cosmetic changes in collision detection routine, no what's new

This commit is contained in:
Roberto Zandona 2010-07-24 09:54:13 +00:00
parent 57018dfd3f
commit f259409ab9

View File

@ -121,11 +121,11 @@ READ8_HANDLER( mermaid_collision_r )
mermaid_state *state = (mermaid_state *)space->machine->driver_data;
int collision = 0xff;
if (state->coll_bit0) collision &= 0xfe;
if (state->coll_bit1) collision &= 0xfd;
if (state->coll_bit2) collision &= 0xfb;
if (state->coll_bit3) collision &= 0xf7;
if (state->coll_bit6) collision &= 0xbf;
if (state->coll_bit0) collision ^= 0x01;
if (state->coll_bit1) collision ^= 0x02;
if (state->coll_bit2) collision ^= 0x04;
if (state->coll_bit3) collision ^= 0x08;
if (state->coll_bit6) collision ^= 0x40;
return collision;
}
@ -229,11 +229,11 @@ static UINT8 collision_check( running_machine *machine, rectangle* rect )
for (y = rect->min_y; y <= rect->max_y; y++)
for (x = rect->min_x; x <= rect->max_x; x++)
{
UINT16 a = colortable_entry_get_value(machine->colortable, *BITMAP_ADDR16(state->helper, y, x));
UINT16 b = colortable_entry_get_value(machine->colortable, *BITMAP_ADDR16(state->helper2, y, x));
UINT16 a = colortable_entry_get_value(machine->colortable, *BITMAP_ADDR16(state->helper, y, x)) & 0x3f;
UINT16 b = colortable_entry_get_value(machine->colortable, *BITMAP_ADDR16(state->helper2, y, x)) & 0x3f;
if (b != 0)
if ((a != 0) & (a != 0x40))
if (b)
if (a)
data |= 0x01;
}
@ -248,11 +248,11 @@ VIDEO_EOF( mermaid )
int offs, offs2;
state->coll_bit0 = 0;
state->coll_bit1 = 0;
state->coll_bit2 = 0;
state->coll_bit3 = 0;
state->coll_bit6 = 0;
state->coll_bit0 = 0;
// check for bit 0 (sprite-sprite), 1 (sprite-foreground), 2 (sprite-background)