Fix build (nw)

This commit is contained in:
AJR 2019-11-12 12:32:49 -05:00
parent ee4281546c
commit f51a7ea3ee

View File

@ -509,8 +509,8 @@ void v53_device::install_peripheral_io()
// unmap everything in I/O space up to the fixed position registers (we avoid overwriting them, it isn't a valid config)
space(AS_INTERNAL_IO).unmap_readwrite(0, INTERNAL_IO_ADDR_MASK);
space(AS_INTERNAL_IO).install_readwrite_handler(0, INTERNAL_IO_ADDR_MASK,
read8sm_delegate(*this, FUNC(v53_device::temp_io_byte_r), this),
write8sm_delegate(*this, FUNC(v53_device::temp_io_byte_w), this));
read8sm_delegate(*this, FUNC(v53_device::temp_io_byte_r)),
write8sm_delegate(*this, FUNC(v53_device::temp_io_byte_w)));
// IOAG determines if the handlers used 8-bit or 16-bit access
// the hng64.cpp games first set everything up in 8-bit mode, then