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---------------- Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 102, CN) [Joerg Hartenberger, JackC] Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 101, CN) [Joerg Hartenberger, JackC]
This commit is contained in:
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449c901d5d
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f5420abaa9
@ -1472,7 +1472,6 @@ ROM_START( kovsh )
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ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) )
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ROM_END
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ROM_START( kovsh103 )
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ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
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PGM_68K_BIOS
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@ -1503,6 +1502,66 @@ ROM_START( kovsh103 )
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ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) )
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ROM_END
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ROM_START( kovsh102 )
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ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
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PGM_68K_BIOS
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ROM_LOAD16_WORD_SWAP( "p0600.102", 0x100000, 0x400000, CRC(fdd4fb0f) SHA1(6906ce68f37b82e52ba30e5cceb1304d9e01430a) )
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ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */
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ROM_LOAD( "kovsh_v100_china.asic", 0x000000, 0x04000, CRC(0f09a5c1) SHA1(621b38c05f33277608d58b49822aebc930ae4870) )
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ROM_REGION( 0xc00000, "tiles", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */
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PGM_VIDEO_BIOS
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ROM_LOAD( "t0600.rom", 0x180000, 0x800000, CRC(4acc1ad6) SHA1(0668dbd5e856c2406910c6b7382548b37c631780) )
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/* all roms below need checking to see if they're the same on this board */
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ROM_REGION( 0x1e00000, "sprcol", 0 ) /* Sprite Colour Data */
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ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx)
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ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx)
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ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx)
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ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) )
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ROM_LOAD( "a0604.rom", 0x1a00000, 0x0400000, CRC(26b59fd3) SHA1(53219376056f4766dc5236735599d982ceb56b84) )
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ROM_REGION( 0x1000000, "sprmask", 0 ) /* Sprite Masks + Colour Indexes */
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ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) )
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ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) )
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ROM_LOAD( "b0602.rom", 0x0c00000, 0x0100000, CRC(9df77934) SHA1(99a3fe337c13702c9aa2373bcd1bb1befd0e2a13) )
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ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */
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PGM_AUDIO_BIOS
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ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) )
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ROM_END
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ROM_START( kovsh101 )
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ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
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PGM_68K_BIOS
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ROM_LOAD16_WORD_SWAP( "p0600.101", 0x100000, 0x400000, CRC(517a9bcf) SHA1(1ee0333aee2a7569e15bb2a1be8dd03f8b08e08c) )
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ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */
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ROM_LOAD( "kovsh_v100_china.asic", 0x000000, 0x04000, CRC(0f09a5c1) SHA1(621b38c05f33277608d58b49822aebc930ae4870) )
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ROM_REGION( 0xc00000, "tiles", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */
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PGM_VIDEO_BIOS
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ROM_LOAD( "t0600.rom", 0x180000, 0x800000, CRC(4acc1ad6) SHA1(0668dbd5e856c2406910c6b7382548b37c631780) )
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/* all roms below need checking to see if they're the same on this board */
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ROM_REGION( 0x1e00000, "sprcol", 0 ) /* Sprite Colour Data */
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ROM_LOAD( "a0600.rom", 0x0000000, 0x0800000, CRC(d8167834) SHA1(fa55a99629d03b2ea253392352f70d2c8639a991) ) // FIXED BITS (xxxxxxxx1xxxxxxx)
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ROM_LOAD( "a0601.rom", 0x0800000, 0x0800000, CRC(ff7a4373) SHA1(7def9fca7513ad5a117da230bebd2e3c78679041) ) // FIXED BITS (xxxxxxxx1xxxxxxx)
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ROM_LOAD( "a0602.rom", 0x1000000, 0x0800000, CRC(e7a32959) SHA1(3d0ed684dc5b269238890836b2ce7ef46aa5265b) ) // FIXED BITS (xxxxxxxx1xxxxxxx)
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ROM_LOAD( "a0603.rom", 0x1800000, 0x0400000, CRC(ec31abda) SHA1(ee526655369bae63b0ef0730e9768b765c9950fc) )
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ROM_LOAD( "a0604.rom", 0x1a00000, 0x0400000, CRC(26b59fd3) SHA1(53219376056f4766dc5236735599d982ceb56b84) )
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ROM_REGION( 0x1000000, "sprmask", 0 ) /* Sprite Masks + Colour Indexes */
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ROM_LOAD( "b0600.rom", 0x0000000, 0x0800000, CRC(7d3cd059) SHA1(00cf994b63337e0e4ebe96453daf45f24192af1c) )
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ROM_LOAD( "b0601.rom", 0x0800000, 0x0400000, CRC(a0bb1c2f) SHA1(0542348c6e27779e0a98de16f04f9c18158f2b28) )
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ROM_LOAD( "b0602.rom", 0x0c00000, 0x0100000, CRC(9df77934) SHA1(99a3fe337c13702c9aa2373bcd1bb1befd0e2a13) )
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ROM_REGION( 0x800000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */
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PGM_AUDIO_BIOS
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ROM_LOAD( "m0600.rom", 0x400000, 0x400000, CRC(3ada4fd6) SHA1(4c87adb25d31cbd41f04fbffe31f7bc37173da76) )
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ROM_END
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ROM_START( kovqhsgs )
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ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
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PGM_68K_BIOS
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@ -3692,6 +3751,8 @@ GAME( 1999, photoy2k102, photoy2k, pgm_arm_type1, photoy2k, pgm_arm_type1_
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// region provided by internal ARM rom
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GAME( 1999, kovsh, pgm, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 104, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V104, China internal ROM
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GAME( 1999, kovsh103, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 103, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V103, China internal ROM
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GAME( 1999, kovsh102, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 102, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V102, China internal ROM
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GAME( 1999, kovsh101, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovsh, ROT0, "IGS", "Knights of Valour Super Heroes / Sangoku Senki Super Heroes (ver. 101, CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // 68k V101, China internal ROM
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// nasty modern asian bootleg of Knights of Valour Super Heroes with characters ripped from SNK's The King of Fighters series!
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GAME( 1999, kovqhsgs, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_state, kovqhsgs, ROT0, "bootleg", "Knights of Valour: Quan Huang San Guo Special / Sangoku Senki: Quan Huang San Guo Special (ver. 303CN)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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@ -9090,6 +9090,8 @@ kovsgqyza // bootleg
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kovsgqyzb // bootleg
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kovsh // (c) 1999 Knights of Valor Superheroes
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kovsh103 //
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kovsh102 //
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kovsh101 //
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kovqhsgs // bootleg
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photoy2k // (c) 1999 Photo Y2k
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photoy2k102 //
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