Fixed rom loading for Funhouse prototype w/System 11 Sound HW [Lord Nightmare, pellew]

This commit is contained in:
Lord-Nightmare 2020-07-18 21:36:17 -04:00
parent 3fb89c0d72
commit f7dd9f4090

View File

@ -623,13 +623,10 @@ ROM_END
ROM_START(fh_pa1)
ROM_REGION(0x30000, "maincpu", ROMREGION_ERASEFF)
ROM_LOAD("u6-l2.rom", 0x10000, 0x20000, CRC(7a8a3278) SHA1(b35c1149862724ea70cc810f14141e51b365e950))
ROM_REGION(0x180000, "sound1", 0)
ROM_LOAD("fh_u4.pa1", 0x00000, 0x10000, CRC(9f0a716d) SHA1(3d3ec250b0b4344844ad8ce5bcbb326f934b22d3))
ROM_CONTINUE (0x40000, 0x10000)
ROM_LOAD("fh_u19.pa1", 0x10000, 0x10000, CRC(b0fb5ddf) SHA1(138c2aa283f7ced90637e981063f520bf46c57df))
ROM_CONTINUE (0x50000, 0x10000)
ROM_LOAD("fh_u20.pa1", 0x20000, 0x10000, CRC(bb864f78) SHA1(ed861bd5df382e7efac103a1acb3d810ee4b15dc))
ROM_CONTINUE (0x60000, 0x10000)
ROM_REGION(0x80000, "sound1", ROMREGION_ERASEFF)
ROM_LOAD("fh_u4.pa1", 0x00000, 0x20000, CRC(9f0a716d) SHA1(3d3ec250b0b4344844ad8ce5bcbb326f934b22d3))
ROM_LOAD("fh_u19.pa1", 0x20000, 0x20000, CRC(b0fb5ddf) SHA1(138c2aa283f7ced90637e981063f520bf46c57df))
ROM_LOAD("fh_u20.pa1", 0x40000, 0x20000, CRC(bb864f78) SHA1(ed861bd5df382e7efac103a1acb3d810ee4b15dc))
ROM_REGION(0x8000, "fixed", 0)
ROM_FILL(0x0000,0x8000,0x00)
@ -832,7 +829,7 @@ GAME(1990, fh_l2, fh_l9, wpc_an, wpc_an, wpc_an_state, init_wpc_an, RO
GAME(1990, fh_l3, fh_l9, wpc_an, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Williams", "Funhouse (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, fh_l4, fh_l9, wpc_an, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Williams", "Funhouse (L-4)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, fh_l5, fh_l9, wpc_an, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Williams", "Funhouse (L-5)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, fh_pa1, fh_l9, wpc_an, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Williams", "Funhouse (L-2, prototype PA-1 System 11 sound)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1990, fh_pa1, fh_l9, wpc_an_dd, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Williams", "Funhouse (L-2, prototype PA-1 System 11 sound)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1991, hd_l3, 0, wpc_an, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Bally", "Harley Davidson (L-3)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1991, hd_l2, hd_l3, wpc_an, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Bally", "Harley Davidson (L-2)", MACHINE_IS_SKELETON_MECHANICAL)
GAME(1991, hd_l1, hd_l3, wpc_an, wpc_an, wpc_an_state, init_wpc_an, ROT0, "Bally", "Harley Davidson (L-1)", MACHINE_IS_SKELETON_MECHANICAL)