Added layout for Frankie Dettori's 7th Heaven [John Parker]

Added layout for Frankie Dettori's 7th Heaven [John Parker]
This commit is contained in:
johnparker007 2016-03-05 16:59:22 +00:00 committed by James Wallace
parent d13aba424f
commit f0ca76cdf1
2 changed files with 6399 additions and 10 deletions

View File

@ -40,6 +40,7 @@
#include "includes/bfm_sc45.h"
#include "bfm_sc45_helper.h"
#include "sc4fd7tha.lh"
#include "sc4dnd.lh"
#include "sc4dndtp.lh"
#include "sc4dnddw.lh"
@ -48053,17 +48054,17 @@ DRIVER_INIT_MEMBER(sc4_state,sc4fd7th)
// PR6804 FRANKIE DETTORI PR6804 FRANKIE SOUNDS
GAMEL( 200?, sc4fd7th ,0, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7tha ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7thb ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7the ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7thf ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7thg ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7th ,0, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7tha ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7thb ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7the ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7thf ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 5)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7thg ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4) (set 6)", MACHINE_FLAGS, layout_sc4fd7tha )
// PR6804 FRANKIE DETTORI SP98 PR6804 FRANKIE SOUNDS
GAMEL( 200?, sc4fd7thc ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7thd ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7thh ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7thi ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_bfm_sc4 )
GAMEL( 200?, sc4fd7thc ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 1)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7thd ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 2)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7thh ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 3)", MACHINE_FLAGS, layout_sc4fd7tha )
GAMEL( 200?, sc4fd7thi ,sc4fd7th, sc4_4reel, sc4, sc4_state, sc4fd7th, ROT0, "BFM","Frankie Dettori's 7th Heaven SP98 (Bellfruit) (Scorpion 4) (set 4)", MACHINE_FLAGS, layout_sc4fd7tha )
DRIVER_INIT_MEMBER(sc4_state,sc4frsu)

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