From f64c2ca7a1c501bbd09999bcfa729076a189dcb7 Mon Sep 17 00:00:00 2001 From: smf- Date: Sat, 6 Apr 2013 02:08:20 +0000 Subject: [PATCH] Stop mesh being displayed all the time when MAME_DEBUG is set. (nw) --- src/emu/video/psx.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/emu/video/psx.c b/src/emu/video/psx.c index 65785268176..e1bc9497a94 100644 --- a/src/emu/video/psx.c +++ b/src/emu/video/psx.c @@ -1,7 +1,7 @@ /* * PlayStation GPU emulator * - * Copyright 2003-2011 smf + * Copyright 2003-2013 smf * */ @@ -314,7 +314,7 @@ void psxgpu_device::DebugCheckKeys( void ) int psxgpu_device::DebugMeshDisplay( bitmap_ind16 &bitmap, const rectangle &cliprect ) { - if( m_debug.mesh ) + if( m_debug.b_mesh ) { copybitmap( bitmap, *m_debug.mesh, 0, 0, 0, 0, cliprect ); }