Sonik Fighter (encrypted): Flagged as MACHINE_IMPERFECT_COLORS, due to

I can't find a proper way to setup the palette. Even when the attract
is working properly, the game accepts coins, has sound, and all inputs
are mapped... the game is still not working. Seems that is expecting
something to start a game.
This commit is contained in:
RobertoFresca 2016-05-02 01:36:15 -03:00
parent 6e8f7e4051
commit f63a49b2cd

View File

@ -1536,10 +1536,10 @@ static INPUT_PORTS_START( sonikfig )
PORT_DIPNAME( 0x20, 0x00, "Lit" ) // OK PORT_DIPNAME( 0x20, 0x00, "Lit" ) // OK
PORT_DIPSETTING( 0x20, DEF_STR( No ) ) // OK PORT_DIPSETTING( 0x20, DEF_STR( No ) ) // OK
PORT_DIPSETTING( 0x00, "Yes (50.000)" // OK, 50.000 PORT_DIPSETTING( 0x00, "Yes (50.000)" // OK, 50.000
PORT_DIPNAME( 0x40, 0x40, "Control" ) // OK PORT_DIPNAME( 0x40, 0x00, "Control" ) // OK
PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) // OK PORT_DIPSETTING( 0x40, DEF_STR( Yes ) ) // OK
PORT_DIPSETTING( 0x00, DEF_STR( No ) ) // OK PORT_DIPSETTING( 0x00, DEF_STR( No ) ) // OK
PORT_DIPNAME( 0x80, 0x80, "Reel Cover" ) // OK PORT_DIPNAME( 0x80, 0x00, "Reel Cover" ) // OK
PORT_DIPSETTING( 0x80, DEF_STR( No ) ) // OK PORT_DIPSETTING( 0x80, DEF_STR( No ) ) // OK
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) // OK PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) // OK
INPUT_PORTS_END INPUT_PORTS_END
@ -1963,4 +1963,4 @@ GAME( 199?, gallag50, 0, skylncr, gallag50, skylncr_state, skylncr, ROT
GAME( 199?, neraidou, 0, neraidou, neraidou, skylncr_state, skylncr, ROT0, "bootleg", "Neraidoula (Fairy Butterfly)", 0 ) GAME( 199?, neraidou, 0, neraidou, neraidou, skylncr_state, skylncr, ROT0, "bootleg", "Neraidoula (Fairy Butterfly)", 0 )
GAME( 199?, sstar97, 0, sstar97, sstar97, skylncr_state, skylncr, ROT0, "Bordun International", "Super Star 97 / Ming Xing 97 (version V153B)", 0 ) GAME( 199?, sstar97, 0, sstar97, sstar97, skylncr_state, skylncr, ROT0, "Bordun International", "Super Star 97 / Ming Xing 97 (version V153B)", 0 )
GAME( 199?, bdream97, 0, bdream97, skylncr, skylncr_state, skylncr, ROT0, "bootleg", "Butterfly Dream 97 / Hudie Meng 97", MACHINE_NOT_WORKING ) GAME( 199?, bdream97, 0, bdream97, skylncr, skylncr_state, skylncr, ROT0, "bootleg", "Butterfly Dream 97 / Hudie Meng 97", MACHINE_NOT_WORKING )
GAME( 2000, sonikfig, 0, skylncr, sonikfig, skylncr_state, sonikfig, ROT0, "Z Games", "Sonik Fighter (version 02, encrypted)", MACHINE_NOT_WORKING ) GAME( 2000, sonikfig, 0, skylncr, sonikfig, skylncr_state, sonikfig, ROT0, "Z Games", "Sonik Fighter (version 02, encrypted)", MACHINE_IMPERFECT_COLORS | MACHINE_NOT_WORKING )