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Update 8080bw.cpp
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a42467e629
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@ -203,6 +203,7 @@
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#include "attackfc.lh"
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#include "cosmicm.lh"
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#include "escmars.lh"
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#include "galactic.lh"
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#include "gunchamp.lh"
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#include "shuttlei.lh"
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@ -1035,6 +1036,12 @@ MACHINE_CONFIG_END
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/* */
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/*******************************************************/
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static ADDRESS_MAP_START( escmars_map, AS_PROGRAM, 8, _8080bw_state )
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AM_RANGE(0x0000, 0x1fff) AM_ROM
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AM_RANGE(0x2000, 0x3fff) AM_RAM AM_SHARE("main_ram")
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AM_RANGE(0x4000, 0x4fff) AM_ROM
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( lrescue_io_map, AS_IO, 8, _8080bw_state )
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AM_RANGE(0x00, 0x00) AM_READ_PORT("IN0")
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AM_RANGE(0x01, 0x01) AM_READ_PORT("IN1")
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@ -1086,6 +1093,39 @@ static MACHINE_CONFIG_DERIVED_CLASS( lrescue, mw8080bw_root, _8080bw_state )
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
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MACHINE_CONFIG_END
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MACHINE_CONFIG_START( escmars, _8080bw_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", I8080, XTAL_18MHz / 10) // divider guessed
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MCFG_CPU_PROGRAM_MAP(escmars_map)
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MCFG_CPU_IO_MAP(lrescue_io_map)
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MCFG_MACHINE_START_OVERRIDE(_8080bw_state, extra_8080bw)
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MCFG_MACHINE_RESET_OVERRIDE(_8080bw_state, mw8080bw)
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/* add shifter */
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MCFG_MB14241_ADD("mb14241")
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_RAW_PARAMS(MW8080BW_PIXEL_CLOCK, MW8080BW_HTOTAL, MW8080BW_HBEND, MW8080BW_HPIXCOUNT, MW8080BW_VTOTAL, MW8080BW_VBEND, MW8080BW_VBSTART)
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MCFG_SCREEN_UPDATE_DRIVER(_8080bw_state, screen_update_mw8080bw)
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MCFG_PALETTE_ADD_MONOCHROME("palette")
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD("samples", SAMPLES, 0)
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MCFG_SAMPLES_CHANNELS(4)
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MCFG_SAMPLES_NAMES(lrescue_sample_names)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.75)
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/* extra audio channel */
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MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
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MACHINE_CONFIG_END
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/*******************************************************/
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@ -4107,6 +4147,18 @@ ROM_START( desterth )
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ROM_RELOAD( 0x0400, 0x0400 )
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ROM_END
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ROM_START( escmars )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "2516_em.m5", 0x0000, 0x0800, CRC(6580f1c3) SHA1(fd44d4bab799e02b2d7c20fe6bf14ade9c8d4f1d) )
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ROM_LOAD( "2716_em.n5", 0x0800, 0x0800, CRC(49e79706) SHA1(bed675bb97d59ae0132c007ccead0d096ed2ddf1) )
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ROM_LOAD( "2516_em.p5", 0x1000, 0x0800, CRC(1ac969be) SHA1(67ac47f45b9fa5c530bf6047bb7d5776b52847be) )
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ROM_LOAD( "2516_em.r5", 0x1800, 0x0800, CRC(c1bd5949) SHA1(df390dd159766ed6489abfae8bb258115dc643e6) )
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ROM_LOAD( "2716_em.s5", 0x4000, 0x0800, CRC(1ec21a31) SHA1(5db61f00d8987662ccae1132fb25da318ac177dd) )
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ROM_LOAD( "2716_em.t5", 0x4800, 0x0800, CRC(bfb0f65d) SHA1(ea0943d764a16094b6e2289f62ef117c9f838c98) )
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/* No proms, only colour overlay */
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ROM_END
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ROM_START( lrescuem )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "48.ic36", 0x0000, 0x0400, CRC(bad5ba48) SHA1(6d8a2df172e058d16f196ad7f29430e9fd1fdaa8) )
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@ -4900,6 +4952,7 @@ GAME( 1980, mlander, lrescue, lrescue, lrescue, driver_device, 0, ROT270
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GAME( 1979, lrescuem, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
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GAME( 1979, lrescuem2, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg (Model Racing)", "Lunar Rescue (Model Racing bootleg, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
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GAME( 1979, desterth, lrescue, lrescue, lrescue, driver_device, 0, ROT270, "bootleg", "Destination Earth (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND )
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GAMEL( 1980,escmars, lrescue, escmars, lrescue, driver_device, 0, ROT270, "bootleg", "Escape from Mars (bootleg of Lunar Rescue)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_SOUND, layout_escmars )
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GAME( 1979, schaser, 0, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1979, schasera, schaser, schaser, schaser, driver_device, 0, ROT270, "Taito", "Space Chaser (set 2)", MACHINE_SUPPORTS_SAVE )
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