diff --git a/src/osd/sdl/sdlmain.c b/src/osd/sdl/sdlmain.c index 0ed37926379..315e1ffdc76 100644 --- a/src/osd/sdl/sdlmain.c +++ b/src/osd/sdl/sdlmain.c @@ -109,8 +109,8 @@ const options_entry sdl_options::s_option_entries[] = { SDLOPTION_CENTERH, "1", OPTION_BOOLEAN, "center horizontally within the view area" }, { SDLOPTION_CENTERV, "1", OPTION_BOOLEAN, "center vertically within the view area" }, #if (SDL_VERSION_ATLEAST(1,2,10)) - { SDLOPTION_WAITVSYNC, "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" }, - { SDLOPTION_SYNCREFRESH, "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, + { SDLOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" }, + { SDLOPTION_SYNCREFRESH ";sr", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, #endif #if (SDL_VERSION_ATLEAST(1,3,0)) { SDLOPTION_SCALEMODE ";sm", SDLOPTVAL_NONE, OPTION_STRING, "Scale mode: none, hwblit, hwbest, yv12, yuy2, yv12x2, yuy2x2 (-video soft only)" }, diff --git a/src/osd/windows/winmain.c b/src/osd/windows/winmain.c index 4da69ce1921..5a7d87473b9 100644 --- a/src/osd/windows/winmain.c +++ b/src/osd/windows/winmain.c @@ -317,8 +317,8 @@ const options_entry windows_options::s_option_entries[] = { WINOPTION_MAXIMIZE ";max", "1", OPTION_BOOLEAN, "default to maximized windows; otherwise, windows will be minimized" }, { WINOPTION_KEEPASPECT ";ka", "1", OPTION_BOOLEAN, "constrain to the proper aspect ratio" }, { WINOPTION_PRESCALE, "1", OPTION_INTEGER, "scale screen rendering by this amount in software" }, - { WINOPTION_WAITVSYNC, "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" }, - { WINOPTION_SYNCREFRESH, "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, + { WINOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" }, + { WINOPTION_SYNCREFRESH ";sr", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" }, { WINOPTION_MENU, "0", OPTION_BOOLEAN, "enable menu bar if available by UI implementation" }, // DirectDraw-specific options