mirror of
https://github.com/holub/mame
synced 2025-04-24 09:20:02 +03:00
Merge branch 'master' of https://github.com/mamedev/mame
This commit is contained in:
commit
f2103c03a9
@ -161,7 +161,7 @@ Interpolation is inhibited (i.e. interpolation at IP frames will not happen
|
||||
x100aaaa: LOAD ADDRESS (LA) Send a load address command (M0 low M1 high) to VSM with the 4 'a' bits; Note you need to send four or five of these in sequence to actually specify an address to the vsm.
|
||||
TALK STATUS must be CLEAR for this command to work; otherwise it is treated as a NOP.
|
||||
|
||||
x101xxxx: SPEAK (SPK) Begins speaking, pulling spech data from the current address pointer location of the VSM modules.
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||||
x101xxxx: SPEAK (SPK) Begins speaking, pulling speech data from the current address pointer location of the VSM modules.
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x110xxxx: SPEAK EXTERNAL (SPKEXT) Clears the FIFO using SPKEE line, then sets TALKD (TALKST remains zero) until 8 bytes have been written to the FIFO, at which point it begins speaking, pulling data from the 16 byte fifo.
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The patent implies TALK STATUS must be CLEAR for this command to work; otherwise it is treated as a NOP, but the decap shows that this is not true, and is an error on the patent diagram.
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@ -575,7 +575,8 @@ void tms5220_device::update_fifo_status_and_ints()
|
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if (!m_buffer_empty)
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set_interrupt_state(1);
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m_buffer_empty = 1;
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m_TALK = m_SPEN = 0; // /BE being active clears the TALK status via TCON, which in turn clears SPEN
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if (m_DDIS)
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m_TALK = m_SPEN = 0; // /BE being active clears the TALK status via TCON, which in turn clears SPEN, but ONLY if m_DDIS is set! See patent page 16, gate 232b
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}
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else
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m_buffer_empty = 0;
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@ -1181,7 +1182,7 @@ void tms5220_device::process_command(unsigned char cmd)
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m_data_register = m_speechrom->read(8); /* read one byte from speech ROM... */
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m_RDB_flag = TRUE;
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}
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break;
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break;
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case 0x00: case 0x20: /* set rate (tms5220c and cd2501ecd only), otherwise NOP */
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if (TMS5220_HAS_RATE_CONTROL)
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@ -1601,6 +1602,9 @@ void tms5220_device::device_timer(emu_timer &timer, device_timer_id id, int para
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/* bring up to date first */
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m_stream->update();
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m_read_latch = status_read();
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#ifdef DEBUG_IO_READY
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fprintf(stderr,"Serviced read, returning %02x\n", m_read_latch);
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#endif
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break;
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case 0x03:
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/* High Impedance */
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|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -10,149 +10,274 @@
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Most of this driver is based on guessing since I do not have access to the actual pcb for this game.
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Once we get a pcb, please review the correctness of the code in this driver before deleting this comment.
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There's a bunch of memory accesses that are not yet properly understood.
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Supposedly these are reponsible for things like:
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* controlling playback of samples of the OKI sound chip
|
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* reading the status of the rear & front limit switches for each of the
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5 alligators
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* reading the hit sensors for the 5 alligators
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* reading coin insertion and start button
|
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* flashing lamps in the backglass (apparently there's a total of
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20 lamps around the backframe)
|
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* flashing the status lamps to indicate how good was the game of a player
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(there are 5 different levels that can be shown inthe end of the game)
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* controlling the 7-seg displays with:
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- number of times the player successfully hit an alligator
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- number of times the player was caught by an alligator
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- final score
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- highest score
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TODO:
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- IRQ and NMI sources are unknown
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- proper PMM8713 and steppers emulation
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*/
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#include "emu.h"
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#include "cpu/m6809/m6809.h"
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#include "machine/i8255.h"
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#include "machine/pit8253.h"
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#include "machine/ticket.h"
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#include "sound/2413intf.h"
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#include "sound/msm5205.h"
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#include "wackygtr.lh"
|
||||
|
||||
|
||||
class wackygtr_state : public driver_device
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{
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public:
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||||
wackygtr_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_msm(*this, "msm"),
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m_maincpu(*this, "maincpu")
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m_maincpu(*this, "maincpu"),
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m_msm(*this, "msm"),
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m_pit8253_0(*this, "pit8253_0"),
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m_pit8253_1(*this, "pit8253_1"),
|
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m_ticket(*this, "ticket"),
|
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m_samples(*this, "oki")
|
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{ }
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|
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UINT8* m_samples;
|
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int m_adpcm_data;
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int m_adpcm_pos;
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||||
int m_adpcm_length;
|
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|
||||
required_device<msm5205_device> m_msm;
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required_device<cpu_device> m_maincpu;
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DECLARE_DRIVER_INIT(wackygtr);
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required_device<msm5205_device> m_msm;
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required_device<pit8253_device> m_pit8253_0;
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required_device<pit8253_device> m_pit8253_1;
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required_device<ticket_dispenser_device> m_ticket;
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required_memory_region m_samples;
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||||
|
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DECLARE_DRIVER_INIT(wackygtr);
|
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void machine_reset();
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|
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INTERRUPT_GEN_MEMBER(wackygtr_interrupt);
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DECLARE_WRITE_LINE_MEMBER(adpcm_int);
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DECLARE_READ8_MEMBER(_0x6000_r);
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DECLARE_READ8_MEMBER(_0x6001_r);
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DECLARE_READ8_MEMBER(_0x6002_r);
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DECLARE_READ8_MEMBER(_0x71d0_r);
|
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DECLARE_READ8_MEMBER(_0x71d5_r);
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DECLARE_WRITE8_MEMBER(sample_pos_w);
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DECLARE_WRITE8_MEMBER(sample_length_w);
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DECLARE_WRITE8_MEMBER(sample_ctrl_w);
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DECLARE_WRITE8_MEMBER(alligators_ctrl1_w);
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DECLARE_WRITE8_MEMBER(alligators_ctrl2_w);
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DECLARE_CUSTOM_INPUT_MEMBER(alligators_rear_sensors_r);
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DECLARE_CUSTOM_INPUT_MEMBER(alligators_front_sensors_r);
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void set_lamps(int p, UINT8 value);
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DECLARE_WRITE8_MEMBER(status_lamps_w);
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DECLARE_WRITE8_MEMBER(timing_lamps_0_w) { set_lamps(8 , data); }
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DECLARE_WRITE8_MEMBER(timing_lamps_1_w) { set_lamps(16, data); }
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DECLARE_WRITE8_MEMBER(timing_lamps_2_w) { set_lamps(24, data); }
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void set_digits(int p, UINT8 value);
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DECLARE_WRITE8_MEMBER(disp0_w) { set_digits(0, data); }
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DECLARE_WRITE8_MEMBER(disp1_w) { set_digits(2, data); }
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DECLARE_WRITE8_MEMBER(disp2_w) { set_digits(4, data); }
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DECLARE_WRITE8_MEMBER(disp3_w) { set_digits(6, data); }
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void pmm8713_ck(int i, int state);
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DECLARE_WRITE_LINE_MEMBER(alligator0_ck) { pmm8713_ck(0, state); }
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DECLARE_WRITE_LINE_MEMBER(alligator1_ck) { pmm8713_ck(1, state); }
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DECLARE_WRITE_LINE_MEMBER(alligator2_ck) { pmm8713_ck(2, state); }
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DECLARE_WRITE_LINE_MEMBER(alligator3_ck) { pmm8713_ck(3, state); }
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DECLARE_WRITE_LINE_MEMBER(alligator4_ck) { pmm8713_ck(4, state); }
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DECLARE_WRITE8_MEMBER(irq_ack_w) { m_maincpu->set_input_line(M6809_IRQ_LINE, CLEAR_LINE); }
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DECLARE_WRITE8_MEMBER(firq_ack_w) { m_maincpu->set_input_line(M6809_FIRQ_LINE, CLEAR_LINE); }
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TIMER_DEVICE_CALLBACK_MEMBER(nmi_timer) { m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE); }
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private:
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int m_adpcm_sel;
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UINT16 m_adpcm_pos;
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UINT8 m_adpcm_ctrl;
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UINT8 m_alligators_ctrl;
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int m_motors_pos[5];
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};
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DRIVER_INIT_MEMBER(wackygtr_state, wackygtr)
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||||
{
|
||||
m_adpcm_data = -1;
|
||||
}
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||||
|
||||
WRITE8_MEMBER(wackygtr_state::status_lamps_w)
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||||
{
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/*
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---x xxxx status lamps
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--x- ---- game over lamp
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-x-- ---- coin counter
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x--- ---- ticket dispenser
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*/
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set_lamps(0, data & 0x3f);
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coin_counter_w(machine(), 0, BIT(data, 6));
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m_ticket->write(space, 0, data & 0x80);
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}
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WRITE8_MEMBER(wackygtr_state::sample_ctrl_w)
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{
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/*
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--xx xxxx sample index
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-x-- ---- ???
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x--- ---- 5205 reset
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*/
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m_adpcm_ctrl = data;
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m_adpcm_pos = (data & 0x3f) * 0x400;
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m_adpcm_sel = 0;
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m_msm->reset_w(BIT(data, 7));
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}
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WRITE8_MEMBER(wackygtr_state::alligators_ctrl1_w)
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{
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m_pit8253_0->write_gate0(BIT(data, 0));
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m_pit8253_0->write_gate1(BIT(data, 1));
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m_pit8253_0->write_gate2(BIT(data, 2));
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m_pit8253_1->write_gate1(BIT(data, 3));
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m_pit8253_1->write_gate2(BIT(data, 4));
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coin_lockout_w(machine(), 0, data & 0x40 ? 0 : 1);
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}
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WRITE8_MEMBER(wackygtr_state::alligators_ctrl2_w)
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{
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/*
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---- ---x PMM8713 0 U/D
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---- --x- PMM8713 1 U/D
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---- -x-- PMM8713 2 U/D
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---- x--- PMM8713 3 U/D
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---x ---- PMM8713 4 U/D
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*/
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||||
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m_alligators_ctrl = data & 0x1f;
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}
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void wackygtr_state::pmm8713_ck(int i, int state)
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{
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if (state)
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{
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m_motors_pos[i] += (BIT(m_alligators_ctrl, i) ? +1 : -1);
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int alligator_state = m_motors_pos[i] / 10;
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if (alligator_state > 5) alligator_state = 5;
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if (alligator_state < 0) alligator_state = 0;
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output_set_indexed_value("alligator", i, alligator_state);
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}
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}
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CUSTOM_INPUT_MEMBER(wackygtr_state::alligators_rear_sensors_r)
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{
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return ((m_motors_pos[0] < 10) ? 0x01 : 0) |
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((m_motors_pos[1] < 10) ? 0x02 : 0) |
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((m_motors_pos[2] < 10) ? 0x04 : 0) |
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||||
((m_motors_pos[3] < 10) ? 0x08 : 0) |
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||||
((m_motors_pos[4] < 10) ? 0x10 : 0) |
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(m_alligators_ctrl ^ 0x1f);
|
||||
}
|
||||
|
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CUSTOM_INPUT_MEMBER(wackygtr_state::alligators_front_sensors_r)
|
||||
{
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return ((m_motors_pos[0] < 5 || m_motors_pos[0] > 55) ? 0x01 : 0) |
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||||
((m_motors_pos[1] < 5 || m_motors_pos[1] > 55) ? 0x02 : 0) |
|
||||
((m_motors_pos[2] < 5 || m_motors_pos[2] > 55) ? 0x04 : 0) |
|
||||
((m_motors_pos[3] < 5 || m_motors_pos[3] > 55) ? 0x08 : 0) |
|
||||
((m_motors_pos[4] < 5 || m_motors_pos[4] > 55) ? 0x10 : 0);
|
||||
}
|
||||
|
||||
void wackygtr_state::machine_reset()
|
||||
{
|
||||
m_adpcm_pos = 0;
|
||||
m_adpcm_length = 0;
|
||||
m_samples = memregion("oki")->base();
|
||||
m_adpcm_sel = 0;
|
||||
m_adpcm_ctrl = 0x80;
|
||||
}
|
||||
|
||||
/*
|
||||
* The read handlers below are only boiler-plate for actual peripheral emulation
|
||||
* and may be completely wrong, so should not yet be understood as hardware documentation.
|
||||
*/
|
||||
READ8_MEMBER(wackygtr_state::_0x6000_r){
|
||||
return 0x00;
|
||||
void wackygtr_state::set_digits(int p, UINT8 value)
|
||||
{
|
||||
static UINT8 bcd2hex[] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7d, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // not accurate
|
||||
output_set_digit_value(p + 0, bcd2hex[value & 0x0f]);
|
||||
output_set_digit_value(p + 1, bcd2hex[(value >> 4) & 0x0f]);
|
||||
}
|
||||
|
||||
READ8_MEMBER(wackygtr_state::_0x6001_r){
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
READ8_MEMBER(wackygtr_state::_0x6002_r){
|
||||
return 0x00;
|
||||
}
|
||||
|
||||
READ8_MEMBER(wackygtr_state::_0x71d0_r){
|
||||
return 0;
|
||||
}
|
||||
|
||||
READ8_MEMBER(wackygtr_state::_0x71d5_r){
|
||||
return 0xFF;
|
||||
}
|
||||
|
||||
/* The handling of sample playback is also guessed.
|
||||
* Someone with access to the actual hardware could help
|
||||
* better understand how this is actually hooked up on the original boards;
|
||||
*/
|
||||
WRITE8_MEMBER(wackygtr_state::sample_pos_w){
|
||||
m_adpcm_pos = (m_adpcm_pos & 0xFF) << 8 | (data & 0xFF);
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(wackygtr_state::sample_length_w){
|
||||
m_adpcm_length = (m_adpcm_length & 0xFF) << 8 | (data & 0xFF);
|
||||
void wackygtr_state::set_lamps(int p, UINT8 value)
|
||||
{
|
||||
for(int i=0; i<8; i++)
|
||||
output_set_lamp_value(p + i, BIT(value, i));
|
||||
}
|
||||
|
||||
static INPUT_PORTS_START( wackygtr )
|
||||
PORT_START("INP0")
|
||||
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||
PORT_START("IN0")
|
||||
PORT_BIT(0x1f, IP_ACTIVE_LOW, IPT_SPECIAL) PORT_CUSTOM_MEMBER(DEVICE_SELF, wackygtr_state, alligators_rear_sensors_r, NULL)
|
||||
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_SERVICE)
|
||||
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_SERVICE1)
|
||||
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_COIN1)
|
||||
|
||||
PORT_START("IN1")
|
||||
PORT_BIT(0x1f, IP_ACTIVE_LOW, IPT_SPECIAL) PORT_CUSTOM_MEMBER(DEVICE_SELF, wackygtr_state, alligators_front_sensors_r, NULL)
|
||||
PORT_DIPNAME( 0xe0, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW:1,2,3")
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0x60, DEF_STR( 2C_1C ) )
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0xa0, DEF_STR( 2C_1C ) )
|
||||
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
|
||||
PORT_DIPSETTING( 0xe0, DEF_STR( 2C_1C ) )
|
||||
|
||||
PORT_START("IN2")
|
||||
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_POKER_HOLD1)
|
||||
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_POKER_HOLD2)
|
||||
PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_POKER_HOLD3)
|
||||
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_POKER_HOLD4)
|
||||
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_POKER_HOLD5)
|
||||
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Test ) ) PORT_DIPLOCATION("SW:4") // For factory Test use ONLY! Do not change
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW:5")
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
|
||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Test ) ) PORT_DIPLOCATION("SW:6") // For factory Test use ONLY! Do not change
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||
INPUT_PORTS_END
|
||||
|
||||
WRITE_LINE_MEMBER(wackygtr_state::adpcm_int)
|
||||
{
|
||||
/* This looks almost correct, but I am not yet completely sure. */
|
||||
if (m_adpcm_length > 0)
|
||||
if (!(m_adpcm_ctrl & 0x80))
|
||||
{
|
||||
m_adpcm_length--;
|
||||
if (m_adpcm_data == -1)
|
||||
{
|
||||
/* transferring 1st nibble */
|
||||
m_adpcm_data = m_samples[m_adpcm_pos];
|
||||
m_adpcm_pos = (m_adpcm_pos + 1) & 0xffff;
|
||||
m_msm->data_w((m_adpcm_data >> 4) & 0xf);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* transferring 2nd nibble */
|
||||
m_msm->data_w(m_adpcm_data & 0x0f);
|
||||
m_adpcm_data = -1;
|
||||
}
|
||||
UINT8 data = m_samples->base()[m_adpcm_pos & 0xffff];
|
||||
m_msm->data_w((m_adpcm_sel ? data : (data >> 4)) & 0x0f);
|
||||
m_adpcm_pos += m_adpcm_sel;
|
||||
m_adpcm_sel ^= 1;
|
||||
}
|
||||
}
|
||||
|
||||
static ADDRESS_MAP_START( program_map, AS_PROGRAM, 8, wackygtr_state )
|
||||
AM_RANGE(0x3000, 0x3000) AM_WRITE(sample_length_w)
|
||||
AM_RANGE(0x3001, 0x3001) AM_WRITE(sample_pos_w)
|
||||
AM_RANGE(0x6000, 0x6000) AM_READ(_0x6000_r) /* guessed hw peripheral address */
|
||||
AM_RANGE(0x6001, 0x6001) AM_READ(_0x6001_r) /* guessed hw peripheral address */
|
||||
AM_RANGE(0x6002, 0x6002) AM_READ(_0x6002_r) /* guessed hw peripheral address */
|
||||
AM_RANGE(0x71d0, 0x71d0) AM_READ(_0x71d0_r) /* guessed hw peripheral address */
|
||||
AM_RANGE(0x71d5, 0x71d5) AM_READ(_0x71d5_r) /* guessed hw peripheral address */
|
||||
AM_RANGE(0x0200, 0x0200) AM_READNOP AM_WRITE(irq_ack_w)
|
||||
AM_RANGE(0x0400, 0x0400) AM_READNOP AM_WRITE(firq_ack_w)
|
||||
AM_RANGE(0x0600, 0x0600) AM_WRITE(disp0_w)
|
||||
AM_RANGE(0x0800, 0x0800) AM_WRITE(disp1_w)
|
||||
AM_RANGE(0x0a00, 0x0a00) AM_WRITE(disp2_w)
|
||||
AM_RANGE(0x0c00, 0x0c00) AM_WRITE(disp3_w)
|
||||
AM_RANGE(0x0e00, 0x0e00) AM_WRITE(sample_ctrl_w)
|
||||
|
||||
AM_RANGE(0x1000, 0x1001) AM_DEVWRITE("ymsnd", ym2413_device, write)
|
||||
|
||||
AM_RANGE(0x2000, 0x2003) AM_DEVREADWRITE("pit8253_0", pit8253_device, read, write)
|
||||
AM_RANGE(0x3000, 0x3003) AM_DEVREADWRITE("pit8253_1", pit8253_device, read, write)
|
||||
|
||||
AM_RANGE(0x4000, 0x4003) AM_DEVREADWRITE("i8255_0", i8255_device, read, write)
|
||||
AM_RANGE(0x5000, 0x5003) AM_DEVREADWRITE("i8255_1", i8255_device, read, write)
|
||||
AM_RANGE(0x6000, 0x6003) AM_DEVREADWRITE("i8255_2", i8255_device, read, write)
|
||||
|
||||
AM_RANGE(0x7000, 0x7fff) AM_RAM
|
||||
AM_RANGE(0x8000, 0xffff) AM_ROM
|
||||
ADDRESS_MAP_END
|
||||
|
||||
static MACHINE_CONFIG_START( wackygtr, wackygtr_state )
|
||||
|
||||
MCFG_CPU_ADD("maincpu", M6809E, XTAL_8MHz)
|
||||
MCFG_CPU_ADD("maincpu", M6809E, XTAL_3_579545MHz) // HD68B09P
|
||||
MCFG_CPU_PROGRAM_MAP(program_map)
|
||||
MCFG_CPU_PERIODIC_INT_DRIVER(wackygtr_state, irq0_line_assert, 50) // FIXME
|
||||
|
||||
MCFG_TIMER_DRIVER_ADD_PERIODIC("nmi_timer", wackygtr_state, nmi_timer, attotime::from_hz(100)) // FIXME
|
||||
|
||||
/* Video */
|
||||
// MCFG_DEFAULT_LAYOUT(layout_wackygtr)
|
||||
MCFG_DEFAULT_LAYOUT(layout_wackygtr)
|
||||
|
||||
/* Sound */
|
||||
MCFG_SPEAKER_STANDARD_MONO("mono")
|
||||
@ -161,9 +286,41 @@ static MACHINE_CONFIG_START( wackygtr, wackygtr_state )
|
||||
MCFG_MSM5205_PRESCALER_SELECTOR(MSM5205_S48_4B) /* 8 KHz, 4 Bits */
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
|
||||
|
||||
/* I have a hunch that this board may also
|
||||
* contain a YM2151 sound chip for background music...
|
||||
*/
|
||||
MCFG_SOUND_ADD("ymsnd", YM2413, XTAL_3_579545MHz )
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
|
||||
|
||||
MCFG_DEVICE_ADD("i8255_0", I8255, 0)
|
||||
MCFG_I8255_OUT_PORTA_CB(WRITE8(wackygtr_state, status_lamps_w))
|
||||
MCFG_I8255_OUT_PORTB_CB(WRITE8(wackygtr_state, alligators_ctrl1_w))
|
||||
MCFG_I8255_OUT_PORTC_CB(WRITE8(wackygtr_state, alligators_ctrl2_w))
|
||||
|
||||
MCFG_DEVICE_ADD("i8255_1", I8255, 0)
|
||||
MCFG_I8255_OUT_PORTA_CB(WRITE8(wackygtr_state, timing_lamps_0_w))
|
||||
MCFG_I8255_OUT_PORTB_CB(WRITE8(wackygtr_state, timing_lamps_1_w))
|
||||
MCFG_I8255_OUT_PORTC_CB(WRITE8(wackygtr_state, timing_lamps_2_w))
|
||||
|
||||
MCFG_DEVICE_ADD("i8255_2", I8255, 0)
|
||||
MCFG_I8255_IN_PORTA_CB(IOPORT("IN0"))
|
||||
MCFG_I8255_IN_PORTB_CB(IOPORT("IN1"))
|
||||
MCFG_I8255_IN_PORTC_CB(IOPORT("IN2"))
|
||||
|
||||
MCFG_DEVICE_ADD("pit8253_0", PIT8253, 0)
|
||||
MCFG_PIT8253_CLK0(XTAL_3_579545MHz/16) // this is a guess
|
||||
MCFG_PIT8253_OUT0_HANDLER(WRITELINE(wackygtr_state, alligator0_ck))
|
||||
MCFG_PIT8253_CLK1(XTAL_3_579545MHz/16) // this is a guess
|
||||
MCFG_PIT8253_OUT1_HANDLER(WRITELINE(wackygtr_state, alligator1_ck))
|
||||
MCFG_PIT8253_CLK2(XTAL_3_579545MHz/16) // this is a guess
|
||||
MCFG_PIT8253_OUT2_HANDLER(WRITELINE(wackygtr_state, alligator2_ck))
|
||||
|
||||
MCFG_DEVICE_ADD("pit8253_1", PIT8253, 0)
|
||||
MCFG_PIT8253_CLK0(XTAL_3_579545MHz/16) // this is a guess
|
||||
MCFG_PIT8253_OUT0_HANDLER(INPUTLINE("maincpu", M6809_FIRQ_LINE))
|
||||
MCFG_PIT8253_CLK1(XTAL_3_579545MHz/16) // this is a guess
|
||||
MCFG_PIT8253_OUT1_HANDLER(WRITELINE(wackygtr_state, alligator3_ck))
|
||||
MCFG_PIT8253_CLK2(XTAL_3_579545MHz/16) // this is a guess
|
||||
MCFG_PIT8253_OUT2_HANDLER(WRITELINE(wackygtr_state, alligator4_ck))
|
||||
|
||||
MCFG_TICKET_DISPENSER_ADD("ticket", attotime::from_msec(200), TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_HIGH)
|
||||
MACHINE_CONFIG_END
|
||||
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
1070
src/mame/layout/by17_matahari.lay
Normal file
1070
src/mame/layout/by17_matahari.lay
Normal file
File diff suppressed because it is too large
Load Diff
929
src/mame/layout/by17_pwerplay.lay
Normal file
929
src/mame/layout/by17_pwerplay.lay
Normal file
@ -0,0 +1,929 @@
|
||||
<!-- Pinball Machine, Bally ~ PowerPlay -->
|
||||
<!-- [Quench] September 2015 -->
|
||||
|
||||
|
||||
<!-- Any state="9" items are not displayed and are only used for object alignment -->
|
||||
|
||||
<mamelayout version="2">
|
||||
|
||||
<element name="Title_PowerPlay"><text string="PowerPlay"><color red="1.00" green="0.0" blue="0.5" /></text></element>
|
||||
|
||||
|
||||
|
||||
<!-- Switches -->
|
||||
|
||||
<element name="Switch_SlamTilt">
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="00" width="25" height="01" /></rect>
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="08" width="13" height="01.5" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="01" width="04" height="02" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="06" width="04" height="02" /></rect>
|
||||
|
||||
<rect state="0"><color red="0.70" green="0.70" blue="0.70" /><bounds x="19" y="01" width="06" height="04" /></rect>
|
||||
<rect state="1"><color red="0.70" green="0.70" blue="0.70" /><bounds x="19" y="04" width="06" height="04" /></rect>
|
||||
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="00" width="08" height="01" /></rect>
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="08" y="01" width="08" height="01" /></rect>
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="16" y="02" width="09" height="01" /></rect>
|
||||
|
||||
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="08" width="13" height="01.5" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="03" width="04" height="02" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="06" width="04" height="02" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_Tilt">
|
||||
<rect ><color red="0.80" green="0.80" blue="0.00" /><bounds x="00" y="00" width="17" height="17" /></rect>
|
||||
<disk ><color red="0.00" green="0.00" blue="0.00" /><bounds x="01" y="01" width="15" height="15" /></disk>
|
||||
<disk state="0"><color red="0.50" green="0.50" blue="0.50" /><bounds x="04" y="04" width="09" height="09" /></disk>
|
||||
<disk state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="07" width="02" height="02" /></disk>
|
||||
|
||||
<disk state="1"><color red="0.50" green="0.50" blue="0.50" /><bounds x="07" y="04" width="09" height="09" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="11" y="07" width="02" height="02" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Switch_Leaf_Vertical">
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="0" y="00" width="01" height="06" /></rect>
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="8" y="00" width="01.5" height="06" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="1" y="01" width="02" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="6" y="01" width="02" height="04" /></rect>
|
||||
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="1.5" y="00" width="01" height="06" /></rect>
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="6.5" y="00" width="01" height="06" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="2" y="01" width="02" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="4.5" y="01" width="02" height="04" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_RollOn_WireForm_Left">
|
||||
<text string=">" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="8" y="0" width="11" height="11" /></text>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="0.1" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="09" height="0.1" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="8" width="09" height="0.1" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="3" y="6" width="08" height="0.1" /></rect>
|
||||
<text string=">" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="8" y="0" width="11" height="11" /></text>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="0.1" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="09" height="0.1" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="8" width="09" height="0.1" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_RollOver_WireForm_Vertical">
|
||||
<text string="/\" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="\/" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="17" width="07" height="10" /></text>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="3" y="07" width="0.1" height="13" /></rect>
|
||||
<text string="/\" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="\/" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="17" width="07" height="10" /></text>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_Target_Red_Forward" defstate="0">
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="00" width="10" height="01" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="00" width="01" height="05" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="16" y="00" width="01" height="05" /></rect>
|
||||
|
||||
<disk state="0"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="05" width="24" height="06" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="02" width="24" height="06" /></disk>
|
||||
</element>
|
||||
|
||||
<element name="Switch_RollOver_Button">
|
||||
<text string="*" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="-10" y="-6" width="35" height="35" /></text>
|
||||
<text string="*" state="1"><color red="0.00" green="0.00" blue="0.00" /><bounds x="-10" y="-6" width="35" height="35" /></text>
|
||||
</element>
|
||||
|
||||
<element name="Lamp_RollOver_Button" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.04" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.30" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
|
||||
</element>
|
||||
|
||||
<element name="Lamp_RollOver_Button_On">
|
||||
<disk><color red="1.00" green="0.30" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Switch_Push-Button" defstate="0">
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="04" width="16" height="01" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="00" width="01" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="17" y="00" width="01" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="00" width="05" height="01" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="08.5" width="16" height="01" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="04.5" width="01" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="17" y="04.5" width="01" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="04.5" width="05" height="01" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="12" width="09" height="01" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="21" y="12" width="09" height="01" /></rect>
|
||||
<disk ><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="10" width="06" height="06" /></disk>
|
||||
<disk ><color red="1.00" green="1.00" blue="1.00" /><bounds x="18" y="10" width="06" height="06" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
|
||||
<element name="Key_Z"> <text string="Z"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_X"> <text string="X"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_C"> <text string="C"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_V"> <text string="V"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_B"> <text string="B"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_N"> <text string="N"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_M"> <text string="M"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Comma"> <text string=","><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Dot"> <text string="."><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_FSlash"><text string="/"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
|
||||
<element name="Key_A"> <text string="A"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_S"> <text string="S"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_D"> <text string="D"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_F"> <text string="F"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_G"> <text string="G"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_H"> <text string="H"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_J"> <text string="J"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_K"> <text string="K"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_L"> <text string="L"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_SColon"><text string=";"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Quote"> <text string="'"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Enter">
|
||||
<text string="<"><color red="1.00" green="0.66" blue="0.66" /><bounds x="00" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="00" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="02" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="04" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="06" y="00" width="07" height="10" /></text>
|
||||
<disk > <color red="1.00" green="0.66" blue="0.66" /><bounds x="10" y="02" width="0.5" height="03" /></disk>
|
||||
</element>
|
||||
|
||||
<element name="Key_Q"> <text string="Q"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_W"> <text string="W"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_E"> <text string="E"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_R"> <text string="R"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_T"> <text string="T"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Y"> <text string="Y"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_U"> <text string="U"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_I"> <text string="I"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_O"> <text string="O"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_P"> <text string="P"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_OBrkt"> <text string="["><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_CBrkt"> <text string="]"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_BSlash"><text string="\"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
|
||||
<element name="Key_1"> <text string="1"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_5"> <text string="5"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_6"> <text string="6"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_7"> <text string="7"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_9"> <text string="9"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_0"> <text string="0"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_BSpace">
|
||||
<text string="<"><color red="1.00" green="0.66" blue="0.66" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="2" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="4" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="6" y="00" width="07" height="10" /></text>
|
||||
</element>
|
||||
<element name="Key_Equals"><text string="="><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
|
||||
|
||||
|
||||
<element name="Solenoid_DropTarget_Tall" defstate="0">
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="00" width="07" height="15" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="01" y="01" width="04" height="12" /></rect>
|
||||
</element>
|
||||
<element name="DropTarget_Tall" defstate="0">
|
||||
<rect state="1"><color red="0.25" green="0.25" blue="0.25" /><bounds x="01" y="01" width="04" height="12" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="01" y="01" width="04" height="12" /></rect>
|
||||
<rect state="9"><color red="0.00" green="1.00" blue="0.00" /><bounds x="00" y="00" width="07" height="15" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- Lamps -->
|
||||
|
||||
<element name="Lamp_White" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.15" blue="0.15" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
</element>
|
||||
<element name="Lamp_Red" defstate="0"> <!-- Usually for Specials -->
|
||||
<disk state="0"><color red="0.15" green="0.00" blue="0.00" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /></disk>
|
||||
</element>
|
||||
<element name="Lamp_Amber" defstate="0"> <!-- Usually for Extra Ball-->
|
||||
<disk state="0"><color red="0.15" green="0.06" blue="0.00" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.40" blue="0.00" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_P1">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="1" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="1" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_P2">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="2" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="2" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_P3">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="3" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
<text string="3" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_P4">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="4" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="4" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
|
||||
<element name="Lamp_1P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="1" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="1" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_2P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="2" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="2" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_3P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="3" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
<text string="3" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_4P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="4" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="4" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_2x" defstate="0">
|
||||
<disk state="0"><color red="0.0" green="0.15" blue="0.0" /></disk>
|
||||
<disk state="1"><color red="0.0" green="1.00" blue="0.0" /></disk>
|
||||
<text string="2x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_3x" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.15" blue="0.0" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="0.0" /></disk>
|
||||
<text string="3x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_5x" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.15" blue="0.15" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<text string="5x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_White_1k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="1k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_2k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="2k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_3k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="3k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_4k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="4k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_5k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="5k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_6k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="6k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_7k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="7k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_8k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="8k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_9k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="9k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_10k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<text string="10k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_12k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<text string="12k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_15k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<text string="15k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_20k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<text string="20k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Credit_Indicator">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="2.5" y="0" width="1.0" height="1.0" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="2.5" y="0" width="1.0" height="1.0" /></disk>
|
||||
<text string="Credit Indicator"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="1.1" width="6.5" height="0.90" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- Backbox Indicators -->
|
||||
|
||||
<element name="Text_Credit"><text string="CREDIT"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Lamps"><text string="Lamps"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_15"><text string="U1 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_30"><text string="U2 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_45"><text string="U3 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_60"><text string="U4 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Solenoids"><text string="Momentary Solenoids"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Coils"><text string="Coils"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_MPU_LED"><text string="MPU LED"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Activity"><text string="Activity Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Service"><text string="Service Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Slam"><text string="Slam Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Tilt"><text string="Tilt Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Knocker"><text string="Knocker"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
|
||||
|
||||
<element name="High_Score_To_Date" defstate="0">
|
||||
<text string="HIGH SCORE TO DATE" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="1" /></text>
|
||||
<text string="HIGH SCORE TO DATE" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="1" /></text>
|
||||
</element>
|
||||
<element name="Ball_In_Play" defstate="0">
|
||||
<text string="BALL IN PLAY" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="BALL IN PLAY" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0.1" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Match" defstate="0">
|
||||
<text string="MATCH" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="MATCH" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Game_Over" defstate="0">
|
||||
<text string="GAME OVER" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="GAME OVER" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Tilt" defstate="0">
|
||||
<text string="TILT" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="TILT" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Shoot_Again" defstate="0">
|
||||
<text string="SAME PLAYER" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="SAME PLAYER" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="SHOOTS AGAIN" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.9" width="1" height="0.8" /></text>
|
||||
<text string="SHOOTS AGAIN" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.9" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Digit" defstate="0">
|
||||
<led7seg><color red="1.0" green="0.35" blue="0.0" /></led7seg>
|
||||
</element>
|
||||
|
||||
<element name="LED_Green" defstate="1">
|
||||
<disk state="0"><color red="0.0" green="0.25" blue="0.0" /></disk>
|
||||
<disk state="1"><color red="0.0" green="1.00" blue="0.0" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
|
||||
<!-- Solenoids -->
|
||||
|
||||
<element name="Solenoid_PullDown">
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="3" y="0" width="03" height="09" /></rect>
|
||||
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Coil_PullDown">
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="8" y="0" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="6" y="1" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="4" y="2" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="2" y="3" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="4" width="02" height="01" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="5" width="02" height="02" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="4" width="10" height="01" /></rect>
|
||||
|
||||
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Solenoid_Knocker" defstate="0">
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="03" y="14" width="03" height="08" /></rect>
|
||||
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="03" y="00" width="03" height="04" /></rect>
|
||||
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="00" y="04" width="10" height="11" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="00" y="04" width="10" height="11" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Solenoid_Outhole" defstate="0">
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="17" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="02" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="18" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="03" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="19" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="04" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="20" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="05" y="00" width="05" height="16" /></text>
|
||||
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="02" y="02" width="18" height="10" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="14" width="25" height="02" /></rect>
|
||||
<text string="Outhole" ><color red="1.0" green="1.0" blue="1.0" /><bounds x="30" y="12" width="28" height="9.5" /></text>
|
||||
</element>
|
||||
|
||||
<element name="Solenoid_SlingShot_Left" defstate="0">
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="05" y="00" width="65" height="80" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="00" width="65" height="80" /></text>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="20" y="16" width="04" height="60" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="20" y="76" width="24.5" height="04" /></rect>
|
||||
</element>
|
||||
<element name="Solenoid_SlingShot_Right" defstate="0">
|
||||
<text string="/" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="-5" y="00" width="65" height="80" /></text>
|
||||
<text string="/" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="00" width="65" height="80" /></text>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="40" y="16" width="04" height="60" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="19.5" y="76" width="24" height="04" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Solenoid_Bumper_Red_Star" defstate="0">
|
||||
<disk state="0"> <color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="0" width="80" height="80" /></disk>
|
||||
<disk state="1"> <color red="1.0" green="0.0" blue="0.0" /><bounds x="0" y="0" width="80" height="80" /></disk>
|
||||
<text string="*"><color red="1.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
|
||||
<disk> <color red="1.0" green="1.0" blue="1.0" /><bounds x="18" y="18" width="44" height="44" /></disk>
|
||||
</element>
|
||||
<element name="Switch_Bumper_Red_Star" defstate="0">
|
||||
<text string="*" state="9"><color red="1.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
|
||||
<disk state="0"><color red="1.0" green="0.0" blue="0.0" /><bounds x="14" y="15" width="50" height="50" /></disk>
|
||||
<disk state="1"><color red="0.5" green="0.5" blue="0.5" /><bounds x="14" y="15" width="50" height="50" /></disk>
|
||||
</element>
|
||||
<element name="Lamp_Bumper_Red_1000" defstate="0">
|
||||
<text string="*" state="9"><color red="0.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
|
||||
<disk state="0"><color red="0.7" green="0.7" blue="0.7" /><bounds x="18" y="18" width="44" height="44" /></disk>
|
||||
<disk state="1"><color red="1.0" green="1.0" blue="1.0" /><bounds x="18" y="18" width="44" height="44" /></disk>
|
||||
<text string="1000"> <color red="1.0" green="0.0" blue="0.0" /><bounds x="07" y="29" width="70" height="23" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Solenoid_Saucer" defstate="0">
|
||||
<disk> <color red="1.0" green="0.8" blue="0.5" /><bounds x="00" y="00" width="70" height="70" /></disk> <!-- 71 -->
|
||||
<disk> <color red="0.7" green="0.7" blue="0.7" /><bounds x="10" y="10" width="49" height="49" /></disk> <!-- 51 -->
|
||||
<rect state="0"><color red="0.3" green="0.3" blue="0.3" /><bounds x="31" y="07" width="07" height="25" /></rect>
|
||||
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="31" y="07" width="07" height="25" /></rect>
|
||||
<disk> <color red="0.0" green="0.0" blue="0.0" /><bounds x="27" y="40" width="15" height="15" /></disk>
|
||||
</element>
|
||||
<element name="Switch_Saucer" defstate="0">
|
||||
<disk state="9"><color red="1.0" green="0.8" blue="0.5" /><bounds x="00" y="00" width="70" height="70" /></disk>
|
||||
<disk state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="30" y="43" width="09" height="09" /></disk>
|
||||
<disk state="1"><color red="0.0" green="0.0" blue="0.0" /><bounds x="30" y="43" width="09" height="09" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Coil_Post_Up" defstate="0">
|
||||
<disk state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="00" y="00" width="21" height="21" /></disk>
|
||||
</element>
|
||||
<element name="Solenoid_Post_Down" defstate="0">
|
||||
<disk state="9"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="00" width="21" height="21" /></disk>
|
||||
<disk state="1"><color red="0.50" green="0.10" blue="0.00" /><bounds x="01" y="01" width="19" height="19" /></disk>
|
||||
<disk state="1"><color red="0.15" green="0.06" blue="0.00" /><bounds x="02" y="02" width="17" height="17" /></disk>
|
||||
<rect state="1"><color red="0.50" green="0.10" blue="0.00" /><bounds x="10" y="02" width="01" height="17" /></rect>
|
||||
<rect state="1"><color red="0.50" green="0.10" blue="0.00" /><bounds x="02" y="10" width="17" height="01" /></rect>
|
||||
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="08" y="08" width="06" height="06" /></disk>
|
||||
</element>
|
||||
<element name="Lamp_Post" defstate="0">
|
||||
<disk state="9"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="00" width="21" height="21" /></disk>
|
||||
<disk ><color red="0.50" green="0.10" blue="0.00" /><bounds x="01" y="01" width="19" height="19" /></disk>
|
||||
<disk state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="02" y="02" width="17" height="17" /></disk>
|
||||
<disk state="1"><color red="0.80" green="0.20" blue="0.00" /><bounds x="02" y="02" width="17" height="17" /></disk>
|
||||
<rect ><color red="0.50" green="0.10" blue="0.00" /><bounds x="10" y="02" width="01" height="17" /></rect>
|
||||
<rect ><color red="0.50" green="0.10" blue="0.00" /><bounds x="02" y="10" width="17" height="01" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- Line colours -->
|
||||
|
||||
<element name="Draw_White" defstate="1">
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
</element>
|
||||
<element name="Draw_Red" defstate="1">
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
</element>
|
||||
<element name="Draw_Amber" defstate="1">
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Canvas">
|
||||
<rect>
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds left="0" top="0" right="1" bottom="1" />
|
||||
</rect>
|
||||
</element>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<view name="PowerPlay Playfield">
|
||||
|
||||
<!-- Background -->
|
||||
<backdrop element="Canvas"><bounds x="000" y="000" width="640" height="480" /></backdrop>
|
||||
|
||||
<bezel element="Draw_White"><bounds x="000" y="000" width="640" height="001" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="000" y="000" width="001" height="480" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="640" y="000" width="001" height="480" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="000" y="480" width="640" height="001" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="320" y="000" width="001" height="480" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="320" y="320" width="320" height="001" /></bezel>
|
||||
<!-- <bezel element="Draw_White"><bounds x="159" y="000" width="001" height="480" /></bezel> -->
|
||||
|
||||
<bezel element="Title_PowerPlay"><bounds x="430" y="18" width="105" height="30" /></bezel>
|
||||
|
||||
|
||||
<!-- Backbox -->
|
||||
|
||||
<!-- MPU Board Power On Self Test LED -->
|
||||
<bezel element="Text_MPU_LED"> <bounds x="609" y="342" width="30" height="10" /></bezel>
|
||||
<bezel name="led0" element="LED_Green"><bounds x="618" y="328" width="10" height="10" /></bezel>
|
||||
|
||||
<!-- MPU Board Activity Switch -->
|
||||
<bezel element="Text_Activity"> <bounds x="540" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_Push-Button" inputtag="TEST" inputmask="0x02"><bounds x="550" y="331" width="20" height="10" /></bezel>
|
||||
<bezel element="Key_0"> <bounds x="571" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Player 1 Score -->
|
||||
<bezel name="lamp14" element="Lamp_P1"><bounds x="330" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 1st Player Up -->
|
||||
<bezel name="digit17" element="Digit"><bounds x="360" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit16" element="Digit"><bounds x="374" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit15" element="Digit"><bounds x="388" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit14" element="Digit"><bounds x="402" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit13" element="Digit"><bounds x="416" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit12" element="Digit"><bounds x="430" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit11" element="Digit"><bounds x="444" y="55" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Player 2 Score -->
|
||||
<bezel name="lamp29" element="Lamp_P2"><bounds x="615" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 2nd Player Up -->
|
||||
<bezel name="digit27" element="Digit"><bounds x="506" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit26" element="Digit"><bounds x="520" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit25" element="Digit"><bounds x="534" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit24" element="Digit"><bounds x="548" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit23" element="Digit"><bounds x="562" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit22" element="Digit"><bounds x="576" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit21" element="Digit"><bounds x="590" y="55" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Player 3 Score -->
|
||||
<bezel name="lamp44" element="Lamp_P3"><bounds x="330" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 3rd Player Up -->
|
||||
<bezel name="digit37" element="Digit"><bounds x="360" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit36" element="Digit"><bounds x="374" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit35" element="Digit"><bounds x="388" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit34" element="Digit"><bounds x="402" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit33" element="Digit"><bounds x="416" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit32" element="Digit"><bounds x="430" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit31" element="Digit"><bounds x="444" y="250" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Player 4 Score -->
|
||||
<bezel name="lamp59" element="Lamp_P4"><bounds x="615" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 4th Player Up -->
|
||||
<bezel name="digit47" element="Digit"><bounds x="506" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit46" element="Digit"><bounds x="520" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit45" element="Digit"><bounds x="534" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit44" element="Digit"><bounds x="548" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit43" element="Digit"><bounds x="562" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit42" element="Digit"><bounds x="576" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit41" element="Digit"><bounds x="590" y="250" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Credits and Ball In Play / Match -->
|
||||
<bezel element="Text_Credit"><bounds x="542" y="142" width="48" height="8" /></bezel>
|
||||
<bezel name="lamp12" element="Ball_In_Play"><bounds x="586" y="105" width="50" height="11" /></bezel> <!-- Backbox ~ Ball In Play -->
|
||||
<bezel name="lamp25" element="Match"><bounds x="596" y="152" width="25" height="11" /></bezel> <!-- Backbox ~ Match -->
|
||||
<bezel name="digit55" element="Digit"><bounds x="554" y="125" width="10" height="15" /></bezel>
|
||||
<bezel name="digit54" element="Digit"><bounds x="568" y="125" width="10" height="15" /></bezel>
|
||||
<bezel name="digit52" element="Digit"><bounds x="596" y="125" width="10" height="15" /></bezel>
|
||||
<bezel name="digit51" element="Digit"><bounds x="610" y="125" width="10" height="15" /></bezel>
|
||||
|
||||
<bezel name="lamp10" element="Shoot_Again"><bounds x="420" y="295" width="60" height="19" /></bezel> <!-- Backbox ~ Same Player Shoots Again -->
|
||||
<bezel name="lamp13" element="Lamp_1P"><bounds x="345" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 1 Player Game -->
|
||||
<bezel name="lamp28" element="Lamp_2P"><bounds x="360" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 2 Player Game -->
|
||||
<bezel name="lamp43" element="Lamp_3P"><bounds x="375" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 3 Player Game -->
|
||||
<bezel name="lamp58" element="Lamp_4P"><bounds x="390" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 4 Player Game -->
|
||||
<bezel name="lamp27" element="High_Score_To_Date"><bounds x="438" y="6" width="90" height="11" /></bezel> <!-- Backbox ~ High Score To Date -->
|
||||
<bezel name="lamp42" element="Game_Over"><bounds x="580" y="300" width="45" height="11" /></bezel> <!-- Backbox ~ Game Over -->
|
||||
<bezel name="lamp57" element="Tilt"><bounds x="480" y="297" width="50" height="16" /></bezel> <!-- Backbox ~ Tilt -->
|
||||
|
||||
|
||||
|
||||
<bezel element="Text_Lamps"><bounds x="410" y="360" width="60" height="11" /></bezel>
|
||||
<bezel element="Text_15"><bounds x="552" y="373" width="30" height="11" /></bezel>
|
||||
<bezel element="Text_30"><bounds x="552" y="388" width="30" height="11" /></bezel>
|
||||
<bezel element="Text_45"><bounds x="552" y="403" width="30" height="11" /></bezel>
|
||||
<bezel element="Text_60"><bounds x="552" y="418" width="30" height="11" /></bezel>
|
||||
|
||||
<!-- Lamps controlled by U1 on Lamp Driver Board -->
|
||||
<bezel name="lamp0" element="Lamp_White"><bounds x="330" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp1" element="Lamp_White"><bounds x="345" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp2" element="Lamp_White"><bounds x="360" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp3" element="Lamp_White"><bounds x="375" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp4" element="Lamp_White"><bounds x="390" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp5" element="Lamp_White"><bounds x="405" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp6" element="Lamp_White"><bounds x="420" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp7" element="Lamp_White"><bounds x="435" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp8" element="Lamp_White"><bounds x="450" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp9" element="Lamp_White"><bounds x="465" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp10" element="Lamp_White"><bounds x="480" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp11" element="Lamp_White"><bounds x="495" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp12" element="Lamp_White"><bounds x="510" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp13" element="Lamp_White"><bounds x="525" y="375" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp14" element="Lamp_White"><bounds x="540" y="375" width="8" height="8" /></bezel>
|
||||
|
||||
<!-- Lamps controlled by U2 on Lamp Driver Board -->
|
||||
<bezel name="lamp15" element="Lamp_White"><bounds x="330" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp16" element="Lamp_White"><bounds x="345" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp17" element="Lamp_White"><bounds x="360" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp18" element="Lamp_White"><bounds x="375" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp19" element="Lamp_White"><bounds x="390" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp20" element="Lamp_White"><bounds x="405" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp21" element="Lamp_White"><bounds x="420" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp22" element="Lamp_White"><bounds x="435" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp23" element="Lamp_White"><bounds x="450" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp24" element="Lamp_White"><bounds x="465" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp25" element="Lamp_White"><bounds x="480" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp26" element="Lamp_White"><bounds x="495" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp27" element="Lamp_White"><bounds x="510" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp28" element="Lamp_White"><bounds x="525" y="390" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp29" element="Lamp_White"><bounds x="540" y="390" width="8" height="8" /></bezel>
|
||||
|
||||
<!-- Lamps controlled by U3 on Lamp Driver Board -->
|
||||
<bezel name="lamp30" element="Lamp_White"><bounds x="330" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp31" element="Lamp_White"><bounds x="345" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp32" element="Lamp_White"><bounds x="360" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp33" element="Lamp_White"><bounds x="375" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp34" element="Lamp_White"><bounds x="390" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp35" element="Lamp_White"><bounds x="405" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp36" element="Lamp_White"><bounds x="420" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp37" element="Lamp_White"><bounds x="435" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp38" element="Lamp_White"><bounds x="450" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp39" element="Lamp_White"><bounds x="465" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp40" element="Lamp_White"><bounds x="480" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp41" element="Lamp_White"><bounds x="495" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp42" element="Lamp_White"><bounds x="510" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp43" element="Lamp_White"><bounds x="525" y="405" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp44" element="Lamp_White"><bounds x="540" y="405" width="8" height="8" /></bezel>
|
||||
|
||||
<!-- Lamps controlled by U4 on Lamp Driver Board -->
|
||||
<bezel name="lamp45" element="Lamp_White"><bounds x="330" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp46" element="Lamp_White"><bounds x="345" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp47" element="Lamp_White"><bounds x="360" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp48" element="Lamp_White"><bounds x="375" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp49" element="Lamp_White"><bounds x="390" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp50" element="Lamp_White"><bounds x="405" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp51" element="Lamp_White"><bounds x="420" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp52" element="Lamp_White"><bounds x="435" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp53" element="Lamp_White"><bounds x="450" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp54" element="Lamp_White"><bounds x="465" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp55" element="Lamp_White"><bounds x="480" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp56" element="Lamp_White"><bounds x="495" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp57" element="Lamp_White"><bounds x="510" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp58" element="Lamp_White"><bounds x="525" y="420" width="8" height="8" /></bezel>
|
||||
<bezel name="lamp59" element="Lamp_White"><bounds x="540" y="420" width="8" height="8" /></bezel>
|
||||
|
||||
|
||||
<bezel element="Text_Solenoids"><bounds x="382" y="437" width="100" height="11" /></bezel>
|
||||
<bezel name="solenoid0" element="Solenoid_PullDown"><bounds x="330" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid1" element="Solenoid_PullDown"><bounds x="345" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid2" element="Solenoid_PullDown"><bounds x="360" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid3" element="Solenoid_PullDown"><bounds x="375" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid4" element="Solenoid_PullDown"><bounds x="390" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid5" element="Solenoid_PullDown"><bounds x="405" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid6" element="Solenoid_PullDown"><bounds x="420" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid7" element="Solenoid_PullDown"><bounds x="435" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid8" element="Solenoid_PullDown"><bounds x="450" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid9" element="Solenoid_PullDown"><bounds x="465" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid10" element="Solenoid_PullDown"><bounds x="480" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid11" element="Solenoid_PullDown"><bounds x="495" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_PullDown"><bounds x="510" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid13" element="Solenoid_PullDown"><bounds x="525" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid14" element="Solenoid_PullDown"><bounds x="540" y="452" width="9" height="19" /></bezel>
|
||||
|
||||
<bezel element="Text_Coils"><bounds x="572" y="437" width="50" height="11" /></bezel>
|
||||
<bezel name="solenoid16" element="Coil_PullDown"><bounds x="570" y="459" width="09" height="12" /></bezel>
|
||||
<bezel name="solenoid17" element="Coil_PullDown"><bounds x="585" y="459" width="09" height="12" /></bezel>
|
||||
<bezel name="solenoid18" element="Coil_PullDown"><bounds x="600" y="459" width="09" height="12" /></bezel>
|
||||
<bezel name="solenoid19" element="Coil_PullDown"><bounds x="615" y="459" width="09" height="12" /></bezel>
|
||||
|
||||
|
||||
|
||||
<!-- Cabinet Switches -->
|
||||
<bezel element="Text_Service"> <bounds x="485" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_Push-Button" inputtag="TEST" inputmask="0x01"><bounds x="495" y="331" width="20" height="10" /></bezel>
|
||||
<bezel element="Key_9"> <bounds x="516" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
<bezel element="Text_Slam"> <bounds x="430" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_SlamTilt" inputtag="X1" inputmask="0x80"><bounds x="434" y="331" width="25" height="08" /></bezel>
|
||||
<bezel element="Key_Equals"> <bounds x="461" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
<bezel element="Text_Tilt"> <bounds x="380" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_Tilt" inputtag="X0" inputmask="0x40"><bounds x="390" y="324" width="17" height="17" /></bezel>
|
||||
<bezel element="Key_T"> <bounds x="411" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Misc Solenoids -->
|
||||
<bezel name="solenoid5" element="Solenoid_Knocker"><bounds x="336" y="321" width="09" height="22" /></bezel>
|
||||
<bezel element="Text_Knocker"> <!-- Knocker --> <bounds x="322" y="342" width="40" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Misc Lamps -->
|
||||
<bezel name="lamp55" element="Credit_Indicator"><bounds x="23" y="456" width="70" height="21" /></bezel><!-- Credit Indicator -->
|
||||
<bezel name="lamp40" element="Lamp_Amber"><bounds x="100" y="330" width="13" height="13" /></bezel> <!-- Extra Ball -->
|
||||
<bezel name="lamp56" element="Lamp_Red"> <bounds x="009" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Left -->
|
||||
<bezel name="lamp41" element="Lamp_Red"> <bounds x="301" y="318" width="09" height="09" /></bezel> <!-- Special Outlane Right -->
|
||||
<!-- Bonus End of Ball Lamps -->
|
||||
<bezel name="lamp0" element="Lamp_White_1k"> <bounds x="126" y="298" width="09" height="09" /></bezel> <!-- Bonus 1000 -->
|
||||
<bezel name="lamp15" element="Lamp_White_2k"> <bounds x="133" y="316" width="09" height="09" /></bezel> <!-- Bonus 2000 -->
|
||||
<bezel name="lamp30" element="Lamp_White_3k"> <bounds x="140" y="334" width="09" height="09" /></bezel> <!-- Bonus 3000 -->
|
||||
<bezel name="lamp45" element="Lamp_White_4k"> <bounds x="148" y="352" width="09" height="09" /></bezel> <!-- Bonus 4000 -->
|
||||
<bezel name="lamp1" element="Lamp_White_5k"> <bounds x="155" y="370" width="09" height="09" /></bezel> <!-- Bonus 5000 -->
|
||||
<bezel name="lamp16" element="Lamp_White_6k"> <bounds x="162" y="352" width="09" height="09" /></bezel> <!-- Bonus 6000 -->
|
||||
<bezel name="lamp31" element="Lamp_White_7k"> <bounds x="170" y="334" width="09" height="09" /></bezel> <!-- Bonus 7000 -->
|
||||
<bezel name="lamp46" element="Lamp_White_8k"> <bounds x="177" y="316" width="09" height="09" /></bezel> <!-- Bonus 8000 -->
|
||||
<bezel name="lamp2" element="Lamp_White_9k"> <bounds x="184" y="298" width="09" height="09" /></bezel> <!-- Bonus 9000 -->
|
||||
<bezel name="lamp17" element="Lamp_White_10k"><bounds x="154" y="320" width="12" height="12" /></bezel> <!-- Bonus 10000 -->
|
||||
<bezel name="lamp32" element="Lamp_White_20k"><bounds x="154" y="296" width="12" height="12" /></bezel> <!-- Bonus 20000 -->
|
||||
<!-- Bonus Multiplier Lamps -->
|
||||
<bezel name="lamp53" element="Lamp_2x"><bounds x="135" y="392" width="10" height="10" /></bezel> <!-- 2X Bonus -->
|
||||
<bezel name="lamp38" element="Lamp_3x"><bounds x="155" y="390" width="10" height="10" /></bezel> <!-- 3X Bonus -->
|
||||
<bezel name="lamp23" element="Lamp_5x"><bounds x="175" y="392" width="10" height="10" /></bezel> <!-- 5X Bonus -->
|
||||
<!-- Drop Target Lamps -->
|
||||
<bezel name="lamp4" element="Lamp_2x"> <bounds x="125" y="198" width="10" height="10" /></bezel> <!-- 2X Bonus Potential -->
|
||||
<bezel name="lamp19" element="Lamp_3x"> <bounds x="140" y="198" width="10" height="10" /></bezel> <!-- 3X Bonus Potential -->
|
||||
<bezel name="lamp34" element="Lamp_5x"> <bounds x="155" y="198" width="10" height="10" /></bezel> <!-- 5X Bonus Potential -->
|
||||
<bezel name="lamp49" element="Lamp_Amber"><bounds x="170" y="198" width="10" height="10" /></bezel> <!-- Extra Ball Potential -->
|
||||
<bezel name="lamp5" element="Lamp_Red"> <bounds x="185" y="198" width="10" height="10" /></bezel> <!-- Special Potential -->
|
||||
<!-- Saucer Lamps -->
|
||||
<bezel name="lamp6" element="Lamp_White_3k"> <bounds x="128" y="30" width="9" height="9" /></bezel> <!-- Upper 3000 -->
|
||||
<bezel name="lamp21" element="Lamp_White_6k"> <bounds x="142" y="42" width="9" height="9" /></bezel> <!-- Upper 6000 -->
|
||||
<bezel name="lamp36" element="Lamp_White_9k"> <bounds x="156" y="54" width="9" height="9" /></bezel> <!-- Upper 9000 -->
|
||||
<bezel name="lamp51" element="Lamp_White_12k"><bounds x="170" y="42" width="9" height="9" /></bezel> <!-- Upper 12000 -->
|
||||
<bezel name="lamp7" element="Lamp_White_15k"><bounds x="184" y="30" width="9" height="9" /></bezel> <!-- Upper 15000 -->
|
||||
|
||||
|
||||
|
||||
<!-- Outhole -->
|
||||
<bezel name="solenoid6" element="Solenoid_Outhole"> <bounds x="150" y="455" width="58" height="22" /></bezel>
|
||||
<bezel element="Switch_RollOn_WireForm_Left" inputtag="X0" inputmask="0x80"><bounds x="163" y="453" width="20" height="16" /></bezel>
|
||||
<bezel element="Key_BSpace"> <bounds x="185" y="455" width="15" height="14" /></bezel>
|
||||
|
||||
|
||||
<!-- Pop Bumper Left -->
|
||||
<bezel name="solenoid8" element="Solenoid_Bumper_Red_Star"> <bounds x="064" y="090" width="80" height="80" /></bezel>
|
||||
<bezel element="Switch_Bumper_Red_Star" inputtag="X4" inputmask="0x80"><bounds x="064" y="090" width="80" height="80" /></bezel>
|
||||
<bezel name="lamp39" element="Lamp_Bumper_Red_1000"> <bounds x="064" y="090" width="80" height="80" /></bezel>
|
||||
<bezel element="Key_Z"> <bounds x="121" y="116" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Pop Bumper Right -->
|
||||
<bezel name="solenoid9" element="Solenoid_Bumper_Red_Star"> <bounds x="177" y="090" width="80" height="80" /></bezel>
|
||||
<bezel element="Switch_Bumper_Red_Star" inputtag="X4" inputmask="0x40"><bounds x="177" y="090" width="80" height="80" /></bezel>
|
||||
<bezel name="lamp39" element="Lamp_Bumper_Red_1000"> <bounds x="177" y="090" width="80" height="80" /></bezel>
|
||||
<bezel element="Key_X"> <bounds x="188" y="116" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Pop Bumper Middle -->
|
||||
<bezel name="solenoid10" element="Solenoid_Bumper_Red_Star"> <bounds x="121" y="123" width="80" height="80" /></bezel>
|
||||
<bezel element="Switch_Bumper_Red_Star" inputtag="X4" inputmask="0x20"><bounds x="121" y="123" width="80" height="80" /></bezel>
|
||||
<bezel name="lamp54" element="Lamp_Bumper_Red_1000"> <bounds x="121" y="123" width="80" height="80" /></bezel>
|
||||
<bezel element="Key_C"> <bounds x="156" y="128" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Slingshot Left -->
|
||||
<bezel name="solenoid11" element="Solenoid_SlingShot_Left"> <bounds x="035" y="320" width="69" height="80" /></bezel>
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X4" inputmask="0x10"><bounds x="060" y="384" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_V"> <bounds x="060" y="375" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Slingshot Right -->
|
||||
<bezel name="solenoid13" element="Solenoid_SlingShot_Right"> <bounds x="221" y="320" width="69" height="80" /></bezel>
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X4" inputmask="0x08"><bounds x="257" y="384" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_B"> <bounds x="257" y="375" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Saucer -->
|
||||
<bezel name="solenoid7" element="Solenoid_Saucer"> <bounds x="149" y="67" width="23" height="23" /></bezel>
|
||||
<bezel element="Switch_Saucer" inputtag="X3" inputmask="0x80"><bounds x="149" y="67" width="23" height="23" /></bezel>
|
||||
<bezel element="Key_Q"> <bounds x="156" y="91" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Drop Targets Leftside -->
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="090" y="166" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x80"><bounds x="090" y="166" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_A"> <bounds x="098" y="169" width="09" height="09" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="084" y="181" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x40"><bounds x="084" y="181" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_S"> <bounds x="092" y="184" width="09" height="09" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="078" y="196" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x20"><bounds x="078" y="196" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_D"> <bounds x="086" y="199" width="09" height="09" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="072" y="211" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x10"><bounds x="072" y="211" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_F"> <bounds x="080" y="214" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Drop Targets Rightside -->
|
||||
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="222" y="166" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x08"><bounds x="222" y="166" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_G"> <bounds x="214" y="169" width="09" height="09" /></bezel>
|
||||
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="228" y="181" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x04"><bounds x="228" y="181" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_H"> <bounds x="220" y="184" width="09" height="09" /></bezel>
|
||||
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="234" y="196" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x02"><bounds x="234" y="196" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_J"> <bounds x="226" y="199" width="09" height="09" /></bezel>
|
||||
<bezel name="solenoid14" element="Solenoid_DropTarget_Tall"> <bounds x="240" y="211" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X2" inputmask="0x01"><bounds x="240" y="211" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_K"> <bounds x="232" y="214" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Drop Target Area Rebound switches -->
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X0" inputmask="0x04"><bounds x="249" y="188" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_OBrkt"> <bounds x="247" y="174" width="10" height="10" /></bezel>
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X0" inputmask="0x04"><bounds x="062" y="188" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_OBrkt"> <bounds x="060" y="174" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Upper Rebound switch -->
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X0" inputmask="0x02"><bounds x="259" y="42" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_FSlash"> <bounds x="257" y="28" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Rollover Buttons Left Alley switches -->
|
||||
<bezel name="lamp48" element="Lamp_RollOver_Button"> <!-- Upper --> <bounds x="17" y="105" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x10"><bounds x="07" y="099" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_R"> <bounds x="33" y="109" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp48" element="Lamp_RollOver_Button"> <!-- Middle --> <bounds x="12" y="135" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X4" inputmask="0x02"><bounds x="02" y="129" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_M"> <bounds x="28" y="139" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp33" element="Lamp_RollOver_Button"> <!-- Lower --> <bounds x="12" y="165" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X0" inputmask="0x08"><bounds x="02" y="159" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_CBrkt"> <bounds x="28" y="168" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Rollover Buttons Right Alley -->
|
||||
<bezel name="lamp18" element="Lamp_RollOver_Button"> <!-- Upper --> <bounds x="290" y="105" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x20"><bounds x="280" y="099" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_E"> <bounds x="280" y="109" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp18" element="Lamp_RollOver_Button"> <!-- Middle --> <bounds x="295" y="135" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X4" inputmask="0x04"><bounds x="285" y="129" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_N"> <bounds x="285" y="139" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp3" element="Lamp_RollOver_Button"> <!-- Lower --> <bounds x="295" y="165" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X0" inputmask="0x10"><bounds x="285" y="159" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_BSlash"> <bounds x="285" y="169" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Rollover Button Centre switch -->
|
||||
<bezel element="Lamp_RollOver_Button_On"> <bounds x="153" y="228" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x02"><bounds x="143" y="222" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_I"> <bounds x="156" y="245" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Post Between Flippers -->
|
||||
<bezel name="lamp24" element="Lamp_Post"><bounds x="148" y="420" width="22" height="22" /></bezel>
|
||||
|
||||
<!-- Post Up and Advance - Upper Rollover button and Middle Target switch -->
|
||||
<bezel name="solenoid16" element="Coil_Post_Up"> <bounds x="148" y="420" width="22" height="22" /></bezel>
|
||||
<bezel element="Lamp_RollOver_Button_On"> <bounds x="153" y="28" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X4" inputmask="0x01"><bounds x="143" y="22" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_Comma"> <bounds x="153" y="12" width="14" height="14" /></bezel>
|
||||
<bezel element="Switch_Target_Red_Forward" inputtag="X4" inputmask="0x01"><bounds x="153.5" y="172" width="12" height="08" /></bezel>
|
||||
<bezel element="Key_Comma"> <bounds x="153" y="176" width="14" height="14" /></bezel>
|
||||
|
||||
<!-- Post Down - Middle Left and Middle Right Rollover Button switches -->
|
||||
<bezel name="solenoid0" element="Solenoid_Post_Down"> <bounds x="148" y="420" width="22" height="22" /></bezel>
|
||||
<bezel element="Lamp_RollOver_Button_On"> <bounds x="126" y="254" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x01"><bounds x="116" y="248" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_O"> <bounds x="129" y="271" width="09" height="09" /></bezel>
|
||||
<bezel element="Lamp_RollOver_Button_On"> <bounds x="180" y="254" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x01"><bounds x="170" y="248" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_O"> <bounds x="183" y="271" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Outlane switches / lamps -->
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X3" inputmask="0x08"><bounds x="009" y="346" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_Y"> <bounds x="009" y="376" width="09" height="09" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X3" inputmask="0x04"><bounds x="301" y="346" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_U"> <bounds x="301" y="376" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Flipper Return Lane switches -->
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X0" inputmask="0x01"><bounds x="030" y="348" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_Dot"> <bounds x="028" y="374" width="14" height="14" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X0" inputmask="0x01"><bounds x="280" y="348" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_Dot"> <bounds x="278" y="374" width="14" height="14" /></bezel>
|
||||
|
||||
</view>
|
||||
|
||||
</mamelayout>
|
File diff suppressed because it is too large
Load Diff
998
src/mame/layout/by35_playboy.lay
Normal file
998
src/mame/layout/by35_playboy.lay
Normal file
@ -0,0 +1,998 @@
|
||||
<!-- Pinball Machine, Bally ~ Playboy -->
|
||||
<!-- [Quench] June 2015 -->
|
||||
|
||||
|
||||
<!-- Any state="9" items are not displayed and are only used for object alignment -->
|
||||
|
||||
<mamelayout version="2">
|
||||
|
||||
<element name="Title_Playboy"><text string="PLAYBOY"><color red="1.0" green="0.0" blue="1.0" /></text></element>
|
||||
|
||||
|
||||
|
||||
<!-- Switches -->
|
||||
|
||||
<element name="Switch_SlamTilt">
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="00" width="25" height="01" /></rect>
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="08" width="13" height="01.5" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="01" width="04" height="02" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="06" width="04" height="02" /></rect>
|
||||
|
||||
<rect state="0"><color red="0.70" green="0.70" blue="0.70" /><bounds x="19" y="01" width="06" height="04" /></rect>
|
||||
<rect state="1"><color red="0.70" green="0.70" blue="0.70" /><bounds x="19" y="04" width="06" height="04" /></rect>
|
||||
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="00" width="08" height="01" /></rect>
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="08" y="01" width="08" height="01" /></rect>
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="16" y="02" width="09" height="01" /></rect>
|
||||
|
||||
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="00" y="08" width="13" height="01.5" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="03" width="04" height="02" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="08" y="06" width="04" height="02" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_Tilt">
|
||||
<rect ><color red="0.80" green="0.80" blue="0.00" /><bounds x="00" y="00" width="17" height="17" /></rect>
|
||||
<disk ><color red="0.00" green="0.00" blue="0.00" /><bounds x="01" y="01" width="15" height="15" /></disk>
|
||||
<disk state="0"><color red="0.50" green="0.50" blue="0.50" /><bounds x="04" y="04" width="09" height="09" /></disk>
|
||||
<disk state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="07" width="02" height="02" /></disk>
|
||||
|
||||
<disk state="1"><color red="0.50" green="0.50" blue="0.50" /><bounds x="07" y="04" width="09" height="09" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="11" y="07" width="02" height="02" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Switch_Leaf_Vertical">
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="0" y="00" width="01" height="06" /></rect>
|
||||
<rect state="0"><color red="0.80" green="0.80" blue="0.80" /><bounds x="8" y="00" width="01.5" height="06" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="1" y="01" width="02" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="0.00" /><bounds x="6" y="01" width="02" height="04" /></rect>
|
||||
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="1.5" y="00" width="01" height="06" /></rect>
|
||||
<rect state="1"><color red="0.80" green="0.80" blue="0.80" /><bounds x="6.5" y="00" width="01" height="06" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="2" y="01" width="02" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="0.00" /><bounds x="4.5" y="01" width="02" height="04" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_RollOn_WireForm_Left">
|
||||
<text string=">" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="8" y="0" width="11" height="11" /></text>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="0.1" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="09" height="0.1" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="8" width="09" height="0.1" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="3" y="6" width="08" height="0.1" /></rect>
|
||||
<text string=">" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="8" y="0" width="11" height="11" /></text>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="0.1" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="4" width="09" height="0.1" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="8" width="09" height="0.1" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_RollOn_WireForm_Down">
|
||||
<text string="/\" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="17" width="04" height="0.1" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="3" y="07" width="0.1" height="08" /></rect>
|
||||
<text string="/\" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="17" width="04" height="0.1" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_RollOver_WireForm_Vertical">
|
||||
<text string="/\" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="\/" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="17" width="07" height="10" /></text>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="3" y="07" width="0.1" height="13" /></rect>
|
||||
<text string="/\" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="\/" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="17" width="07" height="10" /></text>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="1" y="09" width="0.1" height="09" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="5" y="09" width="0.1" height="09" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Switch_Target_Red_Forward" defstate="0">
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="00" width="10" height="01" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="00" width="01" height="05" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="16" y="00" width="01" height="05" /></rect>
|
||||
|
||||
<disk state="0"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="05" width="24" height="06" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="02" width="24" height="06" /></disk>
|
||||
</element>
|
||||
|
||||
<element name="Target_White_Left" defstate="0">
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="06" width="01" height="10" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="06" width="05" height="01" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="16" width="05" height="01" /></rect>
|
||||
<disk state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="05" y="00" width="06" height="24" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="02" y="00" width="06" height="24" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Switch_RollOver_Button">
|
||||
<text string="*" state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="-10" y="-6" width="35" height="35" /></text>
|
||||
<text string="*" state="1"><color red="0.00" green="0.00" blue="0.00" /><bounds x="-10" y="-6" width="35" height="35" /></text>
|
||||
</element>
|
||||
|
||||
<element name="Lamp_RollOver_Button" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.04" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.30" blue="0.00" /><bounds x="0" y="0" width="15" height="15" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Switch_Push-Button" defstate="0">
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="04" width="16" height="01" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="00" width="01" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="17" y="00" width="01" height="04" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="00" width="05" height="01" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="08.5" width="16" height="01" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="04.5" width="01" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="17" y="04.5" width="01" height="04" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="04.5" width="05" height="01" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="12" width="09" height="01" /></rect>
|
||||
<rect ><color red="1.00" green="1.00" blue="1.00" /><bounds x="21" y="12" width="09" height="01" /></rect>
|
||||
<disk ><color red="1.00" green="1.00" blue="1.00" /><bounds x="07" y="10" width="06" height="06" /></disk>
|
||||
<disk ><color red="1.00" green="1.00" blue="1.00" /><bounds x="18" y="10" width="06" height="06" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
|
||||
<element name="Key_Z"> <text string="Z"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_X"> <text string="X"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_C"> <text string="C"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_V"> <text string="V"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_B"> <text string="B"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_N"> <text string="N"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_M"> <text string="M"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Comma"> <text string=","><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Dot"> <text string="."><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_FSlash"><text string="/"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
|
||||
<element name="Key_A"> <text string="A"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_S"> <text string="S"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_D"> <text string="D"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_F"> <text string="F"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_G"> <text string="G"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_H"> <text string="H"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_J"> <text string="J"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_K"> <text string="K"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_L"> <text string="L"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_SColon"><text string=";"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Quote"> <text string="'"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Enter">
|
||||
<text string="<"><color red="1.00" green="0.66" blue="0.66" /><bounds x="00" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="00" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="02" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="04" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="06" y="00" width="07" height="10" /></text>
|
||||
<disk > <color red="1.00" green="0.66" blue="0.66" /><bounds x="10" y="02" width="0.5" height="03" /></disk>
|
||||
</element>
|
||||
|
||||
<element name="Key_Q"> <text string="Q"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_W"> <text string="W"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_E"> <text string="E"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_R"> <text string="R"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_T"> <text string="T"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_Y"> <text string="Y"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_U"> <text string="U"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_I"> <text string="I"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_O"> <text string="O"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_P"> <text string="P"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_OBrkt"> <text string="["><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_CBrkt"> <text string="]"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_BSlash"><text string="\"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
|
||||
<element name="Key_1"> <text string="1"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_5"> <text string="5"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_6"> <text string="6"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_7"> <text string="7"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_9"> <text string="9"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_0"> <text string="0"><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
<element name="Key_BSpace">
|
||||
<text string="<"><color red="1.00" green="0.66" blue="0.66" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="0" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="2" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="4" y="00" width="07" height="10" /></text>
|
||||
<text string="-"> <color red="1.00" green="0.66" blue="0.66" /><bounds x="6" y="00" width="07" height="10" /></text>
|
||||
</element>
|
||||
<element name="Key_Equals"><text string="="><color red="1.00" green="0.66" blue="0.66" /></text></element>
|
||||
|
||||
|
||||
|
||||
<element name="Solenoid_DropTarget_Tall" defstate="0">
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="00" width="07" height="15" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="01" y="01" width="04" height="12" /></rect>
|
||||
</element>
|
||||
<element name="DropTarget_Tall" defstate="0">
|
||||
<rect state="1"><color red="0.25" green="0.25" blue="0.25" /><bounds x="01" y="01" width="04" height="12" /></rect>
|
||||
<rect state="0"><color red="1.00" green="1.00" blue="1.00" /><bounds x="01" y="01" width="04" height="12" /></rect>
|
||||
<rect state="9"><color red="0.00" green="1.00" blue="0.00" /><bounds x="00" y="00" width="07" height="15" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
|
||||
<!-- Lamps -->
|
||||
|
||||
<element name="Lamp_White" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.15" blue="0.15" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
</element>
|
||||
<element name="Lamp_Red" defstate="0"> <!-- Usually for Specials -->
|
||||
<disk state="0"><color red="0.15" green="0.00" blue="0.00" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.00" blue="0.00" /></disk>
|
||||
</element>
|
||||
<element name="Lamp_Amber" defstate="0"> <!-- Usually for Extra Ball-->
|
||||
<disk state="0"><color red="0.15" green="0.06" blue="0.00" /></disk>
|
||||
<disk state="1"><color red="1.00" green="0.40" blue="0.00" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_P1">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="1" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="1" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_P2">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="2" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="2" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_P3">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="3" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
<text string="3" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_P4">
|
||||
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
|
||||
<text string="4" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="4" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
|
||||
<element name="Lamp_1P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="1" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="1" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_2P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="2" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="2" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_3P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="3" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
<text string="3" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.1" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
<element name="Lamp_4P">
|
||||
<disk><color red="0.10" green="0.10" blue="0.10" /></disk>
|
||||
<text string="4" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
<text string="4" state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="1" height="0.9" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_2x" defstate="0">
|
||||
<disk state="0"><color red="0.0" green="0.15" blue="0.0" /></disk>
|
||||
<disk state="1"><color red="0.0" green="1.00" blue="0.0" /></disk>
|
||||
<text string="2x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_3x" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.15" blue="0.0" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="0.0" /></disk>
|
||||
<text string="3x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_5x" defstate="0">
|
||||
<disk state="0"><color red="0.15" green="0.15" blue="0.15" /></disk>
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<text string="5x"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_White_1k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="1k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_2k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="2k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_3k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="3k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_4k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="4k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_5k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="5k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_6k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="6k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_7k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="7k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_8k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="8k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_9k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="9k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_10k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="10k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.0" y="0.1" width="1.00" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_20k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<text string="20k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_25k">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0.0" y="0.0" width="1.10" height="1.00" /></disk>
|
||||
<text string="25k"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0.1" y="0.1" width="1.00" height="0.75" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_White_March">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<text string="MARCH"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="9" width="21" height="09" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_May">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<text string="MAY"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="9" width="13" height="09" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_January">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<text string="JANUARY"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="9" width="29" height="09" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_July">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<text string="JULY"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="9" width="16" height="09" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_September">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="0" y="0" width="8.3" height="8.3" /></disk>
|
||||
<text string="SEPTEMBER"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="9" width="37" height="09" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_White_1">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="1"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_2">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="2"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_3">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="3"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_4">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="4"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
<element name="Lamp_White_5">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /></disk>
|
||||
<text string="5"><color red="0.0" green="0.0" blue="0.0" /><bounds x="0" y="0.1" width="1" height="0.75" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Credit_Indicator">
|
||||
<disk state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="2.5" y="0" width="1.0" height="1.0" /></disk>
|
||||
<disk state="0"><color red="0.25" green="0.25" blue="0.25" /><bounds x="2.5" y="0" width="1.0" height="1.0" /></disk>
|
||||
<text string="Credit Indicator"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="1.1" width="6.5" height="0.90" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Lamp_Red_Arrow_08" defstate="1"> <!-- Point at 8 o clock -->
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="28" y="00" width="08" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="28" y="00" width="08" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="23" y="03" width="08" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="23" y="03" width="08" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="18" y="06" width="08" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="18" y="06" width="08" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="10" y="03" width="02" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="10" y="03" width="02" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="08" y="06" width="06" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="08" y="06" width="06" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="06" y="09" width="15" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="06" y="09" width="15" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="04" y="12" width="14" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="04" y="12" width="14" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="02" y="15" width="17" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="02" y="15" width="17" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.00" blue="0.00" /><bounds x="00" y="18" width="20" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.00" blue="0.00" /><bounds x="00" y="18" width="20" height="03" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Lamp_Amber_Arrow_10" defstate="1"> <!-- Point at 10 o clock -->
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="28" y="18" width="08" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="28" y="18" width="08" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="23" y="15" width="08" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="23" y="15" width="08" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="18" y="12" width="08" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="18" y="12" width="08" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="10" y="15" width="02" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="10" y="15" width="02" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="08" y="12" width="06" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="08" y="12" width="06" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="06" y="09" width="15" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="06" y="09" width="15" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="04" y="06" width="14" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="04" y="06" width="14" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="02" y="03" width="17" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="02" y="03" width="17" height="03" /></rect>
|
||||
<rect state="1"><color red="1.00" green="0.40" blue="0.00" /><bounds x="00" y="00" width="20" height="03" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.06" blue="0.00" /><bounds x="00" y="00" width="20" height="03" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Lamp_White_Arrow_01" defstate="1"> <!-- Point at 1 o clock -->
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="18" y="00" width="03" height="20" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="18" y="00" width="03" height="20" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="15" y="02" width="03" height="17" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="15" y="02" width="03" height="17" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="12" y="04" width="03" height="14" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="12" y="04" width="03" height="14" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="09" y="06" width="03" height="15" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="09" y="06" width="03" height="15" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="08" width="03" height="06" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="06" y="08" width="03" height="06" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="03" y="10" width="03" height="02" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="03" y="10" width="03" height="02" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="06" y="18" width="03" height="08" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="06" y="18" width="03" height="08" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="03" y="23" width="03" height="08" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="03" y="23" width="03" height="08" /></rect>
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="00" y="28" width="03" height="08" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="00" y="28" width="03" height="08" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- Backbox Indicators -->
|
||||
|
||||
<element name="Text_Credit"><text string="CREDIT"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Lamps"><text string="Lamps"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_15"><text string="U1 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_30"><text string="U2 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_45"><text string="U3 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_60"><text string="U4 0-14"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Solenoids"><text string="Momentary Solenoids"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Coils"><text string="Coils"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_MPU_LED"><text string="MPU LED"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Activity"><text string="Activity Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Service"><text string="Service Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Slam"><text string="Slam Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Tilt"><text string="Tilt Switch"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="Text_Knocker"><text string="Knocker"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
|
||||
|
||||
<element name="High_Score_To_Date" defstate="0">
|
||||
<text string="HIGH SCORE TO DATE" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="1" /></text>
|
||||
<text string="HIGH SCORE TO DATE" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="1" /></text>
|
||||
</element>
|
||||
<element name="Ball_In_Play" defstate="0">
|
||||
<text string="BALL IN PLAY" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0.1" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="BALL IN PLAY" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0.1" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Match" defstate="0">
|
||||
<text string="MATCH" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="MATCH" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Game_Over" defstate="0">
|
||||
<text string="GAME OVER" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="GAME OVER" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Tilt" defstate="0">
|
||||
<text string="TILT" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="TILT" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
<element name="Shoot_Again" defstate="0">
|
||||
<text string="SAME PLAYER" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="SAME PLAYER" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.1" width="1" height="0.8" /></text>
|
||||
<text string="SHOOTS AGAIN" state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds x="0" y="0.9" width="1" height="0.8" /></text>
|
||||
<text string="SHOOTS AGAIN" state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds x="0" y="0.9" width="1" height="0.8" /></text>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Digit" defstate="0">
|
||||
<led7seg><color red="1.0" green="0.35" blue="0.0" /></led7seg>
|
||||
</element>
|
||||
|
||||
<element name="LED_Green" defstate="1">
|
||||
<disk state="0"><color red="0.0" green="0.25" blue="0.0" /></disk>
|
||||
<disk state="1"><color red="0.0" green="1.00" blue="0.0" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
|
||||
<!-- Solenoids -->
|
||||
|
||||
<element name="Solenoid_PullDown">
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="3" y="0" width="03" height="09" /></rect>
|
||||
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Coil_PullDown">
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="8" y="0" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="6" y="1" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="4" y="2" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="2" y="3" width="02" height="01" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="4" width="02" height="01" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="5" width="02" height="02" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="4" width="10" height="01" /></rect>
|
||||
|
||||
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="0" y="8" width="10" height="11" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Solenoid_Knocker" defstate="0">
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="03" width="09" height="03" /></rect>
|
||||
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="18" y="03" width="05" height="03" /></rect>
|
||||
<rect state="0"><color red="0.0" green="1.0" blue="1.0" /><bounds x="08" y="00" width="11" height="10" /></rect>
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /><bounds x="08" y="00" width="11" height="10" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Solenoid_Outhole" defstate="0">
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="17" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="02" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="18" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="03" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="19" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="04" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="20" y="00" width="05" height="16" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="05" y="00" width="05" height="16" /></text>
|
||||
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="02" y="02" width="18" height="10" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="13" width="25" height="03" /></rect>
|
||||
<text string="Outhole" ><color red="1.0" green="1.0" blue="1.0" /><bounds x="30" y="12" width="28" height="9.5" /></text>
|
||||
</element>
|
||||
|
||||
<element name="Solenoid_Kickback" defstate="0">
|
||||
<rect state="1"><color red="1.0" green="1.0" blue="1.0" /><bounds x="3" y="00" width="03" height="15" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="3" y="07" width="03" height="08" /></rect>
|
||||
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="0" y="00" width="10" height="04" /></rect>
|
||||
<rect state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="07" width="10" height="04" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Solenoid_SlingShot_Left" defstate="0">
|
||||
<text string="\" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="05" y="00" width="65" height="80" /></text>
|
||||
<text string="\" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="00" width="65" height="80" /></text>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="20" y="16" width="04" height="60" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="20" y="76" width="24.5" height="04" /></rect>
|
||||
</element>
|
||||
<element name="Solenoid_SlingShot_Right" defstate="0">
|
||||
<text string="/" state="1"><color red="1.0" green="0.0" blue="0.0" /><bounds x="-5" y="00" width="65" height="80" /></text>
|
||||
<text string="/" state="0"><color red="1.0" green="1.0" blue="1.0" /><bounds x="00" y="00" width="65" height="80" /></text>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="40" y="16" width="04" height="60" /></rect>
|
||||
<rect ><color red="1.0" green="1.0" blue="1.0" /><bounds x="19.5" y="76" width="24" height="04" /></rect>
|
||||
</element>
|
||||
|
||||
|
||||
<element name="Solenoid_Bumper_Black_Star" defstate="0">
|
||||
<disk state="0"> <color red="1.0" green="1.0" blue="1.0" /><bounds x="0" y="0" width="80" height="80" /></disk>
|
||||
<disk state="1"> <color red="1.0" green="0.0" blue="0.0" /><bounds x="0" y="0" width="80" height="80" /></disk>
|
||||
<text string="*"><color red="0.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
|
||||
<disk> <color red="1.0" green="1.0" blue="1.0" /><bounds x="18" y="18" width="44" height="44" /></disk>
|
||||
</element>
|
||||
<element name="Switch_Bumper_Black_Star" defstate="0">
|
||||
<text string="*" state="9"><color red="0.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
|
||||
<disk state="0"><color red="0.0" green="0.0" blue="0.0" /><bounds x="14" y="15" width="50" height="50" /></disk>
|
||||
<disk state="1"><color red="0.5" green="0.5" blue="0.5" /><bounds x="14" y="15" width="50" height="50" /></disk>
|
||||
</element>
|
||||
<element name="Lamp_Bumper_GI">
|
||||
<text string="*" state="9"><color red="0.0" green="0.0" blue="0.0" /><bounds x="-61" y="-38.5" width="206" height="206" /></text>
|
||||
<disk ><color red="1.0" green="1.0" blue="1.0" /><bounds x="18" y="18" width="44" height="44" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- Line colours -->
|
||||
|
||||
<element name="Draw_White" defstate="1">
|
||||
<rect state="1"><color red="1.00" green="1.00" blue="1.00" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
<rect state="0"><color red="0.15" green="0.15" blue="0.15" /><bounds left="0" top="0" right="1" bottom="1" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="Canvas">
|
||||
<rect>
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
<bounds left="0" top="0" right="1" bottom="1" />
|
||||
</rect>
|
||||
</element>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<view name="Playboy Playfield">
|
||||
|
||||
<!-- Background -->
|
||||
<backdrop element="Canvas"><bounds x="000" y="000" width="640" height="480" /></backdrop>
|
||||
|
||||
<bezel element="Draw_White"><bounds x="000" y="000" width="640" height="001" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="000" y="000" width="001" height="480" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="640" y="000" width="001" height="480" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="000" y="480" width="640" height="001" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="320" y="000" width="001" height="480" /></bezel>
|
||||
<bezel element="Draw_White"><bounds x="320" y="320" width="320" height="001" /></bezel>
|
||||
<!-- <bezel element="Draw_White"><bounds x="159" y="000" width="001" height="480" /></bezel> -->
|
||||
|
||||
<bezel element="Title_Playboy"><bounds x="430" y="18" width="105" height="30" /></bezel>
|
||||
|
||||
|
||||
<!-- Backbox -->
|
||||
|
||||
<!-- MPU Board Power On Self Test LED -->
|
||||
<bezel element="Text_MPU_LED"> <bounds x="609" y="342" width="30" height="10" /></bezel>
|
||||
<bezel name="led0" element="LED_Green"><bounds x="618" y="328" width="10" height="10" /></bezel>
|
||||
|
||||
<!-- MPU Board Activity Switch -->
|
||||
<bezel element="Text_Activity"> <bounds x="540" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_Push-Button" inputtag="TEST" inputmask="0x02"><bounds x="550" y="331" width="20" height="10" /></bezel>
|
||||
<bezel element="Key_0"> <bounds x="571" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Player 1 Score -->
|
||||
<bezel name="lamp14" element="Lamp_P1"><bounds x="330" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 1st Player Up -->
|
||||
<bezel name="digit17" element="Digit"><bounds x="360" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit16" element="Digit"><bounds x="374" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit15" element="Digit"><bounds x="388" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit14" element="Digit"><bounds x="402" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit13" element="Digit"><bounds x="416" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit12" element="Digit"><bounds x="430" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit11" element="Digit"><bounds x="444" y="55" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Player 2 Score -->
|
||||
<bezel name="lamp29" element="Lamp_P2"><bounds x="615" y="55" width="15" height="15" /></bezel> <!-- Backbox ~ 2nd Player Up -->
|
||||
<bezel name="digit27" element="Digit"><bounds x="506" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit26" element="Digit"><bounds x="520" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit25" element="Digit"><bounds x="534" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit24" element="Digit"><bounds x="548" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit23" element="Digit"><bounds x="562" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit22" element="Digit"><bounds x="576" y="55" width="10" height="15" /></bezel>
|
||||
<bezel name="digit21" element="Digit"><bounds x="590" y="55" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Player 3 Score -->
|
||||
<bezel name="lamp44" element="Lamp_P3"><bounds x="330" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 3rd Player Up -->
|
||||
<bezel name="digit37" element="Digit"><bounds x="360" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit36" element="Digit"><bounds x="374" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit35" element="Digit"><bounds x="388" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit34" element="Digit"><bounds x="402" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit33" element="Digit"><bounds x="416" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit32" element="Digit"><bounds x="430" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit31" element="Digit"><bounds x="444" y="250" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Player 4 Score -->
|
||||
<bezel name="lamp59" element="Lamp_P4"><bounds x="615" y="250" width="15" height="15" /></bezel> <!-- Backbox ~ 4th Player Up -->
|
||||
<bezel name="digit47" element="Digit"><bounds x="506" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit46" element="Digit"><bounds x="520" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit45" element="Digit"><bounds x="534" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit44" element="Digit"><bounds x="548" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit43" element="Digit"><bounds x="562" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit42" element="Digit"><bounds x="576" y="250" width="10" height="15" /></bezel>
|
||||
<bezel name="digit41" element="Digit"><bounds x="590" y="250" width="10" height="15" /></bezel>
|
||||
|
||||
<!-- Credits and Ball In Play / Match -->
|
||||
<bezel element="Text_Credit"><bounds x="542" y="142" width="48" height="8" /></bezel>
|
||||
<bezel name="lamp12" element="Ball_In_Play"><bounds x="586" y="105" width="50" height="11" /></bezel> <!-- Backbox ~ Ball In Play -->
|
||||
<bezel name="lamp25" element="Match"><bounds x="596" y="152" width="25" height="11" /></bezel> <!-- Backbox ~ Match -->
|
||||
<bezel name="digit55" element="Digit"><bounds x="554" y="125" width="10" height="15" /></bezel>
|
||||
<bezel name="digit54" element="Digit"><bounds x="568" y="125" width="10" height="15" /></bezel>
|
||||
<bezel name="digit52" element="Digit"><bounds x="596" y="125" width="10" height="15" /></bezel>
|
||||
<bezel name="digit51" element="Digit"><bounds x="610" y="125" width="10" height="15" /></bezel>
|
||||
|
||||
<bezel name="lamp10" element="Shoot_Again"><bounds x="420" y="295" width="60" height="19" /></bezel> <!-- Backbox ~ Same Player Shoots Again -->
|
||||
<bezel name="lamp13" element="Lamp_1P"><bounds x="345" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 1 Player Game -->
|
||||
<bezel name="lamp28" element="Lamp_2P"><bounds x="360" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 2 Player Game -->
|
||||
<bezel name="lamp43" element="Lamp_3P"><bounds x="375" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 3 Player Game -->
|
||||
<bezel name="lamp58" element="Lamp_4P"><bounds x="390" y="297" width="15" height="15" /></bezel> <!-- Backbox ~ 4 Player Game -->
|
||||
<bezel name="lamp27" element="High_Score_To_Date"><bounds x="438" y="6" width="90" height="11" /></bezel> <!-- Backbox ~ High Score To Date -->
|
||||
<bezel name="lamp42" element="Game_Over"><bounds x="580" y="300" width="45" height="11" /></bezel> <!-- Backbox ~ Game Over -->
|
||||
<bezel name="lamp57" element="Tilt"><bounds x="480" y="297" width="50" height="16" /></bezel> <!-- Backbox ~ Tilt -->
|
||||
|
||||
|
||||
|
||||
<bezel element="Text_Lamps"><bounds x="410" y="360" width="60" height="11" /></bezel>
|
||||
<bezel element="Text_15"><bounds x="552" y="373" width="30" height="11" /></bezel>
|
||||
<bezel element="Text_30"><bounds x="552" y="388" width="30" height="11" /></bezel>
|
||||
<bezel element="Text_45"><bounds x="552" y="403" width="30" height="11" /></bezel>
|
||||
<bezel element="Text_60"><bounds x="552" y="418" width="30" height="11" /></bezel>
|
||||
|
||||
<!-- Lamps controlled by U1 on Lamp Driver Board -->
|
||||
<bezel name="lamp0" element="Lamp_White"><bounds x="330" y="375" width="8" height="8" /></bezel> <!-- U1 00 -->
|
||||
<bezel name="lamp1" element="Lamp_White"><bounds x="345" y="375" width="8" height="8" /></bezel> <!-- U1 01 -->
|
||||
<bezel name="lamp2" element="Lamp_White"><bounds x="360" y="375" width="8" height="8" /></bezel> <!-- U1 02 -->
|
||||
<bezel name="lamp3" element="Lamp_White"><bounds x="375" y="375" width="8" height="8" /></bezel> <!-- U1 03 -->
|
||||
<bezel name="lamp4" element="Lamp_White"><bounds x="390" y="375" width="8" height="8" /></bezel> <!-- U1 04 -->
|
||||
<bezel name="lamp5" element="Lamp_White"><bounds x="405" y="375" width="8" height="8" /></bezel> <!-- U1 05 -->
|
||||
<bezel name="lamp6" element="Lamp_White"><bounds x="420" y="375" width="8" height="8" /></bezel> <!-- U1 06 -->
|
||||
<bezel name="lamp7" element="Lamp_White"><bounds x="435" y="375" width="8" height="8" /></bezel> <!-- U1 07 -->
|
||||
<bezel name="lamp8" element="Lamp_White"><bounds x="450" y="375" width="8" height="8" /></bezel> <!-- U1 08 -->
|
||||
<bezel name="lamp9" element="Lamp_White"><bounds x="465" y="375" width="8" height="8" /></bezel> <!-- U1 09 -->
|
||||
<bezel name="lamp10" element="Lamp_White"><bounds x="480" y="375" width="8" height="8" /></bezel> <!-- U1 10 -->
|
||||
<bezel name="lamp11" element="Lamp_White"><bounds x="495" y="375" width="8" height="8" /></bezel> <!-- U1 11 -->
|
||||
<bezel name="lamp12" element="Lamp_White"><bounds x="510" y="375" width="8" height="8" /></bezel> <!-- U1 12 -->
|
||||
<bezel name="lamp13" element="Lamp_White"><bounds x="525" y="375" width="8" height="8" /></bezel> <!-- U1 13 -->
|
||||
<bezel name="lamp14" element="Lamp_White"><bounds x="540" y="375" width="8" height="8" /></bezel> <!-- U1 14 -->
|
||||
|
||||
<!-- Lamps controlled by U2 on Lamp Driver Board -->
|
||||
<bezel name="lamp15" element="Lamp_White"><bounds x="330" y="390" width="8" height="8" /></bezel> <!-- U2 00 -->
|
||||
<bezel name="lamp16" element="Lamp_White"><bounds x="345" y="390" width="8" height="8" /></bezel> <!-- U2 01 -->
|
||||
<bezel name="lamp17" element="Lamp_White"><bounds x="360" y="390" width="8" height="8" /></bezel> <!-- U2 02 -->
|
||||
<bezel name="lamp18" element="Lamp_White"><bounds x="375" y="390" width="8" height="8" /></bezel> <!-- U2 03 -->
|
||||
<bezel name="lamp19" element="Lamp_White"><bounds x="390" y="390" width="8" height="8" /></bezel> <!-- U2 04 -->
|
||||
<bezel name="lamp20" element="Lamp_White"><bounds x="405" y="390" width="8" height="8" /></bezel> <!-- U2 05 -->
|
||||
<bezel name="lamp21" element="Lamp_White"><bounds x="420" y="390" width="8" height="8" /></bezel> <!-- U2 06 -->
|
||||
<bezel name="lamp22" element="Lamp_White"><bounds x="435" y="390" width="8" height="8" /></bezel> <!-- U2 07 -->
|
||||
<bezel name="lamp23" element="Lamp_White"><bounds x="450" y="390" width="8" height="8" /></bezel> <!-- U2 08 -->
|
||||
<bezel name="lamp24" element="Lamp_White"><bounds x="465" y="390" width="8" height="8" /></bezel> <!-- U2 09 -->
|
||||
<bezel name="lamp25" element="Lamp_White"><bounds x="480" y="390" width="8" height="8" /></bezel> <!-- U2 10 -->
|
||||
<bezel name="lamp26" element="Lamp_White"><bounds x="495" y="390" width="8" height="8" /></bezel> <!-- U2 11 -->
|
||||
<bezel name="lamp27" element="Lamp_White"><bounds x="510" y="390" width="8" height="8" /></bezel> <!-- U2 12 -->
|
||||
<bezel name="lamp28" element="Lamp_White"><bounds x="525" y="390" width="8" height="8" /></bezel> <!-- U2 13 -->
|
||||
<bezel name="lamp29" element="Lamp_White"><bounds x="540" y="390" width="8" height="8" /></bezel> <!-- U2 14 -->
|
||||
|
||||
<!-- Lamps controlled by U3 on Lamp Driver Board -->
|
||||
<bezel name="lamp30" element="Lamp_White"><bounds x="330" y="405" width="8" height="8" /></bezel> <!-- U3 00 -->
|
||||
<bezel name="lamp31" element="Lamp_White"><bounds x="345" y="405" width="8" height="8" /></bezel> <!-- U3 01 -->
|
||||
<bezel name="lamp32" element="Lamp_White"><bounds x="360" y="405" width="8" height="8" /></bezel> <!-- U3 02 -->
|
||||
<bezel name="lamp33" element="Lamp_White"><bounds x="375" y="405" width="8" height="8" /></bezel> <!-- U3 03 -->
|
||||
<bezel name="lamp34" element="Lamp_White"><bounds x="390" y="405" width="8" height="8" /></bezel> <!-- U3 04 -->
|
||||
<bezel name="lamp35" element="Lamp_White"><bounds x="405" y="405" width="8" height="8" /></bezel> <!-- U3 05 -->
|
||||
<bezel name="lamp36" element="Lamp_White"><bounds x="420" y="405" width="8" height="8" /></bezel> <!-- U3 06 -->
|
||||
<bezel name="lamp37" element="Lamp_White"><bounds x="435" y="405" width="8" height="8" /></bezel> <!-- U3 07 -->
|
||||
<bezel name="lamp38" element="Lamp_White"><bounds x="450" y="405" width="8" height="8" /></bezel> <!-- U3 08 -->
|
||||
<bezel name="lamp39" element="Lamp_White"><bounds x="465" y="405" width="8" height="8" /></bezel> <!-- U3 09 -->
|
||||
<bezel name="lamp40" element="Lamp_White"><bounds x="480" y="405" width="8" height="8" /></bezel> <!-- U3 10 -->
|
||||
<bezel name="lamp41" element="Lamp_White"><bounds x="495" y="405" width="8" height="8" /></bezel> <!-- U3 11 -->
|
||||
<bezel name="lamp42" element="Lamp_White"><bounds x="510" y="405" width="8" height="8" /></bezel> <!-- U3 12 -->
|
||||
<bezel name="lamp43" element="Lamp_White"><bounds x="525" y="405" width="8" height="8" /></bezel> <!-- U3 13 -->
|
||||
<bezel name="lamp44" element="Lamp_White"><bounds x="540" y="405" width="8" height="8" /></bezel> <!-- U3 14 -->
|
||||
|
||||
<!-- Lamps controlled by U4 on Lamp Driver Board -->
|
||||
<bezel name="lamp45" element="Lamp_White"><bounds x="330" y="420" width="8" height="8" /></bezel> <!-- U4 00 -->
|
||||
<bezel name="lamp46" element="Lamp_White"><bounds x="345" y="420" width="8" height="8" /></bezel> <!-- U4 01 -->
|
||||
<bezel name="lamp47" element="Lamp_White"><bounds x="360" y="420" width="8" height="8" /></bezel> <!-- U4 02 -->
|
||||
<bezel name="lamp48" element="Lamp_White"><bounds x="375" y="420" width="8" height="8" /></bezel> <!-- U4 03 -->
|
||||
<bezel name="lamp49" element="Lamp_White"><bounds x="390" y="420" width="8" height="8" /></bezel> <!-- U4 04 -->
|
||||
<bezel name="lamp50" element="Lamp_White"><bounds x="405" y="420" width="8" height="8" /></bezel> <!-- U4 05 -->
|
||||
<bezel name="lamp51" element="Lamp_White"><bounds x="420" y="420" width="8" height="8" /></bezel> <!-- U4 06 -->
|
||||
<bezel name="lamp52" element="Lamp_White"><bounds x="435" y="420" width="8" height="8" /></bezel> <!-- U4 07 -->
|
||||
<bezel name="lamp53" element="Lamp_White"><bounds x="450" y="420" width="8" height="8" /></bezel> <!-- U4 08 -->
|
||||
<bezel name="lamp54" element="Lamp_White"><bounds x="465" y="420" width="8" height="8" /></bezel> <!-- U4 09 -->
|
||||
<bezel name="lamp55" element="Lamp_White"><bounds x="480" y="420" width="8" height="8" /></bezel> <!-- U4 10 -->
|
||||
<bezel name="lamp56" element="Lamp_White"><bounds x="495" y="420" width="8" height="8" /></bezel> <!-- U4 11 -->
|
||||
<bezel name="lamp57" element="Lamp_White"><bounds x="510" y="420" width="8" height="8" /></bezel> <!-- U4 12 -->
|
||||
<bezel name="lamp58" element="Lamp_White"><bounds x="525" y="420" width="8" height="8" /></bezel> <!-- U4 13 -->
|
||||
<bezel name="lamp59" element="Lamp_White"><bounds x="540" y="420" width="8" height="8" /></bezel> <!-- U4 14 -->
|
||||
|
||||
|
||||
<bezel element="Text_Solenoids"><bounds x="382" y="437" width="100" height="11" /></bezel>
|
||||
<bezel name="solenoid0" element="Solenoid_PullDown"><bounds x="330" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid1" element="Solenoid_PullDown"><bounds x="345" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid2" element="Solenoid_PullDown"><bounds x="360" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid3" element="Solenoid_PullDown"><bounds x="375" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid4" element="Solenoid_PullDown"><bounds x="390" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid5" element="Solenoid_PullDown"><bounds x="405" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid6" element="Solenoid_PullDown"><bounds x="420" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid7" element="Solenoid_PullDown"><bounds x="435" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid8" element="Solenoid_PullDown"><bounds x="450" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid9" element="Solenoid_PullDown"><bounds x="465" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid10" element="Solenoid_PullDown"><bounds x="480" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid11" element="Solenoid_PullDown"><bounds x="495" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_PullDown"><bounds x="510" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid13" element="Solenoid_PullDown"><bounds x="525" y="452" width="9" height="19" /></bezel>
|
||||
<bezel name="solenoid14" element="Solenoid_PullDown"><bounds x="540" y="452" width="9" height="19" /></bezel>
|
||||
|
||||
<bezel element="Text_Coils"><bounds x="572" y="437" width="50" height="11" /></bezel>
|
||||
<bezel name="solenoid16" element="Coil_PullDown"><bounds x="570" y="459" width="09" height="12" /></bezel>
|
||||
<bezel name="solenoid17" element="Coil_PullDown"><bounds x="585" y="459" width="09" height="12" /></bezel>
|
||||
<bezel name="solenoid18" element="Coil_PullDown"><bounds x="600" y="459" width="09" height="12" /></bezel>
|
||||
<bezel name="solenoid19" element="Coil_PullDown"><bounds x="615" y="459" width="09" height="12" /></bezel>
|
||||
|
||||
|
||||
|
||||
<!-- Cabinet Switches -->
|
||||
<bezel element="Text_Service"> <bounds x="485" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_Push-Button" inputtag="TEST" inputmask="0x01"><bounds x="495" y="331" width="20" height="10" /></bezel>
|
||||
<bezel element="Key_9"> <bounds x="516" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
<bezel element="Text_Slam"> <bounds x="430" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_SlamTilt" inputtag="X1" inputmask="0x80"><bounds x="434" y="331" width="25" height="08" /></bezel>
|
||||
<bezel element="Key_Equals"> <bounds x="461" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
<bezel element="Text_Tilt"> <bounds x="380" y="342" width="50" height="10" /></bezel>
|
||||
<bezel element="Switch_Tilt" inputtag="X0" inputmask="0x40"><bounds x="390" y="324" width="17" height="17" /></bezel>
|
||||
<bezel element="Key_T"> <bounds x="411" y="330" width="10" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Misc Solenoids -->
|
||||
<bezel name="solenoid5" element="Solenoid_Knocker"><bounds x="297" y="457" width="23" height="09" /></bezel>
|
||||
<bezel element="Text_Knocker"> <!-- Knocker --> <bounds x="290" y="467" width="30" height="10" /></bezel>
|
||||
|
||||
|
||||
<!-- Misc Lamps -->
|
||||
<bezel name="lamp55" element="Credit_Indicator"> <bounds x="023" y="456" width="70" height="21" /></bezel> <!-- Credit Indicator -->
|
||||
<bezel name="lamp40" element="Lamp_Amber"> <bounds x="153.5" y="420" width="12" height="12" /></bezel> <!-- Extra Ball -->
|
||||
<bezel name="lamp49" element="Lamp_Red"> <bounds x="209" y="192" width="14" height="14" /></bezel> <!-- Special Drop Targets -->
|
||||
<bezel name="lamp47" element="Lamp_Red"> <bounds x="155" y="023" width="09" height="9" /></bezel> <!-- Special 1 - 5 Keys -->
|
||||
<bezel name="lamp56" element="Lamp_White_25k"> <bounds x="009" y="333" width="09" height="9" /></bezel> <!-- 25,000 Outlane Left -->
|
||||
<bezel name="lamp41" element="Lamp_White_25k"> <bounds x="301" y="333" width="09" height="9" /></bezel> <!-- 25,000 Outlane Right -->
|
||||
<bezel name="lamp53" element="Lamp_Amber_Arrow_10"><bounds x="055" y="198" width="20" height="12.5" /></bezel> <!-- Extra Ball Potential Rollover Button -->
|
||||
<bezel name="lamp38" element="Lamp_Red_Arrow_08"> <bounds x="055" y="148" width="20" height="12.5" /></bezel> <!-- Special Potential Rollover Button -->
|
||||
<!-- Bonus End of Ball Lamps -->
|
||||
<bezel name="lamp0" element="Lamp_White_1k"> <bounds x="126" y="395" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp15" element="Lamp_White_2k"> <bounds x="126" y="380" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp30" element="Lamp_White_3k"> <bounds x="126" y="355" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp45" element="Lamp_White_4k"> <bounds x="126" y="340" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp1" element="Lamp_White_5k"> <bounds x="141" y="340" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp16" element="Lamp_White_6k"> <bounds x="169" y="340" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp31" element="Lamp_White_7k"> <bounds x="184" y="340" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp46" element="Lamp_White_8k"> <bounds x="184" y="355" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp2" element="Lamp_White_9k"> <bounds x="184" y="380" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp17" element="Lamp_White_10k"><bounds x="184" y="395" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp32" element="Lamp_White_20k"><bounds x="154" y="330" width="12" height="12" /></bezel>
|
||||
<!-- Bonus Multiplier Lamps -->
|
||||
<bezel name="lamp51" element="Lamp_2x"><bounds x="134" y="318" width="14" height="14" /></bezel> <!-- 2X Bonus -->
|
||||
<bezel name="lamp36" element="Lamp_3x"><bounds x="172" y="318" width="14" height="14" /></bezel> <!-- 3X Bonus -->
|
||||
<bezel name="lamp21" element="Lamp_5x"><bounds x="153" y="310" width="14" height="14" /></bezel> <!-- 5X Bonus -->
|
||||
<!-- Grotto Lamps -->
|
||||
<bezel name="lamp19" element="Lamp_White_25k"><bounds x="17" y="090" width="12" height="12" /></bezel> <!-- 25,000 Grotto -->
|
||||
<bezel name="lamp5" element="Lamp_White_1"> <bounds x="09" y="132" width="09" height="09" /></bezel> <!-- 1 -->
|
||||
<bezel name="lamp20" element="Lamp_White_2"> <bounds x="09" y="147" width="09" height="09" /></bezel> <!-- 2 -->
|
||||
<bezel name="lamp35" element="Lamp_White_3"> <bounds x="09" y="162" width="09" height="09" /></bezel> <!-- 3 -->
|
||||
<bezel name="lamp50" element="Lamp_White_4"> <bounds x="09" y="177" width="09" height="09" /></bezel> <!-- 4 -->
|
||||
<bezel name="lamp6" element="Lamp_White_5"> <bounds x="09" y="192" width="09" height="09" /></bezel> <!-- 5 -->
|
||||
<!-- Playmate of the Month Lamps -->
|
||||
<bezel name="lamp7" element="Lamp_White_March"> <bounds x="56" y="225" width="21" height="18" /></bezel> <!-- March -->
|
||||
<bezel name="lamp22" element="Lamp_White_May"> <bounds x="50" y="244" width="13" height="18" /></bezel> <!-- May -->
|
||||
<bezel name="lamp37" element="Lamp_White_January"> <bounds x="44" y="263" width="29" height="18" /></bezel> <!-- January -->
|
||||
<bezel name="lamp52" element="Lamp_White_July"> <bounds x="38" y="282" width="16" height="18" /></bezel> <!-- July -->
|
||||
<bezel name="lamp8" element="Lamp_White_September"><bounds x="32" y="301" width="37" height="18" /></bezel> <!-- September -->
|
||||
|
||||
|
||||
|
||||
<!-- Outhole -->
|
||||
<bezel name="solenoid6" element="Solenoid_Outhole"> <bounds x="150" y="455" width="58" height="22" /></bezel>
|
||||
<bezel element="Switch_RollOn_WireForm_Left" inputtag="X0" inputmask="0x80"><bounds x="163" y="453" width="20" height="16" /></bezel>
|
||||
<bezel element="Key_BSpace"> <bounds x="185" y="455" width="15" height="14" /></bezel>
|
||||
|
||||
|
||||
<!-- Pop Bumper Left -->
|
||||
<bezel name="solenoid8" element="Solenoid_Bumper_Black_Star"> <bounds x="084" y="100" width="80" height="80" /></bezel>
|
||||
<bezel element="Switch_Bumper_Black_Star" inputtag="X4" inputmask="0x80"><bounds x="084" y="100" width="80" height="80" /></bezel>
|
||||
<bezel element="Lamp_Bumper_GI"> <bounds x="084" y="100" width="80" height="80" /></bezel>
|
||||
<bezel element="Key_Z"> <bounds x="141" y="126" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Pop Bumper Right -->
|
||||
<bezel name="solenoid9" element="Solenoid_Bumper_Black_Star"> <bounds x="157" y="100" width="80" height="80" /></bezel>
|
||||
<bezel element="Switch_Bumper_Black_Star" inputtag="X4" inputmask="0x40"><bounds x="157" y="100" width="80" height="80" /></bezel>
|
||||
<bezel element="Lamp_Bumper_GI"> <bounds x="157" y="100" width="80" height="80" /></bezel>
|
||||
<bezel element="Key_X"> <bounds x="169" y="126" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Pop Bumper Middle -->
|
||||
<bezel name="solenoid10" element="Solenoid_Bumper_Black_Star"> <bounds x="121" y="153" width="80" height="80" /></bezel>
|
||||
<bezel element="Switch_Bumper_Black_Star" inputtag="X4" inputmask="0x20"><bounds x="121" y="153" width="80" height="80" /></bezel>
|
||||
<bezel element="Lamp_Bumper_GI"> <bounds x="121" y="153" width="80" height="80" /></bezel>
|
||||
<bezel element="Key_C"> <bounds x="155" y="157" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Slingshot Left -->
|
||||
<bezel name="solenoid13" element="Solenoid_SlingShot_Right"> <bounds x="221" y="335" width="69" height="80" /></bezel>
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X4" inputmask="0x10"><bounds x="060" y="399" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_V"> <bounds x="060" y="390" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Slingshot Right -->
|
||||
<bezel name="solenoid11" element="Solenoid_SlingShot_Left"> <bounds x="35" y="335" width="69" height="80" /></bezel>
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X4" inputmask="0x08"><bounds x="257" y="399" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_B"> <bounds x="257" y="390" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Kickback Grotto -->
|
||||
<bezel name="solenoid7" element="Solenoid_Kickback"> <bounds x="008" y="230" width="10" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOn_WireForm_Down" inputtag="X3" inputmask="0x80"><bounds x="009" y="210" width="09" height="18" /></bezel>
|
||||
<bezel element="Key_Q"> <bounds x="017" y="210" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Drop Targets Rightside -->
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="222" y="156" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X0" inputmask="0x10"><bounds x="222" y="156" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_BSlash"> <bounds x="230" y="156" width="10" height="10" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="228" y="171" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X0" inputmask="0x08"><bounds x="228" y="171" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_CBrkt"> <bounds x="236" y="171" width="10" height="10" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="234" y="186" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X0" inputmask="0x04"><bounds x="234" y="186" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_OBrkt"> <bounds x="240" y="186" width="10" height="10" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="240" y="201" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X0" inputmask="0x02"><bounds x="240" y="201" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_FSlash"> <bounds x="248" y="201" width="10" height="10" /></bezel>
|
||||
<bezel name="solenoid12" element="Solenoid_DropTarget_Tall"> <bounds x="246" y="216" width="07" height="15" /></bezel>
|
||||
<bezel element="DropTarget_Tall" inputtag="X0" inputmask="0x01"><bounds x="246" y="216" width="07" height="15" /></bezel>
|
||||
<bezel element="Key_Dot"> <bounds x="252" y="216" width="14" height="14" /></bezel>
|
||||
|
||||
<!-- Drop Target Area Rebound Switch -->
|
||||
<bezel element="Switch_Leaf_Vertical" inputtag="X4" inputmask="0x01"><bounds x="260" y="186" width="08" height="09" /></bezel>
|
||||
<bezel element="Key_Comma"><bounds x="258" y="169" width="14" height="14" /></bezel>
|
||||
|
||||
|
||||
<!-- 1 - 5 Key Lanes / Target -->
|
||||
<bezel name="lamp3" element="Lamp_White_1"> <bounds x="098" y="037" width="14" height="14" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x10"><bounds x="100" y="060" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_F"> <bounds x="100" y="090" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp18" element="Lamp_White_2"> <bounds x="134" y="037" width="14" height="14" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x08"><bounds x="136" y="060" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_G"> <bounds x="136" y="090" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp33" element="Lamp_White_3"> <bounds x="171" y="037" width="14" height="14" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x04"><bounds x="173" y="060" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_H"> <bounds x="173" y="090" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp48" element="Lamp_White_4"> <bounds x="206" y="037" width="14" height="14" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x02"><bounds x="208" y="060" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_J"> <bounds x="208" y="090" width="09" height="09" /></bezel>
|
||||
<bezel name="lamp4" element="Lamp_White_5"> <bounds x="153" y="225" width="14" height="14" /></bezel>
|
||||
<bezel element="Switch_Target_Red_Forward" inputtag="X2" inputmask="0x01"><bounds x="153.5" y="212" width="12" height="08" /></bezel>
|
||||
<bezel element="Key_K"> <bounds x="155" y="202" width="09" height="09" /></bezel>
|
||||
|
||||
|
||||
<!-- Right Middle 500/5000 Lane -->
|
||||
<bezel name="lamp34" element="Lamp_White_Arrow_01"> <bounds x="283" y="248" width="12.5" height="20" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X3" inputmask="0x40"><bounds x="301" y="155" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_W"> <bounds x="301" y="185" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Outlane Switches -->
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x40"><bounds x="009" y="361" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_S"> <bounds x="009" y="391" width="09" height="09" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x20"><bounds x="301" y="361" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_D"> <bounds x="301" y="391" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Flipper Return Lane Switches -->
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x80"><bounds x="030" y="361" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_A"> <bounds x="030" y="391" width="09" height="09" /></bezel>
|
||||
<bezel element="Switch_RollOver_WireForm_Vertical" inputtag="X2" inputmask="0x80"><bounds x="280" y="361" width="09" height="27" /></bezel>
|
||||
<bezel element="Key_A"> <bounds x="280" y="391" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Extra Ball / Special Rollover Button Switch -->
|
||||
<bezel name="lamp23" element="Lamp_RollOver_Button"><bounds x="35" y="170" width="15" height="15" /></bezel>
|
||||
<bezel element="Switch_RollOver_Button" inputtag="X3" inputmask="0x20"><bounds x="25" y="164" width="35" height="35" /></bezel>
|
||||
<bezel element="Key_E"> <bounds x="50" y="173" width="09" height="09" /></bezel>
|
||||
|
||||
<!-- Playmate Targets Leftside -->
|
||||
<bezel element="Target_White_Left" inputtag="X3" inputmask="0x10"><bounds x="40" y="223" width="08" height="12" /></bezel>
|
||||
<bezel element="Key_R"> <bounds x="30" y="223" width="09" height="09" /></bezel>
|
||||
<bezel element="Target_White_Left" inputtag="X3" inputmask="0x08"><bounds x="34" y="242" width="08" height="12" /></bezel>
|
||||
<bezel element="Key_Y"> <bounds x="24" y="242" width="09" height="09" /></bezel>
|
||||
<bezel element="Target_White_Left" inputtag="X3" inputmask="0x04"><bounds x="28" y="261" width="08" height="12" /></bezel>
|
||||
<bezel element="Key_U"> <bounds x="18" y="261" width="09" height="09" /></bezel>
|
||||
<bezel element="Target_White_Left" inputtag="X3" inputmask="0x02"><bounds x="22" y="280" width="08" height="12" /></bezel>
|
||||
<bezel element="Key_I"> <bounds x="12" y="280" width="09" height="09" /></bezel>
|
||||
<bezel element="Target_White_Left" inputtag="X3" inputmask="0x01"><bounds x="16" y="299" width="08" height="12" /></bezel>
|
||||
<bezel element="Key_O"> <bounds x="06" y="299" width="09" height="09" /></bezel>
|
||||
|
||||
</view>
|
||||
|
||||
</mamelayout>
|
224
src/mame/layout/wackygtr.lay
Normal file
224
src/mame/layout/wackygtr.lay
Normal file
@ -0,0 +1,224 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
<element name="digit" defstate="0">
|
||||
<led7seg>
|
||||
<color red="1.0" green="0.0" blue="0.0" />
|
||||
</led7seg>
|
||||
</element>
|
||||
|
||||
<element name="lamp" defstate="0">
|
||||
<disk state="0">
|
||||
<color red="0.2" green="0.2" blue="0" />
|
||||
<bounds x="0" y="0" width="1" height="1" />
|
||||
</disk>
|
||||
<disk state="1">
|
||||
<color red="1" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="1" height="1" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<element name="rect" defstate="0">
|
||||
<rect state="0">
|
||||
<color red="1" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="1" height="1" />
|
||||
</rect>
|
||||
</element>
|
||||
|
||||
<element name="alligator" defstate="0">
|
||||
<rect state="0">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="2" />
|
||||
</rect>
|
||||
<disk state="0">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="4" />
|
||||
</disk>
|
||||
|
||||
<rect state="1">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="5" />
|
||||
</rect>
|
||||
<disk state="1">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="10" />
|
||||
</disk>
|
||||
|
||||
<rect state="2">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="8" />
|
||||
</rect>
|
||||
<disk state="2">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="16" />
|
||||
</disk>
|
||||
|
||||
<rect state="3">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="13" />
|
||||
</rect>
|
||||
<disk state="3">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="5" width="10" height="16" />
|
||||
</disk>
|
||||
|
||||
<rect state="4">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="18" />
|
||||
</rect>
|
||||
<disk state="4">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="10" width="10" height="16" />
|
||||
</disk>
|
||||
|
||||
<rect state="5">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="0" width="10" height="23" />
|
||||
</rect>
|
||||
<disk state="5">
|
||||
<color red="0" green="1" blue="0" />
|
||||
<bounds x="0" y="15" width="10" height="16" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<view name="Default Layout">
|
||||
|
||||
<!-- wacks -->
|
||||
<bezel name="digit5" element="digit">
|
||||
<bounds x="25" y="10" width="8" height="10" />
|
||||
</bezel>
|
||||
<bezel name="digit4" element="digit">
|
||||
<bounds x="35" y="10" width="8" height="10" />
|
||||
</bezel>
|
||||
|
||||
<!-- bites -->
|
||||
<bezel name="digit3" element="digit">
|
||||
<bounds x="25" y="25" width="8" height="10" />
|
||||
</bezel>
|
||||
<bezel name="digit2" element="digit">
|
||||
<bounds x="35" y="25" width="8" height="10" />
|
||||
</bezel>
|
||||
|
||||
<!-- score -->
|
||||
<bezel name="digit1" element="digit">
|
||||
<bounds x="25" y="40" width="8" height="10" />
|
||||
</bezel>
|
||||
<bezel name="digit0" element="digit">
|
||||
<bounds x="35" y="40" width="8" height="10" />
|
||||
</bezel>
|
||||
|
||||
<!-- high score -->
|
||||
<bezel name="digit7" element="digit">
|
||||
<bounds x="55" y="25" width="8" height="10" />
|
||||
</bezel>
|
||||
<bezel name="digit6" element="digit">
|
||||
<bounds x="65" y="25" width="8" height="10" />
|
||||
</bezel>
|
||||
|
||||
<!-- shadow box lamps -->
|
||||
<bezel name="lamp4" element="lamp">
|
||||
<bounds x="10" y="10" width="10" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp3" element="lamp">
|
||||
<bounds x="10" y="18" width="10" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp2" element="lamp">
|
||||
<bounds x="10" y="26" width="10" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp1" element="lamp">
|
||||
<bounds x="10" y="34" width="10" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp0" element="lamp">
|
||||
<bounds x="10" y="42" width="10" height="4" />
|
||||
</bezel>
|
||||
|
||||
<!-- game over lamp -->
|
||||
<bezel name="lamp5" element="lamp">
|
||||
<bounds x="35" y="55" width="9" height="4" />
|
||||
</bezel>
|
||||
|
||||
<!-- left timing lamps -->
|
||||
<bezel name="lamp8" element="lamp">
|
||||
<bounds x="25" y="0" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp9" element="lamp">
|
||||
<bounds x="15" y="0" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp11" element="lamp">
|
||||
<bounds x="5" y="2" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp10" element="lamp">
|
||||
<bounds x="0" y="10" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp12" element="lamp">
|
||||
<bounds x="0" y="21" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp13" element="lamp">
|
||||
<bounds x="0" y="33" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp15" element="lamp">
|
||||
<bounds x="0" y="45" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp14" element="lamp">
|
||||
<bounds x="5" y="53" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp16" element="lamp">
|
||||
<bounds x="15" y="55" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp17" element="lamp">
|
||||
<bounds x="25" y="55" width="4" height="4" />
|
||||
</bezel>
|
||||
|
||||
<!-- right timing lamps -->
|
||||
<bezel name="lamp27" element="lamp">
|
||||
<bounds x="50" y="0" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp26" element="lamp">
|
||||
<bounds x="60" y="0" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp24" element="lamp">
|
||||
<bounds x="70" y="2" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp25" element="lamp">
|
||||
<bounds x="75" y="10" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp23" element="lamp">
|
||||
<bounds x="75" y="21" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp22" element="lamp">
|
||||
<bounds x="75" y="33" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp20" element="lamp">
|
||||
<bounds x="75" y="45" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp21" element="lamp">
|
||||
<bounds x="70" y="53" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp19" element="lamp">
|
||||
<bounds x="60" y="55" width="4" height="4" />
|
||||
</bezel>
|
||||
<bezel name="lamp18" element="lamp">
|
||||
<bounds x="50" y="55" width="4" height="4" />
|
||||
</bezel>
|
||||
|
||||
<!-- alligators -->
|
||||
<bezel name="alligator0" element="alligator" inputtag="IN2" inputmask="0x01">
|
||||
<bounds x="5" y="65" width="10" height="40" />
|
||||
</bezel>
|
||||
<bezel name="alligator1" element="alligator" inputtag="IN2" inputmask="0x02">
|
||||
<bounds x="20" y="65" width="10" height="40" />
|
||||
</bezel>
|
||||
<bezel name="alligator2" element="alligator" inputtag="IN2" inputmask="0x04">
|
||||
<bounds x="35" y="65" width="10" height="40" />
|
||||
</bezel>
|
||||
<bezel name="alligator3" element="alligator" inputtag="IN2" inputmask="0x08">
|
||||
<bounds x="50" y="65" width="10" height="40" />
|
||||
</bezel>
|
||||
<bezel name="alligator4" element="alligator" inputtag="IN2" inputmask="0x10">
|
||||
<bounds x="65" y="65" width="10" height="40" />
|
||||
</bezel>
|
||||
<bezel name="cave" element="rect">
|
||||
<bounds x="0" y="65" width="80" height="4" />
|
||||
</bezel>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
@ -21,6 +21,15 @@ const char *const genpin_sample_names[] =
|
||||
"knocker",
|
||||
"sling",
|
||||
"coinin",
|
||||
"outhole",
|
||||
"kickback",
|
||||
"drop_target_reset",
|
||||
"coil_coinlockout_engage",
|
||||
"coil_coinlockout_release",
|
||||
"relay_engage",
|
||||
"relay_release",
|
||||
"solenoid_engage",
|
||||
"solenoid_release",
|
||||
0 /* end of array */
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user