mirror of
https://github.com/holub/mame
synced 2025-04-22 08:22:15 +03:00
Changed ui_menu_get_selection() and ui_menu_set_selection() to use itemrefs
instead of indexes as per Aaron's guidance.
This commit is contained in:
parent
f9f57af7a1
commit
efcaebaea2
@ -3131,9 +3131,11 @@ static void menu_render_triangle(bitmap_t *dest, const bitmap_t *source, const r
|
||||
of the currently selected menu item
|
||||
-------------------------------------------------*/
|
||||
|
||||
int ui_menu_get_selection(ui_menu *menu)
|
||||
void *ui_menu_get_selection(ui_menu *menu)
|
||||
{
|
||||
return menu->selected;
|
||||
return (menu->selected >= 0) && (menu->selected < menu->numitems)
|
||||
? menu->item[menu->selected].ref
|
||||
: NULL;
|
||||
}
|
||||
|
||||
|
||||
@ -3143,7 +3145,16 @@ int ui_menu_get_selection(ui_menu *menu)
|
||||
of the currently selected menu item
|
||||
-------------------------------------------------*/
|
||||
|
||||
void ui_menu_set_selection(ui_menu *menu, int selected)
|
||||
void ui_menu_set_selection(ui_menu *menu, void *selected_itemref)
|
||||
{
|
||||
menu->selected = selected;
|
||||
int i;
|
||||
for (i = 0; i < menu->numitems; i++)
|
||||
{
|
||||
if (menu->item[i].ref == selected_itemref)
|
||||
{
|
||||
menu->selected = i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
menu->selected = -1;
|
||||
}
|
||||
|
@ -143,10 +143,10 @@ int ui_menu_is_force_game_select(void);
|
||||
/* ----- accessors ----- */
|
||||
|
||||
/* retrieves the index of the currently selected menu item */
|
||||
int ui_menu_get_selection(ui_menu *menu);
|
||||
void *ui_menu_get_selection(ui_menu *menu);
|
||||
|
||||
/* changes the index of the currently selected menu item */
|
||||
void ui_menu_set_selection(ui_menu *menu, int selected);
|
||||
void ui_menu_set_selection(ui_menu *menu, void *selected_itemref);
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user