Merge pull request #455 from MisterTea/patch-1

Make SNES controls match other systems
This commit is contained in:
R. Belmont 2015-11-04 09:23:49 -05:00
commit f41b11f86a

View File

@ -17,18 +17,18 @@ const device_type SNES_JOYPAD = &device_creator<snes_joypad_device>;
static INPUT_PORTS_START( snes_joypad )
PORT_START("JOYPAD")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("B")
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("Y")
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("B")
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Y")
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_NAME("Select")
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_START1 ) PORT_NAME("Start")
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN )
PORT_BIT( 0x0040, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT )
PORT_BIT( 0x0080, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT )
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("A")
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("X")
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("A")
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("X")
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_NAME("L")
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("R")
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_NAME("R")
PORT_BIT( 0xf000, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END