From f55b17b07fa4dfd3043c35fc7f310d5914023697 Mon Sep 17 00:00:00 2001 From: Ivan Vangelista Date: Thu, 21 Apr 2022 18:04:08 +0200 Subject: [PATCH] New clones marked as NOT_WORKING -------------------------------- Slap Fight (Modular System) [Eduardo Anay, ClawGrip] --- scripts/target/mame/arcade.lua | 1 + src/mame/arcade.flt | 1 + src/mame/drivers/slapfght_ms.cpp | 468 +++++++++++++++++++++++++++++++ src/mame/mame.lst | 3 + 4 files changed, 473 insertions(+) create mode 100644 src/mame/drivers/slapfght_ms.cpp diff --git a/scripts/target/mame/arcade.lua b/scripts/target/mame/arcade.lua index 38c845b3138..17752d1fc30 100644 --- a/scripts/target/mame/arcade.lua +++ b/scripts/target/mame/arcade.lua @@ -4359,6 +4359,7 @@ files { MAME_DIR .. "src/mame/includes/slapfght.h", MAME_DIR .. "src/mame/machine/slapfght.cpp", MAME_DIR .. "src/mame/video/slapfght.cpp", + MAME_DIR .. "src/mame/drivers/slapfght_ms.cpp", MAME_DIR .. "src/mame/drivers/snowbros.cpp", MAME_DIR .. "src/mame/includes/snowbros.h", MAME_DIR .. "src/mame/video/snowbros.cpp", diff --git a/src/mame/arcade.flt b/src/mame/arcade.flt index 2aa7f6f866d..d59dd081daa 100644 --- a/src/mame/arcade.flt +++ b/src/mame/arcade.flt @@ -1201,6 +1201,7 @@ skykid.cpp skylncr.cpp skyraid.cpp slapfght.cpp +slapfght_ms.cpp slapshot.cpp sleic.cpp sliver.cpp diff --git a/src/mame/drivers/slapfght_ms.cpp b/src/mame/drivers/slapfght_ms.cpp new file mode 100644 index 00000000000..1a365fd867a --- /dev/null +++ b/src/mame/drivers/slapfght_ms.cpp @@ -0,0 +1,468 @@ +// license:BSD-3-Clause +// copyright-holders: + +/* + Slap Fight (Modular System) + + As with most of the 'Modular System' setups, the hardware is heavily modified from the original + and consists of a multi-board stack in a cage, hence different driver. + + For this game the Modular System cage contains 6 main boards and 1 sub board. + + MOD. 3 - Z80 board (3 ROMs + RAM + 24MHz XTAL) + small sub board with Z0840006PSC + PROM + logic (decryption?). + MOD 21/1 - 20 MHz XTAL + logic. + MOD 1 - Sound board (Z08400BPS, 2 x YM2203C). 2 8-dips banks. + MOD 51/1 - Sprite board, has logic + 4 ROMs. + MOD 4/2 - Tilemap board, has logic + 2 ROMs. + MOD 4/2 - Tilemap board, has logic + 4 ROMs, long thin sub-board (C0425) with no chips, just routing along one edge. + + TODO: + - stuck at RAM CHECK OK due to wrong main CPU IRQ handling, if prodded via debugger it passes ROM CHECK too, but then stops at SOUND OK again due to IRQs; + - colors (no color PROMs?); + - sound IRQs once testable; + - derive from slapfght_state (slapfght.cpp) once all the common points and differences are verified. +*/ + + +#include "emu.h" + +#include "cpu/z80/z80.h" +#include "machine/74259.h" +#include "machine/gen_latch.h" +#include "sound/ymopn.h" + +#include "emupal.h" +#include "screen.h" +#include "speaker.h" +#include "tilemap.h" + + +namespace { + +class slapfght_ms_state : public driver_device +{ +public: + slapfght_ms_state(const machine_config &mconfig, device_type type, const char *tag) : + driver_device(mconfig, type, tag), + m_maincpu(*this, "maincpu"), + m_audiocpu(*this, "audiocpu"), + m_screen(*this, "screen"), + m_gfxdecode(*this, "gfxdecode"), + m_videoram(*this, "videoram"), + m_colorram(*this, "colorram"), + m_spriteram(*this, "spriteram"), + m_fixvideoram(*this, "fixvideoram"), + m_fixcolorram(*this, "fixcolorram"), + m_mainbank(*this, "mainbank") + { } + + void slapfighm(machine_config &config); + + void init_decryption(); + +protected: + virtual void machine_start() override; + virtual void video_start() override; + +private: + required_device m_maincpu; + required_device m_audiocpu; + required_device m_screen; + required_device m_gfxdecode; + + required_shared_ptr m_videoram; + required_shared_ptr m_colorram; + required_shared_ptr m_spriteram; + required_shared_ptr m_fixvideoram; + required_shared_ptr m_fixcolorram; + required_memory_bank m_mainbank; + + bool m_main_irq_enabled = false; + bool m_sound_nmi_enabled = false; + + tilemap_t *m_pf1_tilemap = nullptr; + tilemap_t *m_fix_tilemap = nullptr; + + DECLARE_WRITE_LINE_MEMBER(vblank_irq); + DECLARE_WRITE_LINE_MEMBER(irq_enable_w); + DECLARE_WRITE_LINE_MEMBER(sound_reset_w); + + void videoram_w(offs_t offset, uint8_t data); + void colorram_w(offs_t offset, uint8_t data); + void fixram_w(offs_t offset, uint8_t data); + void fixcol_w(offs_t offset, uint8_t data); + TILE_GET_INFO_MEMBER(get_pf1_tile_info); + TILE_GET_INFO_MEMBER(get_fix_tile_info); + void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); + uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); + + void main_io_map(address_map &map); + void main_prg_map(address_map &map); + void sound_prg_map(address_map &map); +}; + + +// video + +TILE_GET_INFO_MEMBER(slapfght_ms_state::get_pf1_tile_info) +{ + int tile = m_videoram[tile_index] | ((m_colorram[tile_index] & 0x0f) << 8); + int color = (m_colorram[tile_index] & 0xf0) >> 4; + + tileinfo.set(1, tile, color, 0); +} + +TILE_GET_INFO_MEMBER(slapfght_ms_state::get_fix_tile_info) +{ + int tile = m_fixvideoram[tile_index] | ((m_fixcolorram[tile_index] & 0x03) << 8); + int color = (m_fixcolorram[tile_index] & 0xfc) >> 2; + + tileinfo.set(0, tile, color, 0); +} + +void slapfght_ms_state::videoram_w(offs_t offset, uint8_t data) +{ + m_videoram[offset] = data; + m_pf1_tilemap->mark_tile_dirty(offset); +} + +void slapfght_ms_state::colorram_w(offs_t offset, uint8_t data) +{ + m_colorram[offset] = data; + m_pf1_tilemap->mark_tile_dirty(offset); +} + +void slapfght_ms_state::fixram_w(offs_t offset, uint8_t data) +{ + m_fixvideoram[offset] = data; + m_fix_tilemap->mark_tile_dirty(offset); +} + +void slapfght_ms_state::fixcol_w(offs_t offset, uint8_t data) +{ + m_fixcolorram[offset] = data; + m_fix_tilemap->mark_tile_dirty(offset); +} + +void slapfght_ms_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) // TODO: verify +{ + const uint8_t *src = m_spriteram; + + for (int offs = 0; offs < m_spriteram.bytes(); offs += 4) + { + /* + 0: xxxxxxxx - code low + 1: xxxxxxxx - x low + 2: xx...... - code high + ..x..... - no function? + ...xxxx. - color + .......x - x high + 3: xxxxxxxx - y + */ + + int code = src[offs + 0] | ((src[offs + 2] & 0xc0) << 2); + int sy = src[offs + 3] + 2; + int sx = (src[offs + 1] | (src[offs + 2] << 8 & 0x100)) - 17; + int color = src[offs + 2] >> 1 & 0xf; + int fx = 0, fy = 0; + + if (flip_screen()) + { + sy = (238 - sy) & 0xff; + sx = 284 - sx; + fx = fy = 1; + } + + if (sy > 256-8) + sy -= 256; + + m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, code, color, fx, fy, sx, sy, 0); + } +} + +uint32_t slapfght_ms_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) +{ + //m_pf1_tilemap->set_scrollx(m_scrollx_hi << 8 | m_scrollx_lo); + //m_pf1_tilemap->set_scrolly(m_scrolly); + + m_pf1_tilemap->draw(screen, bitmap, cliprect, 0, 0); + draw_sprites(bitmap, cliprect); + m_fix_tilemap->draw(screen, bitmap, cliprect, 0, 0); + + return 0; +} + +void slapfght_ms_state::video_start() +{ + m_pf1_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(slapfght_ms_state::get_pf1_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); + m_fix_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(slapfght_ms_state::get_fix_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 64, 32); + + m_fix_tilemap->set_scrolldy(0, 15); + m_pf1_tilemap->set_scrolldy(0, 14); + + m_fix_tilemap->set_transparent_pen(0); +} + + +// machine + +WRITE_LINE_MEMBER(slapfght_ms_state::vblank_irq) +{ + if (state && m_main_irq_enabled) + m_maincpu->set_input_line(0, ASSERT_LINE); +} + +WRITE_LINE_MEMBER(slapfght_ms_state::irq_enable_w) +{ + m_main_irq_enabled = state ? true : false; + + if (!m_main_irq_enabled) + m_maincpu->set_input_line(0, CLEAR_LINE); +} + +WRITE_LINE_MEMBER(slapfght_ms_state::sound_reset_w) +{ + m_audiocpu->set_input_line(INPUT_LINE_RESET, state ? CLEAR_LINE : ASSERT_LINE); + + if (state == 0) + m_sound_nmi_enabled = false; +} + +void slapfght_ms_state::machine_start() +{ + // 2 x 0x4000 banks, 0xc000 - 0xffff is 0xff filled but for the 0xea00 - 0xefff range which is mapped directly + m_mainbank->configure_entry(0, memregion("maincpu")->base() + 0x8000); + m_mainbank->configure_entry(1, memregion("maincpu")->base() + 0x10000); + + save_item(NAME(m_main_irq_enabled)); + save_item(NAME(m_sound_nmi_enabled)); +} + + +void slapfght_ms_state::main_prg_map(address_map &map) +{ + map(0x0000, 0x7fff).rom(); + map(0x8000, 0xbfff).bankr(m_mainbank); + map(0xc000, 0xc7ff).ram(); + map(0xc800, 0xc80f).ram().share("main_sound"); + map(0xc810, 0xcfff).ram(); + map(0xd000, 0xd7ff).ram().w(FUNC(slapfght_ms_state::videoram_w)).share(m_videoram); + map(0xd800, 0xdfff).ram().w(FUNC(slapfght_ms_state::colorram_w)).share(m_colorram); + map(0xe000, 0xe7ff).ram().share(m_spriteram); + map(0xe900, 0xe900).lw8(NAME([this] (uint8_t data) { m_mainbank->set_entry(data & 0x01); })); + map(0xea00, 0xefff).rom().region("maincpu", 0xea00); // title screen data gets loaded here like slapfighb2 + map(0xf000, 0xf7ff).ram().w(FUNC(slapfght_ms_state::fixram_w)).share(m_fixvideoram); + map(0xf800, 0xffff).ram().w(FUNC(slapfght_ms_state::fixcol_w)).share(m_fixcolorram); +} + +void slapfght_ms_state::main_io_map(address_map &map) +{ + map.global_mask(0xff); + map(0x00, 0x0f).w("mainlatch", FUNC(ls259_device::write_a0)); +} + +void slapfght_ms_state::sound_prg_map(address_map &map) +{ + map(0x0000, 0x3fff).rom(); + map(0xc800, 0xc9ff).ram(); + map(0xdff0, 0xdfff).ram().share("main_sound"); + map(0xe000, 0xe001).w("ym1", FUNC(ym2203_device::write)); + map(0xe002, 0xe003).w("ym2", FUNC(ym2203_device::write)); + map(0xe008, 0xe009).r("ym1", FUNC(ym2203_device::read)); + map(0xe00a, 0xe00b).r("ym2", FUNC(ym2203_device::read)); +} + + +static INPUT_PORTS_START( slapfighm ) + PORT_START("IN0") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + + PORT_START("IN1") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) + + PORT_START("SW1") + PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW1:1") + PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW1:2") + PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW1:3") + PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW1:4") + PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW1:5") + PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW1:6") + PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW1:7") + PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW1:8") + + PORT_START("SW2") + PORT_DIPUNKNOWN_DIPLOC(0x01, 0x01, "SW2:1") + PORT_DIPUNKNOWN_DIPLOC(0x02, 0x02, "SW2:2") + PORT_DIPUNKNOWN_DIPLOC(0x04, 0x04, "SW2:3") + PORT_DIPUNKNOWN_DIPLOC(0x08, 0x08, "SW2:4") + PORT_DIPUNKNOWN_DIPLOC(0x10, 0x10, "SW2:5") + PORT_DIPUNKNOWN_DIPLOC(0x20, 0x20, "SW2:6") + PORT_DIPUNKNOWN_DIPLOC(0x40, 0x40, "SW2:7") + PORT_DIPUNKNOWN_DIPLOC(0x80, 0x80, "SW2:8") +INPUT_PORTS_END + + +static const gfx_layout charlayout = +{ + 8,8, + RGN_FRAC(1,2), + 2, + { RGN_FRAC(0,2), RGN_FRAC(1,2) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static const gfx_layout tilelayout = +{ + 8,8, + RGN_FRAC(1,4), + 4, + { RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) }, + { 0, 1, 2, 3, 4, 5, 6, 7 }, + { 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 }, + 8*8 +}; + +static const gfx_layout spritelayout = +{ + 16,16, + RGN_FRAC(1,1), + 4, + { 0,8,16,24 }, + { 0,1,2,3,4,5,6,7, 512,513,514,515,516,517,518,519 }, + { STEP16(0,32) }, + 16 * 16 * 4 +}; + +static GFXDECODE_START( gfx_slapfighm) + GFXDECODE_ENTRY( "chars", 0, charlayout, 0, 64 ) + GFXDECODE_ENTRY( "tiles", 0, tilelayout, 0, 16 ) + GFXDECODE_ENTRY( "sprites", 0, spritelayout, 0, 16 ) +GFXDECODE_END + + +void slapfght_ms_state::slapfighm(machine_config &config) +{ + // basic machine hardware + Z80(config, m_maincpu, 24_MHz_XTAL / 4); // divisor unknown + m_maincpu->set_addrmap(AS_PROGRAM, &slapfght_ms_state::main_prg_map); + m_maincpu->set_addrmap(AS_IO, &slapfght_ms_state::main_io_map); + + Z80(config, m_audiocpu, 20_MHz_XTAL / 5); // divisor unknown + m_audiocpu->set_addrmap(AS_PROGRAM, &slapfght_ms_state::sound_prg_map); + + ls259_device &mainlatch(LS259(config, "mainlatch")); + mainlatch.q_out_cb<0>().set(FUNC(slapfght_ms_state::sound_reset_w)); + //mainlatch.q_out_cb<1>().set(FUNC(slapfght_ms_state::flipscreen_w)); + mainlatch.q_out_cb<3>().set(FUNC(slapfght_ms_state::irq_enable_w)); + + // video hardware + SCREEN(config, m_screen, SCREEN_TYPE_RASTER); // all wrong + m_screen->set_refresh_hz(60); + m_screen->set_vblank_time(ATTOSECONDS_IN_USEC(2500)); + m_screen->set_size(64*8, 32*8); + m_screen->set_visarea(0*8, 32*8-1, 2*8, 32*8-1); + m_screen->set_screen_update(FUNC(slapfght_ms_state::screen_update)); + m_screen->screen_vblank().set(FUNC(slapfght_ms_state::vblank_irq)); + m_screen->set_palette("palette"); + + PALETTE(config, "palette").set_format(palette_device::xRGB_444, 256); + + GFXDECODE(config, m_gfxdecode, "palette", gfx_slapfighm); + + // sound hardware + SPEAKER(config, "mono").front_center(); + + GENERIC_LATCH_8(config, "soundlatch"); + + ym2203_device &ym1(YM2203(config, "ym1", 20_MHz_XTAL / 5)); // divisor unknown + ym1.port_a_read_callback().set_ioport("IN0"); + ym1.port_b_read_callback().set_ioport("IN1"); + ym1.irq_handler().set_log("ym 1 IRQ"); + ym1.add_route(ALL_OUTPUTS, "mono", 0.15); + + ym2203_device &ym2(YM2203(config, "ym2", 20_MHz_XTAL / 5)); // divisor unknown + ym2.port_a_read_callback().set_ioport("SW1"); + ym2.port_b_read_callback().set_ioport("SW2"); + ym2.irq_handler().set_log("ym 2 IRQ"); + ym2.add_route(ALL_OUTPUTS, "mono", 0.15); +} + +ROM_START( slapfighm ) + ROM_REGION( 0x14000, "maincpu", 0 ) // on MOD. 3 board + ROM_LOAD( "3_cpu_fi_303.ic12-512", 0x0000, 0x8000, CRC(639b0817) SHA1(0999d447d1cc182c5d1fb1be91e47f1e64675a78) ) // 27256 + ROM_LOAD( "3_cpu_fi_302.ic13-512", 0x8000, 0x8000, CRC(97403de3) SHA1(b96acd3b4bbe6e6dc060255aaa1b237100c41847) ) // 27256 + ROM_LOAD( "3_cpu_fi_301.ic14-513", 0x10000, 0x4000, CRC(c63b02fe) SHA1(8d1991780b7aed718f60b6a8f5de7571682fb713) ) // 27128, identical to the original once decrypted + + ROM_REGION( 0x4000, "audiocpu", 0 ) // on MOD 1 board + ROM_LOAD( "1_snd_fi_0101.ic12", 0x0000, 0x4000, CRC(4e3ae13e) SHA1(4ab29064f3a4cb4fd70a9eb8ddbffb4f5ee74057) ) // 1xxxxxxxxxxxxx = 0xFF + + ROM_REGION( 0x4000, "chars", 0 ) // on one MOD 4/2 board, contains the same data as the original among the weirdness + ROM_LOAD( "4-2_f1_401.ic17", 0x0000, 0x4000, CRC(fbdc3ded) SHA1(5c1db5fe0ce32d996f40acf51b9ea09f7709a032) ) // BADADDR --xxxxxxxxxxxxx, 4-2_f1_401.ic17 [3/4] a77_03.6g IDENTICAL + ROM_CONTINUE( 0x0000, 0x4000 ) + ROM_LOAD( "4-2_f1_402.ic16", 0x2000, 0x2000, CRC(6e9ce9ea) SHA1(9b80360050022fb7b938a874d5c9adb344907bab) ) // BADADDR x-xxxxxxxxxxxxx, 4-2_f1_402.ic16 [3/4] a77_04.6f IDENTICAL + ROM_CONTINUE( 0x2000, 0x2000 ) + ROM_CONTINUE( 0x2000, 0x2000 ) + ROM_IGNORE( 0x2000 ) + + ROM_REGION( 0x20000, "tiles", 0 ) // on a second MOD 4/2 board, identical to the original + ROM_LOAD( "4-2-b_fi_4a01.ic17", 0x00000, 0x8000, CRC(974e2ea9) SHA1(3840550fc3a833828dad8f3e300d2ea583d69ce7) ) + ROM_LOAD( "4-2-b_fi_4a02.ic16", 0x08000, 0x8000, CRC(5faeeea3) SHA1(696fba24bcf1f3a7e914a4403854da5eededaf7f) ) + ROM_LOAD( "4-2-b_fi_4a03.ic15", 0x10000, 0x8000, CRC(e92d9d60) SHA1(2554617e0e6615ca8c85a49299a4a0e762478339) ) + ROM_LOAD( "4-2-b_fi_4a04.ic14", 0x18000, 0x8000, CRC(b6358305) SHA1(c7bb4236a75ec6b88f011bc30f8fb9a718e2ca3e) ) + + ROM_REGION( 0x20000, "sprites", ROMREGION_INVERT ) // on MOD 51/1 board, different format from the original + ROM_LOAD32_BYTE( "51-1_fi_501.ic43", 0x0003, 0x8000, CRC(fa901876) SHA1(e27a8f9014419343bf08a7536b4b37bded611ec0) ) + ROM_LOAD32_BYTE( "51-1_fi_502.ic42", 0x0002, 0x8000, CRC(9bf4f6a4) SHA1(a4b1287258d1635108b349805f15ae25224e2ab6) ) + ROM_LOAD32_BYTE( "51-1_fi_503.ic41", 0x0001, 0x8000, CRC(b03543cf) SHA1(2b8f0e8c60dbccc40e82f4af799d151efc259d52) ) + ROM_LOAD32_BYTE( "51-1_fi_504.ic40", 0x0000, 0x8000, CRC(b80afe0a) SHA1(02efc3cb0c968d24ae0da4d16515c244f59d1d93) ) + + ROM_REGION( 0x0600, "proms", 0 ) // PROMs (function unknown) + ROM_LOAD( "1_snd_p0102_82s123.ic20", 0x000, 0x020, CRC(6228a653) SHA1(a8cfceba0546875940e9124c5ca2a6c625232856) ) + ROM_LOAD( "21-1_p0201_82s129.ic5", 0x100, 0x100, CRC(2697da58) SHA1(e62516b886ff6e204b718e5f0c6ce2712e4b7fc5) ) + ROM_LOAD( "21-1_p0203_82s129.ic12", 0x200, 0x100, CRC(d56e29b4) SHA1(d94157a9cd75d1f6d305f3d48291d0ae4c41e006) ) + ROM_LOAD( "3-sub_cpu_p0312_82s147.bin", 0x300, 0x200, CRC(28d906a7) SHA1(da11a515aa798c0fb687d8617461b0372364b332) ) + ROM_LOAD( "51-1_p0502.ic10", 0x500, 0x100, CRC(15085e44) SHA1(646e7100fcb112594023cf02be036bd3d42cc13c) ) + + ROM_REGION( 0x1000, "plds", ROMREGION_ERASEFF ) + ROM_LOAD( "4-2_0400_pal16r6acn.ic29", 0x000, 0x104, NO_DUMP ) + ROM_LOAD( "4-2-b_pal16r6_p0400.ic29", 0x000, 0x104, CRC(19ac48ea) SHA1(bb79d2e1522f144609cdfe32a01defd19753668d) ) + ROM_LOAD( "51-1_p0503_pal16r6.ic46", 0x000, 0x104, CRC(07eb86d2) SHA1(482eb325df5bc60353bac85412cf45429cd03c6d) ) +ROM_END + +void slapfght_ms_state::init_decryption() // same as the one for blktiger_ms +{ + uint8_t *src = memregion("maincpu")->base(); + int len = memregion("maincpu")->bytes(); + + // bitswap data + for (int i = 0; i < len; i++) + src[i] = bitswap<8>(src[i], 5, 3, 7, 2, 0, 1, 4, 6); + + // descramble address + std::vector buffer(len); + memcpy(&buffer[0], src, len); + + for (int i = 0; i < len; i++) + src[i] = buffer[bitswap<24>(i, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 10, 8, 6, 4, 0, 2, 7, 3, 1, 9, 11, 5)]; +} + +} // anonymous namespace + + +GAME( 199?, slapfighm, alcon, slapfighm, slapfighm, slapfght_ms_state, init_decryption, ROT270, "bootleg (Gaelco / Ervisa)", "Slap Fight (Modular System)", MACHINE_IS_SKELETON ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 97d603480af..d9eb5c77092 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -39028,6 +39028,9 @@ tigerhb3 // bootleg but (c) 1985 Taito Corporation tigerhb4 // bootleg but (c) 1985 Taito Corporation tigerhj // A47 (c) 1985 Taito Corporation GX-551 [not a Konami board!] +@source:slapfght_ms.cpp +slapfighm + @source:slapshot.cpp opwolf3 // D74 (c) 1994 Taito Corporation Japan opwolf3j // D74 (c) 1994 Taito Corporation