
||||
kingpengsp // (c) 2002
|
||||
koalama6 // (c) 2000
|
||||
kohinoor // (c) 2003
|
||||
lgfish // (c) 2006
|
||||
lemrol // (c) 2004
|
||||
lineking // (c) 2005
|
||||
lordleo // (c) 2002
|
||||
lougcm // (c) 2001
|
||||
lovestuk // (c) 200?
|
||||
luigibal // (c) 2007
|
||||
lucky88 // (c) 2007
|
||||
magforst // (c) 2005
|
||||
magmerm // (c) 2003
|
||||
metestrm // (c) 2007
|
||||
milkin // (c) 2007
|
||||
mskitty // (c) 2005
|
||||
mnytree // (c) 2000
|
||||
moonwalt // (c) 2007
|
||||
mchilli // (c) 2008
|
||||
mrwoo // (c) 200?
|
||||
mystarr // (c) 2002
|
||||
mysteycm // (c) 2001
|
||||
mysteycmu // (c) 2002
|
||||
mystmerm // (c) 2002
|
||||
nerdwild // (c) 2005
|
||||
opsesam // (c) 200?
|
||||
orbeaut // (c) 2006
|
||||
outbackj // (c) 2005
|
||||
owlcap // (c) 2001
|
||||
pandpays // (c) 2004
|
||||
parislgt // (c) 2001
|
||||
parislgtu // (c) 2002
|
||||
pcockmag // (c) 2002
|
||||
pcockmagu // (c) 2004
|
||||
pelipete // (c) 2004
|
||||
pelipeteu // (c) 2005
|
||||
pennyar // (c) 2005
|
||||
pengpyce // (c) 2003
|
||||
pharfor // (c) 2000
|
||||
phxfant // (c) 2005
|
||||
pirata6 // (c) 2000
|
||||
pcbydem // (c) 2006
|
||||
pcfavor // (c) 2004
|
||||
pcgold // (c) 2010
|
||||
pcmostw // (c) 2006
|
||||
pcorig // (c) 2004
|
||||
pcplat // (c) 2009
|
||||
pwsuper // (c) 200?
|
||||
pompeia6 // (c) 2001
|
||||
pompeia6u // (c) 2005
|
||||
pompeia6ua // (c) 2002
|
||||
prideaf // (c) 2005
|
||||
prophecy // (c) 2004
|
||||
qnilea6 // (c) 2005
|
||||
qnilese // (c) 2001
|
||||
qnilesea // (c) 2001
|
||||
qnilejc // (c) 2002
|
||||
qnilejcsp // (c) 2002
|
||||
qsheba // (c) 2003
|
||||
raprichs // (c) 2005
|
||||
redbara6 // (c) 2002
|
||||
retsama6 // (c) 2002
|
||||
roadtrip // (c) 2005
|
||||
ruprup // (c) 2002
|
||||
rubymag // (c) 2002
|
||||
rumbreel // (c) 2010
|
||||
scatmag2 // (c) 2000
|
||||
scatmag2sa // (c) 2001
|
||||
scatmag3 // (c) 2006
|
||||
sealdeal // (c) 2002
|
||||
shorthng // (c) 2004
|
||||
shamnmg // (c) 2006
|
||||
shamnmgu // (c) 200?
|
||||
smtma6 // (c) 2001
|
||||
silkrda6 // (c) 2006
|
||||
silgola6 // (c) 2002
|
||||
skydnca6 // (c) 2008
|
||||
spgcarn // (c) 1999
|
||||
stardrft // (c) 2003
|
||||
stardrftu // (c) 2004
|
||||
starqst // (c) 2001
|
||||
statsymb // (c) 2005
|
||||
sunmoon // (c) 2003
|
||||
sunmoona // (c) 2003
|
||||
sunmonbb // (c) 200?
|
||||
sunqndol // (c) 2003
|
||||
sbuk5 // (c) 2005
|
||||
swhr2a6 // (c) 2005
|
||||
swh2ld // (c) 2002
|
||||
tahitim // (c) 2006
|
||||
thaiprnc // (c) 2002
|
||||
thaiprncm // (c) 2003
|
||||
thndrhrt // (c) 2004
|
||||
tigress // (c) 2007
|
||||
tikitalk // (c) 2007
|
||||
tiktorch // (c) 2001
|
||||
timbwolf // (c) 200?
|
||||
topshta6 // (c) 2002
|
||||
torgods // (c) 2000
|
||||
toprdice // (c) 2001
|
||||
trsking // (c) 200?
|
||||
turtreas // (c) 2006
|
||||
venetian // (c) 2002
|
||||
venice // (c) 2004
|
||||
werewild // (c) 2009
|
||||
whalecsh // (c) 2002
|
||||
whalecshu
|
||||
whalecshua
|
||||
wheregld
|
||||
wheregldsp
|
||||
wheregldm // (c) 2004
|
||||
whtwater
|
||||
wikwin2
|
||||
wldafr
|
||||
wldcata6
|
||||
wldgoos
|
||||
wgorilla
|
||||
wldpanda
|
||||
wldpanth
|
||||
wldstall
|
||||
wtepee
|
||||
wwaratah
|
||||
wwaratahsp
|
||||
wways
|
||||
wwaysm // (c) 2003
|
||||
wzwaysll
|
||||
wingoly
|
||||
zorroa6
|
||||
zorroa6u
|
||||
whalecshu // (c) 2003
|
||||
whalecshua // (c) 2005
|
||||
wheregld // (c) 2004
|
||||
wheregldsp // (c) 2004
|
||||
wheregldm // (c) 2004
|
||||
whtwater // (c) 2003
|
||||
wikwin2 // (c) 2006
|
||||
wldafr // (c) 2002
|
||||
wldcata6 // (c) 2006
|
||||
wldgoos // (c) 2003
|
||||
wgorilla // (c) 2009
|
||||
wldpanda // (c) 2006
|
||||
wldpanth // (c) 2004
|
||||
wldstall // (c) 2006
|
||||
wtepee // (c) 2007
|
||||
wwaratah // (c) 2006
|
||||
wwaratahsp // (c) 2006
|
||||
wways // (c) 2002
|
||||
wwaysm // (c) 2003
|
||||
wzwaysll // (c) 2003
|
||||
wingoly // (c) 2005
|
||||
zorroa6 // (c) 2003
|
||||
zorroa6u // (c) 2005
|
||||
|
||||
@source:arkanoid.cpp
|
||||
ark1ball // bootleg
|
||||
|
Loading…
Reference in New Issue
Block a user