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triviaes4: Fix configuration for now (nw)
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49f8013bff
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f1a877d138
@ -278,7 +278,7 @@ void balsente_state::cpu1_smudge_map(address_map &map)
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void balsente_state::cpu2_triviamb_map(address_map &map)
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{
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map(0x0000, 0x7fff).rom();
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map(0x8000, 0x1fff).ram();
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map(0x8000, 0x9fff).ram();
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}
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// TODO: hookup 2x Z80CTC, 2x AY8910A, 1x M5205 (Trivial hardware from Maibesa)
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@ -1367,7 +1367,7 @@ void balsente_state::triviamb(machine_config &config)
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MSM5205(config, "msm", 384000).add_route(ALL_OUTPUTS, "mono", 0.90);
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m_acia->txd_handler().set_nop();
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config.device_remove("audiovb");
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config.device_remove("audio6vb");
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}
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/*************************************
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@ -2418,4 +2418,4 @@ GAME( 1987, rescraida, rescraid, rescraid, rescraid, balsente_state, init_rescra
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GAME( 1985, teamht, 0, balsente, teamht, balsente_state, init_teamht, ROT0, "Bally/Sente", "Team Hat Trick", MACHINE_SUPPORTS_SAVE )
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/* Trivial Pursuit running on Maibesa hardware (with Bally/Sente license) */
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GAME( 1988, triviaes4, 0, balsente, triviaes, balsente_state, init_triviaes2, ROT0, "Bally/Sente (Maibesa license)", "Trivial Pursuit (Volumen IV, Spanish, Maibesa hardware)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // different (bootleg?) hardware. maincpu ROMs structure clearly similar to Trivial Pursuit games
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GAME( 1988, triviaes4, 0, triviamb, triviaes, balsente_state, init_triviaes2, ROT0, "Bally/Sente (Maibesa license)", "Trivial Pursuit (Volumen IV, Spanish, Maibesa hardware)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // different (bootleg?) hardware. maincpu ROMs structure clearly similar to Trivial Pursuit games
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