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vsnes.cpp: Fixed Balloon Fight bonus life DIP settings (MT8147). (#8962)
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@ -748,11 +748,11 @@ static INPUT_PORTS_START( balonfgt )
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PORT_DIPNAME( 0x10, 0x00, "Enemy Regeneration" ) PORT_DIPLOCATION("SW2:!5")
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PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
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PORT_DIPSETTING( 0x10, DEF_STR( High ) )
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PORT_DIPNAME( 0x60, 0x20, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!7")
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PORT_DIPSETTING( 0x60, "10,000 Pts" )
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PORT_DIPSETTING( 0x20, "20,000 Pts" )
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PORT_DIPSETTING( 0x40, "40,000 Pts" )
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PORT_DIPSETTING( 0x00, DEF_STR( None ) )
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PORT_DIPNAME( 0x60, 0x40, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:!6,!7")
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PORT_DIPSETTING( 0x00, "10,000 Pts" )
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PORT_DIPSETTING( 0x40, "20,000 Pts" )
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PORT_DIPSETTING( 0x20, "40,000 Pts" )
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PORT_DIPSETTING( 0x60, DEF_STR( None ) )
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PORT_DIPUNUSED_DIPLOC( 0x80, 0x00, "SW2:!8" ) /* Manual states this is Unused */
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INPUT_PORTS_END
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