"game" ==> "machine"

This commit is contained in:
Nathan Woods 2016-06-19 11:36:48 -04:00
parent f55646ea6f
commit f63148b735

View File

@ -844,7 +844,7 @@ void running_machine::handle_saveload()
break;
case STATERR_INVALID_HEADER:
popmessage("Error: Unable to %s state due to an invalid header. Make sure the save state is correct for this game.", opname);
popmessage("Error: Unable to %s state due to an invalid header. Make sure the save state is correct for this machine.", opname);
break;
case STATERR_READ_ERROR:
@ -857,7 +857,7 @@ void running_machine::handle_saveload()
case STATERR_NONE:
if (!(m_system.flags & MACHINE_SUPPORTS_SAVE))
popmessage("State successfully %s.\nWarning: Save states are not officially supported for this game.", opnamed);
popmessage("State successfully %s.\nWarning: Save states are not officially supported for this machine.", opnamed);
else
popmessage("State successfully %s.", opnamed);
break;