diff --git a/src/mame/drivers/bfm_sc4.c b/src/mame/drivers/bfm_sc4.c index 05e6af72cba..768c2a114be 100644 --- a/src/mame/drivers/bfm_sc4.c +++ b/src/mame/drivers/bfm_sc4.c @@ -189,12 +189,12 @@ static const bfmdm01_interface dm01_interface = /* default reels */ const stepper_interface* default_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; /* default inputs */ @@ -23331,9 +23331,9 @@ GAME( 200?, sc4pstatq ,sc4pstat, sc4, sc4, sc4, ROT0, "QPS","Paystation (V042) ( const stepper_interface* sc4cvani_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, &starpoint_interface_200step_reel, 0, @@ -23360,10 +23360,10 @@ GAME( 200?, sc4cvanii ,sc4cvani, sc4, sc4, sc4cvani, ROT0, "QPS","Cashvania (Qps const stepper_interface* sc4cvclb_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, &starpoint_interface_200step_reel, }; @@ -23764,11 +23764,11 @@ GAME( 200?, sc4colos ,0, sc4, sc4, sc4, ROT0, "BFM","Colossus (Bellfruit) (Sco const stepper_interface* sc4crcc_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -24089,11 +24089,11 @@ GAME( 200?, sc4fevnxa ,sc4fevnx, sc4, sc4, sc4, ROT0, "BFM","Fever The Next (Bel const stepper_interface* sc4fcc_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -24733,9 +24733,9 @@ GAME( 200?, sc4luck7d ,sc4luck7, sc4, sc4, sc4, ROT0, "Mazooma","Lucky 7s (Mazoo const stepper_interface* sc4luckb_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, 0, 0, @@ -24856,9 +24856,9 @@ GAME( 200?, sc4mbagsc ,sc4mbags, sc4, sc4, sc4, ROT0, "BFM","Money Bags (Bellfru const stepper_interface* sc4mgr_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, 0, 0, @@ -25105,10 +25105,10 @@ GAME( 200?, sc4paytm ,0, sc4, sc4, sc4, ROT0, "BFM","Pay Time (Bellfruit) (Sco const stepper_interface* sc4pgold_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, 0, }; @@ -25416,9 +25416,9 @@ GAME( 200?, sc4rbankc ,sc4rbank, sc4, sc4, sc4, ROT0, "BFM","Royle Banker (Bellf const stepper_interface* sc4royle_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, &starpoint_interface_200step_reel, 0, @@ -25784,11 +25784,11 @@ GAME( 200?, sc4tload ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Loader (Mazooma) const stepper_interface* sc4ticlb_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -26112,12 +26112,12 @@ GAME( 200?, sc4bbust ,sc4blokq, sc4, sc4, sc4, ROT0, "Mazooma","Blockbuster (Maz const stepper_interface* sc4clbtm_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4clbtm ) @@ -26282,9 +26282,9 @@ GAME( 200?, sc4bobi ,sc4bob, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Maz const stepper_interface* sc4bull_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, &starpoint_interface_200step_reel, 0, @@ -26467,12 +26467,12 @@ GAME( 200?, sc4crnjwa ,sc4crnjw, sc4, sc4, sc4, ROT0, "BFM","Crown Jewels (Bellf const stepper_interface* sc4dnd_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dnd ) @@ -26516,12 +26516,12 @@ GAME( 200?, sc4dndm ,sc4dnd, sc4, sc4dnd35, sc4dnd, ROT0, "BFM","Deal Or No Dea const stepper_interface* sc4dndcs_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndcs ) @@ -26548,12 +26548,12 @@ GAME( 200?, sc4dndcse ,sc4dndcs, sc4, sc4dndcs5, sc4dndcs, ROT0, "BFM","Deal Or const stepper_interface* sc4dndbb_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndbb ) @@ -26592,12 +26592,12 @@ GAME( 200?, sc4dndbbi ,sc4dndbb, sc4, sc4dndbb70, sc4dndbb, ROT0, "BFM","Deal Or const stepper_interface* sc4dndcl_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndcl ) @@ -26633,12 +26633,12 @@ GAME( 200?, sc4dndclf ,sc4dndcl, sc4, sc4dndcl250, sc4dndcl, ROT0, "BFM","Deal O const stepper_interface* sc4dnddd_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dnddd ) @@ -26675,12 +26675,12 @@ GAME( 200?, sc4dndddg ,sc4dnddd, sc4, sc4dnddd70, sc4dnddd, ROT0, "BFM","Deal Or const stepper_interface* sc4dndhf_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndhf ) @@ -26721,12 +26721,12 @@ GAME( 200?, sc4dndhfl ,sc4dndhf, sc4, sc4dndhf70, sc4dndhf, ROT0, "BFM","Deal Or const stepper_interface* sc4dndys_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, &starpoint_interface_200step_reel, - &starpoint_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndys ) @@ -26760,11 +26760,11 @@ GAME( 200?, sc4dndysc ,sc4dndys, sc4, sc4dndys35, sc4dndys, ROT0, "BFM","Deal Or const stepper_interface* sc4dndlp_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -26794,12 +26794,12 @@ GAME( 200?, sc4dndlpe ,sc4dndlp, sc4, sc4dndlp70, sc4dndlp, ROT0, "BFM","Deal Or const stepper_interface* sc4dndra_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndra ) @@ -26833,11 +26833,11 @@ GAME( 200?, sc4dndrae ,sc4dndra, sc4, sc4dndra70, sc4dndra, ROT0, "BFM","Deal Or const stepper_interface* sc4dndbd_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -26873,12 +26873,12 @@ GAME( 200?, sc4dndbde ,sc4dndbd, sc4, sc4dndbd70, sc4dndbd, ROT0, "BFM","Deal Or const stepper_interface* sc4dndbr_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndbr ) @@ -26915,11 +26915,11 @@ GAME( 200?, sc4dndbrg ,sc4dndbr, sc4, sc4dndbr70, sc4dndbr, ROT0, "BFM","Deal Or const stepper_interface* sc4dndcc_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -26956,11 +26956,11 @@ GAME( 200?, sc4dndccf ,sc4dndcc, sc4, sc4dndcc70, sc4dndcc, ROT0, "BFM","Deal Or const stepper_interface* sc4dnddw_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, }; @@ -26997,12 +26997,12 @@ GAME( 200?, sc4dnddwg ,sc4dnddw, sc4, sc4dnddw70, sc4dnddw, ROT0, "BFM","Deal Or const stepper_interface* sc4dnddf_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, &starpoint_interface_200step_reel, - &starpoint_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dnddf ) @@ -27036,11 +27036,11 @@ GAME( 200?, sc4dnddfe ,sc4dnddf, sc4, sc4dnddf70, sc4dnddf, ROT0, "BFM","Deal Or const stepper_interface* sc4dndpg_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -27076,11 +27076,11 @@ GAME( 200?, sc4dndpge ,sc4dndpg, sc4, sc4dndpg70, sc4dndpg, ROT0, "BFM","Deal Or const stepper_interface* sc4dndtp_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -27117,12 +27117,12 @@ GAME( 200?, sc4dndtpk ,sc4dndtp, sc4, sc4dndtp35, sc4dndtp, ROT0, "BFM","Deal Or const stepper_interface* sc4dndww_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndww ) @@ -27150,12 +27150,12 @@ GAME( 200?, sc4dndwwd ,sc4dndww, sc4, sc4dndww35, sc4dndww, ROT0, "BFM","Deal Or const stepper_interface* sc4dndcw_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndcw ) @@ -27181,12 +27181,12 @@ GAME( 200?, sc4dndcwc ,sc4dndcw, sc4, sc4dndcw5, sc4dndcw, ROT0, "BFM","Deal Or const stepper_interface* sc4dndtr_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndtr ) @@ -27210,11 +27210,11 @@ GAME( 200?, sc4dndtra ,sc4dndtr, sc4, sc4dndtr70, sc4dndtr, ROT0, "BFM","Deal Or const stepper_interface* sc4dndwb_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, }; @@ -27244,12 +27244,12 @@ GAME( 200?, sc4dndwbg ,sc4dndwb, sc4, sc4dndwb35, sc4dndwb, ROT0, "BFM","Deal Or const stepper_interface* sc4dndbe_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4dndbe ) @@ -27291,11 +27291,11 @@ GAME( 200?, sc4dndben ,sc4dndbe, sc4, sc4dndbe35, sc4dndbe, ROT0, "BFM","Deal Or const stepper_interface* sc4dndbc_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -27385,12 +27385,12 @@ GAME( 200?, sc4evolg ,sc4evol, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scor const stepper_interface* sc4fguy_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4fguy ) @@ -27446,10 +27446,10 @@ GAME( 200?, sc4gladg ,sc4glad, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazoom const stepper_interface* sc4gd_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, 0, }; @@ -27477,11 +27477,11 @@ GAME( 200?, sc4gdmza ,sc4gdmz, sc4, sc4, sc4, ROT0, "Mazooma","Gold Diggers? / G const stepper_interface* sc4gdclb_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, }; @@ -27509,9 +27509,9 @@ GAME( 200?, sc4gdclbk ,sc4gdclb, sc4, sc4, sc4gdclb, ROT0, "BFM","Gold Digger Cl const stepper_interface* sc4gbcas_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, 0, 0, @@ -27534,11 +27534,11 @@ GAME( 200?, sc4gbcasc ,sc4gbcas, sc4, sc4, sc4gbcas, ROT0, "BFM","Golden Balls C const stepper_interface* sc4gball_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -27558,12 +27558,12 @@ GAME( 200?, sc4gballc ,sc4gball, sc4, sc4, sc4gball, ROT0, "BFM","Golden Balls ( const stepper_interface* sc4gunp_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4gunp ) @@ -27585,11 +27585,11 @@ GAME( 200?, sc4gunpg ,sc4gunp, sc4, sc4, sc4gunp, ROT0, "BFM","Gunpowder Slot (B const stepper_interface* sc4hapnt_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, + &starpointrm20_interface_48step, 0, }; @@ -27610,10 +27610,10 @@ GAME( 200?, sc4hapnte ,sc4hapnt, sc4, sc4, sc4hapnt, ROT0, "BFM","Happy Notes (B const stepper_interface* sc4hntcs_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, 0, }; @@ -27676,9 +27676,9 @@ GAME( 200?, sc4hellbj ,sc4hellb, sc4, sc4, sc4mbus, ROT0, "BFM","Hells Bells (PR const stepper_interface* sc4hill_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, &starpoint_interface_200step_reel, 0, @@ -28317,11 +28317,11 @@ GAME( 200?, sc4mwwtbd ,sc4mwwtb, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel const stepper_interface* sc4bwow_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, 0, - &starpoint_interface_48step, + &starpointrm20_interface_48step, &starpoint_interface_200step_reel, }; @@ -28459,12 +28459,12 @@ GAME( 200?, sc4ggdlxg ,sc4ggdlx, sc4, sc4, sc4ggame, ROT0, "Mazooma","Golden Gam const stepper_interface* sc4gggtb_reel_configs[6] = { - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, - &starpoint_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, + &starpointrm20_interface_48step, }; static DRIVER_INIT( sc4gggtb ) diff --git a/src/mame/drivers/mpu3.c b/src/mame/drivers/mpu3.c index 0586f079a70..3ec75ee30e2 100644 --- a/src/mame/drivers/mpu3.c +++ b/src/mame/drivers/mpu3.c @@ -766,9 +766,10 @@ INPUT_PORTS_END static const stepper_interface mpu3_reel_interface = { MPU3_48STEP_REEL, - 92, - 2, - 0x00 + 1, + 3, + 0x00, + 2 }; /* Common configurations */ diff --git a/src/mame/drivers/mpu4.c b/src/mame/drivers/mpu4.c index 2e0ba52124f..3a17dab74f1 100644 --- a/src/mame/drivers/mpu4.c +++ b/src/mame/drivers/mpu4.c @@ -2253,18 +2253,10 @@ INPUT_PORTS_END static const stepper_interface barcrest_reel_interface = { BARCREST_48STEP_REEL, - 92, - 4, - 0x00 -}; - -static const stepper_interface barcrest_reelrev_interface = -{ - BARCREST_48STEP_REEL, - 92, - 4, + 1, + 3, 0x00, - 1 + 2 }; static const stepper_interface barcrest_opto1_interface = @@ -2272,7 +2264,8 @@ static const stepper_interface barcrest_opto1_interface = BARCREST_48STEP_REEL, 4, 12, - 0x00 + 0x00, + 2 }; static const stepper_interface barcrest_opto2_interface = @@ -2280,7 +2273,8 @@ static const stepper_interface barcrest_opto2_interface = BARCREST_48STEP_REEL, 92, 3, - 0x00 + 0x00, + 2 }; static const stepper_interface barcrest_opto3_interface = @@ -2288,7 +2282,8 @@ static const stepper_interface barcrest_opto3_interface = BARCREST_48STEP_REEL, 0, 5, - 0x00 + 0x00, + 2 }; static const stepper_interface bwb_opto1_interface = @@ -2296,7 +2291,8 @@ static const stepper_interface bwb_opto1_interface = BARCREST_48STEP_REEL, 96, 3, - 0x00 + 0x00, + 2 }; /* @@ -2776,8 +2772,7 @@ static DRIVER_INIT (m_grtecp) state->m_reels = 5; state->m_lamp_extender=SMALL_CARD; // setup 4 default 96 half step reels with the mux board - mpu4_config_common_reels(machine,4); - stepper_config(machine, 4, &barcrest_reelrev_interface); + mpu4_config_common_reels(machine,5); state->m_current_chr_table = grtecp_data; } diff --git a/src/mame/layout/drwho.lay b/src/mame/layout/drwho.lay index 9acfdb6bb20..38f657be5ba 100644 --- a/src/mame/layout/drwho.lay +++ b/src/mame/layout/drwho.lay @@ -22,28 +22,28 @@ - + - + - + - + diff --git a/src/mame/layout/gamball.lay b/src/mame/layout/gamball.lay index 57f1d3aab4a..ec70aeaf8c8 100644 --- a/src/mame/layout/gamball.lay +++ b/src/mame/layout/gamball.lay @@ -255,28 +255,28 @@ - + - + - + - + diff --git a/src/mame/machine/steppers.c b/src/mame/machine/steppers.c index 4d8db3649a3..bc8d0691e24 100644 --- a/src/mame/machine/steppers.c +++ b/src/mame/machine/steppers.c @@ -5,6 +5,9 @@ // Emulates : Stepper motors driven with full step or half step // // also emulates the index optic // // // +// 26-05-2012: J. Wallace - Implemented proper phase alignment, we no // +// longer need reverse interfaces here, the // +// layout will suffice. Added belt reel handler.// // 09-04-2012: J. Wallace - Studied some old reel motors and added a // // number of new stepper types. I am yet to // // add them to drivers, but barring some init // @@ -27,6 +30,12 @@ // TODO: add further types of stepper motors if needed (Konami/IGT?) // // Someone who understands the device system may want to convert // // this // +// 200 Step reels can alter their relative opto tab position, // +// may be worth adding the phase setting to the interface // +// There are reports that some games use a pulse that is too short// +// to give a 'judder' effect for holds, etc. We'll need to time // +// the pulses to keep tack of this without going out of sync. // +// Check 20RM and Starpoint 200 step // /////////////////////////////////////////////////////////////////////////// #include "emu.h" @@ -43,10 +52,10 @@ typedef struct _stepper const stepper_interface *intf; UINT8 pattern, /* coil pattern */ old_pattern, /* old coil pattern */ + initphase, phase, /* motor phase */ old_phase, /* old phase */ - type, /* reel type */ - reverse; /* Does reel spin backwards (construction of unit, not wiring) */ + type; /* reel type */ INT16 step_pos, /* step position 0 - max_steps */ max_steps; /* maximum step position */ @@ -60,32 +69,30 @@ typedef struct _stepper static stepper step[MAX_STEPPERS]; /* useful interfaces (Starpoint is a very common setup)*/ -/* step table, use active coils as row, phase as column*/ const stepper_interface starpoint_interface_48step = { STARPOINT_48STEP_REEL, - 16, - 24, - 0x09,//Starpoint tech specs say that the only coil pattern guaranteed to line up the opto is this one - 0 + 1, + 3, + 0x09, + 4 }; -const stepper_interface starpoint_interface_48step_reverse = +const stepper_interface starpointrm20_interface_48step = { STARPOINT_48STEP_REEL, 16, 24, 0x09, - 1 + 7 }; - const stepper_interface starpoint_interface_200step_reel = { STARPOINT_200STEP_REEL, 12, 24, 0x09, - 0 + 7 }; /////////////////////////////////////////////////////////////////////////// @@ -101,13 +108,14 @@ void stepper_config(running_machine &machine, int which, const stepper_interface step[which].index_start = intf->index_start;/* location of first index value in half steps */ step[which].index_end = intf->index_end; /* location of last index value in half steps */ step[which].index_patt = intf->index_patt; /* hex value of coil pattern (0 if not needed)*/ - step[which].reverse = intf->reverse; + step[which].initphase = intf->initphase; /* Phase at 0 steps, for alignment) */ - step[which].phase = 0; step[which].pattern = 0; step[which].old_pattern = 0; step[which].step_pos = 0; + step[which].phase = step[which].initphase; + step[which].old_phase = step[which].initphase; switch ( step[which].type ) @@ -136,6 +144,7 @@ void stepper_config(running_machine &machine, int which, const stepper_interface state_save_register_item(machine, "stepper", NULL, which, step[which].index_start); state_save_register_item(machine, "stepper", NULL, which, step[which].index_end); state_save_register_item(machine, "stepper", NULL, which, step[which].index_patt); + state_save_register_item(machine, "stepper", NULL, which, step[which].initphase); state_save_register_item(machine, "stepper", NULL, which, step[which].phase); state_save_register_item(machine, "stepper", NULL, which, step[which].old_phase); state_save_register_item(machine, "stepper", NULL, which, step[which].pattern); @@ -143,7 +152,6 @@ void stepper_config(running_machine &machine, int which, const stepper_interface state_save_register_item(machine, "stepper", NULL, which, step[which].step_pos); state_save_register_item(machine, "stepper", NULL, which, step[which].max_steps); state_save_register_item(machine, "stepper", NULL, which, step[which].type); - state_save_register_item(machine, "stepper", NULL, which, step[which].reverse); } /////////////////////////////////////////////////////////////////////////// @@ -200,13 +208,8 @@ void stepper_reset_position(int which) step[which].step_pos = 0x00; step[which].pattern = 0x00; step[which].old_pattern = 0x00; - step[which].phase = 0x00; - if ((step[which].type == STARPOINT_48STEP_REEL)||(step[which].type == STARPOINT_144STEP_DICE)||(step[which].type == STARPOINT_200STEP_REEL)) - {//Starpoint motor power on partially energises reel to a known state (straight up)- Bellfruit games rely on this behaviour. - step[which].phase = 0x07; - step[which].old_phase = 0x07; - } - + step[which].phase = step[which].initphase; + step[which].old_phase = step[which].initphase; update_optic(which); } @@ -254,11 +257,10 @@ int stepper_update(int which, UINT8 pattern) default: logerror("No reel type specified for %x!\n",which); break; - case STARPOINT_48STEP_REEL : /* STARPOINT RMxxx */ - case STARPOINT_200STEP_REEL : case GAMESMAN_200STEP_REEL : /* Gamesman GMxxxx */ case STARPOINT_144STEP_DICE :/* STARPOINT 1DCU DICE mechanism */ + case STARPOINT_200STEP_REEL :/* STARPOINT 1DCU DICE mechanism */ //Standard drive table is 2,6,4,5,1,9,8,a //NOTE: This runs through the stator patterns in such a way as to drive the reel forward (downwards from the player's view, clockwise on our rose) //The Heber 'Pluto' controller runs this in reverse @@ -323,7 +325,7 @@ int stepper_update(int which, UINT8 pattern) //Gamesman 48 step uses this pattern shifted one place forward, though this shouldn't matter switch (pattern) { - // Yellow Black Orange Brown + // Yellow Brown Orange Black case 0x01:// 0 0 0 1 step[which].phase = 7; break; @@ -350,7 +352,7 @@ int stepper_update(int which, UINT8 pattern) break; // The below values should not be used by anything sane, as they effectively ignore one stator side entirely - // Yellow Black Orange Brown + // Yellow Brown Orange Black case 0x05:// 0 1 0 1 { if ((step[which].old_phase ==6)||(step[which].old_phase == 0)) // if the previous pattern had the drum in the northern quadrant, it will point north now @@ -386,7 +388,7 @@ int stepper_update(int which, UINT8 pattern) */ switch (pattern) { - // Yellow(2) Black(1) Orange(!2) Brown(!1) + // Yellow(2) Brown(1) Orange(!2) Black(!1) case 0x00 :// 0 0 1 1 step[which].phase = 6; break; @@ -539,14 +541,7 @@ int stepper_update(int which, UINT8 pattern) if (max!=0) { - if (step[which].reverse) - { - pos = (step[which].step_pos - steps + max) % max; - } - else - { - pos = (step[which].step_pos + steps + max) % max; - } + pos = (step[which].step_pos + steps + max) % max; } else { diff --git a/src/mame/machine/steppers.h b/src/mame/machine/steppers.h index 7c0a4c0211c..caf7f4c8595 100644 --- a/src/mame/machine/steppers.h +++ b/src/mame/machine/steppers.h @@ -41,10 +41,12 @@ struct _stepper_interface INT16 index_start;/* start position of index (in half steps) */ INT16 index_end; /* end position of index (in half steps) */ INT16 index_patt; /* pattern needed on coils (0=don't care) */ - UINT8 reverse; /* Reel spins in reverse (symbols appear from the bottom) */ + UINT8 initphase; /* Phase at 0, for opto linkage */ }; extern const stepper_interface starpoint_interface_48step; +extern const stepper_interface starpointrm20_interface_48step; + extern const stepper_interface starpoint_interface_200step_reel; void stepper_config(running_machine &machine, int which, const stepper_interface *intf);