fix option conflict (nw)

This commit is contained in:
Vas Crabb 2019-11-18 19:24:01 +11:00
parent 080d711ac5
commit f1c02b33e1

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@ -88,7 +88,7 @@ const options_entry emu_options::s_option_entries[] =
{ OPTION_SLEEP, "1", OPTION_BOOLEAN, "enable sleeping, which gives time back to other applications when idle" },
{ OPTION_SPEED "(0.01-100)", "1.0", OPTION_FLOAT, "controls the speed of gameplay, relative to realtime; smaller numbers are slower" },
{ OPTION_REFRESHSPEED ";rs", "0", OPTION_BOOLEAN, "automatically adjust emulation speed to keep the emulated refresh rate slower than the host screen" },
{ OPTION_LOWLATENCY ";ll", "0", OPTION_BOOLEAN, "draws new frame before throttling to reduce input latency" },
{ OPTION_LOWLATENCY ";lolat", "0", OPTION_BOOLEAN, "draws new frame before throttling to reduce input latency" },
// render options
{ nullptr, nullptr, OPTION_HEADER, "CORE RENDER OPTIONS" },