mirror of
https://github.com/holub/mame
synced 2025-04-20 15:32:45 +03:00
change flags from GAME_ to MACHINE_
this better fits the drivers from MESS (which have always illogically used the GAME_ flags despite not being games) and also fits fine with arcade machines.
This commit is contained in:
parent
582f37814a
commit
f2f250d9f2
@ -310,7 +310,7 @@ void cli_frontend::listfull(const char *gamename)
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// iterate through drivers and output the info
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while (drivlist.next())
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if ((drivlist.driver().flags & GAME_NO_STANDALONE) == 0)
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if ((drivlist.driver().flags & MACHINE_NO_STANDALONE) == 0)
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osd_printf_info("%-18s\"%s\"\n", drivlist.driver().name, drivlist.driver().description);
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}
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@ -350,7 +350,7 @@ void cli_frontend::listclones(const char *gamename)
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{
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// if we have a non-bios clone and it matches, keep it
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int clone_of = drivlist.clone();
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if (clone_of != -1 && (drivlist.driver(clone_of).flags & GAME_IS_BIOS_ROOT) == 0)
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if (clone_of != -1 && (drivlist.driver(clone_of).flags & MACHINE_IS_BIOS_ROOT) == 0)
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if (drivlist.matches(gamename, drivlist.driver(clone_of).name))
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drivlist.include();
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}
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@ -374,7 +374,7 @@ void cli_frontend::listclones(const char *gamename)
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while (drivlist.next())
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{
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int clone_of = drivlist.clone();
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if (clone_of != -1 && (drivlist.driver(clone_of).flags & GAME_IS_BIOS_ROOT) == 0)
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if (clone_of != -1 && (drivlist.driver(clone_of).flags & MACHINE_IS_BIOS_ROOT) == 0)
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osd_printf_info("%-16s %-8s\n", drivlist.driver().name, drivlist.driver(clone_of).name);
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}
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}
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@ -413,7 +413,7 @@ void device_t::start()
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if (state_registrations == 0 && (interface(exec) || interface(sound)) && type() != SPEAKER)
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{
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logerror("Device '%s' did not register any state to save!\n", tag());
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if ((machine().system().flags & GAME_SUPPORTS_SAVE) != 0)
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if ((machine().system().flags & MACHINE_SUPPORTS_SAVE) != 0)
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fatalerror("Device '%s' did not register any state to save!\n", tag());
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}
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@ -360,7 +360,7 @@ void driver_enumerator::find_approximate_matches(const char *string, int count,
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if (m_included[index])
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{
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// skip things that can't run
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if ((s_drivers_sorted[index]->flags & GAME_NO_STANDALONE) != 0)
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if ((s_drivers_sorted[index]->flags & MACHINE_NO_STANDALONE) != 0)
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continue;
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// pick the best match between driver name and description
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@ -36,7 +36,7 @@ public:
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// any item by index
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static const game_driver &driver(int index) { assert(index >= 0 && index < s_driver_count); return *s_drivers_sorted[index]; }
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static int clone(int index) { return find(driver(index).parent); }
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static int non_bios_clone(int index) { int result = find(driver(index).parent); return (result != -1 && (driver(result).flags & GAME_IS_BIOS_ROOT) == 0) ? result : -1; }
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static int non_bios_clone(int index) { int result = find(driver(index).parent); return (result != -1 && (driver(result).flags & MACHINE_IS_BIOS_ROOT) == 0) ? result : -1; }
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static int compatible_with(int index) { return find(driver(index).compatible_with); }
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// any item by driver
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@ -71,4 +71,4 @@ ROM_END
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// GAME DRIVERS
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//**************************************************************************
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GAME( 2007, ___empty, 0, ___empty, 0, driver_device, 0, ROT0, "MAME", "No Driver Loaded", GAME_NO_SOUND )
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GAME( 2007, ___empty, 0, ___empty, 0, driver_device, 0, ROT0, "MAME", "No Driver Loaded", MACHINE_NO_SOUND )
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@ -209,4 +209,4 @@ ROM_END
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// GAME DRIVERS
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//**************************************************************************
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GAME( 2012, testcpu, 0, testcpu, 0, driver_device, 0, ROT0, "MAME", "CPU Tester", GAME_NO_SOUND )
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GAME( 2012, testcpu, 0, testcpu, 0, driver_device, 0, ROT0, "MAME", "CPU Tester", MACHINE_NO_SOUND )
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@ -427,13 +427,13 @@ void emu_options::parse_standard_inis(std::string &error_string)
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else
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parse_one_ini("horizont", OPTION_PRIORITY_ORIENTATION_INI, &error_string);
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if (cursystem->flags & GAME_TYPE_ARCADE)
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if (cursystem->flags & MACHINE_TYPE_ARCADE)
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parse_one_ini("arcade", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
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else if (cursystem->flags & GAME_TYPE_CONSOLE)
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else if (cursystem->flags & MACHINE_TYPE_CONSOLE)
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parse_one_ini("console", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
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else if (cursystem->flags & GAME_TYPE_COMPUTER)
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else if (cursystem->flags & MACHINE_TYPE_COMPUTER)
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parse_one_ini("computer", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
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else if (cursystem->flags & GAME_TYPE_OTHER)
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else if (cursystem->flags & MACHINE_TYPE_OTHER)
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parse_one_ini("othersys", OPTION_PRIORITY_SYSTYPE_INI, &error_string);
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// parse "vector.ini" for vector games
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@ -22,32 +22,32 @@
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const int MAX_DRIVER_NAME_CHARS = 8;
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// flags for game drivers
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const UINT32 ORIENTATION_MASK = 0x00000007;
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const UINT32 GAME_NOT_WORKING = 0x00000008;
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const UINT32 GAME_UNEMULATED_PROTECTION = 0x00000010; // game's protection not fully emulated
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const UINT32 GAME_WRONG_COLORS = 0x00000020; // colors are totally wrong
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const UINT32 GAME_IMPERFECT_COLORS = 0x00000040; // colors are not 100% accurate, but close
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const UINT32 GAME_IMPERFECT_GRAPHICS = 0x00000080; // graphics are wrong/incomplete
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const UINT32 GAME_NO_COCKTAIL = 0x00000100; // screen flip support is missing
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const UINT32 GAME_NO_SOUND = 0x00000200; // sound is missing
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const UINT32 GAME_IMPERFECT_SOUND = 0x00000400; // sound is known to be wrong
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const UINT32 GAME_SUPPORTS_SAVE = 0x00000800; // game supports save states
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const UINT32 GAME_IS_BIOS_ROOT = 0x00001000; // this driver entry is a BIOS root
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const UINT32 GAME_NO_STANDALONE = 0x00002000; // this driver cannot stand alone
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const UINT32 GAME_REQUIRES_ARTWORK = 0x00004000; // the driver requires external artwork for key elements of the game
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const UINT32 GAME_UNOFFICIAL = 0x00008000; // unofficial hardware change
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const UINT32 GAME_NO_SOUND_HW = 0x00010000; // sound hardware not available
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const UINT32 GAME_MECHANICAL = 0x00020000; // contains mechanical parts (pinball, redemption games,...)
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const UINT32 GAME_TYPE_ARCADE = 0x00040000; // arcade machine (coin operated machines)
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const UINT32 GAME_TYPE_CONSOLE = 0x00080000; // console system
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const UINT32 GAME_TYPE_COMPUTER = 0x00100000; // any kind of computer including home computers, minis, calcs,...
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const UINT32 GAME_TYPE_OTHER = 0x00200000; // any other emulated system that doesn't fit above (ex. clock, satelite receiver,...)
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const UINT32 GAME_IMPERFECT_KEYBOARD = 0x00400000; // keyboard is known to be wrong
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const UINT32 GAME_CLICKABLE_ARTWORK = 0x00800000; // marking that artwork is clickable and require mouse cursor
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const UINT32 ORIENTATION_MASK = 0x00000007;
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const UINT32 MACHINE_NOT_WORKING = 0x00000008;
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const UINT32 MACHINE_UNEMULATED_PROTECTION = 0x00000010; // game's protection not fully emulated
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const UINT32 MACHINE_WRONG_COLORS = 0x00000020; // colors are totally wrong
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const UINT32 MACHINE_IMPERFECT_COLORS = 0x00000040; // colors are not 100% accurate, but close
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const UINT32 MACHINE_IMPERFECT_GRAPHICS = 0x00000080; // graphics are wrong/incomplete
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const UINT32 MACHINE_NO_COCKTAIL = 0x00000100; // screen flip support is missing
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const UINT32 MACHINE_NO_SOUND = 0x00000200; // sound is missing
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const UINT32 MACHINE_IMPERFECT_SOUND = 0x00000400; // sound is known to be wrong
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const UINT32 MACHINE_SUPPORTS_SAVE = 0x00000800; // game supports save states
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const UINT32 MACHINE_IS_BIOS_ROOT = 0x00001000; // this driver entry is a BIOS root
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const UINT32 MACHINE_NO_STANDALONE = 0x00002000; // this driver cannot stand alone
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const UINT32 MACHINE_REQUIRES_ARTWORK = 0x00004000; // the driver requires external artwork for key elements of the game
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const UINT32 MACHINE_UNOFFICIAL = 0x00008000; // unofficial hardware change
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const UINT32 MACHINE_NO_SOUND_HW = 0x00010000; // sound hardware not available
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const UINT32 MACHINE_MECHANICAL = 0x00020000; // contains mechanical parts (pinball, redemption games,...)
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const UINT32 MACHINE_TYPE_ARCADE = 0x00040000; // arcade machine (coin operated machines)
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const UINT32 MACHINE_TYPE_CONSOLE = 0x00080000; // console system
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const UINT32 MACHINE_TYPE_COMPUTER = 0x00100000; // any kind of computer including home computers, minis, calcs,...
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const UINT32 MACHINE_TYPE_OTHER = 0x00200000; // any other emulated system that doesn't fit above (ex. clock, satelite receiver,...)
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const UINT32 MACHINE_IMPERFECT_KEYBOARD = 0x00400000; // keyboard is known to be wrong
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const UINT32 MACHINE_CLICKABLE_ARTWORK = 0x00800000; // marking that artwork is clickable and require mouse cursor
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// useful combinations of flags
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const UINT32 GAME_IS_SKELETON = GAME_NO_SOUND | GAME_NOT_WORKING; // mask for skelly games
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const UINT32 GAME_IS_SKELETON_MECHANICAL = GAME_IS_SKELETON | GAME_MECHANICAL | GAME_REQUIRES_ARTWORK; // mask for skelly mechanical games
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const UINT32 MACHINE_IS_SKELETON = MACHINE_NO_SOUND | MACHINE_NOT_WORKING; // mask for skelly games
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const UINT32 MACHINE_IS_SKELETON_MECHANICAL = MACHINE_IS_SKELETON | MACHINE_MECHANICAL | MACHINE_REQUIRES_ARTWORK; // mask for skelly mechanical games
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@ -111,7 +111,7 @@ extern const game_driver GAME_NAME(NAME) = \
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&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
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ROM_NAME(NAME), \
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NULL, \
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(MONITOR)|(FLAGS)|GAME_TYPE_ARCADE, \
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(MONITOR)|(FLAGS)|MACHINE_TYPE_ARCADE, \
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&LAYOUT[0] \
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};
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@ -130,7 +130,7 @@ extern const game_driver GAME_NAME(NAME) = \
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&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
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ROM_NAME(NAME), \
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#COMPAT, \
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ROT0|(FLAGS)|GAME_TYPE_CONSOLE, \
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ROT0|(FLAGS)|MACHINE_TYPE_CONSOLE, \
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NULL \
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};
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@ -149,7 +149,7 @@ extern const game_driver GAME_NAME(NAME) = \
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&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
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ROM_NAME(NAME), \
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#COMPAT, \
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ROT0|(FLAGS)|GAME_TYPE_COMPUTER, \
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ROT0|(FLAGS)|MACHINE_TYPE_COMPUTER, \
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NULL \
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};
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@ -168,7 +168,7 @@ extern const game_driver GAME_NAME(NAME) = \
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&driver_device::driver_init_wrapper<CLASS, &CLASS::init_##INIT>, \
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ROM_NAME(NAME), \
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#COMPAT, \
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ROT0|(FLAGS)|GAME_TYPE_OTHER, \
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ROT0|(FLAGS)|MACHINE_TYPE_OTHER, \
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NULL \
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};
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@ -233,7 +233,7 @@ void info_xml_creator::output_one()
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{
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// no action if not a game
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const game_driver &driver = m_drivlist.driver();
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if (driver.flags & GAME_NO_STANDALONE)
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if (driver.flags & MACHINE_NO_STANDALONE)
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return;
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// allocate input ports
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@ -257,16 +257,16 @@ void info_xml_creator::output_one()
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fprintf(m_output, " sourcefile=\"%s\"", xml_normalize_string(start + 1));
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// append bios and runnable flags
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if (driver.flags & GAME_IS_BIOS_ROOT)
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if (driver.flags & MACHINE_IS_BIOS_ROOT)
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fprintf(m_output, " isbios=\"yes\"");
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if (driver.flags & GAME_NO_STANDALONE)
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if (driver.flags & MACHINE_NO_STANDALONE)
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fprintf(m_output, " runnable=\"no\"");
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if (driver.flags & GAME_MECHANICAL)
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if (driver.flags & MACHINE_MECHANICAL)
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fprintf(m_output, " ismechanical=\"yes\"");
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// display clone information
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int clone_of = m_drivlist.find(driver.parent);
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if (clone_of != -1 && !(m_drivlist.driver(clone_of).flags & GAME_IS_BIOS_ROOT))
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if (clone_of != -1 && !(m_drivlist.driver(clone_of).flags & MACHINE_IS_BIOS_ROOT))
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fprintf(m_output, " cloneof=\"%s\"", xml_normalize_string(m_drivlist.driver(clone_of).name));
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if (clone_of != -1)
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fprintf(m_output, " romof=\"%s\"", xml_normalize_string(m_drivlist.driver(clone_of).name));
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@ -1169,44 +1169,44 @@ void info_xml_creator::output_driver()
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/* some minor issues, games marked as status=preliminary */
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/* don't work or have major emulation problems. */
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if (m_drivlist.driver().flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_MECHANICAL))
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if (m_drivlist.driver().flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_WRONG_COLORS | MACHINE_MECHANICAL))
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fprintf(m_output, " status=\"preliminary\"");
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else if (m_drivlist.driver().flags & (GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS))
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else if (m_drivlist.driver().flags & (MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS))
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fprintf(m_output, " status=\"imperfect\"");
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else
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fprintf(m_output, " status=\"good\"");
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if (m_drivlist.driver().flags & GAME_NOT_WORKING)
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if (m_drivlist.driver().flags & MACHINE_NOT_WORKING)
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fprintf(m_output, " emulation=\"preliminary\"");
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else
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fprintf(m_output, " emulation=\"good\"");
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if (m_drivlist.driver().flags & GAME_WRONG_COLORS)
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if (m_drivlist.driver().flags & MACHINE_WRONG_COLORS)
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fprintf(m_output, " color=\"preliminary\"");
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else if (m_drivlist.driver().flags & GAME_IMPERFECT_COLORS)
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else if (m_drivlist.driver().flags & MACHINE_IMPERFECT_COLORS)
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fprintf(m_output, " color=\"imperfect\"");
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else
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fprintf(m_output, " color=\"good\"");
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if (m_drivlist.driver().flags & GAME_NO_SOUND)
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if (m_drivlist.driver().flags & MACHINE_NO_SOUND)
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fprintf(m_output, " sound=\"preliminary\"");
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else if (m_drivlist.driver().flags & GAME_IMPERFECT_SOUND)
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else if (m_drivlist.driver().flags & MACHINE_IMPERFECT_SOUND)
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fprintf(m_output, " sound=\"imperfect\"");
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else
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fprintf(m_output, " sound=\"good\"");
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if (m_drivlist.driver().flags & GAME_IMPERFECT_GRAPHICS)
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if (m_drivlist.driver().flags & MACHINE_IMPERFECT_GRAPHICS)
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fprintf(m_output, " graphic=\"imperfect\"");
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else
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fprintf(m_output, " graphic=\"good\"");
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if (m_drivlist.driver().flags & GAME_NO_COCKTAIL)
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if (m_drivlist.driver().flags & MACHINE_NO_COCKTAIL)
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fprintf(m_output, " cocktail=\"preliminary\"");
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if (m_drivlist.driver().flags & GAME_UNEMULATED_PROTECTION)
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if (m_drivlist.driver().flags & MACHINE_UNEMULATED_PROTECTION)
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fprintf(m_output, " protection=\"preliminary\"");
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if (m_drivlist.driver().flags & GAME_SUPPORTS_SAVE)
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if (m_drivlist.driver().flags & MACHINE_SUPPORTS_SAVE)
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fprintf(m_output, " savestate=\"supported\"");
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else
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fprintf(m_output, " savestate=\"unsupported\"");
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@ -293,7 +293,7 @@ void running_machine::start()
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schedule_load(savegame);
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// if we're in autosave mode, schedule a load
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else if (options().autosave() && (m_system.flags & GAME_SUPPORTS_SAVE) != 0)
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else if (options().autosave() && (m_system.flags & MACHINE_SUPPORTS_SAVE) != 0)
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schedule_load("auto");
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// set up the cheat engine
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@ -501,7 +501,7 @@ void running_machine::schedule_exit()
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#endif
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// if we're autosaving on exit, schedule a save as well
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if (options().autosave() && (m_system.flags & GAME_SUPPORTS_SAVE) && this->time() > attotime::zero)
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if (options().autosave() && (m_system.flags & MACHINE_SUPPORTS_SAVE) && this->time() > attotime::zero)
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schedule_save("auto");
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}
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@ -935,7 +935,7 @@ void running_machine::handle_saveload()
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break;
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case STATERR_NONE:
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if (!(m_system.flags & GAME_SUPPORTS_SAVE))
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if (!(m_system.flags & MACHINE_SUPPORTS_SAVE))
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popmessage("State successfully %s.\nWarning: Save states are not officially supported for this game.", opnamed);
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else
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popmessage("State successfully %s.", opnamed);
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@ -155,7 +155,7 @@ void save_manager::save_memory(device_t *device, const char *module, const char
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if (!m_reg_allowed)
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{
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logerror("Attempt to register save state entry after state registration is closed!\nModule %s tag %s name %s\n", module, tag, name);
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if (machine().system().flags & GAME_SUPPORTS_SAVE)
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if (machine().system().flags & MACHINE_SUPPORTS_SAVE)
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fatalerror("Attempt to register save state entry after state registration is closed!\nModule %s tag %s name %s\n", module, tag, name);
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m_illegal_regs++;
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return;
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@ -225,7 +225,7 @@ void ui_menu_select_game::populate()
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int curitem;
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for (curitem = matchcount = 0; m_driverlist[curitem] != NULL && matchcount < VISIBLE_GAMES_IN_LIST; curitem++)
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if (!(m_driverlist[curitem]->flags & GAME_NO_STANDALONE))
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if (!(m_driverlist[curitem]->flags & MACHINE_NO_STANDALONE))
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matchcount++;
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// if nothing there, add a single multiline item and return
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@ -332,22 +332,22 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
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strprintf(tempbuf[2],"Driver: %-.100s", core_filename_extract_base(tempbuf[3], driver->source_file).c_str());
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// next line is overall driver status
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if (driver->flags & GAME_NOT_WORKING)
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if (driver->flags & MACHINE_NOT_WORKING)
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tempbuf[3].assign("Overall: NOT WORKING");
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else if (driver->flags & GAME_UNEMULATED_PROTECTION)
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||||
else if (driver->flags & MACHINE_UNEMULATED_PROTECTION)
|
||||
tempbuf[3].assign("Overall: Unemulated Protection");
|
||||
else
|
||||
tempbuf[3].assign("Overall: Working");
|
||||
|
||||
// next line is graphics, sound status
|
||||
if (driver->flags & (GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_COLORS))
|
||||
if (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS))
|
||||
gfxstat = "Imperfect";
|
||||
else
|
||||
gfxstat = "OK";
|
||||
|
||||
if (driver->flags & GAME_NO_SOUND)
|
||||
if (driver->flags & MACHINE_NO_SOUND)
|
||||
soundstat = "Unimplemented";
|
||||
else if (driver->flags & GAME_IMPERFECT_SOUND)
|
||||
else if (driver->flags & MACHINE_IMPERFECT_SOUND)
|
||||
soundstat = "Imperfect";
|
||||
else
|
||||
soundstat = "OK";
|
||||
@ -399,9 +399,9 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
|
||||
color = UI_BACKGROUND_COLOR;
|
||||
if (driver != NULL)
|
||||
color = UI_GREEN_COLOR;
|
||||
if (driver != NULL && (driver->flags & (GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_IMPERFECT_COLORS | GAME_NO_SOUND | GAME_IMPERFECT_SOUND)) != 0)
|
||||
if (driver != NULL && (driver->flags & (MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS | MACHINE_NO_SOUND | MACHINE_IMPERFECT_SOUND)) != 0)
|
||||
color = UI_YELLOW_COLOR;
|
||||
if (driver != NULL && (driver->flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION)) != 0)
|
||||
if (driver != NULL && (driver->flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION)) != 0)
|
||||
color = UI_RED_COLOR;
|
||||
machine().ui().draw_outlined_box(container, x1, y1, x2, y2, color);
|
||||
|
||||
|
@ -243,7 +243,7 @@ ui_manager::ui_manager(running_machine &machine)
|
||||
// more initialization
|
||||
set_handler(handler_messagebox, 0);
|
||||
m_non_char_keys_down = auto_alloc_array(machine, UINT8, (ARRAY_LENGTH(non_char_keys) + 7) / 8);
|
||||
m_mouse_show = machine.system().flags & GAME_CLICKABLE_ARTWORK ? true : false;
|
||||
m_mouse_show = machine.system().flags & MACHINE_CLICKABLE_ARTWORK ? true : false;
|
||||
|
||||
// request a callback upon exiting
|
||||
machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(ui_manager::exit), this));
|
||||
@ -343,9 +343,9 @@ void ui_manager::display_startup_screens(bool first_time, bool show_disclaimer)
|
||||
if (show_warnings && warnings_string(messagebox_text).length() > 0)
|
||||
{
|
||||
set_handler(handler_messagebox_ok, 0);
|
||||
if (machine().system().flags & (GAME_WRONG_COLORS | GAME_IMPERFECT_COLORS | GAME_REQUIRES_ARTWORK | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_KEYBOARD | GAME_NO_SOUND))
|
||||
if (machine().system().flags & (MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_COLORS | MACHINE_REQUIRES_ARTWORK | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_KEYBOARD | MACHINE_NO_SOUND))
|
||||
messagebox_backcolor = UI_YELLOW_COLOR;
|
||||
if (machine().system().flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_MECHANICAL))
|
||||
if (machine().system().flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_MECHANICAL))
|
||||
messagebox_backcolor = UI_RED_COLOR;
|
||||
}
|
||||
break;
|
||||
@ -1008,17 +1008,17 @@ std::string &ui_manager::disclaimer_string(std::string &str)
|
||||
|
||||
std::string &ui_manager::warnings_string(std::string &str)
|
||||
{
|
||||
#define WARNING_FLAGS ( GAME_NOT_WORKING | \
|
||||
GAME_UNEMULATED_PROTECTION | \
|
||||
GAME_MECHANICAL | \
|
||||
GAME_WRONG_COLORS | \
|
||||
GAME_IMPERFECT_COLORS | \
|
||||
GAME_REQUIRES_ARTWORK | \
|
||||
GAME_NO_SOUND | \
|
||||
GAME_IMPERFECT_SOUND | \
|
||||
GAME_IMPERFECT_GRAPHICS | \
|
||||
GAME_IMPERFECT_KEYBOARD | \
|
||||
GAME_NO_COCKTAIL)
|
||||
#define WARNING_FLAGS ( MACHINE_NOT_WORKING | \
|
||||
MACHINE_UNEMULATED_PROTECTION | \
|
||||
MACHINE_MECHANICAL | \
|
||||
MACHINE_WRONG_COLORS | \
|
||||
MACHINE_IMPERFECT_COLORS | \
|
||||
MACHINE_REQUIRES_ARTWORK | \
|
||||
MACHINE_NO_SOUND | \
|
||||
MACHINE_IMPERFECT_SOUND | \
|
||||
MACHINE_IMPERFECT_GRAPHICS | \
|
||||
MACHINE_IMPERFECT_KEYBOARD | \
|
||||
MACHINE_NO_COCKTAIL)
|
||||
|
||||
str.clear();
|
||||
|
||||
@ -1057,41 +1057,41 @@ std::string &ui_manager::warnings_string(std::string &str)
|
||||
str.append(" have not been correctly dumped.\n");
|
||||
}
|
||||
// add one line per warning flag
|
||||
if (machine().system().flags & GAME_IMPERFECT_KEYBOARD)
|
||||
if (machine().system().flags & MACHINE_IMPERFECT_KEYBOARD)
|
||||
str.append("The keyboard emulation may not be 100% accurate.\n");
|
||||
if (machine().system().flags & GAME_IMPERFECT_COLORS)
|
||||
if (machine().system().flags & MACHINE_IMPERFECT_COLORS)
|
||||
str.append("The colors aren't 100% accurate.\n");
|
||||
if (machine().system().flags & GAME_WRONG_COLORS)
|
||||
if (machine().system().flags & MACHINE_WRONG_COLORS)
|
||||
str.append("The colors are completely wrong.\n");
|
||||
if (machine().system().flags & GAME_IMPERFECT_GRAPHICS)
|
||||
if (machine().system().flags & MACHINE_IMPERFECT_GRAPHICS)
|
||||
str.append("The video emulation isn't 100% accurate.\n");
|
||||
if (machine().system().flags & GAME_IMPERFECT_SOUND)
|
||||
if (machine().system().flags & MACHINE_IMPERFECT_SOUND)
|
||||
str.append("The sound emulation isn't 100% accurate.\n");
|
||||
if (machine().system().flags & GAME_NO_SOUND) {
|
||||
if (machine().system().flags & MACHINE_NO_SOUND) {
|
||||
str.append("The ");
|
||||
str.append(emulator_info::get_gamenoun());
|
||||
str.append(" lacks sound.\n");
|
||||
}
|
||||
if (machine().system().flags & GAME_NO_COCKTAIL)
|
||||
if (machine().system().flags & MACHINE_NO_COCKTAIL)
|
||||
str.append("Screen flipping in cocktail mode is not supported.\n");
|
||||
|
||||
// check if external artwork is present before displaying this warning?
|
||||
if (machine().system().flags & GAME_REQUIRES_ARTWORK) {
|
||||
if (machine().system().flags & MACHINE_REQUIRES_ARTWORK) {
|
||||
str.append("The ");
|
||||
str.append(emulator_info::get_gamenoun());
|
||||
str.append(" requires external artwork files\n");
|
||||
}
|
||||
|
||||
// if there's a NOT WORKING, UNEMULATED PROTECTION or GAME MECHANICAL warning, make it stronger
|
||||
if (machine().system().flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_MECHANICAL))
|
||||
if (machine().system().flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_MECHANICAL))
|
||||
{
|
||||
// add the strings for these warnings
|
||||
if (machine().system().flags & GAME_UNEMULATED_PROTECTION) {
|
||||
if (machine().system().flags & MACHINE_UNEMULATED_PROTECTION) {
|
||||
str.append("The ");
|
||||
str.append(emulator_info::get_gamenoun());
|
||||
str.append(" has protection which isn't fully emulated.\n");
|
||||
}
|
||||
if (machine().system().flags & GAME_NOT_WORKING) {
|
||||
if (machine().system().flags & MACHINE_NOT_WORKING) {
|
||||
str.append("\nTHIS ");
|
||||
str.append(emulator_info::get_capgamenoun());
|
||||
str.append(" DOESN'T WORK. The emulation for this ");
|
||||
@ -1099,7 +1099,7 @@ std::string &ui_manager::warnings_string(std::string &str)
|
||||
str.append(" is not yet complete. "
|
||||
"There is nothing you can do to fix this problem except wait for the developers to improve the emulation.\n");
|
||||
}
|
||||
if (machine().system().flags & GAME_MECHANICAL) {
|
||||
if (machine().system().flags & MACHINE_MECHANICAL) {
|
||||
str.append("\nCertain elements of this ");
|
||||
str.append(emulator_info::get_gamenoun());
|
||||
str.append(" cannot be emulated as it requires actual physical interaction or consists of mechanical devices. "
|
||||
@ -1119,7 +1119,7 @@ std::string &ui_manager::warnings_string(std::string &str)
|
||||
bool foundworking = false;
|
||||
while (drivlist.next())
|
||||
if (drivlist.current() == maindrv || drivlist.clone() == maindrv)
|
||||
if ((drivlist.driver().flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_MECHANICAL)) == 0)
|
||||
if ((drivlist.driver().flags & (MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_MECHANICAL)) == 0)
|
||||
{
|
||||
// this one works, add a header and display the name of the clone
|
||||
if (!foundworking) {
|
||||
|
@ -548,7 +548,7 @@ void validity_checker::validate_driver()
|
||||
// determine if we are a clone
|
||||
bool is_clone = (strcmp(m_current_driver->parent, "0") != 0);
|
||||
int clone_of = m_drivlist.clone(*m_current_driver);
|
||||
if (clone_of != -1 && (m_drivlist.driver(clone_of).flags & GAME_IS_BIOS_ROOT))
|
||||
if (clone_of != -1 && (m_drivlist.driver(clone_of).flags & MACHINE_IS_BIOS_ROOT))
|
||||
is_clone = false;
|
||||
|
||||
// if we have at least 100 drivers, validate the clone
|
||||
@ -601,8 +601,8 @@ void validity_checker::validate_driver()
|
||||
|
||||
// make sure sound-less drivers are flagged
|
||||
sound_interface_iterator iter(m_current_config->root_device());
|
||||
if ((m_current_driver->flags & GAME_IS_BIOS_ROOT) == 0 && iter.first() == NULL && (m_current_driver->flags & GAME_NO_SOUND) == 0 && (m_current_driver->flags & GAME_NO_SOUND_HW) == 0)
|
||||
osd_printf_error("Driver is missing GAME_NO_SOUND flag\n");
|
||||
if ((m_current_driver->flags & MACHINE_IS_BIOS_ROOT) == 0 && iter.first() == NULL && (m_current_driver->flags & MACHINE_NO_SOUND) == 0 && (m_current_driver->flags & MACHINE_NO_SOUND_HW) == 0)
|
||||
osd_printf_error("Driver is missing MACHINE_NO_SOUND flag\n");
|
||||
}
|
||||
|
||||
|
||||
|
@ -945,10 +945,10 @@ DRIVER_INIT_MEMBER(_1942_state,1942)
|
||||
}
|
||||
|
||||
|
||||
GAME( 1984, 1942, 0, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision B)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, 1942a, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision A)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, 1942abl, 1942, 1942, 1942, _1942_state, 1942, ROT270, "bootleg", "1942 (Revision A, bootleg)", GAME_SUPPORTS_SAVE ) // data is the same as 1942a set, different rom format
|
||||
GAME( 198?, 1942h, 1942, 1942, 1942, _1942_state, 1942, ROT270, "hack (Two Bit Score?)", "42", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, 1942b, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (First Version)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1985, 1942w, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom (Williams Electronics license)", "1942 (Williams Electronics license)", GAME_SUPPORTS_SAVE ) /* Based on 1942 (Revision B) */
|
||||
GAME( 1984, 1942p, 1942, 1942p,1942p,_1942_state, 1942, ROT270, "bootleg", "1942 (Tecfri PCB, bootleg?)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, 1942, 0, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision B)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, 1942a, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (Revision A)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, 1942abl, 1942, 1942, 1942, _1942_state, 1942, ROT270, "bootleg", "1942 (Revision A, bootleg)", MACHINE_SUPPORTS_SAVE ) // data is the same as 1942a set, different rom format
|
||||
GAME( 198?, 1942h, 1942, 1942, 1942, _1942_state, 1942, ROT270, "hack (Two Bit Score?)", "42", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, 1942b, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom", "1942 (First Version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1985, 1942w, 1942, 1942, 1942, _1942_state, 1942, ROT270, "Capcom (Williams Electronics license)", "1942 (Williams Electronics license)", MACHINE_SUPPORTS_SAVE ) /* Based on 1942 (Revision B) */
|
||||
GAME( 1984, 1942p, 1942, 1942p,1942p,_1942_state, 1942, ROT270, "bootleg", "1942 (Tecfri PCB, bootleg?)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -703,9 +703,9 @@ DRIVER_INIT_MEMBER(_1943_state,1943b)
|
||||
}
|
||||
|
||||
/* Game Drivers */
|
||||
GAME( 1987, 1943, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of Midway (Euro)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943u, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of Midway (US, Rev C)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943j, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan, Rev B)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943ja, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943b, 1943, 1943, 1943, _1943_state, 1943b,ROT270, "bootleg", "1943: Battle of Midway (bootleg, hack of Japan set)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943kai, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943 Kai: Midway Kaisen (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of Midway (Euro)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943u, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: The Battle of Midway (US, Rev C)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943j, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan, Rev B)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943ja, 1943, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943: Midway Kaisen (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943b, 1943, 1943, 1943, _1943_state, 1943b,ROT270, "bootleg", "1943: Battle of Midway (bootleg, hack of Japan set)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, 1943kai, 0, 1943, 1943, _1943_state, 1943, ROT270, "Capcom", "1943 Kai: Midway Kaisen (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -311,4 +311,4 @@ ROM_START( 1945kiii )
|
||||
ROM_LOAD( "m16m-3.u61", 0x00000, 0x200000, CRC(32fc80dd) SHA1(bee32493a250e9f21997114bba26b9535b1b636c) )
|
||||
ROM_END
|
||||
|
||||
GAME( 2000, 1945kiii, 0, k3, k3, driver_device, 0, ROT270, "Oriental Soft", "1945k III", GAME_SUPPORTS_SAVE )
|
||||
GAME( 2000, 1945kiii, 0, k3, k3, driver_device, 0, ROT270, "Oriental Soft", "1945k III", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -535,12 +535,12 @@ DRIVER_INIT_MEMBER(_20pacgal_state,25pacman)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 2006, 25pacman, 0, 25pacman, 25pacman, _20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog", "Pac-Man - 25th Anniversary Edition (Rev 3.00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
|
||||
GAME( 2005, 25pacmano, 25pacman, 20pacgal, 25pacmano,_20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog", "Pac-Man - 25th Anniversary Edition (Rev 2.00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE)
|
||||
GAME( 2006, 25pacman, 0, 25pacman, 25pacman, _20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog", "Pac-Man - 25th Anniversary Edition (Rev 3.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING )
|
||||
GAME( 2005, 25pacmano, 25pacman, 20pacgal, 25pacmano,_20pacgal_state, 25pacman, ROT90, "Namco / Cosmodog", "Pac-Man - 25th Anniversary Edition (Rev 2.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
|
||||
|
||||
GAME( 2000, 20pacgal, 0, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr4, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr3, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr2, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr1, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr0, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgal, 0, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.08)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr4, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr3, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr2, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.02)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr1, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.01)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
|
||||
GAME( 2000, 20pacgalr0, 20pacgal, 20pacgal, 20pacgal, _20pacgal_state, 20pacgal, ROT90, "Namco / Cosmodog", "Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.00)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE)
|
||||
|
@ -313,4 +313,4 @@ ROM_START( 24cdjuke )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1988, 24cdjuke, 0, midcoin24cdjuke, midcoin24cdjuke, driver_device, 0, ROT0, "Midcoin", "Midcoin Juke Box 24CD", GAME_NO_SOUND | GAME_NOT_WORKING ) // what name was it sold under? name is from the PCB text
|
||||
GAME( 1988, 24cdjuke, 0, midcoin24cdjuke, midcoin24cdjuke, driver_device, 0, ROT0, "Midcoin", "Midcoin Juke Box 24CD", MACHINE_NO_SOUND | MACHINE_NOT_WORKING ) // what name was it sold under? name is from the PCB text
|
||||
|
@ -561,4 +561,4 @@ DRIVER_INIT_MEMBER(_2mindril_state,drill)
|
||||
tile_decode();
|
||||
}
|
||||
|
||||
GAME( 1993, 2mindril, 0, drill, drill, _2mindril_state, drill, ROT0, "Taito", "Two Minute Drill", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_MECHANICAL)
|
||||
GAME( 1993, 2mindril, 0, drill, drill, _2mindril_state, drill, ROT0, "Taito", "Two Minute Drill", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_MECHANICAL)
|
||||
|
@ -267,4 +267,4 @@ ROM_START( 30test )
|
||||
ROM_LOAD( "tt1-voi0.7p", 0x0000, 0x80000, CRC(b4fc5921) SHA1(92a88d5adb50dae48715847f12e88a35e37ef78c) )
|
||||
ROM_END
|
||||
|
||||
GAMEL( 1997, 30test, 0, 30test, 30test, driver_device, 0, ROT0, "Namco", "30 Test (Remake)", GAME_SUPPORTS_SAVE | GAME_CLICKABLE_ARTWORK, layout_30test )
|
||||
GAMEL( 1997, 30test, 0, 30test, 30test, driver_device, 0, ROT0, "Namco", "30 Test (Remake)", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK, layout_30test )
|
||||
|
@ -1718,11 +1718,11 @@ ROM_START( 19in1 )
|
||||
ROM_LOAD16_WORD_SWAP( "19in1_eeprom.bin", 0x000, 0x200, NO_DUMP )
|
||||
ROM_END
|
||||
|
||||
GAME(2004, 4in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set 1, ver 3.00)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 4in1b, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set 2)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 19in1, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "19 in 1 MAME bootleg", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 39in1, 0, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "39 in 1 MAME bootleg", GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 48in1, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 1, ver 3.09)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 48in1b, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 2, ver 3.09, alt flash)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 48in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 3, ver 3.02)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 60in1, 39in1, 60in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "60 in 1 MAME bootleg (ver 3.00)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND)
|
||||
GAME(2004, 4in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set 1, ver 3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
|
||||
GAME(2004, 4in1b, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "4 in 1 MAME bootleg (set 2)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
|
||||
GAME(2004, 19in1, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "19 in 1 MAME bootleg", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
|
||||
GAME(2004, 39in1, 0, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "39 in 1 MAME bootleg", MACHINE_IMPERFECT_SOUND)
|
||||
GAME(2004, 48in1, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 1, ver 3.09)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
|
||||
GAME(2004, 48in1b, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 2, ver 3.09, alt flash)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
|
||||
GAME(2004, 48in1a, 39in1, 39in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 3, ver 3.02)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
|
||||
GAME(2004, 60in1, 39in1, 60in1, 39in1, _39in1_state, 39in1, ROT270, "bootleg", "60 in 1 MAME bootleg (ver 3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
|
||||
|
@ -247,8 +247,8 @@ ROM_END
|
||||
***************************************************************************/
|
||||
|
||||
/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME FLAGS */
|
||||
CONS( 1991, 3do, 0, 0, 3do, 3do, driver_device, 0, "The 3DO Company", "3DO (NTSC)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
CONS( 1991, 3do_pal, 3do, 0, 3do_pal, 3do, driver_device, 0, "The 3DO Company", "3DO (PAL)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
CONS( 1991, 3do, 0, 0, 3do, 3do, driver_device, 0, "The 3DO Company", "3DO (NTSC)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
CONS( 1991, 3do_pal, 3do, 0, 3do_pal, 3do, driver_device, 0, "The 3DO Company", "3DO (PAL)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
||||
GAME( 1991, 3dobios, 0, 3do, 3do, driver_device, 0, ROT0, "The 3DO Company", "3DO Bios", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT )
|
||||
GAME( 199?, orbatak, 3dobios,3do, 3do, driver_device, 0, ROT0, "<unknown>", "Orbatak (prototype)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 1991, 3dobios, 0, 3do, 3do, driver_device, 0, ROT0, "The 3DO Company", "3DO Bios", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IS_BIOS_ROOT )
|
||||
GAME( 199?, orbatak, 3dobios,3do, 3do, driver_device, 0, ROT0, "<unknown>", "Orbatak (prototype)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
@ -501,6 +501,6 @@ ROM_END
|
||||
|
||||
|
||||
|
||||
GAME( 1998, 3x3puzzl, 0, _3x3puzzle, _3x3puzzle, driver_device, 0, ROT0, "Ace Enterprise", "3X3 Puzzle (Enterprise)", GAME_SUPPORTS_SAVE ) // 1998. 5. 28
|
||||
GAME( 1998, 3x3puzzla, 3x3puzzl, _3x3puzzle, _3x3puzzle, driver_device, 0, ROT0, "Ace Enterprise", "3X3 Puzzle (Normal)", GAME_SUPPORTS_SAVE ) // 1998. 5. 28
|
||||
GAME( 199?, casanova, 0, _3x3puzzle, casanova, driver_device, 0, ROT0, "Promat", "Casanova", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1998, 3x3puzzl, 0, _3x3puzzle, _3x3puzzle, driver_device, 0, ROT0, "Ace Enterprise", "3X3 Puzzle (Enterprise)", MACHINE_SUPPORTS_SAVE ) // 1998. 5. 28
|
||||
GAME( 1998, 3x3puzzla, 3x3puzzl, _3x3puzzle, _3x3puzzle, driver_device, 0, ROT0, "Ace Enterprise", "3X3 Puzzle (Normal)", MACHINE_SUPPORTS_SAVE ) // 1998. 5. 28
|
||||
GAME( 199?, casanova, 0, _3x3puzzle, casanova, driver_device, 0, ROT0, "Promat", "Casanova", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1264,6 +1264,6 @@ ROM_START( undoukai )
|
||||
ROM_LOAD( "a17-18.23v", 0x0c00, 0x0400, CRC(3023a1da) SHA1(08ce4c6e99d04b358d66f0588852311d07183619) ) /* ??? */
|
||||
ROM_END
|
||||
|
||||
GAME( 1984, 40love, 0, 40love, 40love, fortyl_state, 40love, ROT0, "Taito Corporation", "Forty-Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1984, fieldday, 0, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "Field Day", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, undoukai, fieldday, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "The Undoukai (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, 40love, 0, 40love, 40love, fortyl_state, 40love, ROT0, "Taito Corporation", "Forty-Love", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1984, fieldday, 0, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "Field Day", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, undoukai, fieldday, undoukai, undoukai, fortyl_state, undoukai, ROT0, "Taito Corporation", "The Undoukai (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -549,4 +549,4 @@ ROM_END
|
||||
***********************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */
|
||||
GAME( 1991, 4enlinea, 0, 4enlinea, 4enlinea, driver_device, 0, ROT0, "Compumatic", "Cuatro en Linea", GAME_NOT_WORKING )
|
||||
GAME( 1991, 4enlinea, 0, 4enlinea, 4enlinea, driver_device, 0, ROT0, "Compumatic", "Cuatro en Linea", MACHINE_NOT_WORKING )
|
||||
|
@ -530,6 +530,6 @@ DRIVER_INIT_MEMBER(_4enraya_state, unkpacg)
|
||||
***********************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */
|
||||
GAME( 1990, 4enraya, 0, 4enraya, 4enraya, driver_device, 0, ROT0, "IDSA", "4 En Raya (set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, 4enrayaa, 4enraya, 4enraya, 4enraya, driver_device, 0, ROT0, "IDSA", "4 En Raya (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 199?, unkpacg, 0, unkpacg, unkpacg, _4enraya_state, unkpacg, ROT0, "<unknown>", "unknown Pac-Man gambling game", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, 4enraya, 0, 4enraya, 4enraya, driver_device, 0, ROT0, "IDSA", "4 En Raya (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, 4enrayaa, 4enraya, 4enraya, 4enraya, driver_device, 0, ROT0, "IDSA", "4 En Raya (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 199?, unkpacg, 0, unkpacg, unkpacg, _4enraya_state, unkpacg, ROT0, "<unknown>", "unknown Pac-Man gambling game", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -462,6 +462,6 @@ DRIVER_INIT_MEMBER(_4roses_state,4roses)
|
||||
*************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */
|
||||
GAME( 1999, 4roses, 0, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 1999, 4rosesa, 4roses, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 2)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 1999, rugby, 0, 4roses, 4roses, _4roses_state, 4roses, ROT0, "C.M.C.", "Rugby? (four roses hardware)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 1999, 4roses, 0, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 1999, 4rosesa, 4roses, 4roses, 4roses, _4roses_state, 4roses, ROT0, "<unknown>", "Four Roses (encrypted, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 1999, rugby, 0, 4roses, 4roses, _4roses_state, 4roses, ROT0, "C.M.C.", "Rugby? (four roses hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
|
@ -1224,6 +1224,6 @@ DRIVER_INIT_MEMBER(_5clown_state,fclown)
|
||||
*************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */
|
||||
GAME( 1993, 5clown, 0, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English, set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1993, 5clowna, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English, set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1993, 5clownsp, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (Spanish hack)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1993, 5clown, 0, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English, set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1993, 5clowna, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (English, set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1993, 5clownsp, 5clown, fclown, fclown, _5clown_state, fclown, ROT0, "IGS", "Five Clown (Spanish hack)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -4698,117 +4698,117 @@ ROM_END
|
||||
/* board # rom parent machine inp init monitor, .. */
|
||||
|
||||
// Taito games (+clones), starting with Space Invaders
|
||||
GAME( 1978, sisv1, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 1)", GAME_NOT_WORKING | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1978, sisv2, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1978, sisv3, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1978, sisv, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 4)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAMEL(1978, sitv1, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (TV Version rev 1)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, sitv, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (TV Version rev 2)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAME( 1979, sicv, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAMEL(1978, invadrmr, invaders, invaders, invadrmr, driver_device, 0, ROT270, "Taito / Model Racing", "Space Invaders (Model Racing)", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, invaderl, invaders, invaders, sicv, driver_device, 0, ROT270, "Taito / Logitec", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, spcewars, invaders, spcewars, spcewars, driver_device, 0, ROT270, "Taito / Sanritsu", "Space War (Sanritsu)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, spceking, invaders, invaders, sicv, driver_device, 0, ROT270, "Taito / Leijac Corporation", "Space King", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1979, cosmicmo, invaders, cosmicmo, cosmicmo, driver_device, 0, ROT270, "Taito / Universal", "Cosmic Monsters (version II)", GAME_SUPPORTS_SAVE, layout_cosmicm ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1979, cosmicm2, invaders, cosmicmo, cosmicmo, driver_device, 0, ROT270, "Taito / Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1980?,sinvzen, invaders, invaders, sinvzen, driver_device, 0, ROT270, "Taito / Zenitone-Microsec Ltd.", "Super Invaders (Zenitone-Microsec)", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1980, ultrainv, invaders, invaders, sicv, driver_device, 0, ROT270, "Taito / Konami", "Ultra Invaders", GAME_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, spaceatt, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack (bootleg of Space Invaders)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, spaceattbp, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack (bproms)(bootleg of Space Invaders)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, spaceatt2k, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack (2k roms)(bootleg of Space Invaders)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, galmonst, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Laguna S.A.)", "Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1980, spaceat2, invaders, invaders, spaceat2, driver_device, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II (bootleg of Super Invaders)", GAME_SUPPORTS_SAVE, layout_invaders ) // bootleg of Zenitone-Microsec Super Invaders
|
||||
GAMEL(1979, spacecom, invaders, spacecom, spacecom, _8080bw_state, spacecom, ROT270, "bootleg", "Space Combat (bootleg of Space Invaders)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_spacecom )
|
||||
GAME( 1978, spacerng, invaders, spacerng, sitv, driver_device, 0, ROT90, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // many modifications
|
||||
GAMEL(19??, invasion, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (Sidam)", "Invasion (Sidam)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, invasiona, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 1, normal graphics)", GAME_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX
|
||||
GAMEL(19??, invasionb, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 2, no copyright)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, invasionrz, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg set 3, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders )
|
||||
GAMEL(19??, invasionrza,invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg set 4, R Z SRL Bologna)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_invaders )
|
||||
GAMEL(19??, invadersem, invaders, invaders, sitv, driver_device, 0, ROT270, "Electromar", "Space Invaders (Electromar, Spanish)", GAME_SUPPORTS_SAVE, layout_invaders ) // possibly licensed
|
||||
GAMEL(1978, superinv, invaders, invaders, superinv, driver_device, 0, ROT270, "bootleg", "Super Invaders (bootleg set 1)", GAME_SUPPORTS_SAVE, layout_invaders ) // not related to Zenitone-Microsec version
|
||||
GAMEL(1978, sinvemag, invaders, invaders, sinvemag, driver_device, 0, ROT270, "bootleg (Emag)", "Super Invaders (bootleg set 2)", GAME_SUPPORTS_SAVE, layout_invaders ) // not related to Zenitone-Microsec version
|
||||
GAMEL(1980, searthin, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Competitive Video)", "Super Earth Invasion (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1980, searthina, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Competitive Video)", "Super Earth Invasion (set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1980, searthie, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Electrocoin)", "Super Earth Invasion (set 3)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, alieninv, invaders, invaders, alieninv, driver_device, 0, ROT270, "bootleg (Margamatics)", "Alien Invasion", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, alieninvp2, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1979, jspecter, invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1979, jspecter2, invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, spacewr3, invaders, spcewars, sicv, driver_device, 0, ROT270, "bootleg", "Space War Part 3", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_invaders ) // unrelated to Sanritsu's version?
|
||||
GAMEL(1978, invader4, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAME( 1978, darthvdr, invaders, darthvdr, darthvdr, driver_device, 0, ROT270, "bootleg", "Darth Vader (bootleg of Space Invaders)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAMEL(19??, tst_invd, invaders, invaders, sicv, driver_device, 0, ROT0, "<unknown>", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders )
|
||||
GAME( 1978, sisv1, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 1)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, sisv2, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, sisv3, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1978, sisv, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (SV Version rev 4)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAMEL(1978, sitv1, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (TV Version rev 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, sitv, invaders, invaders, sitv, driver_device, 0, ROT270, "Taito", "Space Invaders (TV Version rev 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAME( 1979, sicv, invaders, invadpt2, sicv, driver_device, 0, ROT270, "Taito", "Space Invaders (CV Version)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAMEL(1978, invadrmr, invaders, invaders, invadrmr, driver_device, 0, ROT270, "Taito / Model Racing", "Space Invaders (Model Racing)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, invaderl, invaders, invaders, sicv, driver_device, 0, ROT270, "Taito / Logitec", "Space Invaders (Logitec)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, spcewars, invaders, spcewars, spcewars, driver_device, 0, ROT270, "Taito / Sanritsu", "Space War (Sanritsu)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, spceking, invaders, invaders, sicv, driver_device, 0, ROT270, "Taito / Leijac Corporation", "Space King", MACHINE_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1979, cosmicmo, invaders, cosmicmo, cosmicmo, driver_device, 0, ROT270, "Taito / Universal", "Cosmic Monsters (version II)", MACHINE_SUPPORTS_SAVE, layout_cosmicm ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1979, cosmicm2, invaders, cosmicmo, cosmicmo, driver_device, 0, ROT270, "Taito / Universal", "Cosmic Monsters 2", MACHINE_SUPPORTS_SAVE, layout_cosmicm ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1980?,sinvzen, invaders, invaders, sinvzen, driver_device, 0, ROT270, "Taito / Zenitone-Microsec Ltd.", "Super Invaders (Zenitone-Microsec)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1980, ultrainv, invaders, invaders, sicv, driver_device, 0, ROT270, "Taito / Konami", "Ultra Invaders", MACHINE_SUPPORTS_SAVE, layout_invaders ) // unclassified, licensed or bootleg?
|
||||
GAMEL(1978, spaceatt, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack (bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, spaceattbp, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack (bproms)(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, spaceatt2k, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Video Games GmbH)", "Space Attack (2k roms)(bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, galmonst, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg (Laguna S.A.)", "Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1980, spaceat2, invaders, invaders, spaceat2, driver_device, 0, ROT270, "bootleg (Video Games UK)", "Space Attack II (bootleg of Super Invaders)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // bootleg of Zenitone-Microsec Super Invaders
|
||||
GAMEL(1979, spacecom, invaders, spacecom, spacecom, _8080bw_state, spacecom, ROT270, "bootleg", "Space Combat (bootleg of Space Invaders)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_spacecom )
|
||||
GAME( 1978, spacerng, invaders, spacerng, sitv, driver_device, 0, ROT90, "bootleg (Leisure Time Electronics)", "Space Ranger (bootleg of Space Invaders)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) // many modifications
|
||||
GAMEL(19??, invasion, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (Sidam)", "Invasion (Sidam)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, invasiona, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 1, normal graphics)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX
|
||||
GAMEL(19??, invasionb, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg", "Invasion (bootleg set 2, no copyright)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, invasionrz, invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg set 3, R Z SRL Bologna)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING, layout_invaders )
|
||||
GAMEL(19??, invasionrza,invaders, invaders, invasion, driver_device, 0, ROT270, "bootleg (R Z SRL Bologna)", "Invasion (bootleg set 4, R Z SRL Bologna)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING, layout_invaders )
|
||||
GAMEL(19??, invadersem, invaders, invaders, sitv, driver_device, 0, ROT270, "Electromar", "Space Invaders (Electromar, Spanish)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // possibly licensed
|
||||
GAMEL(1978, superinv, invaders, invaders, superinv, driver_device, 0, ROT270, "bootleg", "Super Invaders (bootleg set 1)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // not related to Zenitone-Microsec version
|
||||
GAMEL(1978, sinvemag, invaders, invaders, sinvemag, driver_device, 0, ROT270, "bootleg (Emag)", "Super Invaders (bootleg set 2)", MACHINE_SUPPORTS_SAVE, layout_invaders ) // not related to Zenitone-Microsec version
|
||||
GAMEL(1980, searthin, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Competitive Video)", "Super Earth Invasion (set 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1980, searthina, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Competitive Video)", "Super Earth Invasion (set 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1980, searthie, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg (Electrocoin)", "Super Earth Invasion (set 3)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, alieninv, invaders, invaders, alieninv, driver_device, 0, ROT270, "bootleg (Margamatics)", "Alien Invasion", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(19??, alieninvp2, invaders, invaders, searthin, driver_device, 0, ROT270, "bootleg", "Alien Invasion Part II", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1979, jspecter, invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 1)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1979, jspecter2, invaders, invaders, jspecter, driver_device, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 2)", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAMEL(1978, spacewr3, invaders, spcewars, sicv, driver_device, 0, ROT270, "bootleg", "Space War Part 3", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_invaders ) // unrelated to Sanritsu's version?
|
||||
GAMEL(1978, invader4, invaders, invaders, sicv, driver_device, 0, ROT270, "bootleg", "Space Invaders Part Four", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
GAME( 1978, darthvdr, invaders, darthvdr, darthvdr, driver_device, 0, ROT270, "bootleg", "Darth Vader (bootleg of Space Invaders)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAMEL(19??, tst_invd, invaders, invaders, sicv, driver_device, 0, ROT0, "<unknown>", "Space Invaders Test ROM", MACHINE_SUPPORTS_SAVE, layout_invaders )
|
||||
|
||||
// other Taito
|
||||
GAME( 1979, invadpt2, 0, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1979, invadpt2br, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito do Brasil", "Space Invaders Part II (Brazil)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, driver_device, 0, ROT270, "Taito (Midway license)", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito / Nichibutsu", "Moon Base (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has a 'Taito Corp' string hidden away in the rom - how do you get it to display?
|
||||
GAME( 1979, moonbasea, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito / Nichibutsu", "Moon Base (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) // this has the same string replaced with Nichibutsu, no other differences
|
||||
GAME( 1980, spclaser, 0, invadpt2, spclaser, driver_device, 0, ROT270, "Taito", "Space Laser", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, intruder, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Taito (Game Plan license)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1980, laser, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics Inc.)", "Astro Laser (bootleg of Space Laser)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, spcewarl, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Leijac Corporation", "Space War (Leijac Corporation)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) // Taito's version is actually a spin-off of this?
|
||||
GAME( 1979, lrescue, 0, lrescue, lrescue, driver_device, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1979, grescue, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1980, mlander, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics)", "Moon Lander (bootleg of Lunar Rescue)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, lrescuem, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1979, lrescuem2, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1979, desterth, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg", "Destination Earth (bootleg of Lunar Rescue)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1979, schaser, 0, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, schasera, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, schaserb, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, schaserc, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 4)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )
|
||||
GAME( 1979, schasercv, schaser, schasercv, schasercv, driver_device, 0, ROT270, "Taito", "Space Chaser (CV version - set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )
|
||||
GAME( 1979, sflush, 0, sflush, sflush, driver_device, 0, ROT270, "Taito", "Straight Flush", GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL)
|
||||
GAME( 1980, lupin3, 0, lupin3, lupin3, driver_device, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, driver_device, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1980, polaris, 0, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (Latest version)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, polarisa, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (First revision)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, polariso, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (Original version)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, polarisbr, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito do Brasil", "Polaris (Brazil)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, ballbomb, 0, ballbomb, ballbomb, driver_device, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */
|
||||
GAME( 1980, indianbt, 0, indianbt, indianbt, driver_device, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1983, indianbtbr, indianbt, indianbtbr,indianbtbr,driver_device, 0, ROT270, "Taito do Brasil", "Indian Battle (Brazil)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1980, steelwkr, 0, steelwkr, steelwkr, driver_device, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAMEL(1980?,galactic, 0, invaders, galactic, driver_device, 0, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_galactic )
|
||||
GAMEL(1980?,spacmiss, galactic, invaders, galactic, driver_device, 0, ROT270, "bootleg?", "Space Missile - Space Fighting Game", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_galactic )
|
||||
GAME( 1979, invadpt2, 0, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1979, invadpt2br, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito do Brasil", "Space Invaders Part II (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, driver_device, 0, ROT270, "Taito (Midway license)", "Space Invaders Deluxe", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito / Nichibutsu", "Moon Base (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) // this has a 'Taito Corp' string hidden away in the rom - how do you get it to display?
|
||||
GAME( 1979, moonbasea, invadpt2, invadpt2, invadpt2, driver_device, 0, ROT270, "Taito / Nichibutsu", "Moon Base (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) // this has the same string replaced with Nichibutsu, no other differences
|
||||
GAME( 1980, spclaser, 0, invadpt2, spclaser, driver_device, 0, ROT270, "Taito", "Space Laser", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, intruder, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Taito (Game Plan license)", "Intruder", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1980, laser, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics Inc.)", "Astro Laser (bootleg of Space Laser)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, spcewarl, spclaser, invadpt2, spclaser, driver_device, 0, ROT270, "Leijac Corporation", "Space War (Leijac Corporation)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // Taito's version is actually a spin-off of this?
|
||||
GAME( 1979, lrescue, 0, lrescue, lrescue, driver_device, 0, ROT270, "Taito", "Lunar Rescue", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1979, grescue, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1980, mlander, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Leisure Time Electronics)", "Moon Lander (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, lrescuem, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1979, lrescuem2, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1979, desterth, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg", "Destination Earth (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1979, schaser, 0, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, schasera, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, schaserb, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, schaserc, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 4)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS )
|
||||
GAME( 1979, schasercv, schaser, schasercv, schasercv, driver_device, 0, ROT270, "Taito", "Space Chaser (CV version - set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS )
|
||||
GAME( 1979, sflush, 0, sflush, sflush, driver_device, 0, ROT270, "Taito", "Straight Flush", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_NO_COCKTAIL)
|
||||
GAME( 1980, lupin3, 0, lupin3, lupin3, driver_device, 0, ROT270, "Taito", "Lupin III (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, driver_device, 0, ROT270, "Taito", "Lupin III (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1980, polaris, 0, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (Latest version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, polarisa, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (First revision)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, polariso, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito", "Polaris (Original version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1981, polarisbr, polaris, polaris, polaris, driver_device, 0, ROT270, "Taito do Brasil", "Polaris (Brazil)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, ballbomb, 0, ballbomb, ballbomb, driver_device, 0, ROT270, "Taito", "Balloon Bomber", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_GRAPHICS ) /* missing clouds */
|
||||
GAME( 1980, indianbt, 0, indianbt, indianbt, driver_device, 0, ROT270, "Taito", "Indian Battle", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1983, indianbtbr, indianbt, indianbtbr,indianbtbr,driver_device, 0, ROT270, "Taito do Brasil", "Indian Battle (Brazil)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1980, steelwkr, 0, steelwkr, steelwkr, driver_device, 0, ROT0 , "Taito", "Steel Worker", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAMEL(1980?,galactic, 0, invaders, galactic, driver_device, 0, ROT270, "Taito do Brasil", "Galactica - Batalha Espacial", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
|
||||
GAMEL(1980?,spacmiss, galactic, invaders, galactic, driver_device, 0, ROT270, "bootleg?", "Space Missile - Space Fighting Game", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_galactic )
|
||||
|
||||
// Misc. manufacturers
|
||||
GAME( 1979, galxwars, 0, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, galxwars2, galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, galxwarst, galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal (Taito license?)", "Galaxy Wars (Taito?)" , GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) // Copyright not displayed
|
||||
GAME( 1979, starw, galxwars, invaders, galxwars, driver_device, 0, ROT270, "bootleg", "Star Wars (bootleg of Galaxy Wars, set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, starw1, galxwars, starw1, galxwars, driver_device, 0, ROT270, "bootleg (Yamashita)", "Star Wars (bootleg of Galaxy Wars, set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, cosmo, 0, cosmo, cosmo, driver_device, 0, ROT90, "TDS & MINTS", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1980?,invrvnge, 0, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 1)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // copyright is either late-1980, or early-1981
|
||||
GAME( 1980?,invrvngea, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 2)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
|
||||
GAME( 1980?,invrvngeb, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 3)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
|
||||
GAME( 1980?,invrvngedu, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford, single PCB)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
|
||||
GAME( 1980?,invrvngegw, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd. (Game World license)", "Invader's Revenge (Game World, single PCB)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
|
||||
GAME( 1980, vortex, 0, vortex, vortex, _8080bw_state, vortex, ROT270, "Zilec Electronics", "Vortex", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* Encrypted 8080/IO */
|
||||
GAME( 1979, rollingc, 0, rollingc, rollingc, driver_device, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, ozmawars, 0, invaders, ozmawars, driver_device, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, ozmawars2, ozmawars, invaders, ozmawars, driver_device, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */
|
||||
GAME( 1979, spaceph, ozmawars, invaders, spaceph, driver_device, 0, ROT270, "bootleg? (Zilec Games)", "Space Phantoms (bootleg of Ozma Wars)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, solfight, ozmawars, invaders, ozmawars, driver_device, 0, ROT270, "bootleg", "Solar Fight (bootleg of Ozma Wars)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, yosakdon, 0, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1979, yosakdona, yosakdon, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_shuttlei )
|
||||
GAMEL(1979, skylove, 0, shuttlei, skylove, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_shuttlei )
|
||||
GAME (1978, claybust, 0, claybust, claybust, driver_device, 0, ROT0, "Model Racing", "Claybuster", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Claybuster according to flyers
|
||||
GAMEL(1980, gunchamp, 0, claybust, gunchamp, driver_device, 0, ROT0, "Model Racing", "Gun Champ", GAME_SUPPORTS_SAVE | GAME_NO_SOUND, layout_gunchamp ) // no titlescreen, Gun Champ according to original cab
|
||||
GAME( 1980?,astropal, 0, astropal, astropal, driver_device, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||
GAMEL(1979?,attackfc, 0, attackfc, attackfc, _8080bw_state, attackfc, ROT0, "Electronic Games Systems", "Attack Force", GAME_SUPPORTS_SAVE | GAME_NO_SOUND, layout_attackfc )
|
||||
GAME( 1979, galxwars, 0, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, galxwars2, galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, galxwarst, galxwars, invadpt2, galxwars, driver_device, 0, ROT270, "Universal (Taito license?)", "Galaxy Wars (Taito?)" , MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE ) // Copyright not displayed
|
||||
GAME( 1979, starw, galxwars, invaders, galxwars, driver_device, 0, ROT270, "bootleg", "Star Wars (bootleg of Galaxy Wars, set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, starw1, galxwars, starw1, galxwars, driver_device, 0, ROT270, "bootleg (Yamashita)", "Star Wars (bootleg of Galaxy Wars, set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, cosmo, 0, cosmo, cosmo, driver_device, 0, ROT90, "TDS & MINTS", "Cosmo", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1980?,invrvnge, 0, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND ) // copyright is either late-1980, or early-1981
|
||||
GAME( 1980?,invrvngea, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
|
||||
GAME( 1980?,invrvngeb, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge (set 3)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
|
||||
GAME( 1980?,invrvngedu, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford, single PCB)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
|
||||
GAME( 1980?,invrvngegw, invrvnge, invrvnge, invrvnge, driver_device, 0, ROT270, "Zenitone-Microsec Ltd. (Game World license)", "Invader's Revenge (Game World, single PCB)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND )
|
||||
GAME( 1980, vortex, 0, vortex, vortex, _8080bw_state, vortex, ROT270, "Zilec Electronics", "Vortex", MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND ) /* Encrypted 8080/IO */
|
||||
GAME( 1979, rollingc, 0, rollingc, rollingc, driver_device, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, ozmawars, 0, invaders, ozmawars, driver_device, 0, ROT270, "SNK", "Ozma Wars (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, ozmawars2, ozmawars, invaders, ozmawars, driver_device, 0, ROT270, "SNK", "Ozma Wars (set 2)", MACHINE_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */
|
||||
GAME( 1979, spaceph, ozmawars, invaders, spaceph, driver_device, 0, ROT270, "bootleg? (Zilec Games)", "Space Phantoms (bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, solfight, ozmawars, invaders, ozmawars, driver_device, 0, ROT270, "bootleg", "Solar Fight (bootleg of Ozma Wars)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, yosakdon, 0, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1979, yosakdona, yosakdon, yosakdon, yosakdon, driver_device, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Shuttle Invader", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_shuttlei )
|
||||
GAMEL(1979, skylove, 0, shuttlei, skylove, driver_device, 0, ROT270, "Omori Electric Co., Ltd.", "Sky Love", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_shuttlei )
|
||||
GAME (1978, claybust, 0, claybust, claybust, driver_device, 0, ROT0, "Model Racing", "Claybuster", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND ) // no titlescreen, Claybuster according to flyers
|
||||
GAMEL(1980, gunchamp, 0, claybust, gunchamp, driver_device, 0, ROT0, "Model Racing", "Gun Champ", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_gunchamp ) // no titlescreen, Gun Champ according to original cab
|
||||
GAME( 1980?,astropal, 0, astropal, astropal, driver_device, 0, ROT0, "Sidam?", "Astropal", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
|
||||
GAMEL(1979?,attackfc, 0, attackfc, attackfc, _8080bw_state, attackfc, ROT0, "Electronic Games Systems", "Attack Force", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_attackfc )
|
||||
|
||||
GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim2c,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02C)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim2a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim1a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.01A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultit3d,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (T8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultis3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.83A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultis2a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.82A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultis1a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.81A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultip, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim2c,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02C)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim2a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.02A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultim1a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.01A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultit3d,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (T8.03D)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultis3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.83A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultis2a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.82A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultis1a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (S0.81A)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, invmultip, invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (prototype)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -533,6 +533,6 @@ ROM_END
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1988, 88games, 0, 88games, 88games, driver_device, 0, ROT0, "Konami", "'88 Games", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, konami88, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Konami '88", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, hypsptsp, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Hyper Sports Special (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, 88games, 0, 88games, 88games, driver_device, 0, ROT0, "Konami", "'88 Games", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, konami88, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Konami '88", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, hypsptsp, 88games, 88games, 88games, driver_device, 0, ROT0, "Konami", "Hyper Sports Special (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -164,6 +164,6 @@ ROM_START( tvpoker )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 197?, tv21, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. 21", GAME_IS_SKELETON )
|
||||
GAME( 197?, tv21_3, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. 21 III", GAME_IS_SKELETON )
|
||||
GAME( 197?, tvpoker, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. Poker", GAME_IS_SKELETON )
|
||||
GAME( 197?, tv21, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. 21", MACHINE_IS_SKELETON )
|
||||
GAME( 197?, tv21_3, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. 21 III", MACHINE_IS_SKELETON )
|
||||
GAME( 197?, tvpoker, 0, a1supply, 0, driver_device, 0, ROT0, "A-1 Supply", "T.V. Poker", MACHINE_IS_SKELETON )
|
||||
|
@ -357,4 +357,4 @@ ROM_START( ace )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAMEL(1976, ace, 0, ace, ace, driver_device, 0, ROT0, "Allied Leisure", "Ace", GAME_SUPPORTS_SAVE | GAME_NO_SOUND, layout_ace )
|
||||
GAMEL(1976, ace, 0, ace, ace, driver_device, 0, ROT0, "Allied Leisure", "Ace", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND, layout_ace )
|
||||
|
@ -768,8 +768,8 @@ ROM_START( acefruit )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAMEL( 1981?, sidewndr, 0, acefruit, sidewndr, acefruit_state, sidewndr, ROT270, "ACE", "Sidewinder", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr )
|
||||
GAMEL( 1981?, spellbnd, 0, acefruit, spellbnd, driver_device, 0, ROT270, "ACE", "Spellbound", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND, layout_sidewndr )
|
||||
GAME ( 1982?, starspnr, 0, acefruit, starspnr, driver_device, 0, ROT270, "ACE", "Starspinner (Dutch/Nederlands)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME ( 1982?, acefruit, 0, acefruit, spellbnd, driver_device, 0, ROT270, "ACE", "Silhouette", GAME_NOT_WORKING | GAME_NO_SOUND ) // inputs and video in bonus game need fixing on this one
|
||||
GAMEL( 1981?, sidewndr, 0, acefruit, sidewndr, acefruit_state, sidewndr, ROT270, "ACE", "Sidewinder", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_sidewndr )
|
||||
GAMEL( 1981?, spellbnd, 0, acefruit, spellbnd, driver_device, 0, ROT270, "ACE", "Spellbound", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND, layout_sidewndr )
|
||||
GAME ( 1982?, starspnr, 0, acefruit, starspnr, driver_device, 0, ROT270, "ACE", "Starspinner (Dutch/Nederlands)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME ( 1982?, acefruit, 0, acefruit, spellbnd, driver_device, 0, ROT270, "ACE", "Silhouette", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // inputs and video in bonus game need fixing on this one
|
||||
// not dumped: Magnum?
|
||||
|
@ -839,50 +839,50 @@ DRIVER_INIT_MEMBER(aces1_state,aces1)
|
||||
{
|
||||
}
|
||||
|
||||
GAME( 199?, ac1clbmn ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Money (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1gogld ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Go For Gold (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1hotpf ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Hot Profit (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1pster ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Pound Sterling (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1pstrt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Pcp", "Pound Stretcher (Pcp) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1primt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Primetime (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1taklv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Take It Or Leave It (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1cshtw ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Cash Towers (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) // same ROM as above, combined, original machine apparently plays the same, reskinned machine?
|
||||
GAME( 199?, ac1bbclb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1bbclba ,ac1bbclb ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1clbsv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Sovereign (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1clbxt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1clbxta ,ac1clbxt ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piaca ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Casino (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL ) // Same ROMs were in 'Play It Again Deluxe'
|
||||
GAME( 199?, ac1piacl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piacla ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piaclb ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 3)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piaclc ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 4)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmcl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmcla ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmclb ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 3)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmclc ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 4)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1rundx ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1rundxa ,ac1rundx ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1totb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Top Of The Bill (Ace) (ACESYS1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1shid ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1shida ,ac1shid ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1dbldx ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Double Deluxe (Pcp) (ACESYS1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbka ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbkb ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbkc ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 4)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbkd ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 5)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1sstrk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1sstrka ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1sstrkb ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1xpres ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Xpress (Pcp) (ACESYS1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1roll ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1rolla ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1rollb ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluec ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 1)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1blueca ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 2)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluecb ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 3)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluecc ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 4)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluecd ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 5)", GAME_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1hideh ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 1)",GAME_IS_SKELETON_MECHANICAL ) // was in Hi De Hi (Ace) (sp.ACE) set
|
||||
GAME(199?, ac1hideha ,sp_hideh ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 2)",GAME_IS_SKELETON_MECHANICAL ) // ^^
|
||||
GAME( 199?, ac1clbmn ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Money (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1gogld ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Go For Gold (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1hotpf ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Hot Profit (Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1pster ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Pound Sterling (Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1pstrt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Pcp", "Pound Stretcher (Pcp) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1primt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Primetime (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1taklv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Take It Or Leave It (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1cshtw ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Cash Towers (Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL ) // same ROM as above, combined, original machine apparently plays the same, reskinned machine?
|
||||
GAME( 199?, ac1bbclb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1bbclba ,ac1bbclb ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Big Break Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1clbsv ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Sovereign (Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1clbxt ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1clbxta ,ac1clbxt ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Club Xtra (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piaca ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Casino (Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL ) // Same ROMs were in 'Play It Again Deluxe'
|
||||
GAME( 199?, ac1piacl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piacla ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piaclb ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1piaclc ,ac1piacl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Play It Again Club (Ace) (ACESYS1) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmcl ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmcla ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmclb ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 3)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1prmclc ,ac1prmcl ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Premier Club (Ace) (ACESYS1) (set 4)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1rundx ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1rundxa ,ac1rundx ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Runner Deluxe Club (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1totb ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Top Of The Bill (Ace) (ACESYS1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1shid ,0 ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME( 199?, ac1shida ,ac1shid ,aces1 ,aces1 , aces1_state,aces1 ,ROT0 ,"Ace", "Super Hi De Hi (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1dbldx ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Double Deluxe (Pcp) (ACESYS1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbka ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbkb ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbkc ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1nudbkd ,ac1nudbk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Nudge Break (Pcp) (ACESYS1) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1sstrk ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1sstrka ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1sstrkb ,ac1sstrk ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Starstruck (Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1xpres ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Xpress (Pcp) (ACESYS1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1roll ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1rolla ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1rollb ,ac1roll ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Roll Up (Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluec ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 1)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1blueca ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 2)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluecb ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 3)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluecc ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 4)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1bluecd ,ac1bluec ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Pcp", "Blue Chip (Pcp) (ACESYS1) (set 5)", MACHINE_IS_SKELETON_MECHANICAL )
|
||||
GAME(199?, ac1hideh ,0 ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 1)",MACHINE_IS_SKELETON_MECHANICAL ) // was in Hi De Hi (Ace) (sp.ACE) set
|
||||
GAME(199?, ac1hideha ,sp_hideh ,aces1 ,aces1 , aces1_state,aces1, ROT0, "Ace", "Hi De Hi Deluxe (Ace) (ACESYS1) (set 2)",MACHINE_IS_SKELETON_MECHANICAL ) // ^^
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -674,4 +674,4 @@ ROM_START( acommand )
|
||||
ROM_LOAD( "jalmr17.bin", 0x080000, 0x080000, CRC(9d428fb7) SHA1(02f72938d73db932bd217620a175a05215f6016a) )
|
||||
ROM_END
|
||||
|
||||
GAME( 1994, acommand, 0, acommand, acommand, driver_device, 0, ROT0, "Jaleco", "Alien Command" , GAME_NOT_WORKING | GAME_MECHANICAL)
|
||||
GAME( 1994, acommand, 0, acommand, acommand, driver_device, 0, ROT0, "Jaleco", "Alien Command" , MACHINE_NOT_WORKING | MACHINE_MECHANICAL)
|
||||
|
@ -566,8 +566,8 @@ ROM_END
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
GAME( 1989, actfancr, 0, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, actfancr1,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, actfancrj,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, triothep, 0, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (World)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, triothepj,triothep, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, actfancr, 0, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, actfancr1,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (World revision 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, actfancrj,actfancr, actfancr, actfancr, driver_device, 0, ROT0, "Data East Corporation", "Act-Fancer Cybernetick Hyper Weapon (Japan revision 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, triothep, 0, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (World)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, triothepj,triothep, triothep, triothep, driver_device, 0, ROT0, "Data East Corporation", "Trio The Punch - Never Forget Me... (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -719,11 +719,11 @@ ROM_START( fstation )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1990, backgamn, 0, backgamn, skattv, driver_device, 0, ROT0, "ADP", "Backgammon", GAME_NOT_WORKING )
|
||||
GAME( 1993, quickjac, 0, quickjac, quickjac, driver_device, 0, ROT0, "ADP", "Quick Jack", GAME_NOT_WORKING )
|
||||
GAME( 1994, skattv, 0, skattv, skattv, driver_device, 0, ROT0, "ADP", "Skat TV", GAME_NOT_WORKING )
|
||||
GAME( 1995, skattva, skattv, skattva, skattva, driver_device, 0, ROT0, "ADP", "Skat TV (version TS3)", GAME_NOT_WORKING )
|
||||
GAME( 1997, fashiong, 0, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion Gambler (set 1)", GAME_NOT_WORKING )
|
||||
GAME( 1997, fashiong2, fashiong, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion Gambler (set 2)", GAME_NOT_WORKING )
|
||||
GAME( 1999, funlddlx, 0, funland, skattv, driver_device, 0, ROT0, "Stella", "Funny Land de Luxe", GAME_NOT_WORKING )
|
||||
GAME( 2000, fstation, 0, fstation, fstation, driver_device, 0, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", GAME_NOT_WORKING )
|
||||
GAME( 1990, backgamn, 0, backgamn, skattv, driver_device, 0, ROT0, "ADP", "Backgammon", MACHINE_NOT_WORKING )
|
||||
GAME( 1993, quickjac, 0, quickjac, quickjac, driver_device, 0, ROT0, "ADP", "Quick Jack", MACHINE_NOT_WORKING )
|
||||
GAME( 1994, skattv, 0, skattv, skattv, driver_device, 0, ROT0, "ADP", "Skat TV", MACHINE_NOT_WORKING )
|
||||
GAME( 1995, skattva, skattv, skattva, skattva, driver_device, 0, ROT0, "ADP", "Skat TV (version TS3)", MACHINE_NOT_WORKING )
|
||||
GAME( 1997, fashiong, 0, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion Gambler (set 1)", MACHINE_NOT_WORKING )
|
||||
GAME( 1997, fashiong2, fashiong, fashiong, skattv, driver_device, 0, ROT0, "ADP", "Fashion Gambler (set 2)", MACHINE_NOT_WORKING )
|
||||
GAME( 1999, funlddlx, 0, funland, skattv, driver_device, 0, ROT0, "Stella", "Funny Land de Luxe", MACHINE_NOT_WORKING )
|
||||
GAME( 2000, fstation, 0, fstation, fstation, driver_device, 0, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", MACHINE_NOT_WORKING )
|
||||
|
@ -330,5 +330,5 @@ ROM_END
|
||||
|
||||
|
||||
|
||||
GAME( 1984, formatz, 0, formatz, formatz, driver_device, 0, ROT0, "Jaleco", "Formation Z", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1984, aeroboto, formatz, formatz, formatz, driver_device, 0, ROT0, "Jaleco (Williams license)", "Aeroboto", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1984, formatz, 0, formatz, formatz, driver_device, 0, ROT0, "Jaleco", "Formation Z", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1984, aeroboto, formatz, formatz, formatz, driver_device, 0, ROT0, "Jaleco (Williams license)", "Aeroboto", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
@ -2722,33 +2722,33 @@ ROM_START( wbbc97 )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1990, spinlbrk, 0, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal Breakers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku, driver_device,0, ROT0, "V-System Co.", "Spinal Breakers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal Breakers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1990, spinlbrk, 0, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal Breakers (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1990, spinlbrku,spinlbrk, spinlbrk, spinlbrku, driver_device,0, ROT0, "V-System Co.", "Spinal Breakers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1990, spinlbrkj,spinlbrk, spinlbrk, spinlbrk, driver_device, 0, ROT0, "V-System Co.", "Spinal Breakers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
|
||||
GAME( 1991, pspikes, 0, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesk, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (Korea)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesu, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, svolly91, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Super Volley '91 (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesb, pspikes, pspikesb, pspikesb, driver_device, 0, ROT0, "bootleg", "Power Spikes (bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesba,pspikes, pspikesb, pspikesb, driver_device, 0, ROT0, "bootleg (Playmark?)","Power Spikes (Italian bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, spikes91, pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 1)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, spikes91b,pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 2)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesc, pspikes, pspikesc, pspikesc, driver_device, 0, ROT0, "bootleg", "Power Spikes (China)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1997, wbbc97, 0, wbbc97, wbbc97, driver_device, 0, ROT0, "Comad", "Beach Festival World Championship 1997", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) // based on power spikes codebase
|
||||
GAME( 1991, pspikes, 0, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesk, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesu, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Power Spikes (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, svolly91, pspikes, pspikes, pspikes, driver_device, 0, ROT0, "Video System Co.", "Super Volley '91 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesb, pspikes, pspikesb, pspikesb, driver_device, 0, ROT0, "bootleg", "Power Spikes (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesba,pspikes, pspikesb, pspikesb, driver_device, 0, ROT0, "bootleg (Playmark?)","Power Spikes (Italian bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, spikes91, pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, spikes91b,pspikes, spikes91, pspikes, driver_device, 0, ROT0, "bootleg", "1991 Spikes (Italian bootleg, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, pspikesc, pspikes, pspikesc, pspikesc, driver_device, 0, ROT0, "bootleg", "Power Spikes (China)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1997, wbbc97, 0, wbbc97, wbbc97, driver_device, 0, ROT0, "Comad", "Beach Festival World Championship 1997", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) // based on power spikes codebase
|
||||
|
||||
GAME( 1991, karatblz, 0, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (World)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, karatblzu,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (US)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, karatblzj,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, karatblzbl,karatblz,karatblzbl,karatblz,driver_device, 0, ROT0, "bootleg", "Karate Blazers (bootleg)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_NO_SOUND )
|
||||
GAME( 1991, karatblz, 0, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (World)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, karatblzu,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, karatblzj,karatblz, karatblz, karatblz, driver_device, 0, ROT0, "Video System Co.", "Karate Blazers (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1991, karatblzbl,karatblz,karatblzbl,karatblz,driver_device, 0, ROT0, "bootleg", "Karate Blazers (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_NO_SOUND )
|
||||
|
||||
GAME( 1991, turbofrc, 0, turbofrc, turbofrc, driver_device, 0, ROT270, "Video System Co.", "Turbo Force (old revision)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1991, turbofrc, 0, turbofrc, turbofrc, driver_device, 0, ROT270, "Video System Co.", "Turbo Force (old revision)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
// there's also an undumped Turbo Force (new revision). Most notable thing in there is the points value of the rocks in level 6 (5.000 versus 500).
|
||||
|
||||
// the tiles on these also contain an alt title 'The Final War' for both the title screen and attract logo was it ever used?
|
||||
GAME( 1992, aerofgt, 0, aerofgt, aerofgt, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) // this has the newer sprite chip etc. unlike all other games in this driver..
|
||||
GAME( 1992, aerofgtb, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (Taiwan / Japan, set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL ) // probably intended for Taiwan because the Japanese name is Sonic Wings (below)
|
||||
GAME( 1992, aerofgtc, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (Taiwan / Japan, set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1992, sonicwi, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Sonic Wings (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1992, aerfboot, aerofgt, aerfboot, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1992, aerfboo2, aerofgt, aerfboo2, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1992, aerofgt, 0, aerofgt, aerofgt, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (World / USA + Canada / Korea / Hong Kong / Taiwan) (newer hardware)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) // this has the newer sprite chip etc. unlike all other games in this driver..
|
||||
GAME( 1992, aerofgtb, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (Taiwan / Japan, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) // probably intended for Taiwan because the Japanese name is Sonic Wings (below)
|
||||
GAME( 1992, aerofgtc, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Aero Fighters (Taiwan / Japan, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1992, sonicwi, aerofgt, aerofgtb, aerofgtb, driver_device, 0, ROT270, "Video System Co.", "Sonic Wings (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1992, aerfboot, aerofgt, aerfboot, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
|
||||
GAME( 1992, aerfboo2, aerofgt, aerfboo2, aerofgtb, driver_device, 0, ROT270, "bootleg", "Aero Fighters (bootleg set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL | MACHINE_IMPERFECT_SOUND )
|
||||
|
@ -755,6 +755,6 @@ DRIVER_INIT_MEMBER(airbustr_state,airbustr)
|
||||
|
||||
/* Game Drivers */
|
||||
|
||||
GAME( 1990, airbustr, 0, airbustr, airbustr, airbustr_state, airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (World)", GAME_SUPPORTS_SAVE ) // 891220
|
||||
GAME( 1990, airbustrj, airbustr, airbustr, airbustrj, airbustr_state,airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (Japan)", GAME_SUPPORTS_SAVE) // 891229
|
||||
GAME( 1990, airbustrb, airbustr, airbustrb,airbustrj, driver_device,0, ROT0, "bootleg", "Air Buster: Trouble Specialty Raid Unit (bootleg)", GAME_SUPPORTS_SAVE) // based on Japan set (891229)
|
||||
GAME( 1990, airbustr, 0, airbustr, airbustr, airbustr_state, airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (World)", MACHINE_SUPPORTS_SAVE ) // 891220
|
||||
GAME( 1990, airbustrj, airbustr, airbustr, airbustrj, airbustr_state,airbustr, ROT0, "Kaneko (Namco license)", "Air Buster: Trouble Specialty Raid Unit (Japan)", MACHINE_SUPPORTS_SAVE) // 891229
|
||||
GAME( 1990, airbustrb, airbustr, airbustrb,airbustrj, driver_device,0, ROT0, "bootleg", "Air Buster: Trouble Specialty Raid Unit (bootleg)", MACHINE_SUPPORTS_SAVE) // based on Japan set (891229)
|
||||
|
@ -376,6 +376,6 @@ ROM_START( ajaxj )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1987, ajax, 0, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, typhoon, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Typhoon", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, ajaxj, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, ajax, 0, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, typhoon, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Typhoon", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, ajaxj, ajax, ajax, ajax, driver_device, 0, ROT90, "Konami", "Ajax (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -309,4 +309,4 @@ ROM_START( hanaroku )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1988, hanaroku, 0, hanaroku, hanaroku, driver_device, 0, ROT0, "Alba", "Hanaroku", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, hanaroku, 0, hanaroku, hanaroku, driver_device, 0, ROT0, "Alba", "Hanaroku", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -406,4 +406,4 @@ ROM_START( yumefuda )
|
||||
ROM_LOAD("zg1-007.u13", 0x000, 0x100, NO_DUMP ) //could be either PROM or PAL
|
||||
ROM_END
|
||||
|
||||
GAME( 1991, yumefuda, 0, yumefuda, yumefuda, driver_device, 0, ROT0, "Alba", "Yumefuda [BET]", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1991, yumefuda, 0, yumefuda, yumefuda, driver_device, 0, ROT0, "Alba", "Yumefuda [BET]", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1160,16 +1160,16 @@ ROM_END
|
||||
|
||||
|
||||
// BIOS
|
||||
GAME( 1998, aleck64, 0, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Nintendo / Seta", "Aleck64 PIF BIOS", GAME_IS_BIOS_ROOT)
|
||||
GAME( 1998, aleck64, 0, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Nintendo / Seta", "Aleck64 PIF BIOS", MACHINE_IS_BIOS_ROOT)
|
||||
|
||||
// games
|
||||
GAME( 1998, 11beat, aleck64, aleck64, 11beat, aleck64_state, aleck64, ROT0, "Hudson", "Eleven Beat", GAME_NOT_WORKING ) // crashes at kick off / during attract with DRC
|
||||
GAME( 1998, mtetrisc, aleck64, a64_e90, mtetrisc, aleck64_state, aleck64, ROT0, "Capcom", "Magical Tetris Challenge (981009 Japan)", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, starsldr, aleck64, aleck64, starsldr, aleck64_state, aleck64, ROT0, "Hudson / Seta", "Star Soldier: Vanishing Earth", GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, vivdolls, aleck64, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Visco", "Vivid Dolls", GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1999, srmvs, aleck64, aleck64, srmvs, aleck64_state, aleck64, ROT0, "Seta", "Super Real Mahjong VS", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, twrshaft, aleck64, aleck64, twrshaft, aleck64_state, aleck64, ROT0, "Aruze", "Tower & Shaft", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, hipai, aleck64, aleck64, hipai, aleck64_state, aleck64, ROT0, "Aruze / Seta", "Hi Pai Paradise", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, doncdoon, aleck64, aleck64, doncdoon, aleck64_state, aleck64, ROT0, "Aruze", "Hanabi de Doon! - Don-chan Puzzle", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, kurufev, aleck64, aleck64, kurufev, aleck64_state, aleck64, ROT0, "Aruze / Takumi", "Kurukuru Fever", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 2000, mayjin3, aleck64, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Seta / Able Corporation", "Mayjinsen 3", GAME_NOT_WORKING|GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, 11beat, aleck64, aleck64, 11beat, aleck64_state, aleck64, ROT0, "Hudson", "Eleven Beat", MACHINE_NOT_WORKING ) // crashes at kick off / during attract with DRC
|
||||
GAME( 1998, mtetrisc, aleck64, a64_e90, mtetrisc, aleck64_state, aleck64, ROT0, "Capcom", "Magical Tetris Challenge (981009 Japan)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, starsldr, aleck64, aleck64, starsldr, aleck64_state, aleck64, ROT0, "Hudson / Seta", "Star Soldier: Vanishing Earth", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1998, vivdolls, aleck64, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Visco", "Vivid Dolls", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1999, srmvs, aleck64, aleck64, srmvs, aleck64_state, aleck64, ROT0, "Seta", "Super Real Mahjong VS", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, twrshaft, aleck64, aleck64, twrshaft, aleck64_state, aleck64, ROT0, "Aruze", "Tower & Shaft", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, hipai, aleck64, aleck64, hipai, aleck64_state, aleck64, ROT0, "Aruze / Seta", "Hi Pai Paradise", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, doncdoon, aleck64, aleck64, doncdoon, aleck64_state, aleck64, ROT0, "Aruze", "Hanabi de Doon! - Don-chan Puzzle", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 2003, kurufev, aleck64, aleck64, kurufev, aleck64_state, aleck64, ROT0, "Aruze / Takumi", "Kurukuru Fever", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 2000, mayjin3, aleck64, aleck64, aleck64, aleck64_state, aleck64, ROT0, "Seta / Able Corporation", "Mayjinsen 3", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
@ -131,4 +131,4 @@ ROM_START( sburners )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1975, sburners, 0, sburners, 0, driver_device, 0, ROT0, "Allied Leisure", "Street Burners [TTL]", GAME_IS_SKELETON )
|
||||
GAME( 1975, sburners, 0, sburners, 0, driver_device, 0, ROT0, "Allied Leisure", "Street Burners [TTL]", MACHINE_IS_SKELETON )
|
||||
|
@ -769,48 +769,48 @@ DRIVER_INIT_MEMBER(alg_state,aplatoon)
|
||||
*************************************/
|
||||
|
||||
/* BIOS */
|
||||
GAME( 199?, alg_bios, 0, alg_r1, alg, alg_state, ntsc, ROT0, "American Laser Games", "American Laser Games BIOS", GAME_IS_BIOS_ROOT )
|
||||
GAME( 199?, alg_bios, 0, alg_r1, alg, alg_state, ntsc, ROT0, "American Laser Games", "American Laser Games BIOS", MACHINE_IS_BIOS_ROOT )
|
||||
|
||||
/* Rev. A board */
|
||||
/* PAL R1 */
|
||||
GAME( 1990, maddoga, maddog, alg_r1, alg, alg_state, palr1, ROT0, "American Laser Games", "Mad Dog McCree v1C board rev.A", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1990, maddoga, maddog, alg_r1, alg, alg_state, palr1, ROT0, "American Laser Games", "Mad Dog McCree v1C board rev.A", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
||||
/* PAL R3 */
|
||||
GAME( 1991, wsjr, alg_bios, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.6", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1991, wsjr_15, wsjr, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.5", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1991, wsjr, alg_bios, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.6", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1991, wsjr_15, wsjr, alg_r1, alg, alg_state, palr3, ROT0, "American Laser Games", "Who Shot Johnny Rock? v1.5", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
||||
/* Rev. B board */
|
||||
/* PAL R6 */
|
||||
|
||||
GAME( 1990, maddog, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog McCree v2.03 board rev.B", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1990, maddog_202, maddog, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog McCree v2.02 board rev.B", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1990, maddog, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog McCree v2.03 board rev.B", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1990, maddog_202, maddog, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog McCree v2.02 board rev.B", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
||||
/* works ok but uses right player (2) controls only for trigger and holster */
|
||||
GAME( 1992, maddog2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.04", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, maddog2_202, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.02", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, maddog2_110, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v1.10", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, maddog2_100, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v1.00", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, maddog2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.04", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, maddog2_202, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v2.02", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, maddog2_110, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v1.10", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, maddog2_100, maddog2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Mad Dog II: The Lost Gold v1.00", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
/* works ok but uses right player (2) controls only for trigger and holster */
|
||||
GAME( 1992, spacepir, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Space Pirates v2.2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, spacepir_14, spacepir, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Space Pirates v1.4", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, spacepir, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Space Pirates v2.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, spacepir_14, spacepir, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Space Pirates v1.4", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
||||
GAME( 1992, gallgall, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Gallagher's Gallery v2.2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, gallgall_21, gallgall, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Gallagher's Gallery v2.1", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, gallgall, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Gallagher's Gallery v2.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1992, gallgall_21, gallgall, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Gallagher's Gallery v2.1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
/* all good, but no holster */
|
||||
GAME( 1993, crimepat, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol v1.51", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimepat_14, crimepat, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol v1.4", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimepat_12, crimepat, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol v1.2", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimepat, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol v1.51", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimepat_14, crimepat, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol v1.4", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimepat_12, crimepat, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol v1.2", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
||||
GAME( 1993, crimep2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.3", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimep2_11, crimep2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.1", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1994, lastbh, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "The Last Bounty Hunter v1.01", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1994, lastbh_006, lastbh, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "The Last Bounty Hunter v0.06", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, fastdraw, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT90, "American Laser Games", "Fast Draw Showdown v1.31", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, fastdraw_130,fastdraw, alg_r2, alg_2p, alg_state, palr6, ROT90, "American Laser Games", "Fast Draw Showdown v1.30", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimep2, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.3", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, crimep2_11, crimep2, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "Crime Patrol 2: Drug Wars v1.1", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1994, lastbh, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "The Last Bounty Hunter v1.01", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1994, lastbh_006, lastbh, alg_r2, alg_2p, alg_state, palr6, ROT0, "American Laser Games", "The Last Bounty Hunter v0.06", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, fastdraw, alg_bios, alg_r2, alg_2p, alg_state, palr6, ROT90, "American Laser Games", "Fast Draw Showdown v1.31", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, fastdraw_130,fastdraw, alg_r2, alg_2p, alg_state, palr6, ROT90, "American Laser Games", "Fast Draw Showdown v1.30", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
/* works ok but uses right player (2) controls only for trigger and holster */
|
||||
|
||||
/* NOVA games on ALG hardware with own address scramble */
|
||||
GAME( 199?, aplatoon, alg_bios, alg_r2, alg, alg_state, aplatoon, ROT0, "Nova?", "Platoon V.3.1 US", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 199?, aplatoon, alg_bios, alg_r2, alg, alg_state, aplatoon, ROT0, "Nova?", "Platoon V.3.1 US", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
||||
/* Web Picmatic games PAL tv standard, own rom board */
|
||||
GAME( 1993, zortonbr, alg_bios, picmatic, alg, alg_state, pal, ROT0, "Web Picmatic", "Zorton Brothers (Los Justicieros)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1993, zortonbr, alg_bios, picmatic, alg, alg_state, pal, ROT0, "Web Picmatic", "Zorton Brothers (Los Justicieros)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
@ -120,4 +120,4 @@ ROM_START( alien )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 2005, alien, 0, alien, alien, driver_device, 0, ROT0, "Capcom", "Alien: The Arcade Medal Edition", GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 2005, alien, 0, alien, alien, driver_device, 0, ROT0, "Capcom", "Alien: The Arcade Medal Edition", MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
|
@ -477,10 +477,10 @@ ROM_END
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
GAME( 1990, aliens, 0, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliens2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliens3, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensu, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensj, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensj2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensa, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Asia)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliens, 0, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliens2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliens3, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (World set 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensu, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (US)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensj, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensj2, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Japan set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, aliensa, aliens, aliens, aliens, driver_device, 0, ROT0, "Konami", "Aliens (Asia)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -237,4 +237,4 @@ ROM_START( alinvade )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAMEL( 198?, alinvade, 0, alinvade, alinvade, driver_device, 0, ROT90, "Forbes?", "Alien Invaders", GAME_UNEMULATED_PROTECTION | GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_alinvade )
|
||||
GAMEL( 198?, alinvade, 0, alinvade, alinvade, driver_device, 0, ROT90, "Forbes?", "Alien Invaders", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_alinvade )
|
||||
|
@ -708,15 +708,15 @@ ROM_END
|
||||
#define rom_starshot rom_allied
|
||||
|
||||
|
||||
GAME(1977, allied, 0, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Allied System", GAME_IS_BIOS_ROOT)
|
||||
GAME(1977, suprpick, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Super Picker", GAME_MECHANICAL)
|
||||
GAME(1977, royclark, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", GAME_MECHANICAL)
|
||||
GAME(1977, thndbolt, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Thunderbolt", GAME_MECHANICAL)
|
||||
GAME(1978, hoedown, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hoe Down", GAME_MECHANICAL)
|
||||
GAME(1978, takefive, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Take Five", GAME_MECHANICAL)
|
||||
GAME(1978, heartspd, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hearts & Spades", GAME_MECHANICAL)
|
||||
GAME(1978, foathens, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Flame of Athens", GAME_MECHANICAL)
|
||||
GAME(1979, disco79, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Disco '79", GAME_MECHANICAL)
|
||||
GAME(1979, erosone, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Eros One", GAME_MECHANICAL)
|
||||
GAME(1979, circa33, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Circa 1933", GAME_MECHANICAL)
|
||||
GAME(1979, starshot, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Star Shooter", GAME_MECHANICAL)
|
||||
GAME(1977, allied, 0, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Allied System", MACHINE_IS_BIOS_ROOT)
|
||||
GAME(1977, suprpick, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Super Picker", MACHINE_MECHANICAL)
|
||||
GAME(1977, royclark, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Roy Clark - The Entertainer", MACHINE_MECHANICAL)
|
||||
GAME(1977, thndbolt, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Thunderbolt", MACHINE_MECHANICAL)
|
||||
GAME(1978, hoedown, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hoe Down", MACHINE_MECHANICAL)
|
||||
GAME(1978, takefive, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Take Five", MACHINE_MECHANICAL)
|
||||
GAME(1978, heartspd, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Hearts & Spades", MACHINE_MECHANICAL)
|
||||
GAME(1978, foathens, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Flame of Athens", MACHINE_MECHANICAL)
|
||||
GAME(1979, disco79, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Disco '79", MACHINE_MECHANICAL)
|
||||
GAME(1979, erosone, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Eros One", MACHINE_MECHANICAL)
|
||||
GAME(1979, circa33, allied, allied, allied, driver_device, 0, ROT0, "Fascination Int.", "Circa 1933", MACHINE_MECHANICAL)
|
||||
GAME(1979, starshot, allied, allied, allied, driver_device, 0, ROT0, "Allied Leisure", "Star Shooter", MACHINE_MECHANICAL)
|
||||
|
@ -3457,41 +3457,41 @@ DRIVER_INIT_MEMBER(alpha68k_state,tnextspc)
|
||||
|
||||
/******************************************************************************/
|
||||
|
||||
GAME( 1986, sstingry, 0, sstingry, sstingry, alpha68k_state, sstingry, ROT90, "Alpha Denshi Co.", "Super Stingray (Japan)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1986, sstingry, 0, sstingry, sstingry, alpha68k_state, sstingry, ROT90, "Alpha Denshi Co.", "Super Stingray (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION )
|
||||
|
||||
GAME( 1987, kyros, 0, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co. (World Games Inc. license)", "Kyros", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, kyrosj, kyros, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co.", "Kyros No Yakata (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, kyros, 0, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co. (World Games Inc. license)", "Kyros", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, kyrosj, kyros, kyros, kyros, alpha68k_state, kyros, ROT90, "Alpha Denshi Co.", "Kyros No Yakata (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1987, jongbou, 0, jongbou, jongbou, alpha68k_state, jongbou, ROT90, "SNK", "Mahjong Block Jongbou (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, jongbou, 0, jongbou, jongbou, alpha68k_state, jongbou, ROT90, "SNK", "Mahjong Block Jongbou (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1988, paddlema, 0, alpha68k_I, paddlema, alpha68k_state, paddlema, ROT90, "SNK", "Paddle Mania", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, paddlema, 0, alpha68k_I, paddlema, alpha68k_state, paddlema, ROT90, "SNK", "Paddle Mania", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1987, timesold, 0, alpha68k_II, timesold, alpha68k_state, timesold, ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, timesold1, timesold, alpha68k_II, timesold, alpha68k_state, timesold1,ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, timesold, 0, alpha68k_II, timesold, alpha68k_state, timesold, ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, timesold1, timesold, alpha68k_II, timesold, alpha68k_state, timesold1,ROT90, "Alpha Denshi Co. (SNK/Romstar license)", "Time Soldiers (US Rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1987, btlfield, timesold, alpha68k_II, btlfield, alpha68k_state, btlfield, ROT90, "Alpha Denshi Co. (SNK license)", "Battle Field (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, btlfieldb, timesold, btlfieldb, btlfieldb, alpha68k_state,btlfieldb,ROT90, "bootleg", "Battle Field (bootleg)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, btlfield, timesold, alpha68k_II, btlfield, alpha68k_state, btlfield, ROT90, "Alpha Denshi Co. (SNK license)", "Battle Field (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, btlfieldb, timesold, btlfieldb, btlfieldb, alpha68k_state,btlfieldb,ROT90, "bootleg", "Battle Field (bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1988, skysoldr, 0, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "Alpha Denshi Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, skysoldrbl,skysoldr, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "bootleg", "Sky Soldiers (bootleg)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, skysoldr, 0, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "Alpha Denshi Co. (SNK of America/Romstar license)", "Sky Soldiers (US)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, skysoldrbl,skysoldr, alpha68k_II, skysoldr, alpha68k_state, skysoldr, ROT90, "bootleg", "Sky Soldiers (bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
|
||||
GAME( 1988, goldmedl, 0, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedl, ROT0, "SNK", "Gold Medalist (set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "SNK", "Gold Medalist (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "bootleg", "Gold Medalist (bootleg)", GAME_NOT_WORKING )
|
||||
GAME( 1988, goldmedl, 0, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedl, ROT0, "SNK", "Gold Medalist (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, goldmedla, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "SNK", "Gold Medalist (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, goldmedlb, goldmedl, alpha68k_II_gm, goldmedl, alpha68k_state, goldmedla,ROT0, "bootleg", "Gold Medalist (bootleg)", MACHINE_NOT_WORKING )
|
||||
|
||||
GAME( 1989, skyadvnt, 0, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (World)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, skyadvntu, skyadvnt, alpha68k_V, skyadvntu, alpha68k_state,skyadvntu,ROT90, "Alpha Denshi Co. (SNK of America license)", "Sky Adventure (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, skyadvntj, skyadvnt, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, skyadvnt, 0, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (World)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, skyadvntu, skyadvnt, alpha68k_V, skyadvntu, alpha68k_state,skyadvntu,ROT90, "Alpha Denshi Co. (SNK of America license)", "Sky Adventure (US)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, skyadvntj, skyadvnt, alpha68k_V, skyadvnt, alpha68k_state, skyadvnt, ROT90, "Alpha Denshi Co.", "Sky Adventure (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1989, gangwars, 0, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, gangwarsj, gangwars, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, gangwarsu, gangwars, alpha68k_V, gangwarsu, alpha68k_state,gangwarsu,ROT0, "Alpha Denshi Co.", "Gang Wars (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, gangwarsb, gangwars, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "bootleg", "Gang Wars (bootleg)", GAME_SUPPORTS_SAVE ) // has (undumped) 68705 MCU in place of Alpha MCU, otherwise the same as 'gangwars'
|
||||
GAME( 1989, gangwars, 0, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, gangwarsj, gangwars, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "Alpha Denshi Co.", "Gang Wars (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, gangwarsu, gangwars, alpha68k_V, gangwarsu, alpha68k_state,gangwarsu,ROT0, "Alpha Denshi Co.", "Gang Wars (US)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, gangwarsb, gangwars, alpha68k_V, gangwars, alpha68k_state, gangwars, ROT0, "bootleg", "Gang Wars (bootleg)", MACHINE_SUPPORTS_SAVE ) // has (undumped) 68705 MCU in place of Alpha MCU, otherwise the same as 'gangwars'
|
||||
|
||||
GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, alpha68k_state, sbasebal, ROT0, "Alpha Denshi Co. (SNK of America license)", "Super Champion Baseball (US)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1989, sbasebalj, sbasebal, alpha68k_V_sb, sbasebalj,alpha68k_state, sbasebalj,ROT0, "Alpha Denshi Co.", "Super Champion Baseball (Japan)", GAME_SUPPORTS_SAVE | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1989, sbasebal, 0, alpha68k_V_sb, sbasebal, alpha68k_state, sbasebal, ROT0, "Alpha Denshi Co. (SNK of America license)", "Super Champion Baseball (US)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1989, sbasebalj, sbasebal, alpha68k_V_sb, sbasebalj,alpha68k_state, sbasebalj,ROT0, "Alpha Denshi Co.", "Super Champion Baseball (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
|
||||
GAME( 1989, tnextspc, 0, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK", "The Next Space (set 1)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1989, tnextspc2, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK", "The Next Space (set 2)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1989, tnextspcj, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK (Pasadena International Corp. license)", "The Next Space (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1989, tnextspc, 0, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK", "The Next Space (set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1989, tnextspc2, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK", "The Next Space (set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
GAME( 1989, tnextspcj, tnextspc, tnextspc, tnextspc, alpha68k_state, tnextspc, ROT90, "SNK (Pasadena International Corp. license)", "The Next Space (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
|
@ -274,12 +274,12 @@ ROM_START(usafootb)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME(1991, agsoccer, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "A.G. Soccer Ball", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1992, wrldtour, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1992, wrldtour2, wrldtour, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour R02b", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, usafootb, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "U.S.A. Football", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, mystcast, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Mystery Castle", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, mystcasta, mystcast, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Mystery Castle (alternate set)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, pstlpkr, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Pistol Poker", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, punchy, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Punchy The Clown", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, dinoeggs, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Dinosaur Eggs", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1991, agsoccer, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "A.G. Soccer Ball", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1992, wrldtour, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1992, wrldtour2, wrldtour, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Al's Garage Band Goes On A World Tour R02b", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, usafootb, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "U.S.A. Football", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, mystcast, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Mystery Castle", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, mystcasta, mystcast, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Mystery Castle (alternate set)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, pstlpkr, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Pistol Poker", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, punchy, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Punchy The Clown", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME(1993, dinoeggs, 0, alvg, alvg, alvg_state, alvg, ROT0, "Alvin G", "Dinosaur Eggs", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
@ -1082,11 +1082,11 @@ DRIVER_INIT_MEMBER(amaticmg_state,ama8000_3_o)
|
||||
************************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
|
||||
GAMEL( 1996, suprstar, 0, amaticmg, amaticmg, amaticmg_state, ama8000_1_x, ROT90, "Amatic Trading GmbH", "Super Stars", GAME_IMPERFECT_SOUND, layout_suprstar )
|
||||
GAME( 2000, am_mg24, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game I (V.Ger 2.4)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 2000, am_mg3, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.5)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 2000, am_mg3a, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_v, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.64)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 2000, am_mg35i, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.5)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 2000, am_mg34i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.4)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 2000, am_mg33i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.3)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAME( 2000, am_mg31i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.1)", GAME_IMPERFECT_GRAPHICS | GAME_WRONG_COLORS | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_NOT_WORKING )
|
||||
GAMEL( 1996, suprstar, 0, amaticmg, amaticmg, amaticmg_state, ama8000_1_x, ROT90, "Amatic Trading GmbH", "Super Stars", MACHINE_IMPERFECT_SOUND, layout_suprstar )
|
||||
GAME( 2000, am_mg24, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game I (V.Ger 2.4)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 2000, am_mg3, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_i, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.5)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 2000, am_mg3a, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_2_v, ROT0, "Amatic Trading GmbH", "Multi Game III (V.Ger 3.64)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 2000, am_mg35i, 0, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.5)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 2000, am_mg34i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.4)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 2000, am_mg33i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.3)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
GAME( 2000, am_mg31i, am_mg35i, amaticmg2, amaticmg, amaticmg_state, ama8000_3_o, ROT0, "Amatic Trading GmbH", "Multi Game III (S.Ita 3.1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_WRONG_COLORS | MACHINE_UNEMULATED_PROTECTION | MACHINE_NO_SOUND | MACHINE_NOT_WORKING )
|
||||
|
@ -333,7 +333,7 @@ ROM_END
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1983, ambush, 0, ambush, ambusht, driver_device, 0, ROT0, "Tecfri", "Ambush", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, ambushh, ambush, ambush, ambusht, driver_device, 0, ROT0, "Tecfri", "Ambush (hack?)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, ambushj, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, ambushv, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, ambush, 0, ambush, ambusht, driver_device, 0, ROT0, "Tecfri", "Ambush", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, ambushh, ambush, ambush, ambusht, driver_device, 0, ROT0, "Tecfri", "Ambush (hack?)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, ambushj, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Nippon Amuse license)", "Ambush (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, ambushv, ambush, ambush, ambush, driver_device, 0, ROT0, "Tecfri (Volt Electronics license)", "Ambush (Volt Electronics)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1440,16 +1440,16 @@ DRIVER_INIT_MEMBER(ampoker2_state,piccolop)
|
||||
*************************/
|
||||
|
||||
// YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS LAYOUT
|
||||
GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, driver_device, 0, ROT0, "Novomatic", "American Poker II", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 1)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 2)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 3)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 4)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg?", "American Poker II (iamp2 v28)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, driver_device, 0, ROT0, "bootleg", "American Poker 95", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "Poker De Win", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "Videomat (Polish bootleg)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, rabbitpk, ampoker2, ampoker2, ampoker2, ampoker2_state, rabbitpk, ROT0, "bootleg", "Rabbit Poker (Arizona Poker v1.1?)", GAME_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, driver_device, 0, ROT0, "Sigma Inc.", "Sigma Poker", GAME_SUPPORTS_SAVE, layout_sigmapkr )
|
||||
GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, driver_device, 0, ROT0, "Sigma Inc.", "Sigma Poker 2000", GAME_SUPPORTS_SAVE, layout_sigmapkr )
|
||||
GAME( 1990, piccolop, ampoker2, ampoker2, piccolop, ampoker2_state, piccolop, ROT0, "Admiral/Novomatic", "Piccolo Poker 100", GAME_SUPPORTS_SAVE )
|
||||
GAMEL( 1990, ampoker2, 0, ampoker2, ampoker2, driver_device, 0, ROT0, "Novomatic", "American Poker II", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, ampkr2b1, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 1)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, ampkr2b2, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 2)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1994, ampkr2b3, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 3)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1994, ampkr2b4, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "American Poker II (bootleg, set 4)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1994, ampkr228, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg?", "American Poker II (iamp2 v28)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1995, ampkr95, ampoker2, ampoker2, ampkr95, driver_device, 0, ROT0, "bootleg", "American Poker 95", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, pkrdewin, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "Poker De Win", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, videomat, ampoker2, ampoker2, ampoker2, driver_device, 0, ROT0, "bootleg", "Videomat (Polish bootleg)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1990, rabbitpk, ampoker2, ampoker2, ampoker2, ampoker2_state, rabbitpk, ROT0, "bootleg", "Rabbit Poker (Arizona Poker v1.1?)", MACHINE_SUPPORTS_SAVE, layout_ampoker2 )
|
||||
GAMEL( 1995, sigmapkr, 0, ampoker2, sigmapkr, driver_device, 0, ROT0, "Sigma Inc.", "Sigma Poker", MACHINE_SUPPORTS_SAVE, layout_sigmapkr )
|
||||
GAMEL( 1998, sigma2k, 0, sigma2k, sigma2k, driver_device, 0, ROT0, "Sigma Inc.", "Sigma Poker 2000", MACHINE_SUPPORTS_SAVE, layout_sigmapkr )
|
||||
GAME( 1990, piccolop, ampoker2, ampoker2, piccolop, ampoker2_state, piccolop, ROT0, "Admiral/Novomatic", "Piccolo Poker 100", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -379,5 +379,5 @@ ROM_END
|
||||
|
||||
/* (C) 1987 ETI 8402 MAGNOLIA ST. #C SANTEE, CA 92071 */
|
||||
|
||||
GAME( 1987, amspdwy, 0, amspdwy, amspdwy, driver_device, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, driver_device, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, amspdwy, 0, amspdwy, amspdwy, driver_device, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, amspdwya, amspdwy, amspdwy, amspdwya, driver_device, 0, ROT0, "Enerdyne Technologies Inc.", "American Speedway (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -573,4 +573,4 @@ ROM_END
|
||||
*************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */
|
||||
GAME( 1987, amusco, 0, amusco, amusco, driver_device, 0, ROT0, "Amusco", "American Music Poker (V1.4)", GAME_NOT_WORKING )
|
||||
GAME( 1987, amusco, 0, amusco, amusco, driver_device, 0, ROT0, "Amusco", "American Music Poker (V1.4)", MACHINE_NOT_WORKING )
|
||||
|
@ -754,5 +754,5 @@ DRIVER_INIT_MEMBER(angelkds_state,spcpostn)
|
||||
}
|
||||
|
||||
|
||||
GAME( 1988, angelkds, 0, angelkds, angelkds, angelkds_state, angelkds, ROT90, "Sega / Nasco?", "Angel Kids (Japan)" , GAME_SUPPORTS_SAVE) /* Nasco not displayed but 'Exa Planning' is */
|
||||
GAME( 1986, spcpostn, 0, spcpostn, spcpostn, angelkds_state, spcpostn, ROT90, "Sega / Nasco", "Space Position (Japan)" , GAME_SUPPORTS_SAVE) /* encrypted */
|
||||
GAME( 1988, angelkds, 0, angelkds, angelkds, angelkds_state, angelkds, ROT90, "Sega / Nasco?", "Angel Kids (Japan)" , MACHINE_SUPPORTS_SAVE) /* Nasco not displayed but 'Exa Planning' is */
|
||||
GAME( 1986, spcpostn, 0, spcpostn, spcpostn, angelkds_state, spcpostn, ROT90, "Sega / Nasco", "Space Position (Japan)" , MACHINE_SUPPORTS_SAVE) /* encrypted */
|
||||
|
@ -638,6 +638,6 @@ DRIVER_INIT_MEMBER(appoooh_state,robowresb)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1984, appoooh, 0, appoooh, appoooh, driver_device, 0, ROT0, "Sanritsu / Sega", "Appoooh", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, robowres, 0, robowres, robowres, appoooh_state, robowres, ROT0, "Sanritsu / Sega", "Robo Wres 2001", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, robowresb, robowres, robowres, robowres, appoooh_state, robowresb,ROT0, "bootleg", "Robo Wres 2001 (bootleg)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, appoooh, 0, appoooh, appoooh, driver_device, 0, ROT0, "Sanritsu / Sega", "Appoooh", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, robowres, 0, robowres, robowres, appoooh_state, robowres, ROT0, "Sanritsu / Sega", "Robo Wres 2001", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, robowresb, robowres, robowres, robowres, appoooh_state, robowresb,ROT0, "bootleg", "Robo Wres 2001 (bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -366,4 +366,4 @@ ROM_START( aquarium )
|
||||
ROM_LOAD( "aquar4", 0x000000, 0x80000, CRC(9a4af531) SHA1(bb201b7a6c9fd5924a0d79090257efffd8d4aba1) )
|
||||
ROM_END
|
||||
|
||||
GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium_state, aquarium, ROT0, "Excellent System", "Aquarium (Japan)", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL )
|
||||
GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium_state, aquarium, ROT0, "Excellent System", "Aquarium (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
|
||||
|
@ -418,5 +418,5 @@ ROM_END
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1983, arabian, 0, arabian, arabian, driver_device, 0, ROT270, "Sun Electronics", "Arabian", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, arabiana, arabian, arabian, arabiana, driver_device, 0, ROT270, "Sun Electronics (Atari license)", "Arabian (Atari)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, arabian, 0, arabian, arabian, driver_device, 0, ROT270, "Sun Electronics", "Arabian", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, arabiana, arabian, arabian, arabiana, driver_device, 0, ROT270, "Sun Electronics (Atari license)", "Arabian (Atari)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -470,4 +470,4 @@ ROM_END
|
||||
***************************************************************************/
|
||||
|
||||
/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY FULLNAME */
|
||||
GAME( 1990, arac6000, 0, arachnid, arachnid, driver_device, 0, ROT0, "Arachnid", "Super Six Plus II English Mark Darts", GAME_MECHANICAL | GAME_NOT_WORKING )
|
||||
GAME( 1990, arac6000, 0, arachnid, arachnid, driver_device, 0, ROT0, "Arachnid", "Super Six Plus II English Mark Darts", MACHINE_MECHANICAL | MACHINE_NOT_WORKING )
|
||||
|
@ -396,5 +396,5 @@ ROM_END
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1992, arcadecl, 0, arcadecl, arcadecl, driver_device, 0, ROT0, "Atari Games", "Arcade Classics (prototype)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, sparkz, 0, sparkz, sparkz, driver_device, 0, ROT0, "Atari Games", "Sparkz (prototype)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, arcadecl, 0, arcadecl, arcadecl, driver_device, 0, ROT0, "Atari Games", "Arcade Classics (prototype)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1992, sparkz, 0, sparkz, sparkz, driver_device, 0, ROT0, "Atari Games", "Sparkz (prototype)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -962,7 +962,7 @@ DRIVER_INIT_MEMBER(arcadia_amiga_state,argh) { DRIVER_INIT_CALL(arcadia); generi
|
||||
*************************************/
|
||||
|
||||
/* BIOS */
|
||||
GAME( 1988, ar_bios, 0, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems", "Arcadia System BIOS", GAME_IS_BIOS_ROOT )
|
||||
GAME( 1988, ar_bios, 0, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems", "Arcadia System BIOS", MACHINE_IS_BIOS_ROOT )
|
||||
|
||||
GAME( 1988, ar_blast, ar_bios, arcadia, arcadia, arcadia_amiga_state, blast, ROT0, "Arcadia Systems", "Blastaball (Arcadia, V 2.1)", 0 )
|
||||
|
||||
@ -972,7 +972,7 @@ GAME( 1988, ar_airh2, ar_airh, arcadia, arcadia, arcadia_amiga_state, airh, R
|
||||
GAME( 1988, ar_bowl, ar_bios, arcadia, arcadia, arcadia_amiga_state, bowl, ROT0, "Arcadia Systems", "SportTime Bowling (Arcadia, V 2.1)", 0 )
|
||||
|
||||
GAME( 1987, ar_dart, ar_bios, arcadia, arcadia, arcadia_amiga_state, dart, ROT0, "Arcadia Systems", "World Darts (Arcadia, set 1, V 2.1)", 0 )
|
||||
GAME( 1987, ar_dart2, ar_dart, arcadia, arcadia, arcadia_amiga_state, dart, ROT0, "Arcadia Systems", "World Darts (Arcadia, set 2)", GAME_NOT_WORKING ) // bad dump
|
||||
GAME( 1987, ar_dart2, ar_dart, arcadia, arcadia, arcadia_amiga_state, dart, ROT0, "Arcadia Systems", "World Darts (Arcadia, set 2)", MACHINE_NOT_WORKING ) // bad dump
|
||||
|
||||
GAME( 1988, ar_fast, ar_bios, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems", "Magic Johnson's Fast Break (Arcadia, V 2.8)", 0 )
|
||||
GAME( 1988, ar_fasta, ar_fast, arcadia, arcadia, arcadia_amiga_state, arcadia, ROT0, "Arcadia Systems", "Magic Johnson's Fast Break (Arcadia, V 2.7)", 0 )
|
||||
|
@ -800,7 +800,7 @@ ROM_END
|
||||
|
||||
|
||||
/* ( YEAR NAME PARENT MACHINE INPUT INIT MONITOR COMPANY FULLNAME ) */
|
||||
GAME( 1986, argus, 0, argus, argus, driver_device, 0, ROT270, "NMK (Jaleco license)", "Argus", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, valtric, 0, valtric, valtric, driver_device, 0, ROT270, "NMK (Jaleco license)", "Valtric", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, butasan, 0, butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, butasanj, butasan,butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan, Japanese)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, argus, 0, argus, argus, driver_device, 0, ROT270, "NMK (Jaleco license)", "Argus", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, valtric, 0, valtric, valtric, driver_device, 0, ROT270, "NMK (Jaleco license)", "Valtric", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, butasan, 0, butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan - Pig's & Bomber's (Japan, English)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, butasanj, butasan,butasan, butasan, driver_device, 0, ROT0, "NMK (Jaleco license)", "Butasan (Japan, Japanese)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -2359,7 +2359,7 @@ ROM_START( gunnrose ) // MK2.5
|
||||
|
||||
ROM_END
|
||||
|
||||
GAMEL( 1985, 86lions, 0, 86lions, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "86 Lions", GAME_NOT_WORKING, layout_topgear )
|
||||
GAMEL( 1985, 86lions, 0, 86lions, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "86 Lions", MACHINE_NOT_WORKING, layout_topgear )
|
||||
GAMEL( 1996, eforest, 0, aristmk4, eforest, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (12XF528902, US)", 0, layout_eforest )
|
||||
GAMEL( 1995, eforesta, eforest, aristmk4, aristmk4, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (4VXFC818, NSW)", 0, layout_aristmk4 ) // 10c, $1 = 10 credits
|
||||
GAMEL( 1996, eforestb, eforest, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Enchanted Forest (3VXFC5343, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
@ -2377,7 +2377,7 @@ GAMEL( 1996, goldenc, 0, aristmk4, goldenc, aristmk4_state, aristmk4, R
|
||||
GAMEL( 1999, autmoon, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Autumn Moon (1VXFC5488, New Zealand)", 0, layout_arimk4nz ) // 5c, $2 = 40 credits
|
||||
GAMEL( 2000, coralr2, 0, aristmk4, arimk4nz, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Coral Riches II (1VXFC5472, New Zealand)", 0, layout_arimk4nz ) // 2c, $2 = 100 credits
|
||||
GAMEL( 1986, gtroppo, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Gone Troppo (1VXEC542, New Zealand)", 0, layout_topgear ) // possibly 20c, 1 coin = 1 credit
|
||||
GAMEL( 1986, clkwise, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Clockwise (1VXEC534, New Zealand)", GAME_NOT_WORKING, layout_topgear ) // 20c, 1 coin = 1 credit
|
||||
GAMEL( 1986, clkwise, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Clockwise (1VXEC534, New Zealand)", MACHINE_NOT_WORKING, layout_topgear ) // 20c, 1 coin = 1 credit
|
||||
GAMEL( 1986, cgold, 0, aristmk4, topgear, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Caribbean Gold (3VXEC449, USA)", 0, layout_topgear ) // 25c, 1 coin = 1 credit
|
||||
GAMEL( 1995, cgold2, 0, aristmk4, cgold2, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Caribbean Gold II (3XF5182H04, USA)", 0, layout_cgold2 )
|
||||
GAMEL( 1996, fhunter, 0, aristmk4, fhunter, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Fortune Hunter (2XF5196I01, USA)", 0, layout_fhunter )
|
||||
@ -2385,4 +2385,4 @@ GAMEL( 1996, fhuntera, fhunter, aristmk4, fhunter, aristmk4_state, aristmk4, R
|
||||
GAMEL( 1996, arcwins, 0, aristmk4, arcwins, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Arctic Wins (4XF5227H03, USA)", 0, layout_arcwins )
|
||||
GAMEL( 1997, wildone, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Wild One (4VXEC5357, New Zealand)", 0, layout_wildone ) // 20c, $2 = 10 credits, video poker
|
||||
GAMEL( 1986, gldnpkr, 0, aristmk4_poker, gldnpkr, aristmk4_state, aristmk4, ROT0, "Ainsworth Nominees P.L.", "Golden Poker (8VXEC037, New Zealand)", 0, layout_gldnpkr ) // possibly 20c, 1 coin = 1 credit, video poker
|
||||
GAMEL( 1993, gunnrose, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Guns and Roses (C606191SMP, Australia)", GAME_WRONG_COLORS, layout_gunnrose )
|
||||
GAMEL( 1993, gunnrose, 0, aristmk4_poker, wildone, aristmk4_state, aristmk4, ROT0, "Aristocrat", "Guns and Roses (C606191SMP, Australia)", MACHINE_WRONG_COLORS, layout_gunnrose )
|
||||
|
@ -738,20 +738,20 @@ ROM_START( magicmsk )
|
||||
ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
|
||||
ROM_END
|
||||
|
||||
GAME( 1995, aristmk5, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "MKV Set/Clear Chips (USA)", GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )
|
||||
GAME( 1995, aristmk5, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "MKV Set/Clear Chips (USA)", MACHINE_NOT_WORKING|MACHINE_IS_BIOS_ROOT )
|
||||
|
||||
// Dates listed below are for the combination (reel layout), not release dates
|
||||
GAME( 1995, enchfrst, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Enchanted Forest (0400122V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 570/3, E - 23/06/95
|
||||
GAME( 1995, swthrt2v, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Sweet Hearts II (01J01986, Venezuela)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 577/1, C - 07/09/95
|
||||
GAME( 1996, dolphntr, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0200424V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/1, B - 06/12/96
|
||||
GAME( 1996, dolphtra, dolphntr, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0100424V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/1, B - 06/12/96
|
||||
GAME( 1997, goldprmd, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Golden Pyramids (MV4091, USA)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4091, B - 13/05/97
|
||||
GAME( 1997, qotn, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Queen of the Nile (0200439V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/4, B - 13/05/97
|
||||
GAME( 1997, dmdtouch, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Diamond Touch (0400433V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 604, E - 30/06/97
|
||||
GAME( 1998, adonis, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Adonis (0200751V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 602/9, A - 25/05/98
|
||||
GAME( 1998, reelrock, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Reelin-n-Rockin (0100779V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 628, A - 13/07/98
|
||||
GAME( 1998, indiandr, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Indian Dreaming (0100845V, Local)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 628/1, B - 15/12/98
|
||||
GAME( 1999, wtiger, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "White Tiger Classic (0200954V, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // 638/1, B - 08/07/99
|
||||
GAME( 2000, magicmsk, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Magic Mask (MV4115, Export)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4115, A - 09/05/2000
|
||||
GAME( 2000, margmgc, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Margarita Magic (01J00101, NSW/ACT)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // JB005, A - 07/07/2000
|
||||
GAME( 2001, geishanz, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Geisha (0101408V, New Zealand)", GAME_NOT_WORKING|GAME_IMPERFECT_SOUND ) // MV4127, A - 05/03/01
|
||||
GAME( 1995, enchfrst, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Enchanted Forest (0400122V, Local)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 570/3, E - 23/06/95
|
||||
GAME( 1995, swthrt2v, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Sweet Hearts II (01J01986, Venezuela)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 577/1, C - 07/09/95
|
||||
GAME( 1996, dolphntr, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0200424V, NSW/ACT)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 602/1, B - 06/12/96
|
||||
GAME( 1996, dolphtra, dolphntr, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Dolphin Treasure (0100424V, NSW/ACT)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 602/1, B - 06/12/96
|
||||
GAME( 1997, goldprmd, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Golden Pyramids (MV4091, USA)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // MV4091, B - 13/05/97
|
||||
GAME( 1997, qotn, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Queen of the Nile (0200439V, NSW/ACT)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 602/4, B - 13/05/97
|
||||
GAME( 1997, dmdtouch, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Diamond Touch (0400433V, Local)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 604, E - 30/06/97
|
||||
GAME( 1998, adonis, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Adonis (0200751V, NSW/ACT)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 602/9, A - 25/05/98
|
||||
GAME( 1998, reelrock, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Reelin-n-Rockin (0100779V, Local)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 628, A - 13/07/98
|
||||
GAME( 1998, indiandr, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Indian Dreaming (0100845V, Local)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 628/1, B - 15/12/98
|
||||
GAME( 1999, wtiger, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "White Tiger Classic (0200954V, NSW/ACT)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // 638/1, B - 08/07/99
|
||||
GAME( 2000, magicmsk, aristmk5, aristmk5_usa, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Magic Mask (MV4115, Export)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // MV4115, A - 09/05/2000
|
||||
GAME( 2000, margmgc, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Margarita Magic (01J00101, NSW/ACT)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // JB005, A - 07/07/2000
|
||||
GAME( 2001, geishanz, 0, aristmk5, aristmk5, aristmk5_state, aristmk5, ROT0, "Aristocrat", "Geisha (0101408V, New Zealand)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND ) // MV4127, A - 05/03/01
|
||||
|
@ -250,20 +250,20 @@ ROM_START( thaiprin )
|
||||
ROM_LOAD32_WORD("30127721.u72", 0x0800002, 0x0100000, BAD_DUMP CRC(613cea6b) SHA1(f04a3ee53074b7cd84879d752df5dbb80437475e) ) // wrong size?!
|
||||
ROM_END
|
||||
|
||||
GAME( 200?, aristmk6, 0, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Aristocrat MK6 Base (15011025, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT)
|
||||
GAME( 200?, mk6nsw11, 0, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Aristocrat MK6 Base (11011901, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND | GAME_IS_BIOS_ROOT)
|
||||
GAME( 200?, aristmk6, 0, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Aristocrat MK6 Base (15011025, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IS_BIOS_ROOT)
|
||||
GAME( 200?, mk6nsw11, 0, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Aristocrat MK6 Base (11011901, NSW/ACT)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_IS_BIOS_ROOT)
|
||||
|
||||
// Dates listed below are for the combination (reel layout), not release dates
|
||||
GAME( 2004, antcleo, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Antony and Cleopatra (10177211, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 754, B - 12/07/04
|
||||
GAME( 2002, 50lions, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "50 Lions (10120511, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, A - 11/10/02
|
||||
GAME( 2003, 50lionsa, 50lions, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "50 Lions (10156111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 717, D - 20/10/03
|
||||
GAME( 2003, choysun, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Choy Sun Doa (20131511, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 688, D - 23/01/03
|
||||
GAME( 2003, crystals, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Crystal Springs (10155811, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 740, A - 28/05/03
|
||||
GAME( 2003, indianmm, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Indian Dreaming - Maximillion$ (10130711, NSW/ACT)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 628/12, A - 17/01/03
|
||||
GAME( 2004, wheregld, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Where's the Gold (20177111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 756, C - 17/06/04
|
||||
GAME( 2002, whalecsh, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Whales of Cash (20155711, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 695, A - 14/06/02
|
||||
GAME( 2003, wildways, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Wild Ways (10130111, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 698/1, A - 25/02/03
|
||||
GAME( 2003, thaiprin, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Thai Princess (30127721, Malaysia)", GAME_NOT_WORKING | GAME_NO_SOUND ) // 707, E - 21/03/03
|
||||
GAME( 2004, antcleo, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Antony and Cleopatra (10177211, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 754, B - 12/07/04
|
||||
GAME( 2002, 50lions, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "50 Lions (10120511, NSW/ACT)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 717, A - 11/10/02
|
||||
GAME( 2003, 50lionsa, 50lions, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "50 Lions (10156111, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 717, D - 20/10/03
|
||||
GAME( 2003, choysun, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Choy Sun Doa (20131511, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 688, D - 23/01/03
|
||||
GAME( 2003, crystals, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Crystal Springs (10155811, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 740, A - 28/05/03
|
||||
GAME( 2003, indianmm, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Indian Dreaming - Maximillion$ (10130711, NSW/ACT)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 628/12, A - 17/01/03
|
||||
GAME( 2004, wheregld, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Where's the Gold (20177111, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 756, C - 17/06/04
|
||||
GAME( 2002, whalecsh, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Whales of Cash (20155711, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 695, A - 14/06/02
|
||||
GAME( 2003, wildways, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Wild Ways (10130111, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 698/1, A - 25/02/03
|
||||
GAME( 2003, thaiprin, aristmk6, aristmk6, aristmk6, driver_device, 0, ROT0, "Aristocrat", "Thai Princess (30127721, Malaysia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 707, E - 21/03/03
|
||||
|
||||
/*
|
||||
List of known MK6 games, excluding Hyperlink variations
|
||||
|
@ -2049,33 +2049,33 @@ DRIVER_INIT_MEMBER(arkanoid_state,brixian)
|
||||
/* Game Drivers */
|
||||
|
||||
// original sets of Arkanoid
|
||||
GAME( 1986, arkanoid, 0, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito Corporation Japan", "Arkanoid (World, oldest rev)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidu, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US, oldest rev)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidj, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidja, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan, older rev)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan, oldest rev)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoid, 0, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito Corporation Japan", "Arkanoid (World, oldest rev)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidu, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoiduo, arkanoid, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Arkanoid (US, oldest rev)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidj, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidja, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan, older rev)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidjb, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "Taito Corporation", "Arkanoid (Japan, oldest rev)", MACHINE_SUPPORTS_SAVE )
|
||||
// bootlegs of Arkanoid
|
||||
GAME( 1986, arkanoidjbl, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidjbl2,arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg (Beta)", "Arkanoid (bootleg with MCU, set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ark1ball, arkanoid, arkanoid, ark1ball, driver_device, 0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, harder)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkangc, arkanoid, bootleg, arkangc, arkanoid_state, arkangc, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkangc2, arkanoid, bootleg, arkangc2, arkanoid_state, arkangc2, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkblock, arkanoid, bootleg, arkangc, arkanoid_state, arkblock, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkbloc2, arkanoid, bootleg, arkangc, arkanoid_state, arkbloc2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkbloc3, arkanoid, bootleg, block2, arkanoid_state, block2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 3)", GAME_SUPPORTS_SAVE ) // Both these sets have an extra unknown rom
|
||||
GAME( 1986, block2, arkanoid, bootleg, block2, arkanoid_state, block2, ROT90, "bootleg (S.P.A. Co.)", "Block 2 (S.P.A. Co. bootleg)", GAME_SUPPORTS_SAVE ) // and scrambled gfx roms with 'space invader' themed gfx
|
||||
GAME( 1986, arkgcbl, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkgcbla, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, paddle2, arkanoid, bootleg, paddle2, arkanoid_state, paddle2, ROT90, "bootleg", "Paddle 2 (bootleg on Block hardware)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkatayt, arkanoid, bootleg, arkatayt, driver_device, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arktayt2, arkanoid, bootleg, arktayt2, driver_device, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg, harder)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidjbl, arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkanoidjbl2,arkanoid, arkanoid, arkanoidj, driver_device,0, ROT90, "bootleg (Beta)", "Arkanoid (bootleg with MCU, set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, ark1ball, arkanoid, arkanoid, ark1ball, driver_device, 0, ROT90, "bootleg", "Arkanoid (bootleg with MCU, harder)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkangc, arkanoid, bootleg, arkangc, arkanoid_state, arkangc, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkangc2, arkanoid, bootleg, arkangc2, arkanoid_state, arkangc2, ROT90, "bootleg (Game Corporation)", "Arkanoid (Game Corporation bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkblock, arkanoid, bootleg, arkangc, arkanoid_state, arkblock, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkbloc2, arkanoid, bootleg, arkangc, arkanoid_state, arkbloc2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkbloc3, arkanoid, bootleg, block2, arkanoid_state, block2, ROT90, "bootleg (Game Corporation)", "Block (Game Corporation bootleg, set 3)", MACHINE_SUPPORTS_SAVE ) // Both these sets have an extra unknown rom
|
||||
GAME( 1986, block2, arkanoid, bootleg, block2, arkanoid_state, block2, ROT90, "bootleg (S.P.A. Co.)", "Block 2 (S.P.A. Co. bootleg)", MACHINE_SUPPORTS_SAVE ) // and scrambled gfx roms with 'space invader' themed gfx
|
||||
GAME( 1986, arkgcbl, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkgcbla, arkanoid, bootleg, arkgcbl, arkanoid_state, arkgcbl, ROT90, "bootleg", "Arkanoid (bootleg on Block hardware, set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, paddle2, arkanoid, bootleg, paddle2, arkanoid_state, paddle2, ROT90, "bootleg", "Paddle 2 (bootleg on Block hardware)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arkatayt, arkanoid, bootleg, arkatayt, driver_device, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, arktayt2, arkanoid, bootleg, arktayt2, driver_device, 0, ROT90, "bootleg (Tayto)", "Arkanoid (Tayto bootleg, harder)", MACHINE_SUPPORTS_SAVE )
|
||||
// Other games
|
||||
GAME( 1987, arkatour, 0, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Tournament Arkanoid (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, arkatour, 0, arkanoid, arkanoid, driver_device, 0, ROT90, "Taito America Corporation (Romstar license)", "Tournament Arkanoid (US)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 19??, tetrsark, 0, bootleg, tetrsark, arkanoid_state, tetrsark, ROT0, "D.R. Korea", "Tetris (D.R. Korea)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 19??, tetrsark, 0, bootleg, tetrsark, arkanoid_state, tetrsark, ROT0, "D.R. Korea", "Tetris (D.R. Korea)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 199?, hexa, 0, hexa, hexa, arkanoid_state, hexa, ROT0, "D.R. Korea", "Hexa", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 199?, hexaa, hexa, hexaa, hexa, arkanoid_state, hexa, ROT0, "D.R. Korea", "Hexa (with 2xZ80, protected)", GAME_NOT_WORKING )
|
||||
GAME( 199?, hexa, 0, hexa, hexa, arkanoid_state, hexa, ROT0, "D.R. Korea", "Hexa", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 199?, hexaa, hexa, hexaa, hexa, arkanoid_state, hexa, ROT0, "D.R. Korea", "Hexa (with 2xZ80, protected)", MACHINE_NOT_WORKING )
|
||||
|
||||
GAME( 1993, brixian, 0, brixian, brixian, arkanoid_state, brixian, ROT0, "Cheil Computer System", "Brixian", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1993, brixian, 0, brixian, brixian, arkanoid_state, brixian, ROT0, "Cheil Computer System", "Brixian", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -2182,23 +2182,23 @@ DRIVER_INIT_MEMBER(bigfghtr_state,bigfghtr)
|
||||
*************************************/
|
||||
|
||||
/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS */
|
||||
GAME( 1987, legion, 0, legion, legion, armedf_state, legion, ROT270, "Nichibutsu", "Legion - Spinner-87 (World ver 2.03)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, legionj, legion, legion, legion, armedf_state, legion, ROT270, "Nichibutsu", "Chouji Meikyuu Legion (Japan ver 1.05)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, legionjb, legion, legionjb, legion, armedf_state, legionjb, ROT270, "bootleg", "Chouji Meikyuu Legion (Japan ver 1.05, bootleg)", GAME_SUPPORTS_SAVE) /* blitter protection removed */
|
||||
GAME( 1987, legion, 0, legion, legion, armedf_state, legion, ROT270, "Nichibutsu", "Legion - Spinner-87 (World ver 2.03)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, legionj, legion, legion, legion, armedf_state, legion, ROT270, "Nichibutsu", "Chouji Meikyuu Legion (Japan ver 1.05)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, legionjb, legion, legionjb, legion, armedf_state, legionjb, ROT270, "bootleg", "Chouji Meikyuu Legion (Japan ver 1.05, bootleg)", MACHINE_SUPPORTS_SAVE) /* blitter protection removed */
|
||||
|
||||
GAME( 1987, terraf, 0, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu", "Terra Force", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafu, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu USA", "Terra Force (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafj, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu Japan", "Terra Force (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafjb, terraf, terrafjb, terraf, armedf_state, terrafjb, ROT0, "bootleg", "Terra Force (Japan, bootleg with additional Z80)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafb, terraf, terraf, terraf, armedf_state, terraf, ROT0, "bootleg", "Terra Force (Japan, bootleg set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, terraf, 0, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu", "Terra Force", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafu, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu USA", "Terra Force (US)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafj, terraf, terraf, terraf, armedf_state, terrafu, ROT0, "Nichibutsu Japan", "Terra Force (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafjb, terraf, terrafjb, terraf, armedf_state, terrafjb, ROT0, "bootleg", "Terra Force (Japan, bootleg with additional Z80)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, terrafb, terraf, terraf, terraf, armedf_state, terraf, ROT0, "bootleg", "Terra Force (Japan, bootleg set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1987, kozure, 0, kozure, kozure, armedf_state, kozure, ROT0, "Nichibutsu", "Kozure Ookami (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, kozure, 0, kozure, kozure, armedf_state, kozure, ROT0, "Nichibutsu", "Kozure Ookami (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, cclimbr2a,cclimbr2, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan, Harder)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, cclimbr2, 0, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, cclimbr2a,cclimbr2, cclimbr2, cclimbr2, armedf_state, cclimbr2, ROT0, "Nichibutsu", "Crazy Climber 2 (Japan, Harder)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1988, armedf, 0, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu", "Armed Formation", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, armedff, armedf, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu (Fillmore license)", "Armed Formation (Fillmore license)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, armedf, 0, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu", "Armed Formation", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, armedff, armedf, armedf, armedf, armedf_state, armedf, ROT270, "Nichibutsu (Fillmore license)", "Armed Formation (Fillmore license)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1989, skyrobo, 0, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu", "Sky Robo", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, bigfghtr, skyrobo, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu", "Tatakae! Big Fighter (Japan)", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, skyrobo, 0, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu", "Sky Robo", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, bigfghtr, skyrobo, bigfghtr, bigfghtr, bigfghtr_state, bigfghtr, ROT0, "Nichibutsu", "Tatakae! Big Fighter (Japan)", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1169,9 +1169,9 @@ DRIVER_INIT_MEMBER(artmagic_state,shtstar)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1993, ultennis, 0, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic", "Ultimate Tennis", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1993, ultennisj,ultennis, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic (Banpresto license)", "Ultimate Tennis (v 1.4, Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1994, cheesech, 0, cheesech, cheesech, artmagic_state, cheesech, ROT0, "Art & Magic", "Cheese Chase", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1994, stonebal, 0, stonebal, stonebal, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone Ball (4 Players)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1994, stonebal2,stonebal, stonebal, stoneba2, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone Ball (2 Players)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1994, shtstar, 0, shtstar, shtstar, artmagic_state, shtstar, ROT0, "Nova", "Shooting Star", GAME_NOT_WORKING )
|
||||
GAME( 1993, ultennis, 0, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic", "Ultimate Tennis", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1993, ultennisj,ultennis, artmagic, ultennis, artmagic_state, ultennis, ROT0, "Art & Magic (Banpresto license)", "Ultimate Tennis (v 1.4, Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1994, cheesech, 0, cheesech, cheesech, artmagic_state, cheesech, ROT0, "Art & Magic", "Cheese Chase", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1994, stonebal, 0, stonebal, stonebal, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone Ball (4 Players)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1994, stonebal2,stonebal, stonebal, stoneba2, artmagic_state, stonebal, ROT0, "Art & Magic", "Stone Ball (2 Players)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1994, shtstar, 0, shtstar, shtstar, artmagic_state, shtstar, ROT0, "Nova", "Shooting Star", MACHINE_NOT_WORKING )
|
||||
|
@ -443,5 +443,5 @@ DRIVER_INIT_MEMBER(ashnojoe_state,ashnojoe)
|
||||
membank("bank4")->set_entry(0);
|
||||
}
|
||||
|
||||
GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / Wave", "Success Joe (World)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / Wave", "Ashita no Joe (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / Wave", "Success Joe (World)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / Wave", "Ashita no Joe (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -433,8 +433,8 @@ DRIVER_INIT_MEMBER(asterix_state,asterix)
|
||||
}
|
||||
|
||||
|
||||
GAME( 1992, asterix, 0, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixeac, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixeaa, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixaad, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver AAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixj, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver JAD)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterix, 0, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixeac, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixeaa, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver EAA)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixaad, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver AAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1992, asterixj, asterix, asterix, asterix, asterix_state, asterix, ROT0, "Konami", "Asterix (ver JAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1019,21 +1019,21 @@ DRIVER_INIT_MEMBER(asteroid_state,asterock)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1979, asteroid, 0, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 4)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, asteroid2, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, asteroid1, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, asteroidb, asteroid, asteroid, asteroidb, asteroid_state, asteroidb, ROT0, "bootleg", "Asteroids (bootleg on Lunar Lander hardware)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, aerolitos, asteroid, asteroid, aerolitos, driver_device, 0, ROT0, "bootleg (Rodmar Elec.)","Aerolitos (Spanish bootleg of Asteroids)", GAME_SUPPORTS_SAVE ) // 'Aerolitos' appears on the cabinet, this was distributed in Spain, the Spanish text is different to that contained in the original version (corrected)
|
||||
GAME( 1979, asterock, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg (Sidam)", "Asterock (Sidam bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, asterockv, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg (Videotron)", "Asterock (Videotron bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, meteorts, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (VGG)", "Meteorites (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, meteorho, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, hyperspc, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, asteroid, 0, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 4)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, asteroid2, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, asteroid1, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "Atari", "Asteroids (rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, asteroidb, asteroid, asteroid, asteroidb, asteroid_state, asteroidb, ROT0, "bootleg", "Asteroids (bootleg on Lunar Lander hardware)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, aerolitos, asteroid, asteroid, aerolitos, driver_device, 0, ROT0, "bootleg (Rodmar Elec.)","Aerolitos (Spanish bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE ) // 'Aerolitos' appears on the cabinet, this was distributed in Spain, the Spanish text is different to that contained in the original version (corrected)
|
||||
GAME( 1979, asterock, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg (Sidam)", "Asterock (Sidam bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, asterockv, asteroid, asterock, asterock, asteroid_state, asterock, ROT0, "bootleg (Videotron)", "Asterock (Videotron bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, meteorts, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (VGG)", "Meteorites (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, meteorho, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Hoei)", "Meteor (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, hyperspc, asteroid, asteroid, asteroid, driver_device, 0, ROT0, "bootleg (Rumiano)", "Hyperspace (bootleg of Asteroids)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAMEL(1980, astdelux, 0, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", GAME_SUPPORTS_SAVE, layout_astdelux )
|
||||
GAMEL(1980, astdelux2, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", GAME_SUPPORTS_SAVE, layout_astdelux )
|
||||
GAMEL(1980, astdelux1, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", GAME_SUPPORTS_SAVE, layout_astdelux )
|
||||
GAMEL(1980, astdelux, 0, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 3)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
|
||||
GAMEL(1980, astdelux2, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 2)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
|
||||
GAMEL(1980, astdelux1, astdelux, astdelux, astdelux, driver_device, 0, ROT0, "Atari", "Asteroids Deluxe (rev 1)", MACHINE_SUPPORTS_SAVE, layout_astdelux )
|
||||
|
||||
GAME( 1979, llander, 0, llander, llander, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, llander1, llander, llander, llander1, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, llandert, llander, llander, llandert, driver_device, 0, ROT0, "Atari", "Lunar Lander (screen test)", GAME_SUPPORTS_SAVE ) // no copyright shown, assume it's an in-house diagnostics romset (PCB came from a seller that has had Atari prototypes in his possession before)
|
||||
GAME( 1979, llander, 0, llander, llander, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, llander1, llander, llander, llander1, driver_device, 0, ROT0, "Atari", "Lunar Lander (rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, llandert, llander, llander, llandert, driver_device, 0, ROT0, "Atari", "Lunar Lander (screen test)", MACHINE_SUPPORTS_SAVE ) // no copyright shown, assume it's an in-house diagnostics romset (PCB came from a seller that has had Atari prototypes in his possession before)
|
||||
|
@ -817,9 +817,9 @@ DRIVER_INIT_MEMBER(astinvad_state,spcking2)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1979, kamikaze, 0, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, astinvad_state, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "bootleg (BEM)", "Kosmo Killer", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
|
||||
GAME( 1979, spcking2, 0, spcking2, spcking2, astinvad_state, spcking2, ROT270, "Konami", "Space King 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, spaceint, 0, spaceint, spaceint, driver_device, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, driver_device, 0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, kamikaze, 0, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, astinvad_state, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, astinvad_state, kamikaze, ROT270, "bootleg (BEM)", "Kosmo Killer", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
|
||||
GAME( 1979, spcking2, 0, spcking2, spcking2, astinvad_state, spcking2, ROT270, "Konami", "Space King 2", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, spaceint, 0, spaceint, spaceint, driver_device, 0, ROT90, "Shoei", "Space Intruder", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, spaceintj,spaceint, spaceint, spaceintj, driver_device, 0, ROT90, "Shoei", "Space Intruder (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_WRONG_COLORS | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -2137,202 +2137,202 @@ DRIVER_INIT_MEMBER(astrafr_state,astradec_sml_dual)
|
||||
}
|
||||
|
||||
// Single games?
|
||||
GAME( 200?, as_srb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V004)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srba, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V100)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbb, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V101)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbc, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V201)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbd, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V202)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbe, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V203)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V004)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srba, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V100)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbb, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbc, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbd, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V202)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_srbe, as_srb , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Ring a Bell (Astra, V203)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
|
||||
// Linked games (single rom per CPU with master/slave?)
|
||||
GAME( 200?, as_party, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V105)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partya, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V110)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyb, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V112)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyc, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V206)" ,GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyd, as_party , astrafr_dual_37, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V401)", GAME_IS_SKELETON_MECHANICAL) // significantly different set
|
||||
GAME( 200?, as_partye, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V907)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyf, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V906)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_party, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V105)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partya, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V110)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyb, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V112)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyc, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V206)" ,MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyd, as_party , astrafr_dual_37, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V401)", MACHINE_IS_SKELETON_MECHANICAL) // significantly different set
|
||||
GAME( 200?, as_partye, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V907)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_partyf, as_party , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Party Time (Astra, V906)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
GAME( 200?, as_letsp, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Let's Party (Astra, V904)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_letsp, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Let's Party (Astra, V904)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
GAME( 200?, as_topsl, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V103)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topsla, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V104)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topslb, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V201)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topslc, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V203)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topsld, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V205)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topsl, 0 , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V103)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topsla, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V104)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topslb, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topslc, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V203)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_topsld, as_topsl , astrafr_dual_2e, astrafr, driver_device, 0, ROT0, "Astra", "Top Slot (Astra, V205)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
|
||||
// Other HW? (has u1/u2 pairing)
|
||||
GAME( 200?, as_bigtm, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Big Time (Astra, V003)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_acp, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "unknown Astra 'ACP' (Astra, V403)", GAME_IS_SKELETON_MECHANICAL) // no sound data in here?
|
||||
GAME( 200?, as_celeb, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V100)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_celeba, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V101)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_celebb, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V201)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_bigtm, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Big Time (Astra, V003)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_acp, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "unknown Astra 'ACP' (Astra, V403)", MACHINE_IS_SKELETON_MECHANICAL) // no sound data in here?
|
||||
GAME( 200?, as_celeb, 0 , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V100)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_celeba, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_celebb, as_celeb , astra_single , astrafr, astrafr_state, astradec, ROT0, "Astra", "Celebration (Astra, V201)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
|
||||
// u1/u2 pairing and Linked?
|
||||
|
||||
GAME( 200?, as_hc, 0 , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V107)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hca, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V109)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hcb, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V110)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hcc, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V111)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hcd, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V909)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hc, 0 , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V107)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hca, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V109)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hcb, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V110)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hcc, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V111)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hcd, as_hc , astrafr_dual_37 , astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Hokey Cokey (Astra, V909)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
// Non-Astra, same hw?
|
||||
|
||||
GAME( 200?, as_cshah, 0 , astra_single_alt_57 , astrafr, astrafr_state, astradec, ROT0, "Lowen", "Cash Ahoi (Lowen, V105)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_cshah, 0 , astra_single_alt_57 , astrafr, astrafr_state, astradec, ROT0, "Lowen", "Cash Ahoi (Lowen, V105)", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
|
||||
GAME( 200?, as_big10, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V500)", GAME_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10a, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V503)", GAME_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10b, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V507)", GAME_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10c, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V601)", GAME_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10d, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V605)", GAME_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big15, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 15 (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // DL98
|
||||
GAME( 200?, as_bigcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big Cash (Astra, V101)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98
|
||||
GAME( 200?, as_bigcsa, as_bigcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big Cash (Astra, V103)", GAME_IS_SKELETON_MECHANICAL) // CF97/CF98
|
||||
GAME( 200?, as_big10, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V500)", MACHINE_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10a, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V503)", MACHINE_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10b, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V507)", MACHINE_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10c, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V601)", MACHINE_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big10d, as_big10 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 10 (Astra, V605)", MACHINE_IS_SKELETON_MECHANICAL) // BB96
|
||||
GAME( 200?, as_big15, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big 15 (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL) // DL98
|
||||
GAME( 200?, as_bigcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big Cash (Astra, V101)", MACHINE_IS_SKELETON_MECHANICAL) // CF97/CF98
|
||||
GAME( 200?, as_bigcsa, as_bigcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Big Cash (Astra, V103)", MACHINE_IS_SKELETON_MECHANICAL) // CF97/CF98
|
||||
|
||||
GAME( 200?, as_bbr, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
|
||||
GAME( 200?, as_bbra, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V102,alt)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
|
||||
GAME( 200?, as_bbrb, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V201)" , GAME_IS_SKELETON_MECHANICAL) // FA00/CU98
|
||||
GAME( 200?, as_bbrc, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL) // CU98
|
||||
GAME( 200?, as_bbrd, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // CU98
|
||||
GAME( 200?, as_bbre, as_bbr , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL) // FG01
|
||||
GAME( 200?, as_bbrf, as_bbr , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FN01
|
||||
GAME( 200?, as_bbr, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL) // FA00/CU98
|
||||
GAME( 200?, as_bbra, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V102,alt)" , MACHINE_IS_SKELETON_MECHANICAL) // FA00/CU98
|
||||
GAME( 200?, as_bbrb, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V201)" , MACHINE_IS_SKELETON_MECHANICAL) // FA00/CU98
|
||||
GAME( 200?, as_bbrc, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V003)" , MACHINE_IS_SKELETON_MECHANICAL) // CU98
|
||||
GAME( 200?, as_bbrd, as_bbr , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL) // CU98
|
||||
GAME( 200?, as_bbre, as_bbr , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL) // FG01
|
||||
GAME( 200?, as_bbrf, as_bbr , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Bullion Bars (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL) // FN01
|
||||
|
||||
GAME( 200?, as_dblcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V110)" , GAME_IS_SKELETON_MECHANICAL) // BR97
|
||||
GAME( 200?, as_dblcsa, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V112)" , GAME_IS_SKELETON_MECHANICAL) // BR97
|
||||
GAME( 200?, as_dblcsb, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL) // BR97
|
||||
GAME( 200?, as_dblcsc, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL) // CN97
|
||||
GAME( 200?, as_dblcsd, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL) // CN97
|
||||
GAME( 200?, as_dblcse, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // FB00
|
||||
GAME( 200?, as_dblcsf, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // FB00
|
||||
GAME( 200?, as_dblcsg, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL) // DN98
|
||||
GAME( 200?, as_dblcsh, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL) // FO01
|
||||
GAME( 200?, as_dblcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V110)" , MACHINE_IS_SKELETON_MECHANICAL) // BR97
|
||||
GAME( 200?, as_dblcsa, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V112)" , MACHINE_IS_SKELETON_MECHANICAL) // BR97
|
||||
GAME( 200?, as_dblcsb, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V108)" , MACHINE_IS_SKELETON_MECHANICAL) // BR97
|
||||
GAME( 200?, as_dblcsc, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V109)" , MACHINE_IS_SKELETON_MECHANICAL) // CN97
|
||||
GAME( 200?, as_dblcsd, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL) // CN97
|
||||
GAME( 200?, as_dblcse, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL) // FB00
|
||||
GAME( 200?, as_dblcsf, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V100)" , MACHINE_IS_SKELETON_MECHANICAL) // FB00
|
||||
GAME( 200?, as_dblcsg, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V100, alt)" , MACHINE_IS_SKELETON_MECHANICAL) // DN98
|
||||
GAME( 200?, as_dblcsh, as_dblcs , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Double Cash (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL) // FO01
|
||||
|
||||
GAME( 200?, as_fortn, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Fortune Teller (Astra, V009)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_fortn, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Fortune Teller (Astra, V009)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
GAME( 200?, as_gof, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Lowen", "Game Of Fortune (Lowen, V208)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hog, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Hearts Of Gold (Astra, V002)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hxr, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Hot Cross Run (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hr, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Hot Reel (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_gof, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Lowen", "Game Of Fortune (Lowen, V208)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hog, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Hearts Of Gold (Astra, V002)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hxr, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Hot Cross Run (Astra, V108)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_hr, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Hot Reel (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
GAME( 200?, as_djp, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_djpa, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Double Jackpot (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_djpb, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_cshcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen", "Cash Castle (Lowen, V006)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmn, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Colour Of Money (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmna, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmnb, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V108)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmnc, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V109)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmnd, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V908)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jackb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jackpot Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jpx, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jpxa, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jpxb, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V002)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jolly, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jolly Roger (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jmpj, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jmpja, as_jmpj , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjive, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivea, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjiveb, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivec, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjived, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivee, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101, alt)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivef, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V004)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjiveg, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_kingc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Cash (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_kingca, as_kingc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Cash (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_koc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of Clubs (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_koca, as_koc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of Clubs (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_lbt, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big 10 (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_lbta, as_lbt , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big 10 (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_djp, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_djpa, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Double Jackpot (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_djpb, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Double Jackpot (Astra, V109)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_cshcs, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen", "Cash Castle (Lowen, V006)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmn, 0 , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Colour Of Money (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmna, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmnb, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V108)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmnc, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V109)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_colmnd, as_colmn , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Colour Of Money (Astra, V908)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jackb, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jackpot Bell (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jpx, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V100)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jpxa, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jpxb, as_jpx , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jackpot X (Astra, V002)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jolly, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jolly Roger (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jmpj, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V100)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jmpja, as_jmpj , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Jumping Jackpots (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjive, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivea, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjiveb, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivec, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjived, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivee, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V101, alt)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjivef, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V004)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_jjiveg, as_jjive , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Jungle Jive (Astra, V005)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_kingc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Cash (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_kingca, as_kingc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Cash (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_koc, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of Clubs (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_koca, as_koc , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "King Of Clubs (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_lbt, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big 10 (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_lbta, as_lbt , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Big 10 (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
GAME( 200?, as_ldl, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldla, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldlb, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V312)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldlc, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V003)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldld, as_ldl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Devils (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldle, as_ldl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Devils (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_mp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Lowen", "Mission Possible (Lowen, V118)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_mp2, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen", "Mission Possible 2 (Lowen, V114)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_otr, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_otra, as_otr , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // incomplete set
|
||||
GAME( 200?, as_ptf, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL) // strange extra sound(?) roms in here
|
||||
GAME( 200?, as_ptfa, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V803)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ptfb, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V905)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ptfc, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pia, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_piaa, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V206)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_piab, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V904)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pharg, 0 , astra_single_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pharga, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_phargb, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_phargc, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_phargd, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pharge, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pb, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Piggy Banking (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldl, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V700)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldla, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V600)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldlb, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V312)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldlc, as_ldl , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Little Devils (Astra, V003)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldld, as_ldl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Devils (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ldle, as_ldl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Little Devils (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_mp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Lowen", "Mission Possible (Lowen, V118)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_mp2, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Lowen", "Mission Possible 2 (Lowen, V114)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_otr, 0 , astra_single_2e, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_otra, as_otr , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Over The Rainbow (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL) // incomplete set
|
||||
GAME( 200?, as_ptf, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL) // strange extra sound(?) roms in here
|
||||
GAME( 200?, as_ptfa, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V803)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ptfb, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra, V905)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ptfc, as_ptf , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Astra", "Party Fruits (Astra)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pia, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V202)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_piaa, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V206)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_piab, as_pia , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Pay It Again (Astra, V904)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pharg, 0 , astra_single_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V005)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pharga, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_phargb, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_phargc, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_phargd, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pharge, as_pharg , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Pharaoh's Gold (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_pb, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Piggy Banking (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
// this might be another mix of master / slave sets, and multiple games....
|
||||
GAME( 200?, as_rtr, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtra, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 1)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrb, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 2)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrc, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 3)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrd, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, )" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtre, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, alt)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrf, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrg, as_rtr , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200, alt)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrh, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtr, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtra, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 1)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrb, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 2)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrc, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V101, alt 3)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrd, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, )" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtre, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V100, alt)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrf, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrg, as_rtr , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V200, alt)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rtrh, as_rtr , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Ready To Roll (Astra, V202)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
GAME( 200?, as_rab, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_raba, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rabb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rabc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbg, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbga, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbgb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbgc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbgd, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbge, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V008)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbglo, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Lowen", "River Boat Gambler (Lowen, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rox, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Roll X (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_csv, 0 , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Slot Slant (?) (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sltcl, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Slots Classic (?) (Astra)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_stp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_stpa, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_stpb, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_siu, 0 , astra_single_37, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V202)" , GAME_IS_SKELETON_MECHANICAL) // extra sound roms(?) in this set
|
||||
GAME( 200?, as_siua, as_siu , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sld, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V700)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_slda, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V600)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sldb, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V500)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sldc, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V400)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sldd, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V200)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_slde, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tem, 0 , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tema, as_tem , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V006)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tbl, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tbla, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V105)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tblb, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tblc, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tbld, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V304)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tble, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V303)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tblf, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V301)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_td, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Twin Dragons (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rab, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_raba, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rabb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rabc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Ring A Bell (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbg, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V304)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbga, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V303)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbgb, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbgc, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbgd, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbge, as_rab , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "River Boat Gambler (Astra, V008)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rbglo, 0 , astrafr_dual_37, astrafr, astrafr_state, astradec_sml_dual, ROT0, "Lowen", "River Boat Gambler (Lowen, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_rox, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Roll X (Astra, V006)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_csv, 0 , astra_single_37, astrafr, driver_device, 0, ROT0, "Astra", "Slot Slant (?) (Astra, V202)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sltcl, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Slots Classic (?) (Astra)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_stp, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_stpa, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_stpb, as_stp , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Stampede (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_siu, 0 , astra_single_37, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V202)" , MACHINE_IS_SKELETON_MECHANICAL) // extra sound roms(?) in this set
|
||||
GAME( 200?, as_siua, as_siu , astra_single, astrafr, astrafr_state, astradec_sml, ROT0, "Astra", "Step It Up (Astra, V203)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sld, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V700)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_slda, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V600)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sldb, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V500)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sldc, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V400)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_sldd, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V200)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_slde, as_sld , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Super Little Devil (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tem, 0 , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tema, as_tem , astra_single_alt_37, astrafr, astrafr_state, astradec, ROT0, "Astra", "Temptation (Astra, V006)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tbl, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tbla, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V105)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tblb, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tblc, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tbld, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V304)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tble, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V303)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_tblf, as_tbl , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Triple Bells (Astra, V301)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_td, 0 , astra_single_2e, astrafr, astrafr_state, astradec, ROT0, "Astra", "Twin Dragons (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
||||
GAME( 200?, as_twp, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Twin Pots (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_twpa, as_twp , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Twin Pots (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vn, 0 , astrafr_dual_alt_37, astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Vegas Nights (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcv, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V005)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcva, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V107)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcvb, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V106)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcvc, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcvd, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcve, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V101)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ww, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V203)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwa, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V204)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwb, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V205)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwc, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V104)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwd, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V103)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwe, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V102)" , GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ws, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Win Streak (Astra, V100)" , GAME_IS_SKELETON_MECHANICAL) // incomplete dump
|
||||
GAME( 200?, as_twp, 0 , astra_single_2e, astrafr, driver_device, 0, ROT0, "Astra", "Twin Pots (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_twpa, as_twp , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Twin Pots (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vn, 0 , astrafr_dual_alt_37, astrafr, astrafr_state, astradec_dual, ROT0, "Astra", "Vegas Nights (Astra, V205)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcv, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V005)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcva, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V107)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcvb, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V106)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcvc, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcvd, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_vcve, as_vcv , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Viva Cash Vegas (Astra, V101)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ww, 0 , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V203)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwa, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V204)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwb, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V205)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwc, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V104)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwd, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V103)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_wwe, as_ww , astra_single, astrafr, driver_device, 0, ROT0, "Astra", "Wicked Willy (Astra, V102)" , MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 200?, as_ws, 0 , astra_single, astrafr, astrafr_state, astradec, ROT0, "Astra", "Win Streak (Astra, V100)" , MACHINE_IS_SKELETON_MECHANICAL) // incomplete dump
|
||||
|
@ -1302,15 +1302,15 @@ DRIVER_INIT_MEMBER(astrocorp_state,astoneag)
|
||||
#endif
|
||||
}
|
||||
|
||||
GAME( 2000, showhand, 0, showhand, showhand, astrocorp_state, showhand, ROT0, "Astro Corp.", "Show Hand (Italy)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 2000, showhanc, showhand, showhanc, showhanc, astrocorp_state, showhanc, ROT0, "Astro Corp.", "Wang Pai Dui Jue (China)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 2002, skilldrp, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Skill Drop Georgia (Ver. G1.0S)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 2003, speeddrp, 0, speeddrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Speed Drop (Ver. 1.06)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 2000, showhand, 0, showhand, showhand, astrocorp_state, showhand, ROT0, "Astro Corp.", "Show Hand (Italy)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2000, showhanc, showhand, showhanc, showhanc, astrocorp_state, showhanc, ROT0, "Astro Corp.", "Wang Pai Dui Jue (China)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2002, skilldrp, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Skill Drop Georgia (Ver. G1.0S)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 2003, speeddrp, 0, speeddrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Speed Drop (Ver. 1.06)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
// Encrypted games (not working):
|
||||
GAME( 2004?, astoneag, 0, skilldrp, skilldrp, astrocorp_state, astoneag, ROT0, "Astro Corp.", "Stone Age (Astro, Ver. ENG.03.A)", GAME_NOT_WORKING )
|
||||
GAME( 2005?, winbingo, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 1)", GAME_NOT_WORKING )
|
||||
GAME( 2005?, winbingoa, winbingo, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 2)", GAME_NOT_WORKING )
|
||||
GAME( 2005?, hacher, winbingo, skilldrp, skilldrp, driver_device, 0, ROT0, "bootleg (Gametron)", "Hacher (hack of Win Win Bingo)", GAME_NOT_WORKING )
|
||||
GAME( 2005?, zoo, 0, showhand, showhand, driver_device, 0, ROT0, "Astro Corp.", "Zoo (Ver. ZO.02.D)", GAME_NOT_WORKING )
|
||||
GAME( 2007?, westvent, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Western Venture (Ver. AA.02.D)", GAME_NOT_WORKING )
|
||||
GAME( 2004?, astoneag, 0, skilldrp, skilldrp, astrocorp_state, astoneag, ROT0, "Astro Corp.", "Stone Age (Astro, Ver. ENG.03.A)", MACHINE_NOT_WORKING )
|
||||
GAME( 2005?, winbingo, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 1)", MACHINE_NOT_WORKING )
|
||||
GAME( 2005?, winbingoa, winbingo, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Win Win Bingo (set 2)", MACHINE_NOT_WORKING )
|
||||
GAME( 2005?, hacher, winbingo, skilldrp, skilldrp, driver_device, 0, ROT0, "bootleg (Gametron)", "Hacher (hack of Win Win Bingo)", MACHINE_NOT_WORKING )
|
||||
GAME( 2005?, zoo, 0, showhand, showhand, driver_device, 0, ROT0, "Astro Corp.", "Zoo (Ver. ZO.02.D)", MACHINE_NOT_WORKING )
|
||||
GAME( 2007?, westvent, 0, skilldrp, skilldrp, driver_device, 0, ROT0, "Astro Corp.", "Western Venture (Ver. AA.02.D)", MACHINE_NOT_WORKING )
|
||||
|
@ -1782,29 +1782,29 @@ DRIVER_INIT_MEMBER(astrocde_state,tenpindx)
|
||||
*************************************/
|
||||
|
||||
/* 90002 CPU board + 90700 game board + 91312 "characterization card" */
|
||||
GAMEL(1978, seawolf2, 0, seawolf2, seawolf2, astrocde_state, seawolf2, ROT0, "Dave Nutting Associates / Midway", "Sea Wolf II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_seawolf2 )
|
||||
GAMEL(1978, seawolf2, 0, seawolf2, seawolf2, astrocde_state, seawolf2, ROT0, "Dave Nutting Associates / Midway", "Sea Wolf II", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_seawolf2 )
|
||||
|
||||
/* 91354 CPU board + 90700 game board + 91356 RAM board */
|
||||
GAMEL(1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Dave Nutting Associates / Midway", "Extra Bases", GAME_SUPPORTS_SAVE, layout_spacezap )
|
||||
GAMEL(1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Dave Nutting Associates / Midway", "Extra Bases", MACHINE_SUPPORTS_SAVE, layout_spacezap )
|
||||
|
||||
/* 91354 CPU board + 90706 game board + 91356 RAM board + 91355 pattern board */
|
||||
GAMEL(1980, spacezap, 0, spacezap, spacezap, astrocde_state, spacezap, ROT0, "Midway", "Space Zap", GAME_SUPPORTS_SAVE, layout_spacezap )
|
||||
GAMEL(1980, spacezap, 0, spacezap, spacezap, astrocde_state, spacezap, ROT0, "Midway", "Space Zap", MACHINE_SUPPORTS_SAVE, layout_spacezap )
|
||||
|
||||
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91397 memory board */
|
||||
GAME( 1980, wow, 0, wow, wow, astrocde_state, wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, wowg, wow, wow, wowg, astrocde_state, wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor (with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, wow, 0, wow, wow, astrocde_state, wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, wowg, wow, wow, wowg, astrocde_state, wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor (with German Language ROM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91364 ROM/RAM board */
|
||||
GAMEL(1981, gorf, 0, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
|
||||
GAMEL(1981, gorfpgm1, gorf, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf (program 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
|
||||
GAMEL(1981, gorfpgm1g,gorf, gorf, gorfpgm1g, astrocde_state,gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf (program 1, with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
|
||||
GAMEL(1981, gorf, 0, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_gorf )
|
||||
GAMEL(1981, gorfpgm1, gorf, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf (program 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_gorf )
|
||||
GAMEL(1981, gorfpgm1g,gorf, gorf, gorfpgm1g, astrocde_state,gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf (program 1, with German Language ROM)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE, layout_gorf )
|
||||
|
||||
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91423 memory board */
|
||||
GAME( 1981, robby, 0, robby, robby, astrocde_state, robby, ROT0, "Dave Nutting Associates / Bally Midway", "The Adventures of Robby Roto!", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, robby, 0, robby, robby, astrocde_state, robby, ROT0, "Dave Nutting Associates / Bally Midway", "The Adventures of Robby Roto!", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
/* 91465 CPU board + 91469 game board + 91466 RAM board + 91488 pattern board + 91467 memory board + 91846 EPROM board */
|
||||
GAME( 1983, profpac, 0, profpac, profpac, astrocde_state, profpac, ROT0, "Dave Nutting Associates / Bally Midway", "Professor Pac-Man", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, profpac, 0, profpac, profpac, astrocde_state, profpac, ROT0, "Dave Nutting Associates / Bally Midway", "Professor Pac-Man", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
/* 91465 CPU board + 91699 game board + 91466 RAM board + 91488 pattern board + 91467 memory board */
|
||||
GAME( 1982, demndrgn, 0, demndrgn, demndrgn, astrocde_state, demndrgn, ROT0, "Dave Nutting Associates / Bally Midway", "Demons & Dragons (prototype)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAMEL(1983, tenpindx, 0, tenpindx, tenpindx, astrocde_state, tenpindx, ROT0, "Dave Nutting Associates / Bally Midway", "Ten Pin Deluxe", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_MECHANICAL, layout_tenpindx )
|
||||
GAME( 1982, demndrgn, 0, demndrgn, demndrgn, astrocde_state, demndrgn, ROT0, "Dave Nutting Associates / Bally Midway", "Demons & Dragons (prototype)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAMEL(1983, tenpindx, 0, tenpindx, tenpindx, astrocde_state, tenpindx, ROT0, "Dave Nutting Associates / Bally Midway", "Ten Pin Deluxe", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE | MACHINE_MECHANICAL, layout_tenpindx )
|
||||
|
@ -1325,19 +1325,19 @@ DRIVER_INIT_MEMBER(astrof_state,acombat3)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1979, astrof, 0, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, astrof2, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, astrof3, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, abattle, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, abattle2, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, afire, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg (Rene Pierre)", "Astro Fire", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, acombat, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, acombato, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, acombat3, astrof, abattle, abattle, astrof_state, acombat3,ROT90, "bootleg (Proel)", "Astro Combat (unencrypted)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, sstarbtl, astrof, abattle, abattle, astrof_state, sstarbtl,ROT90, "bootleg", "Super Star Battle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, astrof, 0, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, astrof2, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, astrof3, astrof, astrof, astrof, driver_device, 0, ROT90, "Data East", "Astro Fighter (set 3)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, abattle, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, abattle2, astrof, abattle, abattle, astrof_state, abattle, ROT90, "bootleg? (Sidam)", "Astro Battle (set 2)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, afire, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg (Rene Pierre)", "Astro Fire", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, acombat, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, acombato, astrof, abattle, abattle, astrof_state, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, acombat3, astrof, abattle, abattle, astrof_state, acombat3,ROT90, "bootleg (Proel)", "Astro Combat (unencrypted)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, sstarbtl, astrof, abattle, abattle, astrof_state, sstarbtl,ROT90, "bootleg", "Super Star Battle", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, driver_device,0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22,driver_device,0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, driver_device,0, ROT90, "Data East", "Space Fighter Mark II (set 1)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfghmk22,driver_device,0, ROT90, "Data East", "Space Fighter Mark II (set 2)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1980, tomahawk, 0, tomahawk, tomahawk, driver_device,0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1,driver_device,0, ROT90, "Data East", "Tomahawk 777 (rev 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, tomahawk, 0, tomahawk, tomahawk, driver_device,0, ROT90, "Data East", "Tomahawk 777 (rev 5)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1980, tomahawk1,tomahawk, tomahawk, tomahawk1,driver_device,0, ROT90, "Data East", "Tomahawk 777 (rev 1)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -162,15 +162,15 @@ DRIVER_INIT_MEMBER(astropc_state,astropc)
|
||||
{
|
||||
}
|
||||
|
||||
GAME( 2002, blackbd, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 1)", GAME_IS_SKELETON )
|
||||
GAME( 2002, blackbda, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 2)", GAME_IS_SKELETON )
|
||||
GAME( 2002, blackbdb, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 3)", GAME_IS_SKELETON )
|
||||
GAME( 2002, blackbd, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 1)", MACHINE_IS_SKELETON )
|
||||
GAME( 2002, blackbda, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 2)", MACHINE_IS_SKELETON )
|
||||
GAME( 2002, blackbdb, blackbd, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Black Beard (Russia, set 3)", MACHINE_IS_SKELETON )
|
||||
|
||||
GAME( 2002, dslayrr, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 1)", GAME_IS_SKELETON )
|
||||
GAME( 2002, dslayrra, dslayrr, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 2)", GAME_IS_SKELETON )
|
||||
GAME( 2002, dslayrr, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 1)", MACHINE_IS_SKELETON )
|
||||
GAME( 2002, dslayrra, dslayrr, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Dragon Slayer (Russia, set 2)", MACHINE_IS_SKELETON )
|
||||
|
||||
GAME( 2002, hawaii, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Hawaii (Russia)", GAME_IS_SKELETON )
|
||||
GAME( 2002, hawaii, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Hawaii (Russia)", MACHINE_IS_SKELETON )
|
||||
|
||||
GAME( 2002, oligam, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Olympian Games (Russia)", GAME_IS_SKELETON )
|
||||
GAME( 2002, oligam, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Olympian Games (Russia)", MACHINE_IS_SKELETON )
|
||||
|
||||
GAME( 2002, rasce, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Ra Sceptor (Russia)", GAME_IS_SKELETON )
|
||||
GAME( 2002, rasce, 0, astropc, astropc, astropc_state, astropc, ROT0, "Astro", "Ra Sceptor (Russia)", MACHINE_IS_SKELETON )
|
||||
|
@ -1752,30 +1752,30 @@ ROM_START( eto )
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, prototype)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, bonzeadv, 0, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Newer)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, bonzeadvo, bonzeadv, bonzeadv, bonzeadv, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, Older)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, bonzeadvu, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito America Corporation", "Bonze Adventure (US)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, jigkmgri, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation", "Jigoku Meguri (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, bonzeadvp, bonzeadv, bonzeadv, jigkmgri, driver_device, 0, ROT0, "Taito Corporation Japan", "Bonze Adventure (World, prototype)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1988, asuka, 0, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, asukaj, asuka, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, asuka, 0, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (World)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, asukaj, asuka, asuka, asuka, driver_device, 0, ROT270, "Taito Corporation", "Asuka & Asuka (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1989, mofflott, 0, mofflott, mofflott, driver_device, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, mofflott, 0, mofflott, mofflott, driver_device, 0, ROT270, "Taito Corporation", "Maze of Flott (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1989, cadash, 0, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (World)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashj, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation", "Cadash (Japan, version 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashj1, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation", "Cadash (Japan, version 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashjo, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation", "Cadash (Japan, oldest version)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashu, cadash, cadash, cadashu, driver_device, 0, ROT0, "Taito America Corporation", "Cadash (US, version 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashi, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (Italy)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashf, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (France)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashg, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (Germany, version 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashp, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (World, prototype)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadash, 0, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (World)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashj, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation", "Cadash (Japan, version 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashj1, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation", "Cadash (Japan, version 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashjo, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation", "Cadash (Japan, oldest version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashu, cadash, cadash, cadashu, driver_device, 0, ROT0, "Taito America Corporation", "Cadash (US, version 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashi, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (Italy)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashf, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (France)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashg, cadash, cadash, cadash, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (Germany, version 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, cadashp, cadash, cadash, cadashj, driver_device, 0, ROT0, "Taito Corporation Japan", "Cadash (World, prototype)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1992, galmedes, 0, galmedes, galmedes, driver_device, 0, ROT270, "Visco", "Galmedes (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1992, galmedes, 0, galmedes, galmedes, driver_device, 0, ROT270, "Visco", "Galmedes (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1993, earthjkr, 0, galmedes, earthjkr, driver_device, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1993, earthjkrp, earthjkr, galmedes, earthjkr, driver_device, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan, prototype?)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1993, earthjkr, 0, galmedes, earthjkr, driver_device, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1993, earthjkrp, earthjkr, galmedes, earthjkr, driver_device, 0, ROT270, "Visco", "U.N. Defense Force: Earth Joker (Japan, prototype?)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1994, eto, 0, eto, eto, driver_device, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1994, eto, 0, eto, eto, driver_device, 0, ROT0, "Visco", "Kokontouzai Eto Monogatari (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -517,8 +517,8 @@ ROM_START(spcrider)
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1976, atarians, 0, atarians, atari_s1, driver_device, 0, ROT0, "Atari", "The Atarians", GAME_MECHANICAL | GAME_IMPERFECT_SOUND)
|
||||
GAME( 1977, time2000, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Time 2000", GAME_MECHANICAL | GAME_IMPERFECT_SOUND)
|
||||
GAME( 1977, aavenger, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Airborne Avenger", GAME_MECHANICAL | GAME_IMPERFECT_SOUND)
|
||||
GAME( 1978, midearth, 0, midearth, atari_s1, driver_device, 0, ROT0, "Atari", "Middle Earth", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 1978, spcrider, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Space Riders", GAME_MECHANICAL | GAME_IMPERFECT_SOUND)
|
||||
GAME( 1976, atarians, 0, atarians, atari_s1, driver_device, 0, ROT0, "Atari", "The Atarians", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME( 1977, time2000, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Time 2000", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME( 1977, aavenger, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Airborne Avenger", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME( 1978, midearth, 0, midearth, atari_s1, driver_device, 0, ROT0, "Atari", "Middle Earth", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
GAME( 1978, spcrider, 0, atari_s1, atari_s1, driver_device, 0, ROT0, "Atari", "Space Riders", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
|
@ -535,7 +535,7 @@ ROM_START(fourx4)
|
||||
ROM_LOAD("82s130.bin", 0x0000, 0x0200, CRC(da1f77b4) SHA1(b21fdc1c6f196c320ec5404013d672c35f95890b))
|
||||
ROM_END
|
||||
|
||||
GAME( 1979, supermap, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Superman (Pinball)", GAME_MECHANICAL | GAME_IMPERFECT_SOUND)
|
||||
GAME( 1979, hercules, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Hercules", GAME_MECHANICAL | GAME_IMPERFECT_SOUND)
|
||||
GAME( 1979, roadrunr, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "Road Runner", GAME_MECHANICAL | GAME_IMPERFECT_SOUND)
|
||||
GAME( 1982, fourx4, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "4x4", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME( 1979, supermap, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Superman (Pinball)", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME( 1979, hercules, 0, atari_s2, atari_s2, driver_device, 0, ROT0, "Atari", "Hercules", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME( 1979, roadrunr, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "Road Runner", MACHINE_MECHANICAL | MACHINE_IMPERFECT_SOUND)
|
||||
GAME( 1982, fourx4, 0, atari_s3, atari_s2, driver_device, 0, ROT0, "Atari", "4x4", MACHINE_IS_SKELETON_MECHANICAL)
|
||||
|
@ -787,10 +787,10 @@ ROM_END
|
||||
*************************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT */
|
||||
GAMEL( 1978, atarifb, 0, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football (revision 2)", GAME_SUPPORTS_SAVE, layout_atarifb )
|
||||
GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football (revision 1)", GAME_SUPPORTS_SAVE, layout_atarifb )
|
||||
GAMEL( 1978, atarifb2, atarifb, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football II", GAME_SUPPORTS_SAVE, layout_atarifb )
|
||||
GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, driver_device, 0, ROT0, "Atari", "Atari Football (4 players)", GAME_SUPPORTS_SAVE, layout_atarifb4 )
|
||||
GAMEL( 1979, abaseb, 0, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set 1)", GAME_SUPPORTS_SAVE, layout_abaseb )
|
||||
GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set 2)", GAME_SUPPORTS_SAVE, layout_abaseb )
|
||||
GAME ( 1980, soccer, 0, soccer, soccer, driver_device, 0, ROT0, "Atari", "Atari Soccer", GAME_SUPPORTS_SAVE )
|
||||
GAMEL( 1978, atarifb, 0, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football (revision 2)", MACHINE_SUPPORTS_SAVE, layout_atarifb )
|
||||
GAMEL( 1978, atarifb1, atarifb, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football (revision 1)", MACHINE_SUPPORTS_SAVE, layout_atarifb )
|
||||
GAMEL( 1978, atarifb2, atarifb, atarifb, atarifb, driver_device, 0, ROT0, "Atari", "Atari Football II", MACHINE_SUPPORTS_SAVE, layout_atarifb )
|
||||
GAMEL( 1979, atarifb4, atarifb, atarifb4, atarifb4, driver_device, 0, ROT0, "Atari", "Atari Football (4 players)", MACHINE_SUPPORTS_SAVE, layout_atarifb4 )
|
||||
GAMEL( 1979, abaseb, 0, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set 1)", MACHINE_SUPPORTS_SAVE, layout_abaseb )
|
||||
GAMEL( 1979, abaseb2, abaseb, abaseb, abaseb, driver_device, 0, ROT0, "Atari", "Atari Baseball (set 2)", MACHINE_SUPPORTS_SAVE, layout_abaseb )
|
||||
GAME ( 1980, soccer, 0, soccer, soccer, driver_device, 0, ROT0, "Atari", "Atari Soccer", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1228,15 +1228,15 @@ DRIVER_INIT_MEMBER(atarig1_state,pitfightb) { init_common(0x038000, -1, 1); }
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1990, hydra, 0, hydra, hydra, atarig1_state, hydra, ROT0, "Atari Games", "Hydra", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, hydrap, hydra, hydra, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/14/90)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, hydrap2, hydra, hydra, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/25/90)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, hydra, 0, hydra, hydra, atarig1_state, hydra, ROT0, "Atari Games", "Hydra", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, hydrap, hydra, hydra, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/14/90)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, hydrap2, hydra, hydra, hydra, atarig1_state, hydrap, ROT0, "Atari Games", "Hydra (prototype 5/25/90)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1990, pitfight, 0, pitfight, pitfight, atarig1_state, pitfight9, ROT0, "Atari Games", "Pit Fighter (rev 9)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight7, pitfight, pitfight, pitfight, atarig1_state, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 7)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight6, pitfight, pitfight, pitfight, atarig1_state, pitfightj, ROT0, "Atari Games", "Pit Fighter (rev 6)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight5, pitfight, pitfight, pitfight, atarig1_state, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 5)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight4, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 4)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight3, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfightj, pitfight, pitfight, pitfightj, atarig1_state,pitfightj, ROT0, "Atari Games", "Pit Fighter (Japan, 2 players)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfightb, pitfight, pitfight, pitfight, atarig1_state, pitfightb, ROT0, "bootleg", "Pit Fighter (bootleg)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight, 0, pitfight, pitfight, atarig1_state, pitfight9, ROT0, "Atari Games", "Pit Fighter (rev 9)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight7, pitfight, pitfight, pitfight, atarig1_state, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 7)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight6, pitfight, pitfight, pitfight, atarig1_state, pitfightj, ROT0, "Atari Games", "Pit Fighter (rev 6)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight5, pitfight, pitfight, pitfight, atarig1_state, pitfight7, ROT0, "Atari Games", "Pit Fighter (rev 5)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight4, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 4)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfight3, pitfight, pitfight, pitfight, atarig1_state, pitfight, ROT0, "Atari Games", "Pit Fighter (rev 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfightj, pitfight, pitfight, pitfightj, atarig1_state,pitfightj, ROT0, "Atari Games", "Pit Fighter (Japan, 2 players)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1990, pitfightb, pitfight, pitfight, pitfight, atarig1_state, pitfightb, ROT0, "bootleg", "Pit Fighter (bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -849,6 +849,6 @@ DRIVER_INIT_MEMBER(atarig42_state,guardian)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1991, roadriot, 0, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 1, 13 Nov 1991)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1991, roadrioto,roadriot, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 2, 04 Jun 1991)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1991, roadriot, 0, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 1, 13 Nov 1991)", MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1991, roadrioto,roadriot, atarig42_0x200, roadriot, atarig42_state, roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 2, 04 Jun 1991)", MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1992, guardian, 0, atarig42_0x400, guardian, atarig42_state, guardian, ROT0, "Atari Games", "Guardians of the 'Hood", 0 )
|
||||
|
@ -1331,10 +1331,10 @@ DRIVER_INIT_MEMBER(atarigt_state,primrage)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1994, tmek, 0, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v5.1, The Warlords)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek51p, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v5.1, prototype)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek45, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v4.5)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek44, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v4.4)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek, 0, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v5.1, The Warlords)", MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek51p, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v5.1, prototype)", MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek45, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v4.5)", MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek44, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v4.4)", MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, tmek20, tmek, tmek, tmek, atarigt_state, tmek, ROT0, "Atari Games", "T-MEK (v2.0, prototype)", 0 )
|
||||
GAME( 1994, primrage, 0, primrage, primrage, atarigt_state, primrage, ROT0, "Atari Games", "Primal Rage (version 2.3)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, primrage20, primrage, primrage20,primrage, atarigt_state, primrage, ROT0, "Atari Games", "Primal Rage (version 2.0)", GAME_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, primrage, 0, primrage, primrage, atarigt_state, primrage, ROT0, "Atari Games", "Primal Rage (version 2.3)", MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1994, primrage20, primrage, primrage20,primrage, atarigt_state, primrage, ROT0, "Atari Games", "Primal Rage (version 2.0)", MACHINE_UNEMULATED_PROTECTION )
|
||||
|
@ -2273,16 +2273,16 @@ DRIVER_INIT_MEMBER(atarigx2_state,rrreveng)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1992, spclords, 0, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev C)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev B)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev A, German)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev A)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, spclords, 0, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev C)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev B)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev A, German)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, atarigx2_state, spclords, ROT0, "Atari Games", "Space Lords (rev A)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
|
||||
GAME( 1992, motofren, 0, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Field Test Version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe Field Test Version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, motofren, 0, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Field Test Version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, atarigx2_state, motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe Field Test Version)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
|
||||
GAME( 1993, rrreveng, 0, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Sep 06, 1994)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1993, rrreveng, 0, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Sep 06, 1994)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
|
||||
|
@ -2464,7 +2464,7 @@ DRIVER_INIT_MEMBER(atarisy1_state,roadb110)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1984, atarisy1, 0, atarisy1, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Atari System 1 BIOS", GAME_IS_BIOS_ROOT )
|
||||
GAME( 1984, atarisy1, 0, atarisy1, peterpak, atarisy1_state, peterpak, ROT0, "Atari Games", "Atari System 1 BIOS", MACHINE_IS_BIOS_ROOT )
|
||||
|
||||
GAME( 1984, marble, atarisy1, atarisy1, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble Madness (set 1)", 0 )
|
||||
GAME( 1984, marble2, marble, atarisy1, marble, atarisy1_state, marble, ROT0, "Atari Games", "Marble Madness (set 2)", 0 )
|
||||
@ -2479,7 +2479,7 @@ GAME( 1985, indytemp2,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, RO
|
||||
GAME( 1985, indytemp3,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 3)", 0 )
|
||||
GAME( 1985, indytemp4,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (set 4)", 0 )
|
||||
GAME( 1985, indytempd,indytemp, atarisy1, indytemp, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (German)", 0 )
|
||||
GAME( 1985, indytempc,indytemp, atarisy1, indytemc, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (Cocktail)", GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1985, indytempc,indytemp, atarisy1, indytemc, atarisy1_state, indytemp, ROT0, "Atari Games", "Indiana Jones and the Temple of Doom (Cocktail)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
|
||||
GAME( 1985, roadrunn, atarisy1, atarisy1, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road Runner (rev 2)", 0 )
|
||||
GAME( 1985, roadrunn2,roadrunn, atarisy1, roadrunn, atarisy1_state, roadrunn, ROT0, "Atari Games", "Road Runner (rev 1+)", 0 )
|
||||
@ -2493,6 +2493,6 @@ GAME( 1987, roadblst2, roadblst, atarisy1, roadblst, atarisy1_state, roadb110,
|
||||
GAME( 1987, roadblstg1, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (upright, German, rev 1)", 0 )
|
||||
GAME( 1987, roadblst1, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (upright, rev 1)", 0 )
|
||||
GAME( 1987, roadblstc, roadblst, atarisy1, roadblst, atarisy1_state, roadb110, ROT0, "Atari Games", "Road Blasters (cockpit, rev 2)", 0 )
|
||||
GAME( 1987, roadblstcg, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, German, rev 1)", GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1987, roadblstc1, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, rev 1)", GAME_IMPERFECT_GRAPHICS )
|
||||
GAME( 1987, roadblstcg, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, German, rev 1)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1987, roadblstc1, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (cockpit, rev 1)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1987, roadblstgu, roadblst, atarisy1, roadblst, atarisy1_state, roadb109, ROT0, "Atari Games", "Road Blasters (upright, German, rev ?)", 0 )
|
||||
|
@ -3208,40 +3208,40 @@ DRIVER_INIT_MEMBER(atarisy2_state,apb)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1984, paperboy, 0, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, paperboyr2,paperboy, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, paperboyr1,paperboy, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1984, paperboy, 0, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, paperboyr2,paperboy, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, paperboyr1,paperboy, atarisy2, paperboy, atarisy2_state, paperboy, ROT0, "Atari Games", "Paperboy (rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1986, 720, 0, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 4)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720r3, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720r2, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720r1, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720g, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (German, rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720gr1, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (German, rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720, 0, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 4)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720r3, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720r2, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720r1, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720g, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (German, rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, 720gr1, 720, atarisy2, 720, atarisy2_state, 720, ROT0, "Atari Games", "720 Degrees (German, rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1986, ssprint, 0, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 4)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprint3, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprint1, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprintg, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprintg1,ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprintf, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (French)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprints, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (Spanish)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprint, 0, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 4)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprint3, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprint1, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprintg, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprintg1,ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (German, rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprintf, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (French)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, ssprints, ssprint, sprint, ssprint, atarisy2_state, ssprint, ROT0, "Atari Games", "Super Sprint (Spanish)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1986, csprint, 0, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprint2, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprint1, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprintg, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprintg1,csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprintf, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (French)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprints, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprints1,csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprint, 0, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprint2, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprint1, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprintg, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprintg1,csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (German, rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprintf, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (French)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprints, csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1986, csprints1,csprint, sprint, csprint, atarisy2_state, csprint, ROT0, "Atari Games", "Championship Sprint (Spanish, rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1987, apb, 0, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 7)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb6, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 6)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb5, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 5)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb4, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 4)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb3, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 3)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb2, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb1, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apbg, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (German)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apbf, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (French)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb, 0, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 7)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb6, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 6)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb5, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 5)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb4, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 4)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb3, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 3)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb2, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apb1, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (rev 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apbg, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (German)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1987, apbf, apb, atarisy2, apb, atarisy2_state, apb, ROT270, "Atari Games", "APB - All Points Bulletin (French)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -1047,5 +1047,5 @@ MACHINE_RESET_MEMBER(atarisy4_state,airrace)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1984, laststar, 0, atarisy4, atarisy4, atarisy4_state, laststar, ROT0, "Atari Games", "The Last Starfighter (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND_HW )
|
||||
GAME( 1985, airrace, 0, airrace, atarisy4, atarisy4_state, airrace, ROT0, "Atari Games", "Air Race (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND_HW )
|
||||
GAME( 1984, laststar, 0, atarisy4, atarisy4, atarisy4_state, laststar, ROT0, "Atari Games", "The Last Starfighter (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND_HW )
|
||||
GAME( 1985, airrace, 0, airrace, atarisy4, atarisy4_state, airrace, ROT0, "Atari Games", "Air Race (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND_HW )
|
||||
|
@ -416,35 +416,35 @@ ROM_END
|
||||
|
||||
|
||||
|
||||
GAME(1975, antiairc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Anti-Aircraft [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1975, crashnsc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Crash 'n Score/Stock Car [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1976, indy4, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Indy 4 [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1975, indy800, 0, atarikee, 0, driver_device, 0, ROT90, "Atari/Kee", "Indy 800 [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1975, jetfight, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 1) [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1975, jetfighta, jetfight, atarikee, 0, driver_device, 0, ROT0, "Atari", "Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 2) [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1976, outlaw, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Outlaw [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1975, sharkjaw, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Horror Games", "Shark JAWS [TTL]",GAME_IS_SKELETON)
|
||||
GAME(1975, steeplec, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Steeplechase [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1976, stuntcyc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Stunt Cycle [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1974, tank, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Tank/Tank Cocktail/Tank II [TTL]", GAME_IS_SKELETON)
|
||||
GAME(1975, antiairc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Anti-Aircraft [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1975, crashnsc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Crash 'n Score/Stock Car [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1976, indy4, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Indy 4 [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1975, indy800, 0, atarikee, 0, driver_device, 0, ROT90, "Atari/Kee", "Indy 800 [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1975, jetfight, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 1) [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1975, jetfighta, jetfight, atarikee, 0, driver_device, 0, ROT0, "Atari", "Jet Fighter/Jet Fighter Cocktail/Launch Aircraft (set 2) [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1976, outlaw, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Outlaw [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1975, sharkjaw, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Horror Games", "Shark JAWS [TTL]",MACHINE_IS_SKELETON)
|
||||
GAME(1975, steeplec, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Steeplechase [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1976, stuntcyc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Stunt Cycle [TTL]", MACHINE_IS_SKELETON)
|
||||
GAME(1974, tank, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Tank/Tank Cocktail/Tank II [TTL]", MACHINE_IS_SKELETON)
|
||||
|
||||
// MISSING ROM DUMPS
|
||||
//GAME(1975, astrotrf, steeplec, atarikee, 0, driver_device, 0, ROT0, "Atari", "Astroturf [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1974, gtrak10, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Gran Trak 10/Trak 10/Formula K/Race Circuit [TTL]", GAME_IS_SKELETON) //?
|
||||
//GAME(1974, gtrak20, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Gran Trak 20/Trak 20/Twin Racer [TTL]", GAME_IS_SKELETON) //?
|
||||
//GAME(1976, lemans, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "LeMans [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1974, quack, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Qwak!/Quack [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1975, astrotrf, steeplec, atarikee, 0, driver_device, 0, ROT0, "Atari", "Astroturf [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1974, gtrak10, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Gran Trak 10/Trak 10/Formula K/Race Circuit [TTL]", MACHINE_IS_SKELETON) //?
|
||||
//GAME(1974, gtrak20, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Gran Trak 20/Trak 20/Twin Racer [TTL]", MACHINE_IS_SKELETON) //?
|
||||
//GAME(1976, lemans, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "LeMans [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1974, quack, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Qwak!/Quack [TTL]", MACHINE_IS_SKELETON)
|
||||
|
||||
// 100% TTL
|
||||
//GAME(1974, coupedem, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Coupe De Monde [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1975, crossfir, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Crossfire [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1975, goal4, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Goal 4/World Cup/Coupe De Monde [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1973, gotchaat, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Gotcha [TTL]", GAME_IS_SKELETON) //?
|
||||
//GAME(1973, gotchaatc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Gotcha Color [TTL]", GAME_IS_SKELETON) //?
|
||||
//GAME(1975, highway, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Highway/Hiway [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1974, pinpong, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Pin Pong [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1975, pursuit, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Pursuit [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1973, quadpong, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Quadrapong/Elimination [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1974, rebound, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Rebound/Spike/Volleyball [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1974, spacrace, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Space Race [TTL]", GAME_IS_SKELETON)
|
||||
//GAME(1974, touchme, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Touch Me [TTL]", GAME_IS_SKELETON) //?
|
||||
//GAME(1974, coupedem, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Coupe De Monde [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1975, crossfir, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Crossfire [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1975, goal4, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Goal 4/World Cup/Coupe De Monde [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1973, gotchaat, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Gotcha [TTL]", MACHINE_IS_SKELETON) //?
|
||||
//GAME(1973, gotchaatc, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Gotcha Color [TTL]", MACHINE_IS_SKELETON) //?
|
||||
//GAME(1975, highway, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Highway/Hiway [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1974, pinpong, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Pin Pong [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1975, pursuit, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Pursuit [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1973, quadpong, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Quadrapong/Elimination [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1974, rebound, 0, atarikee, 0, driver_device, 0, ROT0, "Atari/Kee", "Rebound/Spike/Volleyball [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1974, spacrace, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Space Race [TTL]", MACHINE_IS_SKELETON)
|
||||
//GAME(1974, touchme, 0, atarikee, 0, driver_device, 0, ROT0, "Atari", "Touch Me [TTL]", MACHINE_IS_SKELETON) //?
|
||||
|
@ -557,10 +557,10 @@ DRIVER_INIT_MEMBER(atetris_state,atetris)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 1988, atetris, 0, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris (set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisa, atetris, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisb, atetris, atetris, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisb2,atetris, atetrisb2, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisb3,atetris, atetrisb3, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 3)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, atetrisc, atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris (cocktail set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1989, atetrisc2,atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris (cocktail set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetris, 0, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisa, atetris, atetris, atetris, atetris_state, atetris, ROT0, "Atari Games", "Tetris (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisb, atetris, atetris, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisb2,atetris, atetrisb2, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1988, atetrisb3,atetris, atetrisb3, atetris, atetris_state, atetris, ROT0, "bootleg", "Tetris (bootleg set 3)", MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, atetrisc, atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris (cocktail set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1989, atetrisc2,atetris, atetris, atetrisc, atetris_state, atetris, ROT270, "Atari Games", "Tetris (cocktail set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -253,6 +253,6 @@ DRIVER_INIT_MEMBER(atlantis_state,mwskins)
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAME( 2000, mwskins, 0, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.06)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 2000, mwskinsa, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.06, alt)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 2000, mwskinso, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.04)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 2000, mwskins, 0, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.06)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 2000, mwskinsa, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.06, alt)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 2000, mwskinso, mwskins, mwskins, mwskins, atlantis_state, mwskins, ROT0, "Midway", "Skins Game (1.04)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
@ -814,33 +814,33 @@ ROM_END
|
||||
|
||||
|
||||
|
||||
GAME( 1999, atronic, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 1)", GAME_IS_SKELETON)
|
||||
GAME( 1999, atronica, atronic, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 2)", GAME_IS_SKELETON)
|
||||
GAME( 1999, atronic, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 1)", MACHINE_IS_SKELETON)
|
||||
GAME( 1999, atronica, atronic, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atronic SetUp/Clear Chips (Russia, set 2)", MACHINE_IS_SKELETON)
|
||||
|
||||
GAME( 2002, atlantca, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
|
||||
GAME( 2002, atlantcaa, atlantca, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
|
||||
GAME( 2002, baboshka, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Baboshka (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, cfblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
|
||||
GAME( 2002, cfbluea, cfblue, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
|
||||
GAME( 2002, cfgreen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Green (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, chicken, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Chicken (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, aclown, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Clown (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, goldglen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Golden Glenn (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, iccash, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "I C Cash (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, shpinxii, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Sphinx II (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, bearnec, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Bear Necessities (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, beachpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Beach Patrol (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, beetleup, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Beetles Unplugged (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, abigchs, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big Cheese (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, bigblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big Blue (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, castaway, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 1)", GAME_IS_SKELETON)
|
||||
GAME( 2002, castawaya, castaway, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 2)", GAME_IS_SKELETON)
|
||||
GAME( 2002, dncsprt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Dancing Spirit (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, drmmake, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Dream Maker (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, goldcity, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Gold City (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, jumpjkpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Jumping Jackpots (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, mushmagi, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Mushroom Magic (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, santam, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Santa Maria (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, splmastr, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Spell Master (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, tajmah, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Tajmahal (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, 3wishrd, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Three Wishes Red (Russia) (Atronic)", GAME_IS_SKELETON)
|
||||
GAME( 2002, atlantca, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, atlantcaa, atlantca, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Atlantica (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, baboshka, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Baboshka (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, cfblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, cfbluea, cfblue, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Blue (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, cfgreen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Crazy Fruits Green (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, chicken, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Chicken (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, aclown, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Clown (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, goldglen, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Golden Glenn (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, iccash, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "I C Cash (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, shpinxii, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Sphinx II (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, bearnec, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Bear Necessities (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, beachpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Beach Patrol (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, beetleup, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Beetles Unplugged (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, abigchs, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big Cheese (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, bigblue, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Big Blue (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, castaway, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 1)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, castawaya, castaway, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Castaway (Russia) (Atronic) (set 2)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, dncsprt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Dancing Spirit (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, drmmake, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Dream Maker (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, goldcity, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Gold City (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, jumpjkpt, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Jumping Jackpots (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, mushmagi, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Mushroom Magic (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, santam, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Santa Maria (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, splmastr, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Spell Master (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, tajmah, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Tajmahal (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
GAME( 2002, 3wishrd, 0, atronic, atronic, driver_device, 0, ROT0, "Atronic", "Three Wishes Red (Russia) (Atronic)", MACHINE_IS_SKELETON)
|
||||
|
@ -172,4 +172,4 @@ ROM_START( attckufo )
|
||||
ROM_LOAD( "8", 0x3c00, 0x0400, CRC(9ce93eb0) SHA1(68753e88db4e920446b9582b5cb713b1beec3b27) )
|
||||
ROM_END
|
||||
|
||||
GAME( 1980, attckufo, 0, attckufo, attckufo, driver_device, 0, ROT270, "Ryoto Electric Co.", "Attack Ufo", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1980, attckufo, 0, attckufo, attckufo, driver_device, 0, ROT270, "Ryoto Electric Co.", "Attack Ufo", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -595,8 +595,8 @@ ROM_START( smashdrv )
|
||||
// ic21 unpopulated
|
||||
ROM_END
|
||||
|
||||
GAME( 2002, atvtrack, 0, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track (set 1)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 2002, atvtracka, atvtrack, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track (set 2)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 2002, atvtrack, 0, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track (set 1)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 2002, atvtracka, atvtrack, atvtrack, atvtrack, driver_device, 0, ROT0, "Gaelco", "ATV Track (set 2)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
||||
// almost identical PCB, FlashROM mapping and master registers addresses different
|
||||
GAME( 2000, smashdrv, 0, smashdrv, atvtrack, driver_device, 0, ROT0, "Gaelco", "Smashing Drive", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 2000, smashdrv, 0, smashdrv, atvtrack, driver_device, 0, ROT0, "Gaelco", "Smashing Drive", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
@ -324,6 +324,6 @@ ROM_END
|
||||
*
|
||||
*************************************/
|
||||
|
||||
GAMEL( 1978, avalnche, 0, avalnche, avalnche, driver_device, 0, ROT0, "Atari", "Avalanche", GAME_SUPPORTS_SAVE, layout_avalnche )
|
||||
GAMEL( 1978, cascade, avalnche, avalnche, cascade, driver_device, 0, ROT0, "bootleg? (Sidam)", "Cascade", GAME_SUPPORTS_SAVE, layout_avalnche )
|
||||
GAME ( 1977, catchp, 0, catch, catch, driver_device, 0, ROT0, "Atari", "Catch (prototype)", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // pre-production board, evolved into Avalanche
|
||||
GAMEL( 1978, avalnche, 0, avalnche, avalnche, driver_device, 0, ROT0, "Atari", "Avalanche", MACHINE_SUPPORTS_SAVE, layout_avalnche )
|
||||
GAMEL( 1978, cascade, avalnche, avalnche, cascade, driver_device, 0, ROT0, "bootleg? (Sidam)", "Cascade", MACHINE_SUPPORTS_SAVE, layout_avalnche )
|
||||
GAME ( 1977, catchp, 0, catch, catch, driver_device, 0, ROT0, "Atari", "Catch (prototype)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_SOUND ) // pre-production board, evolved into Avalanche
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user