Revert "reordering the #include lets you build this file with latest mingw headers (nw)"
This reverts commit c3b10caf4e
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f7f4b2126e
@ -8,7 +8,10 @@
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***************************************************************************/
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***************************************************************************/
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#include "unicode.h"
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#ifdef _WIN32
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#ifdef _WIN32
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#include "strconv.h"
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#define UTF8PROC_DLLEXPORT
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#define UTF8PROC_DLLEXPORT
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#endif
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#endif
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@ -17,12 +20,6 @@
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#include <codecvt>
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#include <codecvt>
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#include <locale>
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#include <locale>
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#include "unicode.h"
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#ifdef _WIN32
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#include "strconv.h"
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#endif
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//-------------------------------------------------
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//-------------------------------------------------
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// uchar_isvalid - return true if a given
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// uchar_isvalid - return true if a given
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@ -5,11 +5,6 @@
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// osdsync.c - OSD core work item functions
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// osdsync.c - OSD core work item functions
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//
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//
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//============================================================
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//============================================================
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#include <mutex>
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#include <atomic>
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#include <thread>
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#include <vector>
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#include <algorithm>
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#if defined(OSD_WINDOWS) || defined(SDLMAME_WIN32)
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#if defined(OSD_WINDOWS) || defined(SDLMAME_WIN32)
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// standard windows headers
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// standard windows headers
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#include <windows.h>
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#include <windows.h>
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@ -21,6 +16,11 @@
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#include <stdint.h>
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#include <stdint.h>
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#endif
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#endif
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#endif
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#endif
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#include <mutex>
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#include <atomic>
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#include <thread>
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#include <vector>
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#include <algorithm>
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// MAME headers
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// MAME headers
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#include "osdcore.h"
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#include "osdcore.h"
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#include "osdsync.h"
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#include "osdsync.h"
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