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@ -458,5 +458,5 @@ DRIVER_INIT_MEMBER(ashnojoe_state,ashnojoe)
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membank("bank4")->set_entry(0);
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}
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GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Wave / Taito Corporation", "Success Joe (World)", GAME_SUPPORTS_SAVE )
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GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Wave / Taito Corporation", "Ashita no Joe (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1990, scessjoe, 0, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / Wave", "Success Joe (World)", GAME_SUPPORTS_SAVE )
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GAME( 1990, ashnojoe, scessjoe, ashnojoe, ashnojoe, ashnojoe_state, ashnojoe, ROT0, "Taito Corporation / Wave", "Ashita no Joe (Japan)", GAME_SUPPORTS_SAVE )
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@ -518,13 +518,8 @@ DRIVER_INIT_MEMBER(megazone_state,megazone)
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konami1_decode(machine(), "maincpu");
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}
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/* these just display a Konami copyright, no logo */
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GAME( 1983, megazone, 0, megazone, megazone, megazone_state, megazone, ROT90, "Konami", "Mega Zone (Konami set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1983, megazonea, megazone, megazone, megazona, megazone_state, megazone, ROT90, "Konami", "Mega Zone (Konami set 2)", GAME_SUPPORTS_SAVE )
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/* these display Konami and Kosuka copyright, no logo */
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GAME( 1983, megazoneb, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1983, megazonec, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami / Kosuka", "Mega Zone (Kosuka set 2)", GAME_SUPPORTS_SAVE )
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/* this displays Konami and Kosuka copyright with a Konami / Interlogic logo */
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GAME( 1983, megazonei, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami / Interlogic / Kosuka", "Mega Zone (Interlogic / Kosuka)", GAME_SUPPORTS_SAVE )
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GAME( 1983, megazone, 0, megazone, megazone, megazone_state, megazone, ROT90, "Konami", "Mega Zone (Konami set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1983, megazonea, megazone, megazone, megazona, megazone_state, megazone, ROT90, "Konami", "Mega Zone (Konami set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1983, megazoneb, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Kosuka license)", "Mega Zone (Kosuka set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1983, megazonec, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Kosuka license)", "Mega Zone (Kosuka set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1983, megazonei, megazone, megazone, megazone, megazone_state, megazone, ROT90, "Konami (Interlogic license)", "Mega Zone (Interlogic)", GAME_SUPPORTS_SAVE )
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@ -2775,7 +2775,7 @@ GAME( 1996, tekken3aa, tekken3, coh700, namcos12, namcos12_state, namcos12, R
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GAME( 1996, tekken3ja, tekken3, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Tekken 3 (Japan, TET1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC014 */
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GAME( 1997, lbgrande, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Libero Grande (Asia, LG2/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC014 */
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GAME( 1997, lbgrandeja,lbgrande, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Libero Grande (Japan, LG1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING ) /* KC014 */
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GAME( 1997, toukon3, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Tomy / Namco", "Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade Edition (Japan, TR1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC019 */
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GAME( 1997, toukon3, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco / Tomy", "Shin Nihon Pro Wrestling Toukon Retsuden 3 Arcade Edition (Japan, TR1/VER.A)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC019 */
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GAME( 1998, soulclbr, 0, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (World, SOC14/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, soulclbruc,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (US, SOC13/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, soulclbrjc,soulclbr, coh700, namcos12, namcos12_state, namcos12, ROT0, "Namco", "Soul Calibur (Japan, SOC11/VER.C)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND ) /* KC020 */
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@ -700,5 +700,5 @@ ROM_END
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GAME( 1983, zodiack, 0, zodiack, zodiack, driver_device, 0, ROT270, "Orca (Esco Trading Co., Inc. license)", "Zodiack", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) /* bullet color needs to be verified */
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GAME( 1983, dogfight, 0, zodiack, dogfight, driver_device, 0, ROT270, "Orca / Thunderbolt", "Dog Fight (Thunderbolt)", GAME_IMPERFECT_COLORS | GAME_SUPPORTS_SAVE ) /* bullet color needs to be verified */
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GAME( 1982, moguchan, 0, percuss, moguchan, driver_device, 0, ROT270, "Orca (Eastern Commerce Inc. license)", "Mogu Chan (bootleg?)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE ) /* license copyright taken from ROM string at $0b5c */
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GAME( 1981, percuss, 0, percuss, percuss, driver_device, 0, ROT270, "Orca (bootleg?)", "The Percussor", GAME_SUPPORTS_SAVE )
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GAME( 1981, percuss, 0, percuss, percuss, driver_device, 0, ROT270, "Orca", "The Percussor (bootleg?)", GAME_SUPPORTS_SAVE )
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GAME( 1982, bounty, 0, percuss, bounty, driver_device, 0, ROT180, "Orca", "The Bounty", GAME_SUPPORTS_SAVE )
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