From f4315e61aa2c773847ef3ff67217d4c687b38179 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Fri, 4 Mar 2022 18:06:05 +0100 Subject: [PATCH] - gei.cpp: document how to clear remaining credits [Brian Troha] - model2.cpp: fill in Rail Chase 2's Sega ID & ROM board info [Brian Troha] - model3.cpp: add Spikeout security module number and correct game ID & ROM board ID for Virtua Striker 2 Ver98 Step2 [Brian Troha] - system1.cpp: add Sega game ID to SWAT [Brian Troha] --- src/mame/drivers/gei.cpp | 5 +++++ src/mame/drivers/model2.cpp | 2 +- src/mame/drivers/model3.cpp | 4 ++-- src/mame/drivers/system1.cpp | 2 +- 4 files changed, 9 insertions(+), 4 deletions(-) diff --git a/src/mame/drivers/gei.cpp b/src/mame/drivers/gei.cpp index edf1c8dcfc8..536081a8637 100644 --- a/src/mame/drivers/gei.cpp +++ b/src/mame/drivers/gei.cpp @@ -1360,6 +1360,11 @@ Alt set included BONE in place of SPRD & a newer SLOT These board sets may also be known as the V116 (or V16) sets as the alt set also included that name on the labels +To clear remaining credits: + Press STAND, DEAL and 3rd DISCARD buttons at the same time. + Hold all 3 buttons down for 5 seconds. The screen will + turn RED indicating a successful "CLEAR" occurrred + ****************************************************/ ROM_START( gs4002 ) diff --git a/src/mame/drivers/model2.cpp b/src/mame/drivers/model2.cpp index 4cef12b3cbb..339b89e66a5 100644 --- a/src/mame/drivers/model2.cpp +++ b/src/mame/drivers/model2.cpp @@ -5259,7 +5259,7 @@ ROM_START( waverunr ) /* Wave Runner Revision A (Japan), Model 2C, Sega Game ID# ROM_LOAD16_WORD_SWAP("mpr-19296.34", 0x0400000, 0x400000, CRC(b4b9faff) SHA1(3a258e0f7c642d043cbab5f94dfe69fac8561e93) ) ROM_END -ROM_START( rchase2 ) /* Rail Chase 2 Revision A, Model 2B. Sega game ID# 833-11809 */ +ROM_START( rchase2 ) /* Rail Chase 2 Revision A, Model 2B. Sega game ID# 833-11809 RAIL CHASE2, ROM board ID# 834-11866 */ ROM_REGION( 0x200000, "maincpu", 0 ) // i960 program ROM_LOAD32_WORD("epr-18045a.15", 0x000000, 0x080000, CRC(bfca0314) SHA1(9eb0f2cdab8c10fda9edc0ddc439263af3903cdc) ) ROM_LOAD32_WORD("epr-18046a.16", 0x000002, 0x080000, CRC(0b8d3074) SHA1(fee8436399fb97ad5b8357b81e69bd5c27af1dde) ) diff --git a/src/mame/drivers/model3.cpp b/src/mame/drivers/model3.cpp index ab979dca874..a0804fff67c 100644 --- a/src/mame/drivers/model3.cpp +++ b/src/mame/drivers/model3.cpp @@ -3365,7 +3365,7 @@ ROM_START( vs215o ) /* Step 1.5, original release.. might even be for Step 1.0?? ROM_FILL( 0x000000, 0x800000, 0x0000 ) ROM_END -ROM_START( vs298 ) /* Step 2.0, Sega ID# 833-13346, ROM board ID# 834-13347 */ +ROM_START( vs298 ) /* Step 2.0, Sega ID# 833-13496, ROM board ID# 834-13497 VS2 VER98 STEP2 */ ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */ // CROM ROM_LOAD64_WORD_SWAP( "epr-20917.17", 0x400006, 0x100000, CRC(c3bbb270) SHA1(16b2342031ff72408f2290e775df5c8aa344c2e4) ) @@ -5519,7 +5519,7 @@ ROM_START( fvipers2o ) /* Step 2.0 */ ROM_PARAMETER( ":315_5881:key", "29260e96" ) ROM_END -ROM_START( spikeout ) /* Step 2.1, Sega game ID# is 833-13592, ROM board ID# 834-13593 SPK */ +ROM_START( spikeout ) /* Step 2.1, Sega game ID# is 833-13592, ROM board ID# 834-13593 SPK, Security board ID# 837-13584-COM */ ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */ // CROM ROM_LOAD64_WORD_SWAP( "epr-21214c.17", 0x000006, 0x200000, CRC(8dc0a85c) SHA1(c75088fd0594964a4ed78b80a2585d3d89c85464) ) diff --git a/src/mame/drivers/system1.cpp b/src/mame/drivers/system1.cpp index b7de7f2d6ff..c5b7c065b68 100644 --- a/src/mame/drivers/system1.cpp +++ b/src/mame/drivers/system1.cpp @@ -2894,7 +2894,7 @@ ROM_START( mrvikingj ) ROM_END -ROM_START( swat ) +ROM_START( swat ) /* Sega game ID# 834-5388 SWAT */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "epr5807b.129", 0x0000, 0x2000, CRC(93db9c9f) SHA1(56e9d9a33f04b4d5971c0db24cc8719a52e64678) ) /* encrypted */ ROM_LOAD( "epr-5808.130", 0x2000, 0x2000, CRC(67116665) SHA1(e8aa72f2835d38367be5e8a9313e51b64f452ee7) ) /* encrypted */