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segas16: revert fantzone workaround, it just causes new problems
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3e2c155a99
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@ -1995,9 +1995,6 @@ void segas16a_state::system16a(machine_config &config)
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m_screen->set_visarea(0*8, 40*8-1, 0*8, 28*8-1);
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m_screen->set_screen_update(FUNC(segas16a_state::screen_update));
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m_screen->set_palette(m_palette);
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// see MT1852 (glitch in fantzone after stage intro text vanishes)
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// this is a hack, but the scroll values must be latched at some point, when is unknown
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m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK);
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SEGA_SYS16A_SPRITES(config, m_sprites, 0);
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SEGAIC16VID(config, m_segaic16vid, 0, "gfxdecode");
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@ -3971,8 +3971,6 @@ void segas16b_state::system16b(machine_config &config)
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m_screen->set_raw(MASTER_CLOCK_25MHz/4, 400, 0, 320, 262, 0, 224);
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m_screen->set_screen_update(FUNC(segas16b_state::screen_update));
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m_screen->set_palette(m_palette);
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// see note in segas16a.cpp, also used here for consistency
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m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK);
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SEGA_SYS16B_SPRITES(config, m_sprites, 0);
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SEGAIC16VID(config, m_segaic16vid, 0, m_gfxdecode);
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@ -4197,8 +4195,6 @@ void segas16b_state::lockonph(machine_config &config)
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m_screen->set_raw(MASTER_CLOCK_25MHz/4, 400, 0, 320, 262, 0, 224); // wrong, other XTAL seems to be 17Mhz?
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m_screen->set_screen_update(FUNC(segas16b_state::screen_update));
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m_screen->set_palette(m_palette);
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// see note in segas16a.cpp, also used here for consistency
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m_screen->set_video_attributes(VIDEO_UPDATE_AFTER_VBLANK);
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SEGA_SYS16B_SPRITES(config, m_sprites, 0);
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SEGAIC16VID(config, m_segaic16vid, 0, m_gfxdecode);
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