Naomi/Dreamcast save_pointer needs units, not bytes. No longer crashes when saving state. [smf]

This commit is contained in:
smf- 2018-03-24 21:48:56 +00:00 committed by Vas Crabb
parent 60c5682899
commit f6d163478f

View File

@ -655,7 +655,7 @@ void dc_state::machine_start()
// save states
save_pointer(NAME(dc_sysctrl_regs), 0x200/4);
save_pointer(NAME(g2bus_regs), 0x100/4);
save_pointer(NAME(dc_sound_ram.target()),dc_sound_ram.bytes());
save_pointer(NAME(dc_sound_ram.target()),dc_sound_ram.bytes()/4);
SAVE_G2DMA(0)
SAVE_G2DMA(1)
SAVE_G2DMA(2)