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Fixed a bogus protection check in Victor 21 [Angelo Salese]
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@ -198,6 +198,12 @@ static ADDRESS_MAP_START( sharkpy_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE( 0x00000, 0x13fff ) AM_ROM //overlap unmapped regions
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ADDRESS_MAP_END
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/*
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Victor 21 protection is absolutely trivial. At every number of presetted hands, there's an animation
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that announces to the player that the card deck changes. If the protection check fails (at start-up),
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this event makes the game to reset without any money in the bank.
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*/
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static ADDRESS_MAP_START( victor21_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE( 0x09800, 0x09fff ) AM_RAM
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@ -212,7 +218,7 @@ static ADDRESS_MAP_START( victor21_map, ADDRESS_SPACE_PROGRAM, 8 )
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// AM_RANGE( 0x09009, 0x09009 ) AM_WRITE( subsino_out_b_w )
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// AM_RANGE( 0x0900a, 0x0900a ) AM_WRITE( subsino_out_a_w )
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// AM_RANGE( 0x0900b, 0x0900b ) //"flash" status, bit 0
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AM_RANGE( 0x0900b, 0x0900b ) AM_RAM //protection
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// AM_RANGE( 0x0900c, 0x0900c ) AM_READ_PORT( "INC" )
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AM_RANGE( 0x0900e, 0x0900f ) AM_DEVWRITE( "ymsnd", ym2413_w )
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@ -225,7 +231,7 @@ static ADDRESS_MAP_START( victor21_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_RANGE( 0x08000, 0x087ff ) AM_RAM_WRITE( subsino_videoram_w ) AM_BASE( &videoram )
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AM_RANGE( 0x08800, 0x08fff ) AM_RAM_WRITE( subsino_colorram_w ) AM_BASE( &colorram )
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AM_RANGE( 0x00000, 0x8fff ) AM_ROM //overlap unmapped regions
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AM_RANGE( 0x00000, 0x08fff ) AM_ROM //overlap unmapped regions
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AM_RANGE( 0x10000, 0x13fff ) AM_ROM
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ADDRESS_MAP_END
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@ -285,6 +291,7 @@ static WRITE8_HANDLER( flash_w )
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static ADDRESS_MAP_START( victor5_map, ADDRESS_SPACE_PROGRAM, 8 )
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AM_IMPORT_FROM( victor21_map )
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AM_RANGE( 0x0900a, 0x0900a ) AM_READWRITE( flash_r, flash_w )
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AM_RANGE( 0x0900b, 0x0900b ) AM_READNOP //"flash" status, bit 0
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ADDRESS_MAP_END
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