New clones marked as NOT_WORKING

--------------------------------
Downhill Bikers (World, DH2 Ver. A) [Guru]
Dirt Dash (Rev. DT2 Ver.B, World) [Guru]

- taito_x.cpp: updated documentation for superman [Guru]
This commit is contained in:
Ivan Vangelista 2021-11-25 18:19:01 +01:00
parent b5fd923410
commit f87b40460c
4 changed files with 225 additions and 51 deletions

View File

@ -397,6 +397,7 @@ Notes:
Armadillo Racing 'AM1 Ver.A'
Armadillo Racing 'AM2 Ver.A'
Cyber Cycles 'CB2 Ver.C'
Dirt Dash 'DT2 Ver.B'
Prop Cycle 'PR2 Ver.A'
Time Crisis 'TS2 Ver.B'
Tokyo Wars 'TW2 Ver.A'
@ -5396,6 +5397,56 @@ ROM_END
ROM_START( dirtdash )
ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASE00 ) /* main program */
ROM_LOAD32_BYTE( "dt2verb.rom1", 0x000003, 0x100000, CRC(d133c6d7) SHA1(6fbdb823771826ba8c62d8d85223eeda38c081e7) )
ROM_LOAD32_BYTE( "dt2verb.rom2", 0x000002, 0x100000, CRC(ba4d7626) SHA1(c48b724a454b97c47122548c77793599e9d8f92c) )
ROM_LOAD32_BYTE( "dt2verb.rom3", 0x000001, 0x100000, NO_DUMP ) // has failed internally, reads always 0x00 filled
ROM_LOAD32_BYTE( "dt2verb.rom4", 0x000000, 0x100000, CRC(9a80fc82) SHA1(81a14749a39d213db58527f7a98d48dbfca1c153) )
ROM_REGION( 0x10000*2, "master", 0 ) /* Master DSP */
ROM_LOAD16_WORD( "c71.bin", 0,0x1000*2, CRC(47c623ab) SHA1(e363ac50f5556f83308d4cc191b455e9b62bcfc8) )
ROM_REGION( 0x10000*2, "slave", 0 ) /* Slave DSP */
ROM_LOAD16_WORD( "c71.bin", 0,0x1000*2, CRC(47c623ab) SHA1(e363ac50f5556f83308d4cc191b455e9b62bcfc8) )
ROM_REGION16_LE( 0x080000, "mcu", 0 ) /* S22-BIOS ver1.41 */
ROM_LOAD( "dt1dataa.8k", 0x000000, 0x080000, CRC(9bcdea21) SHA1(26ae025cf746d3a703a82495eb2bb515b828a650) )
ROM_REGION( 0x200000*8, "sprite", ROMREGION_ERASEFF ) /* 32x32x8bpp sprite tiles */
ROM_LOAD( "dt1scg0.12f", 0x000000, 0x200000, CRC(a09b5760) SHA1(3dd54ebebf9da1de76874a1adf491ed15849e1b1) )
ROM_LOAD( "dt1scg1.10f", 0x200000, 0x200000, CRC(f9ac8111) SHA1(814074ae8cc81c6c1201d764a84dd95fe914f19c) )
ROM_REGION( 0x200000*8, "textile", 0) /* 16x16x8bpp texture tiles */
ROM_LOAD( "dt1cg0.8d", 0x000000, 0x200000, CRC(10ab95e0) SHA1(ffde1f00ac3e82a36fbcfa060c6b97c92dfcfc8b) )
ROM_LOAD( "dt1cg1.10d", 0x200000, 0x200000, CRC(d9f1ba53) SHA1(5a1095b726c55001cc1d4c695adc38097e6a0201) )
ROM_LOAD( "dt1cg2.12d", 0x400000, 0x200000, CRC(bd8b1e0b) SHA1(fcd94e33a0cbd17c9308cb8952e3c618ab56f9fc) )
ROM_LOAD( "dt1cg3.13d", 0x600000, 0x200000, CRC(ba960663) SHA1(e98149bc4652ea7933ac47d760a6f7e6489f15e2) )
ROM_LOAD( "dt1cg4.14d", 0x800000, 0x200000, CRC(424b9652) SHA1(fa8865110db03559740c4e633e123d1a009782c4) )
ROM_LOAD( "dt1cg5.16d", 0xa00000, 0x200000, CRC(29516626) SHA1(1f12c5dc3975b88dc60d87d0409bf311837e9fa4) )
ROM_LOAD( "dt1cg6.18d", 0xc00000, 0x200000, CRC(e6fa7180) SHA1(85316cde282cff1f913cf9f155cfa36adcc1108e) )
ROM_LOAD( "dt1cg7.19d", 0xe00000, 0x200000, CRC(2ca19153) SHA1(c82403c8b40bf85daedf610b1bc7bfea9dfc6206) )
ROM_REGION16_LE( 0x280000, "textilemap", 0 ) /* texture tilemap */
ROM_LOAD( "dt1ccrl.3d", 0x000000, 0x200000, CRC(e536b313) SHA1(7357da993d2bb3fcc8c1c2feb53689ad368cd80a) )
ROM_LOAD( "dt1ccrh.1d", 0x200000, 0x080000, CRC(af257064) SHA1(0da561d9f8824618c00209ccef6146e9f3ad72bb) )
ROM_REGION( 0x480000, "pointrom", 0 ) /* 3d model data */
ROM_LOAD( "dt1ptrl0.18k", 0x000000, 0x080000, CRC(4e0cac3a) SHA1(c2778e9e93be2de729c6f118caf62ac9f48efbb0) )
ROM_LOAD( "dt1ptrl1.16k", 0x080000, 0x080000, CRC(59ba9dba) SHA1(a2e9488cf0ff255284c06a1ef653ae86c0d98adc) )
ROM_LOAD( "dt1ptrl2.15k", 0x100000, 0x080000, CRC(cfe80c67) SHA1(ba3bc48aa39712e63c915070a76974fbd560dee6) )
ROM_LOAD( "dt1ptrm0.18j", 0x180000, 0x080000, CRC(41f34337) SHA1(7e624e7b6fdefe156168b1c9cc5e919db3b2fbaa) )
ROM_LOAD( "dt1ptrm1.16j", 0x200000, 0x080000, CRC(f620fd41) SHA1(18cf6e11eb68da1b7f7fcc32562dc952c247de65) )
ROM_LOAD( "dt1ptrm2.15j", 0x280000, 0x080000, CRC(71e6714d) SHA1(6aad6db3be5020213d7add61c7d927ae9c4fea4e) )
ROM_LOAD( "dt1ptru0.18f", 0x300000, 0x080000, CRC(4909bd7d) SHA1(0e4ef3987c43ef0438331b82b50dcc97363a45d0) )
ROM_LOAD( "dt1ptru1.16f", 0x380000, 0x080000, CRC(4a5097df) SHA1(a9c814b0ed4bd92accd0e57be8e3d887114b06a5) )
ROM_LOAD( "dt1ptru2.15f", 0x400000, 0x080000, CRC(1171eaf5) SHA1(168365ea619386f218585c49025cdd7fd1224082) )
ROM_REGION( 0x1000000, "c352", 0 ) /* sound samples */
ROM_LOAD( "dt1wavea.2l", 0x000000, 0x400000, CRC(cbd52e40) SHA1(dc995dd919548c96a90efb0375e5b5f1055e05cb) )
ROM_LOAD( "dt1waveb.1l", 0x800000, 0x400000, CRC(6b736f94) SHA1(ac3715480aa9a9c2dec099607f89859bb3b73a6a) )
ROM_END
ROM_START( dirtdasha )
ROM_REGION( 0x400000, "maincpu", 0 ) /* main program */
ROM_LOAD32_WORD_SWAP( "dt2vera.1", 0x000002, 0x200000, CRC(402a3d73) SHA1(009b57ed0ea228ccedb139d945b9eaf2a36e2502) )
ROM_LOAD32_WORD_SWAP( "dt2vera.2", 0x000000, 0x200000, CRC(66ed140d) SHA1(a472fdc7b6aaeb4b3643ecdafd32fa665e7c7aa2) )
@ -5925,7 +5976,8 @@ GAME( 1994, alpinerc, alpinerd, alpine, alpiner, namcos22s_state, init_alp
GAME( 1994, alpinerjc, alpinerd, alpine, alpiner, namcos22s_state, init_alpiner, ROT0, "Namco", "Alpine Racer (Rev. AR1 Ver.C, Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1995, airco22b, 0, airco22b, airco22, namcos22s_state, init_airco22, ROT0, "Namco", "Air Combat 22 (Rev. ACS1 Ver.B, Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS )
GAME( 1995, cybrcycc, 0, cybrcycc, cybrcycc, namcos22s_state, init_cybrcyc, ROT0, "Namco", "Cyber Cycles (Rev. CB2 Ver.C, World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN ) // 95/04/04
GAME( 1995, dirtdash, 0, dirtdash, dirtdash, namcos22s_state, init_dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2 Ver.A, World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // 95/12/20 20:01:56
GAME( 1995, dirtdash, 0, dirtdash, dirtdash, namcos22s_state, init_dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2 Ver.B, World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING ) // 96/?1/0? 21:03:?6, one ROM is bad
GAME( 1995, dirtdasha, dirtdash, dirtdash, dirtdash, namcos22s_state, init_dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT2 Ver.A, World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // 95/12/20 20:01:56
GAME( 1995, dirtdashj, dirtdash, dirtdash, dirtdash, namcos22s_state, init_dirtdash, ROT0, "Namco", "Dirt Dash (Rev. DT1 Ver.A, Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // 95/12/20 20:06:45
GAME( 1995, timecris, 0, timecris, timecris, namcos22s_state, init_timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.B, World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // 96/04/02 18:48:00
GAME( 1995, timecrisa, timecris, timecris, timecris, namcos22s_state, init_timecris, ROT0, "Namco", "Time Crisis (Rev. TS2 Ver.A, World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_GRAPHICS ) // 96/01/08 18:56:09

View File

@ -3574,6 +3574,7 @@ void namcos23_state::init_s23()
(!strcmp(machine().system().name, "gunwars")) ||
(!strcmp(machine().system().name, "gunwarsa")) ||
(!strcmp(machine().system().name, "downhill")) ||
(!strcmp(machine().system().name, "downhillu")) ||
(!strcmp(machine().system().name, "finfurl2")) ||
(!strcmp(machine().system().name, "finfurl2j")) ||
(!strcmp(machine().system().name, "raceon")) ||
@ -5018,7 +5019,56 @@ ROM_START( gunwarsa )
ROM_END
ROM_START( downhill )
ROM_START( downhill ) // Dump has been reprogrammed on blank flash ROMs and tested working on real PCB
ROM_REGION32_BE( 0x400000, "user1", 0 ) /* 4 megs for main R4650 code */
ROM_LOAD16_BYTE( "dh2vera.ic2", 0x000000, 0x200000, CRC(81bca744) SHA1(0335960126e41f02442828213990f0d30af86696) )
ROM_LOAD16_BYTE( "dh2vera.ic1", 0x000001, 0x200000, CRC(ea7dcf68) SHA1(fd5110e3dab04f8c8503fd6fe9edbfc7c5a22aaf) )
ROM_REGION( 0x80000, "subcpu", 0 ) /* Hitachi H8/3002 MCU code */
ROM_LOAD16_WORD_SWAP( "dh3vera.ic3", 0x000000, 0x080000, CRC(98f9fc8b) SHA1(5152b9e11773033a26da11d1f3774a261e61a2c5) )
ROM_REGION( 0x40000, "iocpu", 0 ) /* I/O board HD643334 H8/3334 MCU code. "ASCA-3;Ver 2.04;JPN,Multipurpose + Rotary Encoder" */
ROM_LOAD( "asc3_io-c.ic14", 0x000000, 0x020000, CRC(2f272a7b) SHA1(9d7ebe274c0d26f5f38747224d42d0375e2ed14c) )
ROM_REGION32_BE( 0x2000000, "data", 0 ) /* data ROMs */
ROM_LOAD16_BYTE( "dh1mtah.2j", 0x000000, 0x800000, CRC(3b56faa7) SHA1(861db7f549bedbb2b837516fcc966ad5890007ce) )
ROM_LOAD16_BYTE( "dh1mtal.2h", 0x000001, 0x800000, CRC(9fa07bfe) SHA1(a6b847ff7d5eadbf60b434a0d905051ea4227113) )
ROM_REGION( 0x2000000, "textile", 0 ) /* texture tiles */
ROM_LOAD( "dh1cgll.4m", 0x0000000, 0x800000, CRC(c0d5ad87) SHA1(bc1992516c63aebdae0322def77f082d799a327a) )
ROM_LOAD( "dh1cglm.4k", 0x0800000, 0x800000, CRC(5d9a5e35) SHA1(d746abb45f04aa4eb9d43d9c79051e71bf024e38) )
ROM_LOAD( "dh1cgum.4j", 0x1000000, 0x800000, CRC(1044d0a0) SHA1(e0bf843616e166495fcdc76f076eb53a28287d30) )
ROM_LOAD( "dh1cguu.5f", 0x1800000, 0x800000, CRC(66cb0dd7) SHA1(1f67320f150f1b55c97eae4b9fe4890fabc8dc7e) )
ROM_REGION16_LE( 0x400000, "textilemapl", 0 ) /* texture tilemap 0-15 */
ROM_LOAD( "dh1ccrl.7f", 0x000000, 0x400000, CRC(65c857df) SHA1(5d67b17cf272f042b4264d9871d6e4088c20b788) )
ROM_REGION( 0x200000, "textilemaph", 0 ) /* texture tilemap 16-17 + attr */
ROM_LOAD( "dh1ccrh.7e", 0x000000, 0x200000, CRC(f21c482d) SHA1(bfcead2ff3d10f996ac0bf81470d050bd6374156) )
ROM_REGION32_BE( 0x2000000, "pointrom", 0 ) /* 3D model data */
ROM_LOAD32_WORD_SWAP( "dh1pt0h.7a", 0x0000000, 0x400000, CRC(0e84a5d8) SHA1(28559f978b86d88bb18c3e58e28a97ecfb5f7fa9) )
ROM_LOAD32_WORD_SWAP( "dh1pt0l.7c", 0x0000002, 0x400000, CRC(d120eee5) SHA1(fa1269d891f4e0510491aa70c4abd5f36852e691) )
ROM_LOAD32_WORD_SWAP( "dh1pt1h.5a", 0x0800000, 0x400000, CRC(88cd4c90) SHA1(94016c72a9da983e55c74cbdd3691b596ea50c31) )
ROM_LOAD32_WORD_SWAP( "dh1pt1l.5c", 0x0800002, 0x400000, CRC(dee2f2bf) SHA1(258f9a6e324502550d27b8feaf36244766fa19da) )
ROM_LOAD32_WORD_SWAP( "dh1pt2h.4a", 0x1000000, 0x400000, CRC(7e167c65) SHA1(018bf6aea4c1640ef728cf7b8e491f11742ede0d) )
ROM_LOAD32_WORD_SWAP( "dh1pt2l.4c", 0x1000002, 0x400000, CRC(714e3090) SHA1(39827f645dacbb57c7c40193f3f58e879899a4f3) )
ROM_REGION( 0x1000000, "c352", 0 ) /* C352 PCM samples */
ROM_LOAD( "dh1wavel.2c", 0x000000, 0x800000, CRC(10954726) SHA1(50ee0346c46194dada7b5c0d8b1efe9a7f211b90) )
ROM_LOAD( "dh1waveh.2a", 0x800000, 0x800000, CRC(2adfa312) SHA1(d01a46af2c95d1ea64e9778979ae147298d921e3) )
ROM_REGION( 0x800000, "dups", 0 ) /* duplicate ROMs */
ROM_LOAD( "dh1cguu.4f", 0x000000, 0x800000, CRC(66cb0dd7) SHA1(1f67320f150f1b55c97eae4b9fe4890fabc8dc7e) )
ROM_LOAD( "dh1cgum.5j", 0x000000, 0x800000, CRC(1044d0a0) SHA1(e0bf843616e166495fcdc76f076eb53a28287d30) )
ROM_LOAD( "dh1cgll.5m", 0x000000, 0x800000, CRC(c0d5ad87) SHA1(bc1992516c63aebdae0322def77f082d799a327a) )
ROM_LOAD( "dh1cglm.5k", 0x000000, 0x800000, CRC(5d9a5e35) SHA1(d746abb45f04aa4eb9d43d9c79051e71bf024e38) )
ROM_LOAD( "dh1ccrl.7m", 0x000000, 0x400000, CRC(65c857df) SHA1(5d67b17cf272f042b4264d9871d6e4088c20b788) )
ROM_LOAD( "dh1ccrh.7k", 0x000000, 0x200000, CRC(f21c482d) SHA1(bfcead2ff3d10f996ac0bf81470d050bd6374156) )
ROM_END
ROM_START( downhillu )
ROM_REGION32_BE( 0x400000, "user1", 0 ) /* 4 megs for main R4650 code */
ROM_LOAD16_BYTE( "dh3vera.ic2", 0x000000, 0x200000, CRC(5d9952e9) SHA1(d38422330bd708c247b9968429fbff36fe706598) )
ROM_LOAD16_BYTE( "dh3vera.ic1", 0x000001, 0x200000, CRC(64a236f3) SHA1(aac59e0db5cfefc4b442e6c3a5189a8418742201) )
@ -5392,7 +5442,8 @@ GAME( 1997, rapidrvr, 0, gorgon, rapidrvr, namcos23_state, init_
GAME( 1997, rapidrvrv2c, rapidrvr, gorgon, rapidrvr, namcos23_state, init_s23, ROT0, "Namco", "Rapid River (World, RD2 Ver. C)", GAME_FLAGS ) // 97/11/27, Europe
GAME( 1997, rapidrvrp, rapidrvr, gorgon, rapidrvrp, namcos23_state, init_s23, ROT0, "Namco", "Rapid River (prototype)", GAME_FLAGS ) // 97/11/10, USA
GAME( 1997, finfurl, 0, gorgon, finfurl, namcos23_state, init_s23, ROT0, "Namco", "Final Furlong (World, FF2 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
GAME( 1997, downhill, 0, s23, downhill, namcos23_state, init_s23, ROT0, "Namco", "Downhill Bikers (US, DH3 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
GAME( 1997, downhill, 0, s23, downhill, namcos23_state, init_s23, ROT0, "Namco", "Downhill Bikers (World, DH2 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
GAME( 1997, downhillu, downhill, s23, downhill, namcos23_state, init_s23, ROT0, "Namco", "Downhill Bikers (US, DH3 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
GAME( 1997, motoxgo, 0, motoxgo, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (US, MG3 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
GAME( 1997, motoxgov2a, motoxgo, motoxgo, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (World, MG2 Ver. A, set 1)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
GAME( 1997, motoxgov2a2, motoxgo, motoxgo, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (World, MG2 Ver. A, set 2)", GAME_FLAGS | MACHINE_NODEVICE_LAN )

View File

@ -218,6 +218,122 @@ Notes:
HSync: 15.22kHz
Superman
Taito, 1988
PCB Layout
----------
J1100145A
K1100331A
P0-039A
|---------------------------------------------------|
| VOL B50-07.U34 DSWB DSWA |
| 4558 YM2610 Z80 62256 Z80|
| 4558 YM3014 |
| |
| B06-13 |
| (PAL) |
| |
| |
| 6264 B50-06.U3|
|J TESTSW |
|A |
|M |
|M |
|A B06-101 |
| (PAL) |
| Z80|
| X1-001A |
| |
| X1-004 |
| X1-002A 12MHz |
| |
| B50-01.U46 B50-03.U39 |
| X1-006 6264 |
|X1-007 B50-02.U43 B50-04.U35 B50-05.U1|
|---------------------------------------------------|
Notes:
All Z80 CPU's running at 6.000MHz (12/2)
YM2203 running at 3.000Mz (12/4)
VSync 60Hz
There is another version of Superman using a sub board for the graphics ROMs.
The main program ROMs are the same as existing dumps but there are twice as many
sub board ROMs in identical pairs. They are programmed in byte mode. When read
in byte mode (by tying A-1 high and low), the 00's stripped out and both reads
interleaved together (similar to how byte mode 16Mbit/32Mbit mask ROMs are read),
the resulting ROM dumps match the existing main board ROM dumps exactly!
The byte pin on the sub board connectors is not connected to the main board and
instead, the byte pin on all the sub board ROMs is tied to ground, resulting in
the ROMs being read in byte mode (8-bit). This is in contrast to the main board
graphics ROMs where the byte pin is tied high, resulting in the ROMs being read
in word mode (16-bit).
For each of the pairs of ROMs on the sub board, the data is being read from
the ROMs like this.....
original ROM -> 8-bit D0-D7 only (High or Low ROM)
-------------------------------
D0 -> D0 LOW ROM
D8 -> D0 HIGH ROM
D1 -> D1 LOW ROM
D9 -> D1 HIGH ROM
D2 -> D2 LOW ROM
D10 -> D2 HIGH ROM
D3 -> D3 LOW ROM
D11 -> D3 HIGH ROM
D4 -> D4 LOW ROM
D12 -> D4 HIGH ROM
D5 -> D5 LOW ROM
D13 -> D5 HIGH ROM
D6 -> D6 LOW ROM
D14 -> D6 HIGH ROM
D7 -> D7 LOW ROM
D15 -> D7 HIGH ROM
Why this sub board was made instead of using the existing ROM data (B61-14 to -17)
is not understood.
The only explanation is that the lower ROM numbers B61-02 to 05 compared to the
main board ROMs numbers B61-14 to 17 suggests that the sub board version came
first and later Taito realised they could use the same data in 16-bit mode to
save 4 ROMs and thus save costs.
If any of the sub board ROMs go bad (mask ROM fail often) the way to fix it is to
simply program the original main board data from ROMs B61-14 to B61-17 to AM27C400
EPROMs and plug them into the sub board. Obviously you will need to plug in TWO
copies of each ROM, otherwise there will be graphical faults. Or just remove the
sub board and program the original ROM data from B61-14 to B61-17 to AM27C400
EPROMs and put them into the existing 4 sockets on the main board.
Sub Board PCB Layout
--------------------
K9100202A J9100154A TAITO CORPORATION MADE IN JAPAN
M4300117A SUPER MAN (sticker)
K9100202A SUPER MAN
|-------------------------------|
| B61-02.U37-H |
| B61-02.U37-L U37-CN |
| U38-CN |
| U43-CN |
| B61-03.U38-H U45-CN |
| B61-03.U38-L |
| |
| |
| B61-04.U43-H |
| B61-04.U43-L |
| B61-05.U45-H |
| B61-05.U45-L |
| |
|-------------------------------|
Notes:
B61-xx - All ROMs are 40 pin mask ROMs type 234000, programmed in BYTE mode (8-bit)
Uxx-CN - Connectors joining to the main board where the original
B61-14 - B61-17 ROMs were on the version that does not use a sub board.
***********************************************************************
C-Chip notes
------------
@ -1071,53 +1187,6 @@ void taitox_state::kyustrkr(machine_config &config)
***************************************************************************/
/*
Superman
Taito, 1988
PCB Layout
----------
J1100145A
K1100331A
P0-039A
|---------------------------------------------------|
| VOL B50-07.U34 DSWB DSWA |
| 4558 YM2610 Z80 62256 Z80|
| 4558 YM3014 |
| |
| B06-13 |
| (PAL) |
| |
| |
| 6264 B50-06.U3|
|J TESTSW |
|A |
|M |
|M |
|A B06-101 |
| (PAL) |
| Z80|
| X1-001A |
| |
| X1-004 |
| X1-002A 12MHz |
| |
| B50-01.U46 B50-03.U39 |
| X1-006 6264 |
|X1-007 B50-02.U43 B50-04.U35 B50-05.U1|
|---------------------------------------------------|
Notes:
All Z80 CPU's running at 6.000MHz (12/2)
YM2203 running at 3.000Mz (12/4)
VSync 60Hz
NOTE: There is an alternate version that uses a daughter card (K9100202A J9100154A) to replace
the 4Mbit mask ROMs with two 2Mbit mask ROMs. These ROMs are B61-02 through B61-05, high
and low for each.
*/
ROM_START( superman )
ROM_REGION( 0x80000, "maincpu", 0 ) // 512k for 68000 code
ROM_LOAD16_BYTE( "b61_09.a10", 0x00000, 0x20000, CRC(640f1d58) SHA1(e768d32eae1dba39c23189996fbd5454c8627809) )

View File

@ -31891,6 +31891,7 @@ aquajet // (c) 1996
cybrcomm // (c) 1995
cybrcycc // (c) 1995
dirtdash // (c) 1995
dirtdasha // (c) 1995
dirtdashj // (c) 1995
propcycl // (c) 1996
propcyclj // (c) 1996
@ -31920,7 +31921,8 @@ crszonev3a // Crisis Zone - December 1999
crszonev3b // Crisis Zone - December 1999
crszonev3b2 // Crisis Zone - December 1999
crszonev4a // Crisis Zone - December 1999
downhill // March 1998
downhill // ? 1998
downhillu // March 1998
finfurl // July 1997
finfurl2 // March 1999
finfurl2j // March 1999