kongs470.cpp: minor documentation update

This commit is contained in:
Ivan Vangelista 2020-11-07 13:27:43 +01:00
parent 7d03c833aa
commit f443acdc52

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@ -14,13 +14,15 @@ Main board (with sound)
470A03 ; |
470A04 ; /
470G01 ; 27C4096 main prg
Unfortunately there are no PCB pics or more detailed hardware info available.
Should be the main board for a multi board set, where the satellite boards handle the video part.
A full cabinet pic is available on Gaming History.
*/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "sound/k054539.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
@ -40,20 +42,12 @@ protected:
virtual void machine_start() override;
private:
uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void main_map(address_map &map);
required_device<cpu_device> m_maincpu;
};
uint32_t kongs470_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
return 0;
}
void kongs470_state::main_map(address_map &map)
{
map(0x000000, 0x07ffff).rom().region("maincpu", 0);
@ -81,19 +75,11 @@ void kongs470_state::kongs470(machine_config &config)
M68000(config, m_maincpu, 10'000'000); // clock unverified
m_maincpu->set_addrmap(AS_PROGRAM, &kongs470_state::main_map);
// video hardware, all TBD
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(64*8, 32*8);
screen.set_visarea(40, 400-1, 16, 240-1);
screen.set_screen_update(FUNC(kongs470_state::screen_update));
// sound hardware
SPEAKER(config, "lspeaker").front_left();
SPEAKER(config, "rspeaker").front_right();
k054539_device &k054539(K054539(config, "k054539", 10'000'000)); // clock unverified
k054539_device &k054539(K054539(config, "k054539", 18'432'000)); // clock unverified
k054539.add_route(0, "rspeaker", 0.75);
k054539.add_route(1, "lspeaker", 0.75);
}
@ -103,15 +89,13 @@ ROM_START( tdbingo )
ROM_REGION( 0x80000, "maincpu", 0 )
ROM_LOAD16_WORD_SWAP( "470g01.bin", 0x00000, 0x80000, CRC(c0015cfb) SHA1(633e1d6c12691ddd31ccdd41b213b6ed33ae4554) )
ROM_REGION( 0x100000, "gfx", 0 ) // which GFX custom does this use, if any?
ROM_REGION( 0x180000, "k054539", 0 )
ROM_LOAD( "470a02.bin", 0x000000, 0x080000, CRC(5b68522d) SHA1(2f14857d315b524ec27238f8e33e650843bda256) )
ROM_LOAD( "470a03.bin", 0x080000, 0x080000, CRC(25ee73f3) SHA1(119c99af839f5def342930dccf45d205ad83aef7) )
ROM_REGION( 0x80000, "k054539", 0 )
ROM_LOAD( "470a04.bin", 0x00000, 0x80000, CRC(9b432c4b) SHA1(9ab0396579aba215c8adc81b6568b2b94c226589) )
ROM_LOAD( "470a04.bin", 0x100000, 0x080000, CRC(9b432c4b) SHA1(9ab0396579aba215c8adc81b6568b2b94c226589) )
ROM_END
} // Anonymous namespace
GAME( 1995, tdbingo, 0, kongs470, tdbingo, kongs470_state, empty_init, ROT0, "Konami", "Trio de Bingo", MACHINE_IS_SKELETON )
GAME( 1995, tdbingo, 0, kongs470, tdbingo, kongs470_state, empty_init, ROT0, "Konami", "Trio de Bingo", MACHINE_IS_SKELETON_MECHANICAL )