diff --git a/src/mame/drivers/decocass.c b/src/mame/drivers/decocass.c index 37cbc73c399..c3ad96e1a18 100644 --- a/src/mame/drivers/decocass.c +++ b/src/mame/drivers/decocass.c @@ -169,15 +169,19 @@ static INPUT_PORTS_START( decocass ) PORT_DIPSETTING( 0x40, DEF_STR( Cocktail ) ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK) - PORT_START("DSW2") /* Start with all Unknown as each can change per game */ + PORT_START("DSW2") /* Start with all Unknown as each can change per game, except for Country Code */ PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1") /* Most Dipswitch Settings sheets show this as "Number of Players" (Lives) */ PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2") /* Most Dipswitch Settings sheets show 2 & 3 as "Bonus Players" */ PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW2:3") PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4") /* Most Dipswitch Settings sheets show 4 (with/without 5) as some form of Diffculty */ PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5") - PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "SW2:6") /* Most Dipswitch Settings sheets show 6-7 as Country Code, listed as Don't Change */ - PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "SW2:7") - PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "SW2:8") + PORT_DIPNAME( 0xe0, 0xe0, "Country Code" ) PORT_DIPLOCATION("SW2:6,7,8") /* Always Listed as "DON'T CHANGE" */ + PORT_DIPSETTING( 0xe0, "A" ) + PORT_DIPSETTING( 0xc0, "B" ) + PORT_DIPSETTING( 0xa0, "C" ) + PORT_DIPSETTING( 0x80, "D" ) + PORT_DIPSETTING( 0x60, "E" ) + PORT_DIPSETTING( 0x40, "F" ) INPUT_PORTS_END static INPUT_PORTS_START( cbtime ) @@ -208,8 +212,8 @@ static INPUT_PORTS_START( cnightst ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x06, 0x06, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:2,3") - PORT_DIPSETTING( 0x06, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Unknown ) ) + PORT_DIPSETTING( 0x06, "When Night Star Completed (First 2 Times)" ) + PORT_DIPSETTING( 0x04, "When Night Star Completed (First Time Only)" ) PORT_DIPSETTING( 0x02, "Every 70000" ) PORT_DIPSETTING( 0x00, "30000 Only" ) PORT_DIPNAME( 0x08, 0x08, "Number of Missles" ) PORT_DIPLOCATION("SW2:4") @@ -233,7 +237,7 @@ static INPUT_PORTS_START( ctornado ) PORT_DIPSETTING( 0x06, "10000" ) PORT_DIPSETTING( 0x04, "20000" ) PORT_DIPSETTING( 0x02, "30000" ) - PORT_DIPNAME( 0x08, 0x08, "Hero Destructor" ) PORT_DIPLOCATION("SW2:4") + PORT_DIPNAME( 0x08, 0x08, "Crash Bombs" ) PORT_DIPLOCATION("SW2:4") /* Printed English translation "Hero Destructor" */ PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x00, "5" ) PORT_DIPNAME( 0x10, 0x10, "Alens' Speed" ) PORT_DIPLOCATION("SW2:5") @@ -374,10 +378,10 @@ static INPUT_PORTS_START( cmissnx ) PORT_DIPSETTING( 0x04, "10000" ) PORT_DIPSETTING( 0x02, "15000" ) PORT_DIPNAME( 0x18, 0x18, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4,5") /* Listed as "Game Level" */ - PORT_DIPSETTING( 0x10, DEF_STR( Very_Easy ) ) PORT_DIPSETTING( 0x18, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Difficult ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Very_Difficult ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) /* Switches 6, 7 & 8 are listed as "Country Code" A through F and "Don't Change" */ INPUT_PORTS_END