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Fix TODO, nw
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@ -11,15 +11,12 @@
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/*
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TO DO:
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- sprites graphics decoding could be changed to only use
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color codes 8-15 (now it decodes all 64 colors). Perhaps the same
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applies to character graphics (colors 0-7 only),
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color codes 8-15 (now it decodes all 64 colors).
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- sprite memory needs to be buffered ?
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- controls may be wrong (BUTTON 3 - not used ?)
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- palette has 1024 colors, but only first 256 are used at the moment
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- pixel layer needs priority ?
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*/
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