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Systems Promoted from GAME_NOT_WORKING:
--------------------------------------- Master System Store Display Unit [Enik Land]
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@ -385,7 +385,7 @@ static INPUT_PORTS_START( smssdisp )
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PORT_INCLUDE( sms )
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PORT_START("DSW")
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PORT_DIPNAME( 0x07, 0x07, "Time Selection 1" )
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PORT_DIPNAME( 0x07, 0x07, "Timer 1 length" )
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PORT_DIPSETTING( 0x00, "135s" )
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PORT_DIPSETTING( 0x01, "120s" )
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PORT_DIPSETTING( 0x02, "105s" )
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@ -394,7 +394,7 @@ static INPUT_PORTS_START( smssdisp )
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PORT_DIPSETTING( 0x05, "60s" )
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PORT_DIPSETTING( 0x06, "45s" )
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PORT_DIPSETTING( 0x07, "30s" )
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PORT_DIPNAME( 0x18, 0x18, "Time Selection 2" )
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PORT_DIPNAME( 0x18, 0x18, "Timer 2 length" )
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PORT_DIPSETTING( 0x00, "25s" )
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PORT_DIPSETTING( 0x08, "20s" )
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PORT_DIPSETTING( 0x10, "15s" )
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@ -402,10 +402,10 @@ static INPUT_PORTS_START( smssdisp )
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PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPNAME( 0x40, 0x40, "Active Time Selection" )
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PORT_DIPSETTING( 0x00, "2" )
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PORT_DIPSETTING( 0x40, "1" )
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // must be high
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PORT_DIPNAME( 0x40, 0x40, "Select Timer" )
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PORT_DIPSETTING( 0x00, "Timer 2" )
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PORT_DIPSETTING( 0x40, "Timer 1" )
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // READY, must be high
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PORT_START("GAMESEL1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Game 03") PORT_CODE(KEYCODE_B)
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@ -1035,7 +1035,7 @@ ROM_END
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CONS( 1985, sg1000m3, sms, 0, sg1000m3, sg1000m3, sms_state, sg1000m3, "Sega", "SG-1000 Mark III", GAME_SUPPORTS_SAVE )
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CONS( 1986, sms1, sms, 0, sms1_ntsc, sms1, sms_state, sms1, "Sega", "Master System I", GAME_SUPPORTS_SAVE )
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CONS( 1986, sms1pal, sms, 0, sms1_pal, sms1, sms_state, sms1, "Sega", "Master System I (PAL)" , GAME_SUPPORTS_SAVE )
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CONS( 1986, smssdisp, sms, 0, sms_sdisp, smssdisp, smssdisp_state, smssdisp, "Sega", "Master System Store Display Unit", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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CONS( 1986, smssdisp, sms, 0, sms_sdisp, smssdisp, smssdisp_state, smssdisp, "Sega", "Master System Store Display Unit", GAME_SUPPORTS_SAVE )
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CONS( 1987, smsj, sms, 0, smsj, smsj, sms_state, smsj, "Sega", "Master System (Japan)", GAME_SUPPORTS_SAVE )
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CONS( 1990, sms, 0, 0, sms2_ntsc, sms, sms_state, sms1, "Sega", "Master System II", GAME_SUPPORTS_SAVE )
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CONS( 1990, smspal, sms, 0, sms2_pal, sms, sms_state, sms1, "Sega", "Master System II (PAL)", GAME_SUPPORTS_SAVE )
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