4in1: fix explosion sound [Robbbert]

This commit is contained in:
hap 2025-01-16 18:26:23 +01:00
parent 4621f74889
commit f23ea9b467

View File

@ -326,10 +326,7 @@ void galaxold_state::_4in1_map(address_map &map)
map(0x6003, 0x6003).w(FUNC(galaxold_state::galaxold_coin_counter_w));
map(0x6004, 0x6007).w("cust", FUNC(galaxian_sound_device::lfo_freq_w));
map(0x6800, 0x6800).portr("IN1");
map(0x6800, 0x6802).w("cust", FUNC(galaxian_sound_device::background_enable_w));
// map(0x6803, 0x6803).w(FUNC(galaxold_state::galaxian_noise_enable_w)); // not hooked up?
map(0x6805, 0x6805).w("cust", FUNC(galaxian_sound_device::fire_enable_w));
map(0x6806, 0x6807).w("cust", FUNC(galaxian_sound_device::vol_w));
map(0x6800, 0x6807).w("cust", FUNC(galaxian_sound_device::sound_w));
map(0x7000, 0x7000).portr("DSW0");
map(0x7001, 0x7001).w(FUNC(galaxold_state::galaxold_nmi_enable_w));
map(0x7004, 0x7004).w(FUNC(galaxold_state::galaxold_stars_enable_w));