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https://github.com/holub/mame
synced 2025-07-04 17:38:08 +03:00
Mattel Funtronics Jacks WIP
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@ -363,7 +363,7 @@ INSTRUCTION(illegal)
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OPCODE TABLES
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***************************************************************************/
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP410_OPCODE_23_MAP[] =
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP410_OPCODE_23_MAP[256] =
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{
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{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },
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{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },
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@ -409,7 +409,7 @@ void cop400_cpu_device::cop410_op23(UINT8 opcode)
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(this->*COP410_OPCODE_23_MAP[opcode23].function)(opcode23);
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}
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP410_OPCODE_33_MAP[] =
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP410_OPCODE_33_MAP[256] =
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{
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{1, INST(illegal) },{1, INST(skgbz0) },{1, INST(illegal) },{1, INST(skgbz2) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },
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{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },
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@ -455,7 +455,7 @@ void cop400_cpu_device::cop410_op33(UINT8 opcode)
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(this->*COP410_OPCODE_33_MAP[opcode33].function)(opcode33);
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}
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP410_OPCODE_MAP[] =
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP410_OPCODE_MAP[256] =
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{
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{1, INST(clra) },{1, INST(skmbz0) },{1, INST(xor_) },{1, INST(skmbz2) },{1, INST(xis) },{1, INST(ld) },{1, INST(x) },{1, INST(xds) },
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{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },
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@ -494,7 +494,7 @@ const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP410_OPCODE_MAP[
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{1, INST(jp) },{1, INST(jp) },{1, INST(jp) },{1, INST(jp) },{1, INST(jp) },{1, INST(jp) },{1, INST(jp) },{2, INST(jid) }
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};
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP420_OPCODE_23_MAP[] =
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP420_OPCODE_23_MAP[256] =
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{
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{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },
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{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },{1, INST(ldd) },
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@ -540,7 +540,7 @@ void cop400_cpu_device::cop420_op23(UINT8 opcode)
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(this->*COP420_OPCODE_23_MAP[opcode23].function)(opcode23);
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}
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP420_OPCODE_33_MAP[] =
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP420_OPCODE_33_MAP[256] =
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{
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{1, INST(illegal) },{1, INST(skgbz0) },{1, INST(illegal) },{1, INST(skgbz2) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },
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{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },{1, INST(illegal) },
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@ -586,7 +586,7 @@ void cop400_cpu_device::cop420_op33(UINT8 opcode)
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(this->*COP420_OPCODE_33_MAP[opcode33].function)(opcode33);
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}
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP420_OPCODE_MAP[] =
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const cop400_cpu_device::cop400_opcode_map cop400_cpu_device::COP420_OPCODE_MAP[256] =
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{
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{1, INST(clra) },{1, INST(skmbz0) },{1, INST(xor_) },{1, INST(skmbz2) },{1, INST(xis) },{1, INST(ld) },{1, INST(x) },{1, INST(xds) },
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{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },{1, INST(lbi) },
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@ -267,12 +267,12 @@ protected:
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const cop400_opcode_map *m_opcode_map;
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cop400_opcode_func m_last_opcode_function;
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static const cop400_opcode_map COP410_OPCODE_23_MAP[];
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static const cop400_opcode_map COP410_OPCODE_33_MAP[];
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static const cop400_opcode_map COP410_OPCODE_MAP[];
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static const cop400_opcode_map COP420_OPCODE_23_MAP[];
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static const cop400_opcode_map COP420_OPCODE_33_MAP[];
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static const cop400_opcode_map COP420_OPCODE_MAP[];
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static const cop400_opcode_map COP410_OPCODE_23_MAP[256];
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static const cop400_opcode_map COP410_OPCODE_33_MAP[256];
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static const cop400_opcode_map COP410_OPCODE_MAP[256];
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static const cop400_opcode_map COP420_OPCODE_23_MAP[256];
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static const cop400_opcode_map COP420_OPCODE_33_MAP[256];
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static const cop400_opcode_map COP420_OPCODE_MAP[256];
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static const cop400_opcode_map COP444_OPCODE_23_MAP[256];
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static const cop400_opcode_map COP444_OPCODE_33_MAP[256];
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static const cop400_opcode_map COP444_OPCODE_MAP[256];
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@ -13,6 +13,7 @@
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// internal artwork
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#include "einvaderc.lh" // test-layout(but still playable)
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#include "funjacks.lh"
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#include "lightfgt.lh" // clickable
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//#include "hh_cop400_test.lh" // common test-layout - use external artwork
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@ -202,12 +203,13 @@ void hh_cop400_state::display_matrix(int maxx, int maxy, UINT32 setx, UINT32 set
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UINT8 hh_cop400_state::read_inputs(int columns)
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{
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UINT8 ret = 0;
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// active low
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UINT8 ret = 0xff;
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// read selected input rows
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for (int i = 0; i < columns; i++)
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if (m_inp_mux >> i & 1)
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ret |= m_inp_matrix[i]->read();
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ret &= m_inp_matrix[i]->read();
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return ret;
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}
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@ -241,10 +243,10 @@ public:
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{ }
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void prepare_display();
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DECLARE_WRITE_LINE_MEMBER(write_so);
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DECLARE_WRITE_LINE_MEMBER(write_sk);
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DECLARE_WRITE8_MEMBER(write_g);
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DECLARE_WRITE8_MEMBER(write_d);
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DECLARE_WRITE8_MEMBER(write_g);
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DECLARE_WRITE_LINE_MEMBER(write_sk);
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DECLARE_WRITE_LINE_MEMBER(write_so);
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DECLARE_WRITE8_MEMBER(write_l);
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};
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@ -278,10 +280,8 @@ WRITE8_MEMBER(einvaderc_state::write_g)
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WRITE_LINE_MEMBER(einvaderc_state::write_sk)
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{
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// SK: speaker out
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// SK: speaker out + led grid 8
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m_speaker->level_w(state);
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// SK: led grid 8
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m_sk = state;
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prepare_display();
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}
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@ -319,10 +319,10 @@ static MACHINE_CONFIG_START( einvaderc, einvaderc_state )
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MCFG_CPU_ADD("maincpu", COP444, 1000000) // approximation - RC osc. R=47K to +9V, C=100pf to GND(-9V)
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MCFG_COP400_CONFIG(COP400_CKI_DIVISOR_16, COP400_CKO_OSCILLATOR_OUTPUT, COP400_MICROBUS_DISABLED) // guessed
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MCFG_COP400_READ_IN_CB(IOPORT("IN.0"))
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MCFG_COP400_WRITE_SO_CB(WRITELINE(einvaderc_state, write_so))
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MCFG_COP400_WRITE_SK_CB(WRITELINE(einvaderc_state, write_sk))
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MCFG_COP400_WRITE_G_CB(WRITE8(einvaderc_state, write_g))
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MCFG_COP400_WRITE_D_CB(WRITE8(einvaderc_state, write_d))
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MCFG_COP400_WRITE_G_CB(WRITE8(einvaderc_state, write_g))
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MCFG_COP400_WRITE_SK_CB(WRITELINE(einvaderc_state, write_sk))
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MCFG_COP400_WRITE_SO_CB(WRITELINE(einvaderc_state, write_so))
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MCFG_COP400_WRITE_L_CB(WRITE8(einvaderc_state, write_l))
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MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_cop400_state, display_decay_tick, attotime::from_msec(1))
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@ -340,6 +340,115 @@ MACHINE_CONFIG_END
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/***************************************************************************
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Mattel Funtronics Jacks
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* COP410L MCU bonded directly to PCB (die labeled COP410L/B NGS)
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* 8 LEDs, 1bit sound
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***************************************************************************/
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class funjacks_state : public hh_cop400_state
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{
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public:
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funjacks_state(const machine_config &mconfig, device_type type, const char *tag)
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: hh_cop400_state(mconfig, type, tag)
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{ }
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DECLARE_WRITE8_MEMBER(write_d);
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DECLARE_WRITE8_MEMBER(write_l);
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DECLARE_WRITE8_MEMBER(write_g);
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DECLARE_READ8_MEMBER(read_l);
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DECLARE_READ8_MEMBER(read_g);
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};
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// handlers
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WRITE8_MEMBER(funjacks_state::write_d)
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{
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// D: led grid + input mux
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m_d = m_inp_mux = data ^ 0xf;
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display_matrix(2, 4, m_l, m_d );
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}
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WRITE8_MEMBER(funjacks_state::write_l)
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{
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// L01: led state
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m_l = data & 3;
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display_matrix(2, 4, m_l, m_d);
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}
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WRITE8_MEMBER(funjacks_state::write_g)
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{
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// G1: speaker out
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m_speaker->level_w(data >> 1 & 1);
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m_g = data;
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}
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READ8_MEMBER(funjacks_state::read_l)
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{
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// L45: multiplexed inputs
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return read_inputs(3) & 0x30;
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}
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READ8_MEMBER(funjacks_state::read_g)
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{
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// G1: speaker out state
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// G23: inputs
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return m_inp_matrix[3]->read() | (m_g & 2);
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}
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// config
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static INPUT_PORTS_START( funjacks )
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PORT_START("IN.0")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 )
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PORT_START("IN.1")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON4 )
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PORT_START("IN.2")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) // positioned at 1 o'clock on panel, increment clockwise
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON6 )
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PORT_START("IN.3") // port G
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SPECIAL ) // speaker
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START )
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PORT_CONFNAME( 0x08, 0x00, "Players" )
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PORT_CONFSETTING( 0x00, "1" )
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PORT_CONFSETTING( 0x08, "2" )
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INPUT_PORTS_END
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static MACHINE_CONFIG_START( funjacks, funjacks_state )
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", COP410, 2000000) // approximation - RC osc. R=47K, C=56pf
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MCFG_COP400_CONFIG(COP400_CKI_DIVISOR_16, COP400_CKO_OSCILLATOR_OUTPUT, COP400_MICROBUS_ENABLED) // guessed
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MCFG_COP400_WRITE_D_CB(WRITE8(funjacks_state, write_d))
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MCFG_COP400_WRITE_L_CB(WRITE8(funjacks_state, write_l))
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MCFG_COP400_WRITE_G_CB(WRITE8(funjacks_state, write_g))
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MCFG_COP400_READ_L_CB(READ8(funjacks_state, read_l))
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MCFG_COP400_READ_G_CB(READ8(funjacks_state, read_g))
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MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_cop400_state, display_decay_tick, attotime::from_msec(1))
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MCFG_DEFAULT_LAYOUT(layout_funjacks)
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/* no video! */
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
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MACHINE_CONFIG_END
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/***************************************************************************
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Milton Bradley (Electronic) Lightfight
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@ -369,10 +478,10 @@ public:
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void prepare_display();
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DECLARE_WRITE_LINE_MEMBER(write_so);
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DECLARE_WRITE_LINE_MEMBER(write_sk);
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DECLARE_READ8_MEMBER(read_g);
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DECLARE_WRITE8_MEMBER(write_d);
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DECLARE_WRITE8_MEMBER(write_l);
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DECLARE_WRITE_LINE_MEMBER(write_sk);
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DECLARE_READ8_MEMBER(read_g);
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};
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// handlers
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@ -415,7 +524,7 @@ READ8_MEMBER(lightfgt_state::read_g)
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{
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// G: multiplexed inputs
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m_inp_mux = (m_so | m_d << 1) ^ 0x1f;
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return read_inputs(5) ^ 0xf;
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return read_inputs(5);
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}
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@ -423,34 +532,34 @@ READ8_MEMBER(lightfgt_state::read_g)
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static INPUT_PORTS_START( lightfgt )
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PORT_START("IN.0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) // note: button 1 is on the left side from player perspective
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON5 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON10 ) PORT_COCKTAIL
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON6 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) // note: button 1 is on the left side from player perspective
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_COCKTAIL
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PORT_START("IN.1")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON7 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON9 ) PORT_COCKTAIL
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON7 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_COCKTAIL
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PORT_START("IN.2")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON8 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON3 )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON8 ) PORT_COCKTAIL
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON8 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON3 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_COCKTAIL
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PORT_START("IN.3")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON9 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON4 )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON7 ) PORT_COCKTAIL
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON9 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON4 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_COCKTAIL
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PORT_START("IN.4")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON10 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON5 )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_COCKTAIL
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON10 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON5 )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL
|
||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_COCKTAIL
|
||||
INPUT_PORTS_END
|
||||
|
||||
static MACHINE_CONFIG_START( lightfgt, lightfgt_state )
|
||||
@ -459,10 +568,10 @@ static MACHINE_CONFIG_START( lightfgt, lightfgt_state )
|
||||
MCFG_CPU_ADD("maincpu", COP421, 950000) // approximation - RC osc. R=82K to +6V, C=56pf to GND(-6V)
|
||||
MCFG_COP400_CONFIG(COP400_CKI_DIVISOR_16, COP400_CKO_OSCILLATOR_OUTPUT, COP400_MICROBUS_DISABLED) // guessed
|
||||
MCFG_COP400_WRITE_SO_CB(WRITELINE(lightfgt_state, write_so))
|
||||
MCFG_COP400_WRITE_SK_CB(WRITELINE(lightfgt_state, write_sk))
|
||||
MCFG_COP400_READ_G_CB(READ8(lightfgt_state, read_g))
|
||||
MCFG_COP400_WRITE_D_CB(WRITE8(lightfgt_state, write_d))
|
||||
MCFG_COP400_WRITE_L_CB(WRITE8(lightfgt_state, write_l))
|
||||
MCFG_COP400_WRITE_SK_CB(WRITELINE(lightfgt_state, write_sk))
|
||||
MCFG_COP400_READ_G_CB(READ8(lightfgt_state, read_g))
|
||||
|
||||
MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_cop400_state, display_decay_tick, attotime::from_msec(1))
|
||||
MCFG_DEFAULT_LAYOUT(layout_lightfgt)
|
||||
@ -491,6 +600,12 @@ ROM_START( einvaderc )
|
||||
ROM_END
|
||||
|
||||
|
||||
ROM_START( funjacks )
|
||||
ROM_REGION( 0x0200, "maincpu", 0 )
|
||||
ROM_LOAD( "jacks.bin", 0x0000, 0x0200, CRC(863368ea) SHA1(f116cc27ae721b3a3e178fa13765808bdc275663) )
|
||||
ROM_END
|
||||
|
||||
|
||||
ROM_START( lightfgt )
|
||||
ROM_REGION( 0x0400, "maincpu", 0 )
|
||||
ROM_LOAD( "lightfight.bin", 0x0000, 0x0400, CRC(aceb2d65) SHA1(2328cbb195faf93c575f3afa3a1fe0079180edd7) )
|
||||
@ -501,4 +616,6 @@ ROM_END
|
||||
/* YEAR NAME PARENT COMPAT MACHINE INPUT INIT COMPANY, FULLNAME, FLAGS */
|
||||
CONS( 1981, einvaderc, einvader, 0, einvaderc, einvaderc, driver_device, 0, "Entex", "Space Invader (Entex, COP444)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
|
||||
|
||||
CONS( 1979, funjacks, 0, 0, funjacks, funjacks, driver_device, 0, "Mattel", "Funtronics Jacks", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
|
||||
|
||||
CONS( 1981, lightfgt, 0, 0, lightfgt, lightfgt, driver_device, 0, "Milton Bradley", "Lightfight", GAME_SUPPORTS_SAVE )
|
||||
|
33
src/mess/layout/funjacks.lay
Normal file
33
src/mess/layout/funjacks.lay
Normal file
@ -0,0 +1,33 @@
|
||||
<?xml version="1.0"?>
|
||||
<mamelayout version="2">
|
||||
|
||||
<!-- define elements -->
|
||||
|
||||
<element name="static_black"><rect><color red="0.0" green="0.0" blue="0.0" /></rect></element>
|
||||
|
||||
<element name="led" defstate="0">
|
||||
<disk state="0"><color red="0.2" green="0.05" blue="0.06" /></disk>
|
||||
<disk state="1"><color red="1.0" green="0.2" blue="0.23" /></disk>
|
||||
</element>
|
||||
|
||||
|
||||
<!-- build screen -->
|
||||
|
||||
<view name="Internal Layout">
|
||||
<bounds left="0" right="11" top="0" bottom="8" />
|
||||
<bezel element="static_black">
|
||||
<bounds left="0" right="11" top="0" bottom="8" />
|
||||
</bezel>
|
||||
|
||||
<bezel name="lamp30" element="led"><bounds x="0.2" y="0.2" width="1" height="1" /></bezel>
|
||||
<bezel name="lamp31" element="led"><bounds x="9.8" y="0.2" width="1" height="1" /></bezel>
|
||||
<bezel name="lamp21" element="led"><bounds x="4" y="2" width="1" height="1" /></bezel>
|
||||
<bezel name="lamp20" element="led"><bounds x="6" y="2" width="1" height="1" /></bezel>
|
||||
<bezel name="lamp10" element="led"><bounds x="3" y="4" width="1" height="1" /></bezel>
|
||||
<bezel name="lamp0" element="led"><bounds x="7" y="4" width="1" height="1" /></bezel>
|
||||
<bezel name="lamp11" element="led"><bounds x="4" y="6" width="1" height="1" /></bezel>
|
||||
<bezel name="lamp1" element="led"><bounds x="6" y="6" width="1" height="1" /></bezel>
|
||||
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
@ -2183,6 +2183,7 @@ ngenb38 // 1991
|
||||
|
||||
// Dedicated handhelds/tabletops
|
||||
einvaderc // Entex
|
||||
funjacks // Mattel
|
||||
lightfgt // Milton Bradley
|
||||
|
||||
bambball // Bambino
|
||||
|
Loading…
Reference in New Issue
Block a user