Super Othello driver

/current/s/sothello.zip

New games added or promoted from NOT_WORKING status
---------------------------------------------------
Super Othello [Tomasz Slanina]
This commit is contained in:
Tomasz Slanina 2009-01-21 20:02:13 +00:00
parent a9b9310693
commit f05b6469ce
5 changed files with 420 additions and 0 deletions

1
.gitattributes vendored
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@ -1982,6 +1982,7 @@ src/mame/drivers/snookr10.c svneol=native#text/plain
src/mame/drivers/snowbros.c svneol=native#text/plain
src/mame/drivers/solomon.c svneol=native#text/plain
src/mame/drivers/sonson.c svneol=native#text/plain
src/mame/drivers/sothello.c svneol=native#text/plain
src/mame/drivers/spacefb.c svneol=native#text/plain
src/mame/drivers/spaceg.c svneol=native#text/plain
src/mame/drivers/spbactn.c svneol=native#text/plain

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@ -111,6 +111,7 @@ enum
XTAL_20_079MHz = 20790000, /* Blockade-hardware Gremlin games */
XTAL_21MHz = 21000000, /* Lock-On pixel clock */
XTAL_21_3MHz = 21300000,
XTAL_21_477MHz = 21477000, /* Super Othello */
XTAL_21_4772MHz = 21477200, /* BMC bowling, some Data East 90's games */
XTAL_22MHz = 22000000,
XTAL_22_1184MHz = 22118400,

416
src/mame/drivers/sothello.c Normal file
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@ -0,0 +1,416 @@
/*
Super Othello (c)1986 Fujiwara/Success
driver by Tomasz Slanina
1 2 3 4 5 6 7 8 9 10 11 12
+---------------------------------------------------------------------------------+
| |
+-+ LA460 LA6324 M5205 X3 Z80A 1 2 5816P 74374 74138 | A
| |
| |
+-+ 74367 Y3014 74174 74174 7404 7474 74138 7404 7432 | B
| |
| |
| 74367 DSW1 YM2203 Z80A 3 4 5 6264 | C
| J |
| A |
| M C1663 74367 DSW2 7408 74125 7404 74138 74139 74174 7408 | D
| M X2 7414 7474 |
| A |
| C1663 V9938 41464 41464 X1 7474 74139 7432 74157 74244 7432 | E
| |
| |
+-+ C1663 41464 41464 6809B 6 6264 6264 6264 74244 74245 | F
| |
| |
+-+ C1663 | H
| |
+---------------------------------------------------------------------------------+
CPU : Z80A(x2) 68B09
Sound: YM2203?(surface scrached) + M5205
OSC : 8.0000MHz(X1) 21.477 MHz(X2) 384kHz(X3)
*/
#include "driver.h"
#include "cpu/z80/z80.h"
#include "cpu/m6809/m6809.h"
#include "sound/2203intf.h"
#include "sound/msm5205.h"
#include "video/v9938.h"
#include "deprecat.h"
#define VDP_MEM 0x40000
#define MAINCPU_CLOCK (XTAL_21_477MHz/6)
#define SOUNDCPU_CLOCK (XTAL_21_477MHz/6)
#define YM_CLOCK (XTAL_21_477MHz/12)
#define MSM_CLOCK (XTAL_384kHz)
#define SUBCPU_CLOCK (XTAL_8MHz/4)
static int subcpu_status=0;
static int soundcpu_busy=0;
static int msm_data = 0;
/* main Z80 */
static WRITE8_HANDLER(bank_w)
{
UINT8 *RAM = memory_region(space->machine, "main");
int bank=0;
switch(data^0xff)
{
case 1: bank=0; break;
case 2: bank=1; break;
case 4: bank=2; break;
case 8: bank=3; break;
}
memory_set_bankptr(space->machine,1,&RAM[bank*0x4000+0x10000]);
}
static TIMER_CALLBACK( subcpu_suspend )
{
cpu_suspend(machine->cpu[2],SUSPEND_REASON_HALT,1);
}
static TIMER_CALLBACK( subcpu_resume )
{
cpu_resume(machine->cpu[2],SUSPEND_REASON_HALT);
cpu_set_input_line(machine->cpu[2], INPUT_LINE_NMI, PULSE_LINE);
}
static READ8_HANDLER( subcpu_halt_set )
{
timer_call_after_resynch(space->machine, NULL, 0, subcpu_suspend);
subcpu_status|=2;
return 0;
}
static READ8_HANDLER( subcpu_halt_clear )
{
timer_call_after_resynch(space->machine,NULL, 0, subcpu_resume);
subcpu_status&=~1;
subcpu_status&=~2;
return 0;
}
static READ8_HANDLER(subcpu_comm_status )
{
return subcpu_status;
}
static READ8_HANDLER( soundcpu_status_r )
{
return soundcpu_busy;
}
static ADDRESS_MAP_START( maincpu_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0xbfff) AM_ROMBANK(1)
AM_RANGE(0xc000, 0xdfff) AM_RAM AM_MIRROR(0x1800) AM_SHARE(1)
AM_RANGE(0xe000, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( maincpu_io_map, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE( 0x00, 0x0f) AM_READ_PORT("INPUT1")
AM_RANGE( 0x10, 0x1f) AM_READ_PORT("INPUT2")
AM_RANGE( 0x20, 0x2f) AM_READ_PORT("SYSTEM")
AM_RANGE( 0x30, 0x30) AM_READ(subcpu_halt_set)
AM_RANGE( 0x31, 0x31) AM_READ(subcpu_halt_clear)
AM_RANGE( 0x32, 0x32) AM_READ(subcpu_comm_status)
AM_RANGE( 0x33, 0x33) AM_READ(soundcpu_status_r)
AM_RANGE( 0x40, 0x4f) AM_WRITE(soundlatch_w)
AM_RANGE( 0x50, 0x50) AM_WRITE(bank_w)
AM_RANGE( 0x60, 0x60) AM_READWRITE(ym2203_status_port_0_r, ym2203_control_port_0_w)
AM_RANGE( 0x61, 0x61) AM_READWRITE(ym2203_read_port_0_r, ym2203_write_port_0_w)
AM_RANGE( 0x62, 0x62) AM_READ(ym2203_status_port_0_r) /* not sure, but the A1 line is ignored, code @ $8b8 */
AM_RANGE( 0x70, 0x70) AM_WRITE( v9938_0_vram_w ) AM_READ( v9938_0_vram_r )
AM_RANGE( 0x71, 0x71) AM_WRITE( v9938_0_command_w ) AM_READ( v9938_0_status_r )
AM_RANGE( 0x72, 0x72) AM_WRITE( v9938_0_palette_w )
AM_RANGE( 0x73, 0x73) AM_WRITE( v9938_0_register_w )
ADDRESS_MAP_END
/* sound Z80 */
static WRITE8_HANDLER(msm_cfg_w)
{
/*
bit 0 = RESET
bit 1 = 4B/3B 0
bit 2 = S2 1
bit 3 = S1 2
*/
msm5205_playmode_w(0, BITSWAP8((data>>1), 7,6,5,4,3,0,1,2)); /* or maybe 7,6,5,4,3,0,2,1 ??? */
msm5205_reset_w(0,data&1);
}
static WRITE8_HANDLER( msm_data_w )
{
msm_data = data;
}
static WRITE8_HANDLER(soundcpu_busyflag_set_w)
{
soundcpu_busy=1;
}
static WRITE8_HANDLER(soundcpu_busyflag_reset_w)
{
soundcpu_busy=0;
}
static WRITE8_HANDLER(soundcpu_int_clear_w)
{
cpu_set_input_line(space->machine->cpu[1], 0, CLEAR_LINE );
}
static ADDRESS_MAP_START( soundcpu_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0xdfff) AM_ROM
AM_RANGE(0xf800, 0xffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( soundcpu_io_map, ADDRESS_SPACE_IO, 8 )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x00) AM_READ(soundlatch_r)
AM_RANGE(0x01, 0x01) AM_WRITE(msm_data_w)
AM_RANGE(0x02, 0x02) AM_WRITE(msm_cfg_w)
AM_RANGE(0x03, 0x03) AM_WRITE(soundcpu_busyflag_set_w)
AM_RANGE(0x04, 0x04) AM_WRITE(soundcpu_busyflag_reset_w)
AM_RANGE(0x05, 0x05) AM_WRITE(soundcpu_int_clear_w)
ADDRESS_MAP_END
/* sub 6809 */
static void unlock_shared_ram(const address_space *space)
{
if(!cpu_is_suspended(space->machine->cpu[2], SUSPEND_REASON_HALT))
{
subcpu_status|=1;
}
else
{
logerror("Sub cpu active! @%x\n",cpu_get_pc(space->cpu));
}
}
static WRITE8_HANDLER(subcpu_status_w)
{
unlock_shared_ram(space);
}
static READ8_HANDLER(subcpu_status_r)
{
unlock_shared_ram(space);
return 0;
}
static ADDRESS_MAP_START( subcpu_mem_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x1fff) AM_READWRITE(subcpu_status_r,subcpu_status_w)
AM_RANGE(0x2000, 0x77ff) AM_RAM
AM_RANGE(0x7800, 0x7fff) AM_RAM AM_SHARE(1) /* upper 0x800 of 6264 is shared with main cpu */
AM_RANGE(0x8000, 0xffff) AM_ROM
ADDRESS_MAP_END
INPUT_PORTS_START( sothello )
PORT_START("INPUT1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_START("INPUT2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0xf2, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSWA")
PORT_DIPNAME( 0xe0, 0xe0, DEF_STR( Coinage ) )
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0xe0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0xa0, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x1c, 0x10, "Timer" )
PORT_DIPSETTING( 0x1c, "15" )
PORT_DIPSETTING( 0x18, "20" )
PORT_DIPSETTING( 0x14, "25" )
PORT_DIPSETTING( 0x10, "30" )
PORT_DIPSETTING( 0x0c, "35" )
PORT_DIPSETTING( 0x08, "40" )
PORT_DIPSETTING( 0x04, "45" )
PORT_DIPSETTING( 0x00, "50" )
PORT_BIT( 0x03, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSWB")
PORT_DIPNAME( 0xc0, 0x80, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0xc0, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x80, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
PORT_DIPNAME( 0x30, 0x10, "Matta" ) /* undo moves */
PORT_DIPSETTING( 0x30, "0" )
PORT_DIPSETTING( 0x20, "1" )
PORT_DIPSETTING( 0x10, "2" )
PORT_DIPSETTING( 0x00, "3" )
PORT_DIPNAME( 0x08, 0x08, "Games for 2 players" )
PORT_DIPSETTING( 0x08, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_BIT( 0x07, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
static void irqhandler(running_machine *machine, int irq)
{
cpu_set_input_line(machine->cpu[2],0,irq ? ASSERT_LINE : CLEAR_LINE);
}
static void sothello_vdp_interrupt(running_machine *machine, int i)
{
cpu_set_input_line (machine->cpu[0], 0, (i ? HOLD_LINE : CLEAR_LINE));
}
static INTERRUPT_GEN( sothello_interrupt )
{
v9938_interrupt(device->machine, 0);
}
static void adpcm_int(const device_config *device)
{
/* only 4 bits are used */
msm5205_data_w( 0, msm_data & 0x0f );
cpu_set_input_line(device->machine->cpu[1], 0, ASSERT_LINE );
}
static msm5205_interface msm_interface =
{
adpcm_int, /* interrupt function */
MSM5205_S48_4B /* changed on the fly */
};
VIDEO_START( sothello )
{
VIDEO_START_CALL(generic_bitmapped);
v9938_init (machine, 0, machine->primary_screen, tmpbitmap, MODEL_V9938, VDP_MEM, sothello_vdp_interrupt);
v9938_reset(0);
}
static MACHINE_RESET(sothello)
{
v9938_reset(0);
}
static const ym2203_interface ym2203_config =
{
{
AY8910_LEGACY_OUTPUT,
AY8910_DEFAULT_LOADS,
input_port_3_r, /* DSW-1 connected to port */
input_port_4_r, /* DSW-2 connected to port */
NULL,
NULL,
},
irqhandler
};
static MACHINE_DRIVER_START( sothello )
/* basic machine hardware */
MDRV_CPU_ADD("main",Z80, MAINCPU_CLOCK)
MDRV_CPU_PROGRAM_MAP(maincpu_mem_map,0)
MDRV_CPU_IO_MAP(maincpu_io_map,0)
MDRV_CPU_VBLANK_INT_HACK(sothello_interrupt,262)
MDRV_CPU_ADD("sound",Z80, SOUNDCPU_CLOCK)
MDRV_CPU_PROGRAM_MAP(soundcpu_mem_map,0)
MDRV_CPU_IO_MAP(soundcpu_io_map,0)
MDRV_CPU_ADD("sub",M6809, SUBCPU_CLOCK)
MDRV_CPU_PROGRAM_MAP(subcpu_mem_map,0)
MDRV_QUANTUM_TIME(HZ(600))
MDRV_MACHINE_RESET(sothello)
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(512 + 32, (212 + 28) * 2)
MDRV_SCREEN_VISIBLE_AREA(0, 512 + 32 - 1, 0, (212 + 28) * 2 - 1)
MDRV_PALETTE_LENGTH(512)
MDRV_PALETTE_INIT( v9938 )
MDRV_VIDEO_START(sothello)
MDRV_VIDEO_UPDATE(generic_bitmapped)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("ym1", YM2203, YM_CLOCK)
MDRV_SOUND_CONFIG(ym2203_config)
MDRV_SOUND_ROUTE(0, "mono", 0.25)
MDRV_SOUND_ROUTE(1, "mono", 0.25)
MDRV_SOUND_ROUTE(2, "mono", 0.25)
MDRV_SOUND_ROUTE(3, "mono", 0.50)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
MDRV_SOUND_ADD("msm",MSM5205, MSM_CLOCK)
MDRV_SOUND_CONFIG(msm_interface)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
/***************************************************************************
Game driver(s)
***************************************************************************/
ROM_START( sothello )
ROM_REGION( 0x20000, "main", 0 )
ROM_LOAD( "3.7c", 0x0000, 0x8000, CRC(47f97bd4) SHA1(52c9638f098fdcf66903fad7dafe3ab171758572) )
ROM_LOAD( "4.8c", 0x10000, 0x8000, CRC(a98414e9) SHA1(6d14e1f9c79b95101e0aa101034f398af09d7f32) )
ROM_LOAD( "5.9c", 0x18000, 0x8000, CRC(e5b5d61e) SHA1(2e4b3d85f41d0796a4d61eae40dd824769e1db86) )
ROM_REGION( 0x10000, "sound", 0 )
ROM_LOAD( "1.7a", 0x0000, 0x8000, CRC(6951536a) SHA1(64d07a692d6a167334c825dc173630b02584fdf6) )
ROM_LOAD( "2.8a", 0x8000, 0x8000, CRC(9c535317) SHA1(b2e69b489e111d6f8105e68fade6e5abefb825f7) )
ROM_REGION( 0x10000, "sub", 0 )
ROM_LOAD( "6.7f", 0x8000, 0x8000, CRC(ee80fc78) SHA1(9a9d7925847d7a36930f0761c70f67a9affc5e7c) )
ROM_END
GAME( 1986, sothello, 0, sothello, sothello, 0, ROT0, "Success/Fujiwara", "Super Othello", 0 )

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@ -1646,6 +1646,7 @@ $(MAMEOBJ)/misc.a: \
$(DRIVERS)/slotcarn.o \
$(DRIVERS)/sms.o \
$(DRIVERS)/snookr10.o $(VIDEO)/snookr10.o \
$(DRIVERS)/sothello.o \
$(DRIVERS)/spool99.o \
$(DRIVERS)/sprcros2.o $(VIDEO)/sprcros2.o \
$(DRIVERS)/ssfindo.o \

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@ -8061,6 +8061,7 @@ Other Sun games
DRIVER( dynadice ) /* ? */
DRIVER( ssingles ) /* Yachiyo? */
DRIVER( tcl ) /* (c) 1995 Uniwang */
DRIVER( sothello ) /* (c) 1986 Success / Fujiwara */
/* Multi Amenity Cassette System */
DRIVER( macsbios )