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https://github.com/holub/mame
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(this is a dummy commit to add notes to whatsnew)
namcos22.c updates [hap] - fixed acedrvrw and victlapw crash from buffer overflow - fixed dirtdash crash due to pointrom size, the game still doesn't work though - improved display fader (used in raveracw) - cleaned up inputs and added default nvram where useful - properly emulated step lock motor status for the skiing games
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@ -12,7 +12,6 @@
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* Input
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* - input ports require manual calibration through built-in diagnostics (or canned EEPROM)
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* - new input port type needed for bicycle pedal speed
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* - new input port needed for multi-value stick shift
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* - text layer row placement may be incorrect (emulated Prop Cycle differs from real game)
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*
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* Output Devices
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@ -2390,7 +2389,6 @@ static READ32_HANDLER( alpinesa_prot_r )
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static WRITE32_HANDLER( alpinesa_prot_w )
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{
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namcos22_state *state = space->machine().driver_data<namcos22_state>();
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#if 1
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switch( data )
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{
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case 0:
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@ -2405,16 +2403,6 @@ static WRITE32_HANDLER( alpinesa_prot_w )
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default:
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break;
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}
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#else
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int i;
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unsigned sptr = downcast<cpu_device *>(&space->device())->sp();
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state->m_mAlpineSurferProtData = 0;
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for(i=0;i<4;i++)
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{
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state->m_mAlpineSurferProtData<<=8;
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state->m_mAlpineSurferProtData |= space->read_byte(sptr+4+i );
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}
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#endif
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} /* alpinesa_prot_w */
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/* Namco Super System 22 */
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