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more blending fixes (nw)
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@ -1085,7 +1085,7 @@ void raiden2_state::blend_layer(bitmap_rgb32 &bitmap, const rectangle &cliprect,
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const UINT8 alpha_active[0x20] = { // MSB first
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//00 08 10 18 20 28 30 38 40 48 50 58 60 68 70 78
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2f, 0x3f, 0x73, 0xff, 0xfc, 0xf0, 0x04, 0x47,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x10, 0x08
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xfb, 0x08
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};
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const pen_t *pens = &m_palette->pen(0);
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