diff --git a/src/emu/machine/k053252.c b/src/emu/machine/k053252.c index f4a58b5084d..351694ebd08 100644 --- a/src/emu/machine/k053252.c +++ b/src/emu/machine/k053252.c @@ -1,10 +1,10 @@ -/***************************************************************************/ -/* */ -/* 053252 */ -/* */ -/***************************************************************************/ +/*************************************************************************************************************************** -/* + Konami 053252 chip emulation, codenamed "CCU" + + device emulation by Angelo Salese, based off notes by Olivier Galibert + +============================================================================================================================ left res = current in game, right res = computed @@ -48,7 +48,9 @@ TODO: - xexex sets up 0x20 as the VC? default value? - xexex layers are offsetted if you try to use the CCU - understand how to interpret the back / front porch values, and remove the offset x/y hack -*/ + +***************************************************************************************************************************/ + #include "emu.h" #include "k053252.h"