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Removed some dead static variables (nw) (#5458)
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@ -88,10 +88,6 @@ using namespace Windows::UI::Core;
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static DWORD main_threadid;
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static DWORD main_threadid;
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// actual physical resolution
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static int win_physical_width;
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static int win_physical_height;
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//============================================================
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//============================================================
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@ -1797,11 +1793,7 @@ void win_window_info::adjust_window_position_after_major_change()
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// take note of physical window size (used for lightgun coordinate calculation)
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// take note of physical window size (used for lightgun coordinate calculation)
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if (m_index == 0)
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if (m_index == 0)
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{
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osd_printf_verbose("Physical width %d, height %d\n", newrect.width(), newrect.height());
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win_physical_width = newrect.width();
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win_physical_height = newrect.height();
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osd_printf_verbose("Physical width %d, height %d\n",win_physical_width,win_physical_height);
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}
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}
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}
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