Sonik Fighter (encrypted): Flagged as MACHINE_IMPERFECT_COLORS, due to
I can't find a proper way to setup the palette. Even when the attract is working properly, the game accepts coins, has sound, and all inputs are mapped... the game is still not working. Seems that is expecting something to start a game.
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@ -1536,10 +1536,10 @@ static INPUT_PORTS_START( sonikfig )
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PORT_DIPNAME( 0x20, 0x00, "Lit" ) // OK
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PORT_DIPSETTING( 0x20, DEF_STR( No ) ) // OK
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PORT_DIPSETTING( 0x00, "Yes (50.000)" // OK, 50.000
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PORT_DIPNAME( 0x40, 0x40, "Control" ) // OK
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PORT_DIPNAME( 0x40, 0x00, "Control" ) // OK
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PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) // OK
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PORT_DIPSETTING( 0x00, DEF_STR( No ) ) // OK
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PORT_DIPNAME( 0x80, 0x80, "Reel Cover" ) // OK
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PORT_DIPNAME( 0x80, 0x00, "Reel Cover" ) // OK
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PORT_DIPSETTING( 0x80, DEF_STR( No ) ) // OK
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PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) // OK
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INPUT_PORTS_END
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@ -1963,4 +1963,4 @@ GAME( 199?, gallag50, 0, skylncr, gallag50, skylncr_state, skylncr, ROT
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GAME( 199?, neraidou, 0, neraidou, neraidou, skylncr_state, skylncr, ROT0, "bootleg", "Neraidoula (Fairy Butterfly)", 0 )
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GAME( 199?, sstar97, 0, sstar97, sstar97, skylncr_state, skylncr, ROT0, "Bordun International", "Super Star 97 / Ming Xing 97 (version V153B)", 0 )
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GAME( 199?, bdream97, 0, bdream97, skylncr, skylncr_state, skylncr, ROT0, "bootleg", "Butterfly Dream 97 / Hudie Meng 97", MACHINE_NOT_WORKING )
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GAME( 2000, sonikfig, 0, skylncr, sonikfig, skylncr_state, sonikfig, ROT0, "Z Games", "Sonik Fighter (version 02, encrypted)", MACHINE_NOT_WORKING )
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GAME( 2000, sonikfig, 0, skylncr, sonikfig, skylncr_state, sonikfig, ROT0, "Z Games", "Sonik Fighter (version 02, encrypted)", MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING )
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