diff --git a/src/mame/drivers/suna16.c b/src/mame/drivers/suna16.c index f219a87d905..4aa1b0c20cf 100644 --- a/src/mame/drivers/suna16.c +++ b/src/mame/drivers/suna16.c @@ -14,8 +14,9 @@ Year + Game By Board Hardware ------------------------------------------------------------------------------------------- 94 Best Of Best SunA KRB-0026 68000 + Z80 x 2 + YM3526 + DAC x 4 + AY-8910 94 Suna Quiz 6000 Academy SunA KRB-0027A 68000 + Z80 x 2 + YM2151 + DAC x 2 -96 Ultra Balloon SunA 68000 + Z80 x 2 + YM2151 + DAC x 2 -96 Back Street Soccer SunA 68000 + Z80 x 3 + YM2151 + DAC x 4 +96 Back Street Soccer SunA KRB-0031 68000 + Z80 x 3 + YM2151 + DAC x 4 +96 Back Street Soccer SunA KRB-0032A 68000 + Z80 x 3 + YM2151 + DAC x 4 +96 Ultra Balloon SunA KRB-0033A 68000 + Z80 x 2 + YM2151 + DAC x 2 ------------------------------------------------------------------------------------------- @@ -444,8 +445,7 @@ static INPUT_PORTS_START( bssoccer ) PORT_START("P4") /* $a00007.b */ JOY(4) - PORT_START("DSW1") /* $a00008.w */ - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 2C_1C ) ) @@ -454,51 +454,51 @@ static INPUT_PORTS_START( bssoccer ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) - PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5") PORT_DIPSETTING( 0x0010, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0018, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0000, "Hardest?" ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) +// PORT_DIPSETTING( 0x0000, "Hardest?" ) // Not used / duplicate of "HARD" + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_SERVICE( 0x0080, IP_ACTIVE_LOW ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) - PORT_DIPNAME( 0x0300, 0x0300, "Play Time P1" ) + PORT_DIPNAME( 0x0300, 0x0300, "Play Time P1" ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0300, "1:30" ) PORT_DIPSETTING( 0x0200, "1:45" ) PORT_DIPSETTING( 0x0100, "2:00" ) PORT_DIPSETTING( 0x0000, "2:15" ) - PORT_DIPNAME( 0x0c00, 0x0c00, "Play Time P2" ) + PORT_DIPNAME( 0x0c00, 0x0c00, "Play Time P2" ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0c00, "1:30" ) PORT_DIPSETTING( 0x0800, "1:45" ) PORT_DIPSETTING( 0x0400, "2:00" ) PORT_DIPSETTING( 0x0000, "2:15" ) - PORT_DIPNAME( 0x3000, 0x3000, "Play Time P3" ) + PORT_DIPNAME( 0x3000, 0x3000, "Play Time P3" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x3000, "1:30" ) PORT_DIPSETTING( 0x2000, "1:45" ) PORT_DIPSETTING( 0x1000, "2:00" ) PORT_DIPSETTING( 0x0000, "2:15" ) - PORT_DIPNAME( 0xc000, 0xc000, "Play Time P4" ) + PORT_DIPNAME( 0xc000, 0xc000, "Play Time P4" ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0xc000, "1:30" ) PORT_DIPSETTING( 0x8000, "1:45" ) PORT_DIPSETTING( 0x4000, "2:00" ) PORT_DIPSETTING( 0x0000, "2:15" ) - PORT_START("DSW2") /* $a0000b.b */ - PORT_DIPNAME( 0x0001, 0x0001, "Copyright" ) // these 4 are shown in test mode + PORT_START("DSW2") /* $a0000b.b - JP3, JP6 & JP7 and what else?? */ + PORT_DIPNAME( 0x0001, 0x0001, "Copyright" ) PORT_DIPLOCATION("Jumper:1") // these 4 are shown in test mode PORT_DIPSETTING( 0x0001, "Distributer Unico" ) PORT_DIPSETTING( 0x0000, "All Rights Reserved" ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) // used! + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("Jumper:2") // used! PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("Jumper:3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("Jumper:4") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_COIN1 ) @@ -553,7 +553,7 @@ static INPUT_PORTS_START( uballoon ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW1") /* $600005.b */ - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) @@ -562,26 +562,26 @@ static INPUT_PORTS_START( uballoon ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:4,5") PORT_DIPSETTING( 0x0010, "2" ) PORT_DIPSETTING( 0x0018, "3" ) PORT_DIPSETTING( 0x0008, "4" ) PORT_DIPSETTING( 0x0000, "5" ) - PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x0060, 0x0060, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:6,7") PORT_DIPSETTING( 0x0040, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0060, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0020, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_SERVICE( 0x0080, IP_ACTIVE_LOW ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) PORT_START("DSW2") /* $600007.b */ - PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0002, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Bonus_Life ) ) + PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4,5") PORT_DIPSETTING( 0x001c, "200K" ) PORT_DIPSETTING( 0x0010, "300K, 1000K" ) PORT_DIPSETTING( 0x0018, "400K" ) @@ -590,13 +590,13 @@ static INPUT_PORTS_START( uballoon ) PORT_DIPSETTING( 0x0004, "500K, 3000K" ) PORT_DIPSETTING( 0x0014, "600K" ) PORT_DIPSETTING( 0x0000, DEF_STR( None ) ) - PORT_DIPNAME( 0x0020, 0x0020, "Unknown 1-5*" ) + PORT_DIPNAME( 0x0020, 0x0020, "Unknown DSW2-6*" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, "Unknown 1-6*" ) + PORT_DIPNAME( 0x0040, 0x0040, "Unknown DSW2-7*" ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END @@ -697,7 +697,7 @@ static INPUT_PORTS_START( bestbest ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") /* 500004.w */ - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) @@ -706,32 +706,32 @@ static INPUT_PORTS_START( bestbest ) PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) - PORT_DIPNAME( 0x0018, 0x0010, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x0018, 0x0010, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:4,5") PORT_DIPSETTING( 0x0018, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0010, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0008, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0020, 0x0020, "Display Combos" ) + PORT_DIPNAME( 0x0020, 0x0020, "Display Combos" ) PORT_DIPLOCATION("SWA:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0020, DEF_STR( On ) ) - PORT_SERVICE( 0x0040, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_SERVICE_DIPLOC( 0x0040, IP_ACTIVE_LOW, "SWA:7" ) + PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:8") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0600, 0x0400, "Play Time" ) + PORT_DIPNAME( 0x0600, 0x0400, "Play Time" ) PORT_DIPLOCATION("SWB:2,3") PORT_DIPSETTING( 0x0600, "1:10" ) PORT_DIPSETTING( 0x0400, "1:20" ) PORT_DIPSETTING( 0x0200, "1:30" ) PORT_DIPSETTING( 0x0000, "1:40" ) - PORT_DIPUNUSED( 0x0800, 0x0800 ) - PORT_DIPUNUSED( 0x1000, 0x1000 ) - PORT_DIPUNUSED( 0x2000, 0x2000 ) - PORT_DIPUNUSED( 0x4000, 0x4000 ) - PORT_DIPUNUSED( 0x8000, 0x8000 ) + PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SWB:4" ) + PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SWB:5" ) + PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SWB:6" ) + PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SWB:7" ) + PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SWB:8" ) INPUT_PORTS_END /*************************************************************************** @@ -794,18 +794,18 @@ TIMER_DEVICE_CALLBACK_MEMBER(suna16_state::bssoccer_interrupt) static MACHINE_CONFIG_START( bssoccer, suna16_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M68000, 8000000) /* ? */ + MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/4) /* 8MHz */ MCFG_CPU_PROGRAM_MAP(bssoccer_map) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", suna16_state, bssoccer_interrupt, "screen", 0, 1) - MCFG_CPU_ADD("audiocpu", Z80, 3579545) /* Z80B */ + MCFG_CPU_ADD("audiocpu", Z80, XTAL_14_31818MHz/4) /* Z80B at 3.579545MHz */ MCFG_CPU_PROGRAM_MAP(bssoccer_sound_map) - MCFG_CPU_ADD("pcm1", Z80, 5000000) /* Z80B */ + MCFG_CPU_ADD("pcm1", Z80, XTAL_32MHz/6) /* Z80B at 5MHz */ MCFG_CPU_PROGRAM_MAP(bssoccer_pcm_1_map) MCFG_CPU_IO_MAP(bssoccer_pcm_1_io_map) - MCFG_CPU_ADD("pcm2", Z80, 5000000) /* Z80B */ + MCFG_CPU_ADD("pcm2", Z80, XTAL_32MHz/6) /* Z80B at 5MHz */ MCFG_CPU_PROGRAM_MAP(bssoccer_pcm_2_map) MCFG_CPU_IO_MAP(bssoccer_pcm_2_io_map) @@ -826,7 +826,7 @@ static MACHINE_CONFIG_START( bssoccer, suna16_state ) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") - MCFG_YM2151_ADD("ymsnd", 3579545) + MCFG_YM2151_ADD("ymsnd", XTAL_14_31818MHz/4) /* 3.579545MHz */ MCFG_SOUND_ROUTE(0, "lspeaker", 0.20) MCFG_SOUND_ROUTE(1, "rspeaker", 0.20) @@ -852,14 +852,14 @@ MACHINE_CONFIG_END static MACHINE_CONFIG_START( uballoon, suna16_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M68000, 8000000) + MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/4) /* 8MHz */ MCFG_CPU_PROGRAM_MAP(uballoon_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", suna16_state, irq1_line_hold) - MCFG_CPU_ADD("audiocpu", Z80, 3579545) /* ? */ + MCFG_CPU_ADD("audiocpu", Z80, XTAL_14_31818MHz/4) /* Z80B at 3.579545MHz */ MCFG_CPU_PROGRAM_MAP(uballoon_sound_map) - MCFG_CPU_ADD("pcm1", Z80, 5000000) /* ? */ + MCFG_CPU_ADD("pcm1", Z80, XTAL_32MHz/6) /* Z80B at 5MHz */ MCFG_CPU_PROGRAM_MAP(uballoon_pcm_1_map) MCFG_CPU_IO_MAP(uballoon_pcm_1_io_map) @@ -884,7 +884,7 @@ static MACHINE_CONFIG_START( uballoon, suna16_state ) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") - MCFG_YM2151_ADD("ymsnd", 3579545) + MCFG_YM2151_ADD("ymsnd", XTAL_14_31818MHz/4) /* 3.579545MHz */ MCFG_SOUND_ROUTE(0, "lspeaker", 0.50) MCFG_SOUND_ROUTE(1, "rspeaker", 0.50) @@ -902,14 +902,14 @@ MACHINE_CONFIG_END static MACHINE_CONFIG_START( sunaq, suna16_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M68000, 24000000/4) + MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/4) /* 6MHz */ MCFG_CPU_PROGRAM_MAP(sunaq_map) MCFG_CPU_VBLANK_INT_DRIVER("screen", suna16_state, irq1_line_hold) - MCFG_CPU_ADD("audiocpu", Z80, 14318000/4) + MCFG_CPU_ADD("audiocpu", Z80, XTAL_14_31818MHz/4) /* Z80B at 3.579545MHz */ MCFG_CPU_PROGRAM_MAP(sunaq_sound_map) - MCFG_CPU_ADD("pcm1", Z80, 24000000/4) /* Z80B */ + MCFG_CPU_ADD("pcm1", Z80, XTAL_24MHz/4) /* Z80B at 6MHz */ MCFG_CPU_PROGRAM_MAP(bssoccer_pcm_1_map) MCFG_CPU_IO_MAP(bssoccer_pcm_1_io_map) @@ -932,7 +932,7 @@ static MACHINE_CONFIG_START( sunaq, suna16_state ) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") - MCFG_YM2151_ADD("ymsnd", 14318000/4) + MCFG_YM2151_ADD("ymsnd", XTAL_14_31818MHz/4) /* 3.579545MHz */ MCFG_SOUND_ROUTE(0, "lspeaker", 0.50) MCFG_SOUND_ROUTE(1, "rspeaker", 0.50) @@ -968,14 +968,14 @@ static const ay8910_interface bestbest_ay8910_interface = static MACHINE_CONFIG_START( bestbest, suna16_state ) /* basic machine hardware */ - MCFG_CPU_ADD("maincpu", M68000, 24000000/4) + MCFG_CPU_ADD("maincpu", M68000, XTAL_24MHz/4) /* 6MHz */ MCFG_CPU_PROGRAM_MAP(bestbest_map) MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", suna16_state, bssoccer_interrupt, "screen", 0, 1) - MCFG_CPU_ADD("audiocpu", Z80, 24000000/4) + MCFG_CPU_ADD("audiocpu", Z80, XTAL_24MHz/4) /* 6MHz */ MCFG_CPU_PROGRAM_MAP(bestbest_sound_map) - MCFG_CPU_ADD("pcm1", Z80, 24000000/4) + MCFG_CPU_ADD("pcm1", Z80, XTAL_24MHz/4) /* 6MHz */ MCFG_CPU_PROGRAM_MAP(bestbest_pcm_1_map) MCFG_CPU_IO_MAP(bestbest_pcm_1_iomap) @@ -998,12 +998,12 @@ static MACHINE_CONFIG_START( bestbest, suna16_state ) /* sound hardware */ MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") - MCFG_SOUND_ADD("aysnd", AY8910, 24000000/16) + MCFG_SOUND_ADD("aysnd", AY8910, XTAL_24MHz/16) /* 1.5MHz */ MCFG_SOUND_CONFIG(bestbest_ay8910_interface) MCFG_SOUND_ROUTE(0, "lspeaker", 1.0) MCFG_SOUND_ROUTE(1, "rspeaker", 1.0) - MCFG_SOUND_ADD("ymsnd", YM3526, 24000000/8) + MCFG_SOUND_ADD("ymsnd", YM3526, XTAL_24MHz/8) /* 3MHz */ MCFG_SOUND_CONFIG(bestbest_ym3526_interface) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0) MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0) @@ -1034,24 +1034,77 @@ MACHINE_CONFIG_END [ Back Street Soccer ] - 68000-10 32MHz - 14.318MHz - 01 02 12 - 03 04 Z80B - 6264 6264 YM2151 - 6116 - 11 13 - 62256 Z80B Z80B - 62256 - 62256 05 06 SW2 - 07 08 SW1 - 09 10 6116-45 - 6116-45 - 6116-45 6116-45 +KRB-0031 ++------------------------------------------+ +| 6116-45 6116-45 10 09 | +| 6116-45 08 07 | +| 6116-45 05 06 62256| +| SW-1 62256| +|J JP7 SW-2 ACTEL 62256| +|A JP6 Z80B Z80B A1020B | +|M 13 11 JP3 | +|M 6116 | +|A YM2151 6264 6264| +| YM3012 Z80B 04 03 | +| 12 02 01 | +| 32MHz | +| VOL 14.318MHz 68000-10| ++------------------------------------------+ + + +KRB-0032A ++------------------------------------------+ +| 6116-45 6116-45 UC08003 | +| 6116-45 | +| 6116-45 UC16002 62256| +| SW-1 62256| +|J JP7 SW-2 ACTEL 62256| +|A JP6 Z80B Z80B A1020B | +|M UC04005 UNICO5 JP3 | +|M 6116 | +|A YM2151 6264 6264| +| YM3012 Z80B | +|3P UC04004 UC16001 | +|4P 32MHz | +| VOL 14.318MHz 68000-8 | ++------------------------------------------+ + + + CPU: MC68HC000P8 (or MC68HC000P10) @ 8Mhz +Video: Actel A1020B PL84C +Sound: Z0840006PSC Z80B x 3 + YM2151 & YM3012 (rebadged as CY5002) + OSC: 32MHz & 14.31818MHz +Other: 8 position dipswitch bank x 2 + Misc JP3, JP6 & JP7 jumper pads + CON-2 12 pin connector for Player 3 (3P) + CON-2 12 pin connector for Player 4 (4P) + VOL volume pot + +The data is 100% identical between sets / PCB version, just in different rom types / sizes. + +13 and 6 files + +11 unico5 IDENTICAL +12 uc04004 IDENTICAL +13 uc04005 IDENTICAL + +01 uc16001 [even 1/2] IDENTICAL +02 uc16001 [odd 1/2] IDENTICAL +03 uc16001 [even 2/2] IDENTICAL +04 uc16001 [odd 2/2] IDENTICAL + +05 uc16002 [even 1/2] IDENTICAL +06 uc16002 [odd 1/2] IDENTICAL +07 uc16002 [even 2/2] IDENTICAL +08 uc16002 [odd 2/2] IDENTICAL + +09 uc08003 [even] IDENTICAL +10 uc08003 [odd] IDENTICAL ***************************************************************************/ -ROM_START( bssoccer ) +ROM_START( bssoccer ) /* KRB-0031 PCB */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_BYTE( "02", 0x000000, 0x080000, CRC(32871005) SHA1(b094ee3f4fc24c0521915d565f6e203d51e51f6d) ) ROM_LOAD16_BYTE( "01", 0x000001, 0x080000, CRC(ace00db6) SHA1(6bd146f9b44c97be77578b4f0ffa28cbf66283c2) ) @@ -1076,30 +1129,7 @@ ROM_START( bssoccer ) ROM_LOAD16_BYTE( "10", 0x200001, 0x080000, CRC(1ca94d21) SHA1(23d892b840e37064a175584f955f25f990d9179d) ) ROM_END -/* -13 and 6 files - -11 unico5 IDENTICAL -12 uc04004 IDENTICAL -13 uc04005 IDENTICAL - -01 uc16001 [even 1/2] IDENTICAL -02 uc16001 [odd 1/2] IDENTICAL -03 uc16001 [even 2/2] IDENTICAL -04 uc16001 [odd 2/2] IDENTICAL - -05 uc16002 [even 1/2] IDENTICAL -06 uc16002 [odd 1/2] IDENTICAL -07 uc16002 [even 2/2] IDENTICAL -08 uc16002 [odd 2/2] IDENTICAL - -09 uc08003 [even] IDENTICAL -10 uc08003 [odd] IDENTICAL - -*/ - -// the content of this is 100% IDENTICAL to the parent, just a different rom layout (larger ROMs) both are official PCBs -ROM_START( bssoccera ) +ROM_START( bssoccera ) /* KRB-0032A PCB */ ROM_REGION( 0x200000, "maincpu", 0 ) /* 68000 Code */ ROM_LOAD16_WORD_SWAP( "uc16001", 0x000000, 0x200000, CRC(82fa613a) SHA1(451789190017b58b964e676b8e43f3638b4e56ef) ) @@ -1120,40 +1150,65 @@ ROM_END /*************************************************************************** [ Ultra Ballon ] +KRB-0033A ++------------------------------------+ +| VOL Z80B Z80B 14.318MHz 32MHz| +| ROM 8 ROM 7 | +| YM3012 6116 6| +| 8| +| JP2 SW1 YM2151 0| +|J JP3 SW2 0| +|A 0| +|M ACTEL | +|M A1020B ROM 2 ROM 1| +|A 6264 6264 | +| | +| 62256 | +| 6116 62256 | +| 6116 ROM 6 ROM 5 62256 | +| 6116 6116 ROM 4 ROM 3 | ++------------------------------------+ -the gameplay on this game a like bubble bobble in many ways,it uses a -68k@8MHz as the main cpu,2 z80's and a ym2151,the names of the rom files -are just my guess. + CPU: MC68HC000P8 +Video: Actel A1020B PL84C +Sound: Z0840006PSC Z80B x 3 + YM2151 & YM3012 + OSC: 32MHz & 14.31818MHz +Other: 8 position dipswitch bank x 2 + JP2 & JP3 jumper pads + VOL volume pot -prg1.rom 27c040 -prg2.rom 27c040 -gfx1.rom 27c040 -gfx2.rom 27c040 -gfx3.rom 27c040 -gfx4.rom 27c040 -audio1.rom 27c512 -audio2.rom 27c010 +Roms had no labels and were asigned names by the original dumper. + +prg1.rom1 27c040 +prg2.rom2 27c040 +gfx3.rom3 27c040 +gfx4.rom4 27c040 +gfx5.rom5 27c040 +gfx6.rom6 27c040 +audio1.rom7 27c512 +audio2.rom8 27c010 ***************************************************************************/ ROM_START( uballoon ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ - ROM_LOAD16_BYTE( "prg2.rom", 0x000000, 0x080000, CRC(72ab80ea) SHA1(b755940877cf286559208106dd5e6933aeb72242) ) - ROM_LOAD16_BYTE( "prg1.rom", 0x000001, 0x080000, CRC(27a04f55) SHA1(a530294b000654db8d84efe4835b72e0dca62819) ) + ROM_LOAD16_BYTE( "prg1.rom1", 0x000000, 0x080000, CRC(72ab80ea) SHA1(b755940877cf286559208106dd5e6933aeb72242) ) + ROM_LOAD16_BYTE( "prg2.rom2", 0x000001, 0x080000, CRC(27a04f55) SHA1(a530294b000654db8d84efe4835b72e0dca62819) ) ROM_REGION( 0x010000, "audiocpu", 0 ) /* Z80 #1 - Music */ - ROM_LOAD( "audio1.rom", 0x000000, 0x010000, CRC(c771f2b4) SHA1(6da4c526c0ea3be5d5bb055a31bf1171a6ddb51d) ) + ROM_LOAD( "audio1.rom7", 0x000000, 0x010000, CRC(c771f2b4) SHA1(6da4c526c0ea3be5d5bb055a31bf1171a6ddb51d) ) ROM_REGION( 0x020000, "pcm1", 0 ) /* Z80 #2 - PCM */ - ROM_LOAD( "audio2.rom", 0x000000, 0x020000, CRC(c7f75347) SHA1(5bbbd39285c593441c6da6a12f3632d60b103216) ) + ROM_LOAD( "audio2.rom8", 0x000000, 0x020000, CRC(c7f75347) SHA1(5bbbd39285c593441c6da6a12f3632d60b103216) ) /* There's no Z80 #3 - PCM */ ROM_REGION( 0x200000, "gfx1", ROMREGION_INVERT ) /* Sprites */ - ROM_LOAD16_BYTE( "gfx1.rom", 0x000000, 0x080000, CRC(fd2ec297) SHA1(885834d9b58ccfd9a32ecaa51c45e70fbbe935db) ) - ROM_LOAD16_BYTE( "gfx3.rom", 0x000001, 0x080000, CRC(718f3150) SHA1(5971f006203f86743ebc825e4ab1ed1f811e3165) ) - ROM_LOAD16_BYTE( "gfx2.rom", 0x100000, 0x080000, CRC(6307aa60) SHA1(00406eba98ec368e72ee53c08b9111dec4f2552f) ) - ROM_LOAD16_BYTE( "gfx4.rom", 0x100001, 0x080000, CRC(af7e057e) SHA1(67a03b54ffa1483c8ed044f27287b7f3f1150455) ) + ROM_LOAD16_BYTE( "gfx3.rom3", 0x000000, 0x080000, CRC(fd2ec297) SHA1(885834d9b58ccfd9a32ecaa51c45e70fbbe935db) ) + ROM_LOAD16_BYTE( "gfx4.rom4", 0x000001, 0x080000, CRC(718f3150) SHA1(5971f006203f86743ebc825e4ab1ed1f811e3165) ) + ROM_LOAD16_BYTE( "gfx5.rom5", 0x100000, 0x080000, CRC(6307aa60) SHA1(00406eba98ec368e72ee53c08b9111dec4f2552f) ) + ROM_LOAD16_BYTE( "gfx6.rom6", 0x100001, 0x080000, CRC(af7e057e) SHA1(67a03b54ffa1483c8ed044f27287b7f3f1150455) ) ROM_END /*************************************************************************** @@ -1297,8 +1352,8 @@ ROM_END ***************************************************************************/ -GAME( 1994, bestbest, 0, bestbest, bestbest, driver_device, 0, ROT0, "SunA", "Best Of Best", 0 ) -GAME( 1994, sunaq, 0, sunaq, sunaq, driver_device, 0, ROT0, "SunA", "SunA Quiz 6000 Academy (940620-6)", 0 ) // Date/Version on-screen is 940620-6, but in the program rom it's 1994,6,30 K.H.T V6.00 -GAME( 1996, bssoccer, 0, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer", 0 ) -GAME( 1996, bssoccera,bssoccer, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer (larger ROMs)", 0 ) -GAME( 1996, uballoon, 0, uballoon, uballoon, driver_device, 0, ROT0, "SunA (Unico license)", "Ultra Balloon", 0 ) +GAME( 1994, bestbest, 0, bestbest, bestbest, driver_device, 0, ROT0, "SunA", "Best Of Best", 0 ) +GAME( 1994, sunaq, 0, sunaq, sunaq, driver_device, 0, ROT0, "SunA", "SunA Quiz 6000 Academy (940620-6)", 0 ) // Date/Version on-screen is 940620-6, but in the program rom it's 1994,6,30 K.H.T V6.00 +GAME( 1996, bssoccer, 0, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer (KRB-0031 PCB)", 0 ) +GAME( 1996, bssoccera, bssoccer, bssoccer, bssoccer, driver_device, 0, ROT0, "SunA (Unico license)", "Back Street Soccer (KRB-0032A PCB)", 0 ) +GAME( 1996, uballoon, 0, uballoon, uballoon, driver_device, 0, ROT0, "SunA (Unico license)", "Ultra Balloon", 0 )